This website requires JavaScript.
Explore
Help
Sign in
vera
/
nuclide
Watch
4
Star
0
Fork
You've already forked nuclide
0
Code
Issues
32
Pull requests
Projects
Releases
Packages
Activity
591f878d55
nuclide
/
src
History
Marco Hladik
591f878d55
Counter-Strike: Defusing the bomb is now handled outside the player input logic, working.
2020-06-08 23:46:44 +02:00
..
botlib
BotLib: Added initial files to the project.
2020-04-22 12:31:28 +02:00
client
Obituaries now use spriteframe() for caching.
2020-05-31 21:20:36 +02:00
gs-entbase
trigger_changelevel: Check if the activating is in fact, a client.
2020-06-08 15:00:40 +02:00
menu-fn
Switch to using spriteframe() for HUD sprites in valve, scihunt
2020-05-31 12:54:04 +02:00
plugins
Spring cleaning. Prepare for summer! Fixed lots of bugs too:
2020-04-12 15:50:42 +02:00
server
Counter-Strike: Defusing the bomb is now handled outside the player input logic, working.
2020-06-08 23:46:44 +02:00
shared
Make cstrike use spriteframe() for HUD gfx
2020-05-31 13:20:04 +02:00
vgui
Fix new compiler warnings.
2020-05-30 23:08:11 +02:00
Makefile
Opposing Force: Added stubs for the upcoming CTF logic.
2020-04-28 06:11:44 +02:00
mk_mapdef.sh
Added src/mk_mapdef.sh to generate Radiant compatible entity definition
2019-09-07 05:51:12 +02:00