Commit graph

37 commits

Author SHA1 Message Date
5969fc35c9 Actual sources for commit dccd39b66c8f76221277e16482d44af9b5a63581 2017-11-27 00:52:25 -06:00
b76d39796c Fixed a possible problem with hostages being rescued... multiple times in one frame. 2017-11-22 15:34:09 -06:00
979c1d1d95 Added sv_autoreload for those who really want it
Tweaked shell ejections just a little bit
2017-11-20 23:51:19 -06:00
57bf1c9576 Added shell ejection to the view
Added headshot notification
Health goes red now when it's below 25 or equals
Fixed a CSQC error with no overview present
Fixed spacing in the muliplayer server browser
2017-11-20 11:16:42 -06:00
cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
2ec9213437 Added sv_voxannounce, which will advertise the time remaining
Added support for c4bombs to align to walls
Fixed the infamous crouch-defusal bug
Reworked the way the Glock does Burst-Fire
Added support for voice overlays when pressing the Voice Communication key
Fixed some bad grammar I must have written while either drunk or lazily copy/pasting things
2017-11-18 15:21:39 -06:00
7770b250d5 Fixed #65
Fixed #66
Fixed #67
Fixed #72
2017-11-18 00:30:20 -06:00
794b08d64c Added a hostname field to the menu
Fixed that a dropped C4 Bomb could not be picked up again
2017-11-17 15:45:48 -06:00
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
ec5d21b91b Added the weapon recoil/viewkick
Added support for newlines in MOTDs
D
Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
faa0ddf24a Fixed shit, once again. 2017-11-13 23:39:04 -06:00
d86ddeff76 Fixed a potential client crash with cl_thirdperson set to 1
Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
e4a0a778cc Added a new sv cmd: vox
Clients can test it with vox_test
2017-11-13 11:03:23 -06:00
cbe9b42d93 Message of the day is now actually being networked. Hurray for infokeys. 2017-11-12 18:43:16 -06:00
eba1491409 Fixes #59 by actually testing this shoddy code I wrote
Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
3c1f53ac3d kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
79ff25a686 Added nickname field to the options menu, as well as fixed the controls menu 2017-11-10 21:27:26 -06:00
bcae0060bc Configuration Update
Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-10 15:49:19 -06:00
a6e7a22d95 Adds explosion sounds to the HE Grenade 2017-10-23 11:10:38 -04:00
c28123ae68 Added menu/mouse delta guffins 2017-10-22 00:56:54 -04:00
c48199140f Backing these changes, less menu crashes and (coming soon) usable options menu 2017-09-29 01:05:40 -05:00
3188c43bc0 Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
dbde5342d7 Fixed range of TraceAttack weapons
Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
940fd4b084 Fixed hostage movement so that it fixes #22 2017-07-03 04:12:45 +02:00
d8987e4135 Implemented smoke and flash grenades.
Fixed some equipment menu bug that caused you to money despite not getting any nades.
v_lefthanded exists now! Use only on the newest FTE SVN build though.
2017-07-02 22:49:22 +02:00
06d1cf7a3c Weapon selection now cares about the grenade slot again.
Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
d25eb3850f Fixed multi_source trigger problem on complex maps like de_aztec
Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
072820002c Player drops primary weapon/bomb now upon death
Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
f19f73ffc8 Simplified a whole bunch of GUI stuff
Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
79fa38562a Made some tweaks to the bomb (Fixes #13)
Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
cb5a002c45 Fixed player animations
Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
ac3a42e49d Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled. 2017-06-23 09:23:24 +02:00
5b0cc923a0 Server browser, scrollbars... lots of fun stuff. 2017-06-22 19:31:43 +02:00
dd83d09250 More work towards the new menu 2017-06-22 01:49:28 +02:00
e58ddeb566 Fixed weapon switching in reverse, fixed radius damages healing players on special occasions... 2017-06-21 21:07:23 +02:00
86e16754e3 Translation files. 2017-06-21 16:15:04 +02:00
f68a9b9f25 Work towards grenades, translations etc. 2017-06-21 14:50:02 +02:00