nuclide/Source/Menu-FN
2019-01-18 21:06:23 +01:00
..
bitmaps.h Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
colors.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
defs.h Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
entry.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_addserver.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_advancedcontrols.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_advancedcustomize.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_advancedmpoptions.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_audio.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_chatrooms.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_configuration.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_contentcontrol.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_controls.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_creategame.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_creategame_inet.cpp Menu: Strip .bsp extension from maps when launching 2019-01-16 17:52:43 +01:00
m_customgame.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_customize.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_filter.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_internetgames.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_intro.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_langames.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_loadgame.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_main.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_multiplayer.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_newgame.cpp Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
m_spectategames.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_video.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_videomodes.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_videooptions.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_viewgameinfo.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
m_viewreadme.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
makefile Initial New-Menu Commit. 2018-12-27 23:53:24 +01:00
master.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
menu.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
progs.src Menu: Implemented Custom Game menu. Beware that the engine doesn't switch mods fast enough so there will be caching issues. The widgets might also mess about because of I'm not killing any existing entities/widgets. Be warned. 2019-01-18 21:05:42 +01:00
README Initial New-Menu Commit. 2018-12-27 23:53:24 +01:00
servers.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
strings.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
strings.h Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
util.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_checkbox.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_colorlist.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_combobox.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_dialog.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_frame.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_header.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_label.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_listbox.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_mainbutton.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_modetab.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_pagetab.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_pictureswitch.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_scrollbar.cpp Moved things around a bit in the server-side entbase. 2019-01-18 21:06:23 +01:00
w_servers.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_slider.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
w_textbox.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
widgets.cpp Updated License/Copyright Info 2019-01-16 17:43:50 +01:00

HALF-LIFE WON MENU - QUAKEC VERSION
===================================

This menu logic is part of the FreeCS project.
It's a close recreation of the Half-Life main-menu (pre-Steam), also known as
the Half-Life WON menu (or just WON Menu - you get the idea).

It attempts to parse string-data and bitmaps from the original paths
whenever it can. It's a full replacement of Half-Life's original menu.

It's created from scratch and is not C++ - it's QuakeC and meant to be used
within FTE QuakeWorld. The file extensions are only changed in order to help
with the syntax highlighting choice of your favorite editor.

This codebase is to be compiled with FTEQCC, no other compiler is supported.

The code has a LICENSE attached to it, I'd encourage you to read it.
If you don't want to comply with the LICENSE, you either don't use the software
or we could still negotiate a separate license agreement (for $$$).

A few warnings to the uneducated:
If you're planning on merging or using any of this code in combination with the
original Half-Life SDK, you're violating the Half-Life SDK License Agreement.

I hope this all does not discourage you from using it for your own project.

Thanks to Spike for FTEQCC's advanced features and his engine, FTEQW, that makes
FreeCS and other projects even possible.

Marco 'eukara' Hladik