Denis Pauk
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8694aebb20
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vk:Reuse internal vertex format in lightmap shaders
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2023-10-13 00:25:40 +03:00 |
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Denis Pauk
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7084e8d7cd
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Change code version to 'ReRelease 8.21.1'
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2023-10-12 18:46:04 +03:00 |
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Denis Pauk
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19b29c648f
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gl3,gl4,vk: Share R_MakeSkyVec
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2023-10-12 01:07:13 +03:00 |
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Denis Pauk
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03bfc581e2
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gl1,gl3,gl4,vk: Parial share of warp code
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2023-10-12 00:29:47 +03:00 |
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Denis Pauk
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d47d27ca00
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Remove surface check
Soft render has issues with q64/outpost
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2023-10-11 20:39:14 +03:00 |
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Denis Pauk
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0a250f5cd2
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Add maps testing state
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2023-10-11 20:22:56 +03:00 |
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Denis Pauk
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8fb649709e
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Sync code style in sky warp functions
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2023-10-11 20:14:07 +03:00 |
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Denis Pauk
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3e7b568ec9
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Sync allocation sizes between renders
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2023-10-11 00:19:52 +03:00 |
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Denis Pauk
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bd19960ddf
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Fix Hunk size calculation introdused in 371fb99c
Used LUMP_LEAFS instead LUMP_TEXINFO.
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2023-10-10 01:27:10 +03:00 |
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Denis Pauk
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d26c9275f9
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Fix leafbrushes allocation from e276ac80
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2023-10-10 01:00:54 +03:00 |
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Denis Pauk
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3e1a3c6328
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Revert back all limits
Code has issues with calculation of hunk size and mguhub load.
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2023-10-10 00:43:19 +03:00 |
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Denis Pauk
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371fb99c50
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Use hunk allocation for CMod_LoadSurfaces
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2023-10-10 00:00:27 +03:00 |
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Denis Pauk
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9c55d2fe0f
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Use hunk allocation for CMod_LoadQLeafs
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2023-10-09 23:58:42 +03:00 |
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Denis Pauk
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e276ac80a7
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Use hunk allocation for CMod_LoadLeafBrushes
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2023-10-09 23:56:12 +03:00 |
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Denis Pauk
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c5ed6f6ad8
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Reuse Mod_LoadPlanes in renders and collision
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2023-10-09 23:53:45 +03:00 |
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Denis Pauk
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6f0bf02ece
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Use hunk allocation for CMod_LoadBrushes
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2023-10-09 23:49:43 +03:00 |
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Denis Pauk
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222244839d
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Use hunk allocation for CMod_LoadBrushSides
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2023-10-09 00:59:29 +03:00 |
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Denis Pauk
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31c09bca3c
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Left CMod_LoadSubmodels with static allocation
Subcmodel is still statically allocated as big
ammount of code expect to access it after model cleanup
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2023-10-09 00:00:02 +03:00 |
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Denis Pauk
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d860ba7762
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Reuse Mod_LoadVisibility between renders and collision code
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2023-10-08 18:43:36 +03:00 |
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Denis Pauk
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56a205c606
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Use hunk allocation for CMod_LoadNodes
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2023-10-08 18:42:58 +03:00 |
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Denis Pauk
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a89ff8c0a0
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Use hunk allocation for CMod_LoadAreas
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2023-10-08 15:19:33 +03:00 |
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Denis Pauk
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703d281391
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Use hunk allocation for CMod_LoadAreaPortals
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2023-10-08 14:21:19 +03:00 |
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Denis Pauk
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783c703b28
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Use hunk allocation for CMod_LoadVisibility
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2023-10-08 14:06:06 +03:00 |
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Denis Pauk
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b56df03b76
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Initial server model load code with hunk alloc
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2023-10-08 00:47:53 +03:00 |
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Denis Pauk
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f3b2a9c4bf
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Share R_SubdivideSurface between renders
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2023-10-07 23:00:21 +03:00 |
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Denis Pauk
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4c4d244788
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Implement Com_Error in renders
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2023-10-07 18:52:23 +03:00 |
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Denis Pauk
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edfd93802b
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sync usage r_dynamic and r_dynamic
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2023-10-07 18:08:33 +03:00 |
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Denis Pauk
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b1b3ff1992
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Share Mod_LoadQBSPEdges between renders
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2023-10-07 16:37:42 +03:00 |
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Denis Pauk
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d2468c9b66
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Share Mod_LoadQBSPMarksurfaces between renders
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2023-10-07 16:13:48 +03:00 |
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Denis Pauk
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d6de468c49
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Share Mod_LoadQBSPNodes between renders
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2023-10-07 15:24:02 +03:00 |
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Denis Pauk
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1121407e39
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Share Mod_LoadQBSPLeafs between renders
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2023-10-07 15:11:42 +03:00 |
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Denis Pauk
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073f9896f4
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Share Mod_LoadBSPXDecoupledLM between renders
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2023-10-07 14:11:28 +03:00 |
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Denis Pauk
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9b235a1711
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Share Mod_CalcSurfaceExtents between renders
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2023-10-07 14:04:17 +03:00 |
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Denis Pauk
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3b7170c4bd
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Share SetSurfaceLighting between renders
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2023-10-07 13:36:15 +03:00 |
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Denis Pauk
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38cbdaf00a
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Apply BSPX_LightGridValue in R_LightPoint
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2023-10-07 03:08:26 +03:00 |
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Denis Pauk
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f81e339efc
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R_LightPoint: share between renders
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2023-10-07 01:41:18 +03:00 |
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Denis Pauk
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262a1ee5ef
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vk: Prepare to share R_LightPoint
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2023-10-07 01:21:19 +03:00 |
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Denis Pauk
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0311194305
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soft: Prepare to share R_LightPoint
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2023-10-07 00:22:30 +03:00 |
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Denis Pauk
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22095bb832
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gl4: Prepare to share R_LightPoint
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2023-10-06 23:47:10 +03:00 |
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Denis Pauk
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b0835a92e6
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gl3: Prepare to share R_LightPoint
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2023-10-06 23:36:38 +03:00 |
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Denis Pauk
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7fd23f07db
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gl1: Prepare to share R_LightPoint
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2023-10-06 23:15:53 +03:00 |
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Denis Pauk
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8f5a40710b
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R_RecursiveLightPoint: Share part of light logic
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2023-10-06 18:38:24 +03:00 |
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Denis Pauk
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a381c9dc5d
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gl1,gl3,gl4,vk: Reuse mpoly_t
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2023-10-06 01:27:43 +03:00 |
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Denis Pauk
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821490bbbd
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Prepare for reuse mpoly with mvtx_t/glvk_vtx_t
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2023-10-05 22:42:56 +03:00 |
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Denis Pauk
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a567201160
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gl3,gl4.6: Reuse mvtx_t
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2023-10-05 19:41:45 +03:00 |
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Denis Pauk
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21ceb16de4
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Move BSPX lighting code to shared code
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2023-10-05 19:24:15 +03:00 |
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Denis Pauk
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4a3dbb22d9
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Add new commands description
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2023-10-05 01:31:25 +03:00 |
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Shpoike
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a87c9a0cd8
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Initial port of BSPX lights
0eeb410ce0
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2023-10-05 01:30:54 +03:00 |
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Denis Pauk
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f2393a2e34
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Fix load mguhub
Need dynamic allocation and additional checks for array sizes,
looks like overflow in mgu4m3, mgu5m2.
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2023-10-04 00:30:26 +03:00 |
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Denis Pauk
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c3cd2d5aeb
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Show load timings
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2023-10-03 23:06:54 +03:00 |
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