2016-11-08 13:28:58 +00:00
|
|
|
/*
|
|
|
|
** Triangle drawers
|
|
|
|
** Copyright (c) 2016 Magnus Norddahl
|
|
|
|
**
|
|
|
|
** This software is provided 'as-is', without any express or implied
|
|
|
|
** warranty. In no event will the authors be held liable for any damages
|
|
|
|
** arising from the use of this software.
|
|
|
|
**
|
|
|
|
** Permission is granted to anyone to use this software for any purpose,
|
|
|
|
** including commercial applications, and to alter it and redistribute it
|
|
|
|
** freely, subject to the following restrictions:
|
|
|
|
**
|
|
|
|
** 1. The origin of this software must not be misrepresented; you must not
|
|
|
|
** claim that you wrote the original software. If you use this software
|
|
|
|
** in a product, an acknowledgment in the product documentation would be
|
|
|
|
** appreciated but is not required.
|
|
|
|
** 2. Altered source versions must be plainly marked as such, and must not be
|
|
|
|
** misrepresented as being the original software.
|
|
|
|
** 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
**
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <stddef.h>
|
|
|
|
#include "templates.h"
|
|
|
|
#include "doomdef.h"
|
|
|
|
#include "i_system.h"
|
|
|
|
#include "w_wad.h"
|
|
|
|
#include "v_video.h"
|
|
|
|
#include "doomstat.h"
|
|
|
|
#include "st_stuff.h"
|
|
|
|
#include "g_game.h"
|
|
|
|
#include "g_level.h"
|
|
|
|
#include "r_data/r_translate.h"
|
|
|
|
#include "v_palette.h"
|
|
|
|
#include "r_data/colormaps.h"
|
2016-12-27 05:31:55 +00:00
|
|
|
#include "poly_triangle.h"
|
2017-02-04 11:38:05 +00:00
|
|
|
#include "polyrenderer/poly_renderer.h"
|
2016-12-27 05:31:55 +00:00
|
|
|
#include "swrenderer/drawers/r_draw_rgba.h"
|
2016-12-30 01:20:24 +00:00
|
|
|
#include "screen_triangle.h"
|
2016-11-08 13:28:58 +00:00
|
|
|
|
2016-12-16 05:21:17 +00:00
|
|
|
CVAR(Bool, r_debug_trisetup, false, 0);
|
|
|
|
|
2016-11-18 00:58:39 +00:00
|
|
|
int PolyTriangleDrawer::viewport_x;
|
|
|
|
int PolyTriangleDrawer::viewport_y;
|
|
|
|
int PolyTriangleDrawer::viewport_width;
|
|
|
|
int PolyTriangleDrawer::viewport_height;
|
|
|
|
int PolyTriangleDrawer::dest_pitch;
|
|
|
|
int PolyTriangleDrawer::dest_width;
|
|
|
|
int PolyTriangleDrawer::dest_height;
|
|
|
|
uint8_t *PolyTriangleDrawer::dest;
|
|
|
|
bool PolyTriangleDrawer::dest_bgra;
|
2016-12-07 21:26:18 +00:00
|
|
|
bool PolyTriangleDrawer::mirror;
|
2016-11-18 00:58:39 +00:00
|
|
|
|
|
|
|
void PolyTriangleDrawer::set_viewport(int x, int y, int width, int height, DCanvas *canvas)
|
|
|
|
{
|
|
|
|
dest = (uint8_t*)canvas->GetBuffer();
|
|
|
|
dest_width = canvas->GetWidth();
|
|
|
|
dest_height = canvas->GetHeight();
|
|
|
|
dest_pitch = canvas->GetPitch();
|
|
|
|
dest_bgra = canvas->IsBgra();
|
|
|
|
|
|
|
|
int offsetx = clamp(x, 0, dest_width);
|
|
|
|
int offsety = clamp(y, 0, dest_height);
|
|
|
|
int pixelsize = dest_bgra ? 4 : 1;
|
|
|
|
|
|
|
|
viewport_x = x - offsetx;
|
|
|
|
viewport_y = y - offsety;
|
|
|
|
viewport_width = width;
|
|
|
|
viewport_height = height;
|
|
|
|
|
|
|
|
dest += (offsetx + offsety * dest_pitch) * pixelsize;
|
|
|
|
dest_width = clamp(viewport_x + viewport_width, 0, dest_width - offsetx);
