rogue/src/header
Yamagi Burmeister 89cb707444 Reset gibsthisframe and lastgibframe at map change
Without this change the conditionals at g_misc.c:199 and 381 wouldn't
trigger until level.framenum reach it's previous value, resulting in
much to few debris or gibs being thrown. This fixes #104.

Many thanks to maraakate for the analysis and the idea how to fix it.
2015-10-24 13:19:12 +02:00
..
game.h Remove unused prototype of GetGameAPI() 2015-08-31 18:32:43 +02:00
local.h Reset gibsthisframe and lastgibframe at map change 2015-10-24 13:19:12 +02:00
shared.h Port randk() from baseq2 2012-06-27 14:34:56 +02:00