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c9094d86d9
nuclide
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src
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Marco Hladik
c9094d86d9
trigger_auto: Respect the triggerstate entity key. trigger_teleport: Fix flag check for monsters.
2020-08-07 22:14:59 +02:00
..
botlib
Change 'impulse 240' for adding bots to 'sv bot_add', which is game-mode
2020-07-09 10:42:34 +02:00
client
scripted_sequence: Added support for the IDLE key. This means the setup for most sequence look and behave correct now.
2020-08-02 13:09:37 +02:00
gs-entbase
trigger_auto: Respect the triggerstate entity key. trigger_teleport: Fix flag check for monsters.
2020-08-07 22:14:59 +02:00
menu-fn
Menu: Allow setting of the default chatroom to join.
2020-08-06 23:26:51 +02:00
plugins
Spring cleaning. Prepare for summer! Fixed lots of bugs too:
2020-04-12 15:50:42 +02:00
server
CBaseTrigger: Massive change that allows us to finally set states. This affected every entity that can be triggered. Things like the airlock check in c1a0d work now.
2020-08-07 14:07:38 +02:00
shared
Scientist Hunt: Add skill_scihunt.cfg and make the weapons damage values respect the internal values.
2020-07-25 00:46:18 +02:00
vgui
Fix new compiler warnings.
2020-05-30 23:08:11 +02:00
Makefile
Menu: IRC based Chat is now completely implemented using QuakeC. It already works quite well but will need a lot more testing!
2020-06-30 17:14:06 +02:00
mk_mapdef.sh
Added src/mk_mapdef.sh to generate Radiant compatible entity definition
2019-09-07 05:51:12 +02:00