e18f0dae6d
Added splitscreen stuff (experimental)
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Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
73ff73851f
Fixed some equipment purchases
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Added sounds when purchasing equipment
Redid the way rounds get restarted when an opponent joins
Fixed a bug that'd cause the bomb to never reset once planted
Added mapcycle support ( new cvar: mapcyclefile for server owners)
2017-11-15 20:25:20 -06:00
ec5d21b91b
Added the weapon recoil/viewkick
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Added support for newlines in MOTDs
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Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
faa0ddf24a
Fixed shit, once again.
2017-11-13 23:39:04 -06:00
d86ddeff76
Fixed a potential client crash with cl_thirdperson set to 1
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Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
cbe9b42d93
Message of the day is now actually being networked. Hurray for infokeys.
2017-11-12 18:43:16 -06:00
8fd82126df
Fixed the TMP weapon selection showing the P90 sprite
2017-11-12 14:45:40 -06:00
eba1491409
Fixes #59 by actually testing this shoddy code I wrote
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Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c
Fixes #55 by not letting events play on (dead, world) players.
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Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d
kill command kevlar fix. fixes #53
2017-11-11 15:46:04 -06:00
24c0898f47
Fixed the weapon-magazine-drop problem.
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Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
edc1ca3e1e
More fixed and functionality for the server browser.
2017-11-10 18:35:21 -06:00
633f9e2c1c
First simple configuration options for Audio and Video
2017-11-10 15:46:46 -06:00
8931e3cd18
Temporary fix for the menu/fullscreen issue on Linux
2017-10-22 01:24:11 -05:00
2d764ca306
Client mouse delta guff added
2017-10-22 01:00:40 -04:00
b95120e965
Basic kevlar detection stuff
2017-09-26 00:10:21 -05:00
3188c43bc0
Cleaned a few things up and fixed doors being able to be triggered from above
2017-07-03 13:55:11 +02:00
940fd4b084
Fixed hostage movement so that it fixes #22
2017-07-03 04:12:45 +02:00
d8987e4135
Implemented smoke and flash grenades.
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Fixed some equipment menu bug that caused you to money despite not getting any nades.
v_lefthanded exists now! Use only on the newest FTE SVN build though.
2017-07-02 22:49:22 +02:00
06d1cf7a3c
Weapon selection now cares about the grenade slot again.
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Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
d25eb3850f
Fixed multi_source trigger problem on complex maps like de_aztec
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Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
072820002c
Player drops primary weapon/bomb now upon death
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Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
f19f73ffc8
Simplified a whole bunch of GUI stuff
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Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
79fa38562a
Made some tweaks to the bomb ( Fixes #13 )
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Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
cb5a002c45
Fixed player animations
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Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
ac3a42e49d
Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled.
2017-06-23 09:23:24 +02:00
5b0cc923a0
Server browser, scrollbars... lots of fun stuff.
2017-06-22 19:31:43 +02:00
e58ddeb566
Fixed weapon switching in reverse, fixed radius damages healing players on special occasions...
2017-06-21 21:07:23 +02:00
86e16754e3
Translation files.
2017-06-21 16:15:04 +02:00
f68a9b9f25
Work towards grenades, translations etc.
2017-06-21 14:50:02 +02:00
bc5f562d4f
You know, bug fixes.
2017-05-01 17:52:01 +02:00
a10cd4450b
Slight spectator adjustment.
2017-05-01 01:27:23 +02:00
5320775c33
Cleaning up...
2017-05-01 01:21:49 +02:00
f69911fd9c
Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes.
2017-04-30 23:19:10 +02:00
88ce5e7b1a
Fixed the bomb timer to be more... functional.
2017-04-20 07:43:44 +02:00
24d92a7c1d
Fixed spectator prediction routine
2017-04-19 23:14:03 +02:00
4007c5111b
Fixed LOADS of networking guff.
2017-04-19 23:06:41 +02:00
286d873fba
Fixed visuals for when the game is frozen and the player is trying to move
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Ditto for when the game is paused
Fixed spectator movement
Fixed crosshair scaling... somewhat (not sure what happened there...)
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2017-04-19 22:01:12 +02:00
ec41057c4e
Added my prediction codee
2017-03-04 21:08:59 +01:00
0cf6080b5e
Uhh, fixed stupid thing I should have commited a while ago.
2017-03-04 17:08:17 +01:00
4a14bb6fab
Renamed project, fixed potential money bugs revised input....
2017-01-15 20:56:58 +01:00