|
|
|
|
dest_height = clamp(viewport_y + viewport_height, 0, dest_height - offsety);
|
2016-12-07 21:26:18 +00:00
|
|
|
|
|
|
|
mirror = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PolyTriangleDrawer::toggle_mirror()
|
|
|
|
{
|
|
|
|
mirror = !mirror;
|
2016-11-18 00:58:39 +00:00
|
|
|
}
|
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
void PolyTriangleDrawer::draw(const PolyDrawArgs &args)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2017-03-20 07:28:16 +00:00
|
|
|
PolyRenderer::Instance()->DrawQueue->Push<DrawPolyTrianglesCommand>(args, mirror);
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, WorkerThreadData *thread)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2016-11-11 17:24:59 +00:00
|
|
|
if (drawargs.vcount < 3)
|
2016-11-08 13:28:58 +00:00
|
|
|
return;
|
|
|
|
|
2016-12-16 04:01:49 +00:00
|
|
|
PolyDrawFuncPtr drawfuncs[4];
|
2016-12-15 22:29:31 +00:00
|
|
|
int num_drawfuncs = 0;
|
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
drawfuncs[num_drawfuncs++] = drawargs.subsectorTest ? &ScreenTriangle::SetupSubsector : &ScreenTriangle::SetupNormal;
|
2016-12-16 05:21:17 +00:00
|
|
|
|
|
|
|
if (!r_debug_trisetup) // For profiling how much time is spent in setup vs drawal
|
|
|
|
{
|
|
|
|
int bmode = (int)drawargs.blendmode;
|
2017-02-23 07:28:18 +00:00
|
|
|
|
|
|
|
if (drawargs.writeColor && drawargs.texturePixels)
|
|
|
|
drawfuncs[num_drawfuncs++] = dest_bgra ? ScreenTriangle::TriDraw32[bmode] : ScreenTriangle::TriDraw8[bmode];
|
|
|
|
else if (drawargs.writeColor)
|
|
|
|
drawfuncs[num_drawfuncs++] = dest_bgra ? ScreenTriangle::TriFill32[bmode] : ScreenTriangle::TriFill8[bmode];
|
2016-12-16 05:21:17 +00:00
|
|
|
}
|
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
if (drawargs.writeStencil)
|
2016-12-15 22:29:31 +00:00
|
|
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::StencilWrite;
|
2016-12-16 05:21:17 +00:00
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
if (drawargs.writeSubsector)
|
2016-12-15 22:29:31 +00:00
|
|
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SubsectorWrite;
|
2016-12-16 05:21:17 +00:00
|
|
|
|
2016-11-11 19:12:09 +00:00
|
|
|
TriDrawTriangleArgs args;
|
2016-11-18 00:58:39 +00:00
|
|
|
args.dest = dest;
|
|
|
|
args.pitch = dest_pitch;
|
|
|
|
args.clipleft = 0;
|
|
|
|
args.clipright = dest_width;
|
|
|
|
args.cliptop = 0;
|
|
|
|
args.clipbottom = dest_height;
|
2016-11-11 17:24:59 +00:00
|
|
|
args.texturePixels = drawargs.texturePixels;
|
|
|
|
args.textureWidth = drawargs.textureWidth;
|
|
|
|
args.textureHeight = drawargs.textureHeight;
|
2016-11-19 01:53:32 +00:00
|
|
|
args.translation = drawargs.translation;
|
2016-11-11 17:24:59 +00:00
|
|
|
args.uniforms = &drawargs.uniforms;
|
|
|
|
args.stencilTestValue = drawargs.stenciltestvalue;
|
|
|
|
args.stencilWriteValue = drawargs.stencilwritevalue;
|
2016-11-10 09:44:35 +00:00
|
|
|
args.stencilPitch = PolyStencilBuffer::Instance()->BlockWidth();
|
|
|
|
args.stencilValues = PolyStencilBuffer::Instance()->Values();
|
|
|
|
args.stencilMasks = PolyStencilBuffer::Instance()->Masks();
|
2016-11-10 12:58:03 +00:00
|
|
|
