Denis Pauk
c343f87928
maps: remove currently unused fields
2024-03-30 18:29:36 +02:00
Denis Pauk
f5bbf533bc
protocol: share configstring convert logic
2024-03-23 18:47:17 +02:00
Denis Pauk
b6df49dbb7
Add readme note about SiN maps
2024-03-23 16:11:45 +02:00
Denis Pauk
3e7e3bad39
filesystem: support longer path in archives (up to 128)
2024-03-20 23:20:08 +02:00
Denis Pauk
2b9c4e88fe
soft: fix cppcheck warnings, remove unused isflattop
2024-03-17 15:47:23 +02:00
Denis Pauk
bb3ac6ef9c
renders: load mdx/Kingpin models support
2024-03-17 15:45:31 +02:00
Denis Pauk
93bbc60bd8
models: dkm Daikatana, md2 Anachronox generate normals
2024-03-17 15:45:31 +02:00
Denis Pauk
b6dc5ac8ad
models: mdl fix texture coordinates
2024-03-17 15:45:31 +02:00
Denis Pauk
a77e52ad97
Version bump 8.31RR5
2024-02-25 23:46:19 +02:00
Denis Pauk
1ad15c2e88
docs: add link to releases
2024-02-24 17:35:37 +02:00
Denis Pauk
a3d450ff64
client: Add gametype variable
...
`gametype` variable could be used for show menu for different
embeded mod type. Remaster has all ctf/rogue/xatrix maps in baseq2
directory and menu could not detected by game variable anymore.
2024-02-23 00:33:24 +02:00
Denis Pauk
b21391954d
game: fix shambler effect
2024-02-11 23:51:33 +02:00
Denis Pauk
322c3ee9e8
sv_send: realloc send buffer
2024-02-10 15:23:38 +02:00
Denis Pauk
bc260a97e2
Update documentation
...
cmake build as outdated/confusing and will be restored after
finish all tasks.
2024-02-10 14:29:14 +02:00
Denis Pauk
10cc304778
models: fix cppcheck warnings
2024-02-05 01:29:56 +02:00
Denis Pauk
8d0261c6a0
models: add md5 support
...
Has:
* no hacks for replace md2 with md5 automatically(TODO),
* no logic for merge anim and mesh content as required by loader(TODO),
* automaticlly converted md5 to md2 like internal format.
Part of https://github.com/yquake2/yquake2remaster/issues/4
Based on:
* http://tfc.duke.free.fr/coding/md5-specs-en.html
* https://github.com/Shpoike/Quakespasm/blob/qsrebase/Quake/gl_model.c (Normals code)
Also looked to:
* https://github.com/Novum/vkQuake/blob/master/Quake/gl_model.c#L4181
* https://github.com/fte-team/fteqw/blob/master/engine/common/com_mesh.c
* 1b42134e11
2024-01-28 12:28:17 +02:00
Denis Pauk
8ecef62a5d
clean up model list show
2023-12-25 00:05:38 +02:00
Denis Pauk
1c75ef7c07
readme: update code status
2023-12-21 19:47:43 +02:00
Denis Pauk
36c7528cc5
game: Update TODO list
2023-11-17 00:50:05 +02:00
Denis Pauk
9958db18d6
game: Add ReRelease Shambler Monster
2023-11-17 00:45:58 +02:00
Denis Pauk
0a250f5cd2
Add maps testing state
2023-10-11 20:22:56 +03:00
Denis Pauk
f2393a2e34
Fix load mguhub
...
Need dynamic allocation and additional checks for array sizes,
looks like overflow in mgu4m3, mgu5m2.
2023-10-04 00:30:26 +03:00
Denis Pauk
13b4d324d0
Rename IBSQ -> QBSP
2023-10-03 01:05:16 +03:00
Denis Pauk
83238d65b8
Add maps status
2023-10-01 13:21:59 +03:00
Denis Pauk
0c578322ec
soft: Load IBSQ map format
2023-09-29 00:45:15 +03:00
Denis Pauk
f6319f8bc0
ref_vk: Load IBSQ map format
2023-09-17 16:28:50 +03:00
Denis Pauk
b7f78626f8
Add additioan description of goals.
2023-09-17 15:48:42 +03:00
Yamagi
677d89a594
Yamagi Quake II Remaster, an experimental fork with Q2R support.
2023-09-16 17:25:41 +02:00
nia
4309859097
Add NetBSD to README.md
2020-11-24 14:12:10 +01:00
Yamagi
e1ef6e6f35
Fix link to docs.
2019-12-04 19:35:43 +01:00
Marat Tanalin
dcc2cd18ab
Typos in README: if => in, build => built
...
if => in (in the last official release)
build => built (is built upon)
2019-08-02 22:27:20 +03:00
sdfdfhgh
40cf95977e
Update README.md
...
minor fixes
2019-06-17 08:39:31 +04:30
Yamagi Burmeister
83a5d3c905
Mention the preview builds for Windows.
2019-05-13 17:48:46 +02:00
Yamagi Burmeister
4c63f7893c
Update links.
2018-11-07 16:43:54 +01:00
Yamagi Burmeister
900ef53670
Simplify the README, link to the documentation and the homepage.
2018-11-07 16:38:41 +01:00
Yamagi Burmeister
1aef881f27
Update the README to match reality.
2018-08-14 15:37:20 +02:00
Yamagi Burmeister
6d014cb21b
Bring the README.md up to date:
...
* Clarify some things.
* Mention GOG.com music compatiblity.
- Always use full links and print them.
2018-07-12 19:19:07 +02:00
Yamagi Burmeister
6d60ca0919
Explain the difference between the 2 executables.
...
This fixes issue #297 .
2018-06-07 15:40:29 +02:00
Daniel Gibson
f76ce617e7
README: https:// instead of http:// links
2018-01-24 14:33:57 +01:00
Daniel Gibson
50b0e97332
README: don't tell people to delete maps.lst
2017-08-26 22:55:07 +02:00
Daniel Gibson
f38d3475df
Add documentation for package maintainers
2017-08-05 18:28:33 +02:00
Yamagi Burmeister
c5f10dd879
Switch to a new, MSYS2 based build environment for Windows.
...
Highlights are:
- Since MSYS2 is much more unixlike than our old build environment we
can remove most Windows specific hacks from the Makefile.
- MSYS2 has an package manager, the build environment can be updated
by "pacman -Syu" just like an ordenary Arch Linux installation.
- Parallel builds are now working.
- git is integrated into the build envirment.
- zlib is now linked as a dynamic lib.
After this commit the old bild environment will no longer work! The
latest version must be downloaded and extracted to C:\MSYS2. Get it
here: https://deponie.yamagi.org/quake2/windows/build/
2017-05-25 11:21:52 +02:00
Yamagi Burmeister
eb27fa4d77
Fix some typos.
2017-05-25 10:20:12 +02:00
Yamagi Burmeister
d4b9245f5b
Always use # headings in the README
2016-12-03 09:24:33 +01:00
Yamagi Burmeister
cda6b723b1
Clarify compiling on Windows
2016-12-02 16:38:42 +01:00
Yamagi Burmeister
1a05d19d17
Use correct link :)
...
This fixes issue #149
2016-09-19 09:52:58 +02:00
Yamagi Burmeister
9bd8b940db
Add a new README, this time in markdown.
...
After some long discussions it was realizied that the old README had way
too much informations and was too unspecified on some topics. This new
README was written from scratch and focus on installing Quake II.
2016-06-25 10:02:45 +02:00