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https://github.com/ZDoom/gzdoom-gles.git
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42 lines
560 B
Text
42 lines
560 B
Text
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// Wind ---------------------------------------------------------------------
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class SoundWind : Actor
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{
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Default
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{
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+NOBLOCKMAP
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+NOSECTOR
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+DONTSPLASH
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}
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States
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{
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Spawn:
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TNT1 A 2 A_StartSound("world/wind", CHAN_6, CHANF_LOOPING);
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Loop;
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}
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}
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class SoundWindHexen : SoundWind
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{
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}
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// Waterfall ----------------------------------------------------------------
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class SoundWaterfall : Actor
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{
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Default
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{
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+NOBLOCKMAP
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+NOSECTOR
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+DONTSPLASH
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}
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States
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{
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Spawn:
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TNT1 A 2 A_StartSound("world/waterfall", CHAN_6, CHANF_LOOPING);
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Loop;
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}
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}
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