gzdoom-gles/wadsrc/static/zscript/strife
2019-01-29 01:30:41 +01:00
..
acolyte.txt
alienspectres.txt
beggars.txt
coin.txt
crusader.txt
entityboss.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
inquisitor.txt
klaxon.txt
loremaster.txt
macil.txt
merchants.txt
oracle.txt
peasants.txt
programmer.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
questitems.txt
ratbuddy.txt
reaver.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
rebels.txt
sentinel.txt
sigil.txt
spectral.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
stalker.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
strifeammo.txt
strifearmor.txt
strifebishop.txt
strifefunctions.txt - use map time, not hub time for map actions. 2019-01-28 18:42:56 +01:00
strifehumanoid.txt - gave the strifehumanoid's burn states dynamic lights. 2018-12-22 16:11:18 +01:00
strifeitems.txt
strifekeys.txt
strifeplayer.txt
strifestuff.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
strifeweapons.txt
svelights.txt
svestuff.txt
templar.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
thingstoblowup.txt - made most of the EV_* functions part of FLevelLocals. 2019-01-26 08:28:45 +01:00
weaponassault.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponcrossbow.txt
weapondagger.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponflamer.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weapongrenade.txt Moved the PointInSector functions into FLevelLocals 2019-01-29 01:30:41 +01:00
weaponmauler.txt
weaponmissile.txt
zombie.txt