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- fixed: The Boom stair fix was done for Hexen stairs but must only be in the code for Doom stairs.
SVN r2162 (trunk)
This commit is contained in:
parent
8a843e4b3c
commit
ea11eb9e3d
1 changed files with 6 additions and 6 deletions
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@ -663,9 +663,7 @@ manual_stair:
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if ( (ok = (tsec != NULL)) )
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{
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// Doom bug: Height was changed before discarding the sector as part of the stairs.
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// Needs to be compatibility optioned because some maps (Eternall MAP25) depend on it.
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if (i_compatflags & COMPATF_STAIRINDEX) height += stairstep;
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height += stairstep;
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// if sector's floor already moving, look for another
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//jff 2/26/98 special lockout condition for retriggering
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@ -676,8 +674,6 @@ manual_stair:
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continue;
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}
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if (!(i_compatflags & COMPATF_STAIRINDEX)) height += stairstep;
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}
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newsecnum = (int)(tsec - sectors);
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}
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@ -701,13 +697,17 @@ manual_stair:
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if (!igntxt && tsec->GetTexture(sector_t::floor) != texture)
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continue;
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height += stairstep;
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// Doom bug: Height was changed before discarding the sector as part of the stairs.
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// Needs to be compatibility optioned because some maps (Eternall MAP25) depend on it.
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if (i_compatflags & COMPATF_STAIRINDEX) height += stairstep;
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// if sector's floor already moving, look for another
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//jff 2/26/98 special lockout condition for retriggering
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if (tsec->PlaneMoving(sector_t::floor) || tsec->stairlock)
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continue;
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if (!(i_compatflags & COMPATF_STAIRINDEX)) height += stairstep;
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ok = true;
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break;
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}
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