args.subsectorGBuffer = PolySubsectorGBuffer::Instance()->Values();
|
2016-11-20 03:06:21 +00:00
|
|
|
args.colormaps = drawargs.colormaps;
|
2016-12-19 16:27:46 +00:00
|
|
|
args.RGB256k = RGB256k.All;
|
2016-11-20 15:42:53 +00:00
|
|
|
args.BaseColors = (const uint8_t *)GPalette.BaseColors;
|
2016-11-08 13:28:58 +00:00
|
|
|
|
2016-11-11 17:24:59 +00:00
|
|
|
bool ccw = drawargs.ccw;
|
|
|
|
const TriVertex *vinput = drawargs.vinput;
|
|
|
|
int vcount = drawargs.vcount;
|
|
|
|
|
2016-11-26 09:49:29 +00:00
|
|
|
ShadedTriVertex vert[3];
|
2016-11-11 17:24:59 +00:00
|
|
|
if (drawargs.mode == TriangleDrawMode::Normal)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < vcount / 3; i++)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < 3; j++)
|
2016-11-26 09:49:29 +00:00
|
|
|
vert[j] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
2016-12-15 22:29:31 +00:00
|
|
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
}
|
2016-11-11 17:24:59 +00:00
|
|
|
else if (drawargs.mode == TriangleDrawMode::Fan)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2016-11-26 09:49:29 +00:00
|
|
|
vert[0] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
|
|
|
vert[1] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
2016-11-08 13:28:58 +00:00
|
|
|
for (int i = 2; i < vcount; i++)
|
|
|
|
{
|
2016-11-26 09:49:29 +00:00
|
|
|
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
2016-12-15 22:29:31 +00:00
|
|
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
2016-11-08 13:28:58 +00:00
|
|
|
vert[1] = vert[2];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // TriangleDrawMode::Strip
|
|
|
|
{
|
2016-11-26 09:49:29 +00:00
|
|
|
vert[0] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
|
|
|
vert[1] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
2016-11-08 13:28:58 +00:00
|
|
|
for (int i = 2; i < vcount; i++)
|
|
|
|
{
|
2016-11-26 09:49:29 +00:00
|
|
|
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
2016-12-15 22:29:31 +00:00
|
|
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
2016-11-08 13:28:58 +00:00
|
|
|
vert[0] = vert[1];
|
|
|
|
vert[1] = vert[2];
|
|
|
|
ccw = !ccw;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-11-26 09:49:29 +00:00
|
|
|
ShadedTriVertex PolyTriangleDrawer::shade_vertex(const TriMatrix &objectToClip, const float *clipPlane, const TriVertex &v)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
|
|
|
// Apply transform to get clip coordinates:
|
2016-11-26 09:49:29 +00:00
|
|
|
ShadedTriVertex sv = objectToClip * v;
|
|
|
|
|
|
|
|
// Calculate gl_ClipDistance[0]
|
|
|
|
sv.clipDistance0 = v.x * clipPlane[0] + v.y * clipPlane[1] + v.z * clipPlane[2] + v.w * clipPlane[3];
|
|
|
|
|
|
|
|
return sv;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
2016-12-15 22:29:31 +00:00
|
|
|
void PolyTriangleDrawer::draw_shaded_triangle(const ShadedTriVertex *vert, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, PolyDrawFuncPtr *drawfuncs, int num_drawfuncs)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
|
|
|
// Cull, clip and generate additional vertices as needed
|
2016-11-10 04:30:33 +00:00
|
|
|
TriVertex clippedvert[max_additional_vertices];
|
