.. |
header
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cleaning up
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2016-04-04 00:25:20 +03:00 |
menu
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Menu: Some alignment fixes for scaled menus
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2015-12-13 11:48:02 +01:00 |
refresh
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cleaning up
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2016-04-04 00:25:20 +03:00 |
sound
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Fix volume of looped sounds in OpenAL backend, fixes #111
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2015-11-02 01:48:52 +01:00 |
cl_cin.c
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Do not display baseq2 savegames in mods / addons
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2015-10-25 16:44:22 +01:00 |
cl_console.c
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Console: Adjust line length based on scale
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2015-12-19 20:36:25 +01:00 |
cl_download.c
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It's 'filename', not 'name'.
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2015-10-28 07:31:06 +01:00 |
cl_effects.c
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Force OpenGL path for light primitives
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2014-02-12 19:39:23 +01:00 |
cl_entities.c
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Use the correct abs() flavor
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2014-08-03 10:49:33 +02:00 |
cl_input.c
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Solve some layer violations
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2015-01-18 09:31:37 +01:00 |
cl_inventory.c
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screen: auto-scale the HUD when gl_hudscale < 0.
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2014-05-06 19:45:11 +02:00 |
cl_keyboard.c
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Fix fix for not sending Char_Event to console when not opened
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2016-01-30 18:43:32 +01:00 |
cl_lights.c
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Force OpenGL path for light primitives
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2014-02-12 19:39:23 +01:00 |
cl_main.c
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first attempt at porting separation support
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2016-04-01 08:51:11 +03:00 |
cl_network.c
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Fix several printf in the client.
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2015-08-24 17:52:57 +02:00 |
cl_parse.c
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Fix several potential security vulnerabilties
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2015-08-24 17:58:19 +02:00 |
cl_particles.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_prediction.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_screen.c
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cleaning up
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2016-04-04 00:25:20 +03:00 |
cl_tempentities.c
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Refresh API refactoring
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2013-06-15 10:27:30 +02:00 |
cl_view.c
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correct models provide skin path
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2016-04-03 19:26:16 +03:00 |