gzdoom-gles/wadsrc/static/zscript/actors/raven/ravenambient.zs

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// Wind ---------------------------------------------------------------------
class SoundWind : Actor
{
Default
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
States
{
Spawn:
TNT1 A 2 A_StartSound("world/wind", CHAN_6, CHANF_LOOPING);
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Loop;
}
}
class SoundWindHexen : SoundWind
{
}
// Waterfall ----------------------------------------------------------------
class SoundWaterfall : Actor
{
Default
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
States
{
Spawn:
TNT1 A 2 A_StartSound("world/waterfall", CHAN_6, CHANF_LOOPING);
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Loop;
}
}