a79141a338
Menu: Fixed one small input glitch in the modlist
2019-01-19 02:23:54 +01:00
8783a130ce
Menu: More reliable menu restart.
2019-01-19 02:21:44 +01:00
99d4f294f4
Disable shutdown/init for now when switching mods, as there seems to be some race condition
2019-01-19 01:37:51 +01:00
0783533932
Menu: Proper entity shutdown bobs
2019-01-19 01:37:31 +01:00
61fcdfcf07
Progs update
2019-01-18 21:09:53 +01:00
3933b256b0
Moved things around a bit in the server-side entbase.
2019-01-18 21:06:23 +01:00
cbe3835813
Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned.
2019-01-18 21:05:42 +01:00
d946acc77e
Menu: Fixed .bsp stripping messup on LAN
2019-01-16 18:05:10 +01:00
817cf43930
Menu: Strip .bsp extension from maps when launching
...
Menu: Internet-Create-Game now applies hostname, maxplayers and password to the server
2019-01-16 17:52:43 +01:00
d635fbc0c7
Updated License/Copyright Info
2019-01-16 17:43:50 +01:00
d88c441f27
Menu: Prevent menu input interaction when Frag-Net dialogue is displayed
2019-01-16 05:17:24 +01:00
280fa8d99a
Menu: Fixed dialog alignments by changing strings to textfields
2019-01-16 02:16:44 +01:00
7597f23a9d
Menu: Added support for Half-Life's logo.avi header image
2019-01-16 01:14:54 +01:00
a4c77d7a95
Cleanup, removing unused cruft, moved menu into its own basedir.
2019-01-16 00:10:21 +01:00
99c878d4d0
Fixed some rendering-frame bugs (stuff that doesn't belong...)
...
and fixed up pmove a little bit.
2019-01-14 16:13:20 +01:00
6e82e3b576
Remove the loadingscreen stuff from the menu as it's empty right now anyway.
2019-01-10 11:17:45 +01:00
3ef5e6c009
Fix the 'kill' command
2019-01-06 00:22:06 +01:00
5fa7002844
- Added everything needed for networked sprays
...
- Switched to custom pmove code (early, WIP) instead of the engine one, again
- Made nightvision compatible with splitscreen modes
- Player animation fixes
- Prediction fixes
- Fixed radius damage, so grenades and bombs should apply proper damage now
- Added func_wall_toggle
- Small entity fixes
2019-01-03 02:26:39 +01:00
07b72429f6
Switched the majority of entities over to my new object oriented entity codebase also featured in The Wastes 1.2
2018-12-31 02:00:38 +01:00
d1ad1b13bf
Misc prediction fixes
2018-12-30 06:37:53 +01:00
ff7e6b6c41
Made the connect button work in the Internet/LAN menus
2018-12-28 00:03:00 +01:00
8ffd4bb134
Initial New-Menu Commit.
2018-12-27 23:53:24 +01:00