2017-03-24 12:04:02 +00:00
|
|
|
int numclipvert = clipedge(vert, clippedvert);
|
2016-11-08 13:28:58 +00:00
|
|
|
|
|
|
|
// Map to 2D viewport:
|
|
|
|
for (int j = 0; j < numclipvert; j++)
|
|
|
|
{
|
|
|
|
auto &v = clippedvert[j];
|
|
|
|
|
|
|
|
// Calculate normalized device coordinates:
|
|
|
|
v.w = 1.0f / v.w;
|
|
|
|
v.x *= v.w;
|
|
|
|
v.y *= v.w;
|
|
|
|
v.z *= v.w;
|
|
|
|
|
|
|
|
// Apply viewport scale to get screen coordinates:
|
2016-11-18 00:58:39 +00:00
|
|
|
v.x = viewport_x + viewport_width * (1.0f + v.x) * 0.5f;
|
|
|
|
v.y = viewport_y + viewport_height * (1.0f - v.y) * 0.5f;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
2016-12-12 20:34:22 +00:00
|
|
|
// Keep varyings in -128 to 128 range if possible
|
|
|
|
if (numclipvert > 0)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < TriVertex::NumVarying; j++)
|
|
|
|
{
|
|
|
|
float newOrigin = floorf(clippedvert[0].varying[j] * 0.1f) * 10.0f;
|
|
|
|
for (int i = 0; i < numclipvert; i++)
|
|
|
|
{
|
|
|
|
clippedvert[i].varying[j] -= newOrigin;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-11-08 13:28:58 +00:00
|
|
|
// Draw screen triangles
|
|
|
|
if (ccw)
|
|
|
|
{
|
|
|
|
for (int i = numclipvert; i > 1; i--)
|
|
|
|
{
|
|
|
|
args->v1 = &clippedvert[numclipvert - 1];
|
|
|
|
args->v2 = &clippedvert[i - 1];
|
|
|
|
args->v3 = &clippedvert[i - 2];
|
2016-12-15 22:29:31 +00:00
|
|
|
|
|
|
|
for (int j = 0; j < num_drawfuncs; j++)
|
|
|
|
drawfuncs[j](args, thread);
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (int i = 2; i < numclipvert; i++)
|
|
|
|
{
|
|
|
|
args->v1 = &clippedvert[0];
|
|
|
|
args->v2 = &clippedvert[i - 1];
|
|
|
|
args->v3 = &clippedvert[i];
|
2016-12-15 22:29:31 +00:00
|
|
|
|
|
|
|
for (int j = 0; j < num_drawfuncs; j++)
|
|
|
|
drawfuncs[j](args, thread);
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-03-24 12:04:02 +00:00
|
|
|
int PolyTriangleDrawer::clipedge(const ShadedTriVertex *verts, TriVertex *clippedvert)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
|
|
|
// Clip and cull so that the following is true for all vertices:
|
|
|
|
// -v.w <= v.x <= v.w
|
|
|
|
// -v.w <= v.y <= v.w
|
|
|
|
// -v.w <= v.z <= v.w
|
2016-11-08 22:08:25 +00:00
|
|
|
|
2017-03-24 12:04:02 +00:00
|
|
|
// halfspace clip distances
|
|
|
|
static const int numclipdistances = 7;
|
|
|
|
#ifdef NO_SSE
|
|
|
|
float clipdistance[numclipdistances * 3];
|
|
|
|
bool needsclipping = false;
|
|
|
|
float *clipd = clipdistance;
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
|
|
{
|
|
|
|
const auto &v = verts[i];
|
|
|
|
clipd[0] = v.x + v.w;
|
|
|
|
clipd[1] = v.w - v.x;
|
|
|
|
clipd[2] = v.y + v.w;
|
|
|
|
clipd[3] = v.w - v.y;
|
|
|
|
clipd[4] = v.z + v.w;
|
|
|
|
clipd[5] = v.w - v.z;
|
|
|
|
clipd[6] = v.clipDistance0;
|
|
|
|
needsclipping = needsclipping || clipd[0] < 0.0f || clipd[1] < 0.0f || clipd[2] < 0.0f || clipd[3] < 0.0f || clipd[4] < 0.0f || clipd[5] < 0.0f || clipd[6] < 0.0f;
|
|
|
|
clipd += numclipdistancespitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If all halfspace clip distances are positive then the entire triangle is visible. Skip the expensive clipping step.
