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credits
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- implement player setup background by Enjay
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2020-01-12 20:51:41 +01:00 |
filter
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- Fixed jump key in Hexen for the modern keyboard presets.
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2020-05-21 20:13:57 +02:00 |
glstuff
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graphics
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- implement player setup background by Enjay
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2020-01-12 20:51:41 +01:00 |
maparrows
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mapinfo
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- add support for the (as of now) newest version of the Unity re-releases
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2020-09-05 00:01:53 +02:00 |
sbarinfo
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- Replaced medikit with mugshot in HUD.
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2018-07-08 00:51:59 +02:00 |
shaders
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Revert "- Fixed dithering in the present shader."
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2019-06-26 03:26:57 +02:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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tnt1a0 is not a png
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2018-11-25 12:25:45 +01:00 |
textures
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xlat
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zscript
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- Hacked a level member into thinkers.
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2020-10-10 13:53:02 +02:00 |
althudcf.txt
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animdefs.txt
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- replaced the procedural backdrop texture with some warped noise texture.
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2019-07-15 19:55:51 +02:00 |
botsupp.txt
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- removed the bot related properties from AWeapon.
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2019-04-15 22:29:15 +02:00 |
compatibility.txt
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- Force node rebuilding for Double Impact E1M3 (bad subsector)
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2020-10-09 14:48:35 +02:00 |
confont.lmp
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decaldef.txt
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change BloodSmear2 decal to use correct graphic
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2020-09-03 00:55:18 +02:00 |
defbind0.txt
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- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
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2020-06-03 12:21:01 +02:00 |
defbind1.txt
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- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
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2020-06-03 12:21:01 +02:00 |
defbind2.txt
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- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
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2020-06-03 12:21:01 +02:00 |
defbind3.txt
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- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
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2020-06-03 12:21:01 +02:00 |
defbinds.txt
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- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
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2020-06-03 12:21:01 +02:00 |
dehsupp.txt
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- fixed two missing commas in DEHSUPP.
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2020-01-06 21:57:06 +01:00 |
etc.h.txt
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fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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language.def
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- Fixed typo.
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2019-05-27 11:58:21 +02:00 |
language.eng
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- Missed some language strings again.
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2019-08-14 10:40:33 +02:00 |
language.enu
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- Missing strings.
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2020-10-04 12:50:46 +02:00 |
language.fr
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- Missed some language strings again.
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2019-08-14 10:40:33 +02:00 |
language.ita
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language.ptb
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- Missing string for Brazilian Portuguese (Daniel).
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2020-06-03 14:50:53 +02:00 |
lockdefs.txt
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menudef.txt
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Added new parameters in favor of libADLMIDI and libOPNMIDI update
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2020-10-04 12:50:40 +02:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sndinfo.txt
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sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- moved the displayed text in strfhelp.o to the string table.
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2019-04-28 11:53:39 +02:00 |
teaminfo.txt
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terrain.txt
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- added 'damageonland' property to terrain definition
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2019-12-12 20:35:44 +01:00 |
textcolors.txt
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- added more contrast to the Cream font color.
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2020-07-10 14:58:54 +02:00 |
textures.txt
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things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xg.wopn
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Updated default xg.wopn bank
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2020-10-04 12:50:30 +02:00 |
xhairs.txt
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zbigfont.lmp
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- moved several IWAD dependent files into the game_support resource
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2019-07-18 14:28:40 +02:00 |
zscript.txt
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- version bump for last commit.
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2020-09-27 20:53:29 +02:00 |