nuclide/src
2020-06-08 23:46:44 +02:00
..
botlib BotLib: Added initial files to the project. 2020-04-22 12:31:28 +02:00
client Obituaries now use spriteframe() for caching. 2020-05-31 21:20:36 +02:00
gs-entbase trigger_changelevel: Check if the activating is in fact, a client. 2020-06-08 15:00:40 +02:00
menu-fn Switch to using spriteframe() for HUD sprites in valve, scihunt 2020-05-31 12:54:04 +02:00
plugins Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
server Counter-Strike: Defusing the bomb is now handled outside the player input logic, working. 2020-06-08 23:46:44 +02:00
shared Make cstrike use spriteframe() for HUD gfx 2020-05-31 13:20:04 +02:00
vgui Fix new compiler warnings. 2020-05-30 23:08:11 +02:00
Makefile Opposing Force: Added stubs for the upcoming CTF logic. 2020-04-28 06:11:44 +02:00
mk_mapdef.sh Added src/mk_mapdef.sh to generate Radiant compatible entity definition 2019-09-07 05:51:12 +02:00