|
|
|
|
if (!needsclipping)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
|
|
{
|
|
|
|
memcpy(clippedvert + i, verts + i, sizeof(TriVertex));
|
|
|
|
}
|
|
|
|
return 3;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
__m128 mx = _mm_loadu_ps(&verts[0].x);
|
|
|
|
__m128 my = _mm_loadu_ps(&verts[1].x);
|
|
|
|
__m128 mz = _mm_loadu_ps(&verts[2].x);
|
|
|
|
__m128 mw = _mm_setzero_ps();
|
|
|
|
_MM_TRANSPOSE4_PS(mx, my, mz, mw);
|
|
|
|
__m128 clipd0 = _mm_add_ps(mx, mw);
|
|
|
|
__m128 clipd1 = _mm_sub_ps(mw, mx);
|
|
|
|
__m128 clipd2 = _mm_add_ps(my, mw);
|
|
|
|
__m128 clipd3 = _mm_sub_ps(mw, my);
|
|
|
|
__m128 clipd4 = _mm_add_ps(mz, mw);
|
|
|
|
__m128 clipd5 = _mm_sub_ps(mw, mz);
|
|
|
|
__m128 clipd6 = _mm_setr_ps(verts[0].clipDistance0, verts[1].clipDistance0, verts[2].clipDistance0, 0.0f);
|
|
|
|
__m128 mneedsclipping = _mm_cmplt_ps(clipd0, _mm_setzero_ps());
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd1, _mm_setzero_ps()));
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd2, _mm_setzero_ps()));
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd3, _mm_setzero_ps()));
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd4, _mm_setzero_ps()));
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd5, _mm_setzero_ps()));
|
|
|
|
mneedsclipping = _mm_or_ps(mneedsclipping, _mm_cmplt_ps(clipd6, _mm_setzero_ps()));
|
|
|
|
if (_mm_movemask_ps(mneedsclipping) == 0)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
|
|
{
|
|
|
|
memcpy(clippedvert + i, verts + i, sizeof(TriVertex));
|
|
|
|
}
|
|
|
|
return 3;
|
|
|
|
}
|
|
|
|
float clipdistance[numclipdistances * 4];
|
|
|
|
_mm_storeu_ps(clipdistance, clipd0);
|
|
|
|
_mm_storeu_ps(clipdistance + 4, clipd1);
|
|
|
|
_mm_storeu_ps(clipdistance + 8, clipd2);
|
|
|
|
_mm_storeu_ps(clipdistance + 12, clipd3);
|
|
|
|
_mm_storeu_ps(clipdistance + 16, clipd4);
|
|
|
|
_mm_storeu_ps(clipdistance + 20, clipd5);
|
|
|
|
_mm_storeu_ps(clipdistance + 24, clipd6);
|
|
|
|
#endif
|
|
|
|
|
2016-11-08 22:08:25 +00:00
|
|
|
// use barycentric weights while clipping vertices
|
2016-11-10 04:30:33 +00:00
|
|
|
float weights[max_additional_vertices * 3 * 2];
|
2016-11-08 22:08:25 +00:00
|
|
|
for (int i = 0; i < 3; i++)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2016-11-08 22:08:25 +00:00
|
|
|
weights[i * 3 + 0] = 0.0f;
|
|
|
|
weights[i * 3 + 1] = 0.0f;
|
|
|
|
weights[i * 3 + 2] = 0.0f;
|
|
|
|
weights[i * 3 + i] = 1.0f;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
2017-03-24 12:04:02 +00:00
|
|
|
|
2016-11-08 22:08:25 +00:00
|
|
|
// Clip against each halfspace
|
|
|
|
float *input = weights;
|
2016-11-10 04:30:33 +00:00
|
|
|
float *output = weights + max_additional_vertices * 3;
|
2016-11-08 22:08:25 +00:00
|
|
|
int inputverts = 3;
|
2016-11-26 09:49:29 +00:00
|
|
|
for (int p = 0; p < numclipdistances; p++)
|
2016-11-08 22:08:25 +00:00
|
|
|
{
|
|
|
|
// Clip each edge
|
2017-03-24 12:04:02 +00:00
|
|
|
int outputverts = 0;
|
