Commit graph

7 commits

Author SHA1 Message Date
atsb
cb2c346521 GL4: Gamma correction using sRGB 2024-08-17 07:58:41 +02:00
atsb
82e397ae92 SDL3: Changes for latest master 2024-08-17 07:21:51 +02:00
atsb
29595b02f8 A little optimisation
Using a more modern opengl code to make this part a little more efficient on modern cards to bind the buffers.  We are simply binding and unbinding the buffer when it is full, on modern cards this is fine and perfectly efficient enough, same goes for CPU's.
2024-05-06 21:23:06 +02:00
Yamagi
a884514f97 Add SDL 3 support to ref_gl4.
This is mostly a port of the same changes to ref_gl3:

* Add SDL 3 support to the Makefile.
* Port API changes.
* Bump renderer API to version 7.
2024-04-06 11:25:43 +02:00
atsb
d510529f62 Fixing an incorrect cvar and removing cmake from readme 2024-01-19 09:33:25 +01:00
atsb
66ea4cd47d Removal of CMake
Use the yquake2 buildenv instead which is supported.
2024-01-19 08:48:52 +01:00
atsb
a10924a14f Add the OpenGL 4.6 renderer for YQ2 2023-09-18 21:23:31 +02:00