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b4113b82d2
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Move titles.txt parsing into its own file.
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2019-09-02 04:26:48 +02:00 |
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7a34587038
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Set some debugging hulls for the player spawns.
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2019-09-02 04:20:09 +02:00 |
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978a0dd865
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Added initial func_guntarget and trigger_autosave.
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2019-09-01 22:39:56 +02:00 |
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57e28231c1
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Tweaked game message fading a bit.
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2019-09-01 13:46:05 +02:00 |
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78429997aa
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Support for scrolling env_message text, as well as a test cmd (titles_test) that allows you to test message definitions.
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2019-09-01 13:34:11 +02:00 |
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f4ae48b1b5
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Initial titles.txt support. Only env_message works with it right now.
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2019-09-01 11:45:42 +02:00 |
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7cc9a73cbd
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Scientist Hunt: Adopt 'valve' chat parsing that was more reliable.
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2019-09-01 10:37:20 +02:00 |
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0e70bc0ab6
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Half-Life: Add early ammo definitions for ammo_mp5clip and ammo_mp5grenades
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2019-09-01 10:09:49 +02:00 |
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3dee62271f
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Half-Life: Let items trigger targets. Required for Hazard Course at least.
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2019-09-01 10:08:59 +02:00 |
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afa60a0482
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Half-Life: Start with suit in deathmatch.
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2019-09-01 10:08:31 +02:00 |
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05980cfb3e
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Half-Life: Only use flashlight when ITEM_SUIT is present.
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2019-09-01 10:08:17 +02:00 |
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7541db9f63
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Half-Life: Only draw HUD when ITEM_SUIT is present.
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2019-09-01 10:07:58 +02:00 |
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106604661b
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Tweaking footsteps sound sensitivity a little.
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2019-09-01 08:00:01 +02:00 |
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15181308f8
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Counter-Strike: Add item_suit, so that the training works again.
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2019-09-01 06:59:09 +02:00 |
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0968ee7756
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Counter-Strike: Don't open VGUI in singleplayer upon start.
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2019-09-01 06:20:00 +02:00 |
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97aa368f67
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got rid of redundant path data in gs-entbase .src files
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2019-09-01 05:24:28 +02:00 |
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dee8eb2fd8
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Updated progs.src file paths.
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2019-09-01 05:23:24 +02:00 |
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b3acf9b715
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Moving game specifics .src files into their own dirs.
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2019-09-01 05:06:43 +02:00 |
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a6c53e9a7c
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vid_reload/restart will now refresh decal shaders.
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2019-09-01 04:52:49 +02:00 |
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0456322d28
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Removed cstrike's player.cpp as it's unused.
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2019-09-01 04:38:35 +02:00 |
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b604077d0b
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Renamed /Source to /src
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2019-09-01 04:35:37 +02:00 |
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