2016-11-08 22:08:25 +00:00
|
|
|
for (int i = 0; i < inputverts; i++)
|
|
|
|
{
|
|
|
|
int j = (i + 1) % inputverts;
|
2017-03-24 12:04:02 +00:00
|
|
|
#ifdef NO_SSE
|
2016-11-08 22:08:25 +00:00
|
|
|
float clipdistance1 =
|
2016-11-26 09:49:29 +00:00
|
|
|
clipdistance[0 * numclipdistances + p] * input[i * 3 + 0] +
|
|
|
|
clipdistance[1 * numclipdistances + p] * input[i * 3 + 1] +
|
|
|
|
clipdistance[2 * numclipdistances + p] * input[i * 3 + 2];
|
2016-11-08 13:28:58 +00:00
|
|
|
|
2016-11-08 22:08:25 +00:00
|
|
|
float clipdistance2 =
|
2016-11-26 09:49:29 +00:00
|
|
|
clipdistance[0 * numclipdistances + p] * input[j * 3 + 0] +
|
|
|
|
clipdistance[1 * numclipdistances + p] * input[j * 3 + 1] +
|
|
|
|
clipdistance[2 * numclipdistances + p] * input[j * 3 + 2];
|
2017-03-24 12:04:02 +00:00
|
|
|
#else
|
|
|
|
float clipdistance1 =
|
|
|
|
clipdistance[0 + p * 4] * input[i * 3 + 0] +
|
|
|
|
clipdistance[1 + p * 4] * input[i * 3 + 1] +
|
|
|
|
clipdistance[2 + p * 4] * input[i * 3 + 2];
|
|
|
|
|
|
|
|
float clipdistance2 =
|
|
|
|
clipdistance[0 + p * 4] * input[j * 3 + 0] +
|
|
|
|
clipdistance[1 + p * 4] * input[j * 3 + 1] +
|
|
|
|
clipdistance[2 + p * 4] * input[j * 3 + 2];
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Clip halfspace
|
|
|
|
if ((clipdistance1 >= 0.0f || clipdistance2 >= 0.0f) && outputverts + 1 < max_additional_vertices)
|
2016-11-08 22:08:25 +00:00
|
|
|
{
|
2017-03-24 12:04:02 +00:00
|
|
|
float t1 = (clipdistance1 < 0.0f) ? MAX(-clipdistance1 / (clipdistance2 - clipdistance1), 0.0f) : 0.0f;
|
|
|
|
float t2 = (clipdistance2 < 0.0f) ? MIN(1.0f + clipdistance2 / (clipdistance1 - clipdistance2), 1.0f) : 1.0f;
|
|
|
|
|
2016-11-08 22:08:25 +00:00
|
|
|
// add t1 vertex
|
|
|
|
for (int k = 0; k < 3; k++)
|
|
|
|
output[outputverts * 3 + k] = input[i * 3 + k] * (1.0f - t1) + input[j * 3 + k] * t1;
|
|
|
|
outputverts++;
|
|
|
|
|
|
|
|
if (t2 != 1.0f && t2 > t1)
|
|
|
|
{
|
|
|
|
// add t2 vertex
|
|
|
|
for (int k = 0; k < 3; k++)
|
|
|
|
output[outputverts * 3 + k] = input[i * 3 + k] * (1.0f - t2) + input[j * 3 + k] * t2;
|
|
|
|
outputverts++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
std::swap(input, output);
|
2017-03-24 12:04:02 +00:00
|
|
|
inputverts = outputverts;
|
2016-11-08 22:08:25 +00:00
|
|
|
if (inputverts == 0)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Convert barycentric weights to actual vertices
|
2017-03-24 12:04:02 +00:00
|
|
|
for (int i = 0; i < inputverts; i++)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2016-11-08 22:08:25 +00:00
|
|
|
auto &v = clippedvert[i];
|
|
|
|
memset(&v, 0, sizeof(TriVertex));
|
|
|
|
for (int w = 0; w < 3; w++)
|
|
|
|
{
|
|
|
|
float weight = input[i * 3 + w];
|
|
|
|
v.x += verts[w].x * weight;
|
|
|
|
v.y += verts[w].y * weight;
|
|
|
|
v.z += verts[w].z * weight;
|
|
|
|
v.w += verts[w].w * weight;
|
|
|
|
for (int iv = 0; iv < TriVertex::NumVarying; iv++)
|
|
|
|
v.varying[iv] += verts[w].varying[iv] * weight;
|
|
|
|
