nuclide/src
2020-08-07 22:14:59 +02:00
..
botlib Change 'impulse 240' for adding bots to 'sv bot_add', which is game-mode 2020-07-09 10:42:34 +02:00
client scripted_sequence: Added support for the IDLE key. This means the setup for most sequence look and behave correct now. 2020-08-02 13:09:37 +02:00
gs-entbase trigger_auto: Respect the triggerstate entity key. trigger_teleport: Fix flag check for monsters. 2020-08-07 22:14:59 +02:00
menu-fn Menu: Allow setting of the default chatroom to join. 2020-08-06 23:26:51 +02:00
plugins Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
server CBaseTrigger: Massive change that allows us to finally set states. This affected every entity that can be triggered. Things like the airlock check in c1a0d work now. 2020-08-07 14:07:38 +02:00
shared Scientist Hunt: Add skill_scihunt.cfg and make the weapons damage values respect the internal values. 2020-07-25 00:46:18 +02:00
vgui Fix new compiler warnings. 2020-05-30 23:08:11 +02:00
Makefile Menu: IRC based Chat is now completely implemented using QuakeC. It already works quite well but will need a lot more testing! 2020-06-30 17:14:06 +02:00
mk_mapdef.sh Added src/mk_mapdef.sh to generate Radiant compatible entity definition 2019-09-07 05:51:12 +02:00