Menu: Fixed one small input glitch in the modlist
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1 changed files with 1 additions and 1 deletions
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@ -107,7 +107,7 @@ void CModList::Input(float type, float x, float y, float devid)
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pos[1] = m_y;
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for ( int i = m_scroll; i < (visible + m_scroll); i++) {
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if (gameinfo_current == i) {
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if (games[i].gamedir == GAME_DIR) {
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continue;
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}
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if (Util_CheckMouse(pos[0], pos[1], m_size[0], 29)) {
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