}
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
2017-03-24 12:04:02 +00:00
|
|
|
return inputverts;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
DrawPolyTrianglesCommand::DrawPolyTrianglesCommand(const PolyDrawArgs &args, bool mirror)
|
|
|
|
: args(args)
|
2016-11-08 13:28:58 +00:00
|
|
|
{
|
2016-12-07 21:26:18 +00:00
|
|
|
if (mirror)
|
|
|
|
this->args.ccw = !this->args.ccw;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DrawPolyTrianglesCommand::Execute(DrawerThread *thread)
|
|
|
|
{
|
2016-11-11 18:54:27 +00:00
|
|
|
WorkerThreadData thread_data;
|
|
|
|
thread_data.core = thread->core;
|
|
|
|
thread_data.num_cores = thread->num_cores;
|
2016-12-13 18:26:13 +00:00
|
|
|
thread_data.FullSpans = thread->FullSpansBuffer.data();
|
|
|
|
thread_data.PartialBlocks = thread->PartialBlocksBuffer.data();
|
2016-11-11 18:54:27 +00:00
|
|
|
|
2016-12-15 23:35:45 +00:00
|
|
|
PolyTriangleDrawer::draw_arrays(args, &thread_data);
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
FString DrawPolyTrianglesCommand::DebugInfo()
|
|
|
|
{
|
2016-11-21 14:20:07 +00:00
|
|
|
FString blendmodestr;
|
2016-12-15 23:35:45 +00:00
|
|
|
switch (args.blendmode)
|
2016-11-21 14:20:07 +00:00
|
|
|
{
|
|
|
|
default: blendmodestr = "Unknown"; break;
|
|
|
|
case TriBlendMode::Copy: blendmodestr = "Copy"; break;
|
|
|
|
case TriBlendMode::AlphaBlend: blendmodestr = "AlphaBlend"; break;
|
|
|
|
case TriBlendMode::AddSolid: blendmodestr = "AddSolid"; break;
|
|
|
|
case TriBlendMode::Add: blendmodestr = "Add"; break;
|
|
|
|
case TriBlendMode::Sub: blendmodestr = "Sub"; break;
|
|
|
|
case TriBlendMode::RevSub: blendmodestr = "RevSub"; break;
|
|
|
|
case TriBlendMode::Stencil: blendmodestr = "Stencil"; break;
|
|
|
|
case TriBlendMode::Shaded: blendmodestr = "Shaded"; break;
|
|
|
|
case TriBlendMode::TranslateCopy: blendmodestr = "TranslateCopy"; break;
|
|
|
|
case TriBlendMode::TranslateAlphaBlend: blendmodestr = "TranslateAlphaBlend"; break;
|
|
|
|
case TriBlendMode::TranslateAdd: blendmodestr = "TranslateAdd"; break;
|
|
|
|
case TriBlendMode::TranslateSub: blendmodestr = "TranslateSub"; break;
|
|
|
|
case TriBlendMode::TranslateRevSub: blendmodestr = "TranslateRevSub"; break;
|
2016-11-30 06:49:04 +00:00
|
|
|
case TriBlendMode::AddSrcColorOneMinusSrcColor: blendmodestr = "AddSrcColorOneMinusSrcColor"; break;
|
2016-11-21 14:20:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
FString info;
|
2016-12-15 23:35:45 +00:00
|
|
|
info.Format("DrawPolyTriangles: blend mode = %s, color = %d, light = %d, textureWidth = %d, textureHeight = %d, texture = %s, translation = %s, colormaps = %s",
|
|
|
|
blendmodestr.GetChars(), args.uniforms.color, args.uniforms.light, args.textureWidth, args.textureHeight,
|
2016-11-21 14:40:42 +00:00
|
|
|
args.texturePixels ? "ptr" : "null", args.translation ? "ptr" : "null", args.colormaps ? "ptr" : "null");
|
2016-11-21 14:20:07 +00:00
|
|
|
return info;
|
2016-11-08 13:28:58 +00:00
|
|
|
}
|