Optional OpenGL 4.6 renderer library
Find a file
2024-08-17 07:21:51 +02:00
src SDL3: Changes for latest master 2024-08-17 07:21:51 +02:00
.gitignore Add the OpenGL 4.6 renderer for YQ2 2023-09-18 21:23:31 +02:00
LICENSE Add the OpenGL 4.6 renderer for YQ2 2023-09-18 21:23:31 +02:00
Makefile Add SDL 3 support to ref_gl4. 2024-04-06 11:25:43 +02:00
README.md Fixing an incorrect cvar and removing cmake from readme 2024-01-19 09:33:25 +01:00

OpenGL 4.6 Renderer Library for Yamagi Quake II

This is an OpenGL 4.6 renderer library for Yamagi Quake II.

Compilation

You'll need:

  • clang or gcc,
  • GNU Make,
  • SDL2 with sdl2-config,
  • opengl-headers

Type make to compile the library. If the compilation is successfull, the library can be found under release/ref_gl4.dll (Windows) or release/ref_gl4.so (unixoid systems).

Usage

Copy the library next to your Yamagi Quake II executable. You can select OpenGL 4.6 through the video menu.

If you have run into issues, please attach output logs with OS/driver version and device name to the bug report. List of currently tested devices for the reference.