cleaning up

removed non-minimal changes from porting stereo-quake
This commit is contained in:
Valery Guskov 2016-04-04 00:25:20 +03:00
parent 2e87216abf
commit 294a4dfbb9
3 changed files with 1 additions and 48 deletions

View file

@ -50,7 +50,6 @@ cvar_t *scr_graphscale;
cvar_t *scr_graphshift;
cvar_t *scr_drawall;
cvar_t *scr_scale;
cvar_t *gl_hudscale; /* named for consistency with R1Q2 */
cvar_t *gl_consolescale;
cvar_t *gl_menuscale;
@ -71,34 +70,6 @@ extern cvar_t *crosshair_scale;
void SCR_TimeRefresh_f(void);
void SCR_Loading_f(void);
int SCR_Scale ( void )
{
int scale_x, scale_y, scale;
scale = scr_scale->value;
if (scale == 1) {
return scale;
} else if (scale < 0) {
scale = 0;
}
scale_x = abs(viddef.width) / 320;
scale_y = abs(viddef.height) / 240;
if (scale_x > scale_y) {
scale_x = scale_y;
}
if (scale == 0 || (scale_x > 0 && scale_x < scale))
{
scale = scale_x;
}
return scale;
}
/*
* A new packet was just parsed
*/
@ -463,7 +434,6 @@ SCR_Init(void)
scr_graphscale = Cvar_Get("graphscale", "1", 0);
scr_graphshift = Cvar_Get("graphshift", "0", 0);
scr_drawall = Cvar_Get("scr_drawall", "0", 0);
scr_scale = Cvar_Get ("scr_scale", "0", CVAR_ARCHIVE);
gl_hudscale = Cvar_Get("gl_hudscale", "-1", CVAR_ARCHIVE);
gl_consolescale = Cvar_Get("gl_consolescale", "-1", CVAR_ARCHIVE);
gl_menuscale = Cvar_Get("gl_menuscale", "-1", CVAR_ARCHIVE);

View file

@ -284,8 +284,6 @@ extern cvar_t *cl_vwep;
extern cvar_t *horplus;
extern cvar_t *cin_force43;
int SCR_Scale (void);
typedef struct
{
int key; /* so entities can reuse same entry */
@ -407,8 +405,6 @@ void CL_AddDLights (void);
void CL_AddTEnts (void);
void CL_AddLightStyles (void);
void CL_CalcViewValues (void);
void CL_PrepRefresh (void);
void CL_RegisterSounds (void);

View file

@ -147,9 +147,6 @@ cvar_t *cl_stereo_separation;
cvar_t *cl_stereo_anaglyph_colors;
cvar_t *cl_stereo_convergence;
cvar_t *scr_viewsize;
/*
* Returns true if the box is completely outside the frustom
*/
@ -420,7 +417,6 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
vec3_t up, right;
float scale;
byte color[4];
float viewsize;
R_Bind(r_particletexture->texnum);
glDepthMask(GL_FALSE); /* no z buffering */
@ -431,8 +427,6 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
VectorScale(vup, 1.5, up);
VectorScale(vright, 1.5, right);
viewsize = scr_viewsize->value * 0.01f;
for (p = particles, i = 0; i < num_particles; i++, p++)
{
/* hack a scale up to keep particles from disapearing */
@ -449,8 +443,6 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
scale = 1 + scale * 0.004;
}
scale *= viewsize;
*(int *)color = colortable[p->color];
color[3] = p->alpha * 255;
@ -489,14 +481,11 @@ R_DrawParticles(void)
unsigned char color[4];
const particle_t *p;
float viewsize;
viewsize = scr_viewsize->value * 0.01f;
glDepthMask(GL_FALSE);
glEnable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
glPointSize(LittleFloat(gl_particle_size->value * viewsize));
glPointSize(LittleFloat(gl_particle_size->value));
glBegin(GL_POINTS);
@ -1224,8 +1213,6 @@ R_Register(void)
cl_stereo_anaglyph_colors = Cvar_Get( "cl_stereo_anaglyph_colors", "rc", CVAR_ARCHIVE );
cl_stereo_convergence = Cvar_Get( "cl_stereo_convergence", "1", CVAR_ARCHIVE );
scr_viewsize = Cvar_Get( "viewsize", "100", CVAR_ARCHIVE );
Cmd_AddCommand("imagelist", R_ImageList_f);
Cmd_AddCommand("screenshot", R_ScreenShot);
Cmd_AddCommand("modellist", Mod_Modellist_f);