Updated progs.src file paths.

This commit is contained in:
Marco Cawthorne 2019-09-01 05:23:24 +02:00
parent b3acf9b715
commit dee8eb2fd8
9 changed files with 534 additions and 535 deletions

View file

@ -3,14 +3,14 @@ CC=fteqcc
qc-progs:
$(CC) menu-fn/progs.src
mkdir -p ../valve/data.pk3dir
$(CC) client/valve.src
$(CC) server/valve.src
$(CC) client/valve/progs.src
$(CC) server/valve/progs.src
mkdir -p ../scihunt/data.pk3dir
$(CC) client/scihunt.src
$(CC) server/scihunt.src
$(CC) client/scihunt/progs.src
$(CC) server/scihunt/progs.src
mkdir -p ../cstrike/data.pk3dir
$(CC) client/cstrike.src
$(CC) server/cstrike.src
$(CC) client/cstrike/progs.src
$(CC) server/cstrike/progs.src
mkdir -p ../rewolf/data.pk3dir
$(CC) client/rewolf.src
$(CC) server/rewolf.src
$(CC) client/rewolf/progs.src
$(CC) server/rewolf/progs.src

View file

@ -1,95 +1,95 @@
#pragma target fte
#pragma progs_dat "../../cstrike/data.pk3dir/csprogs.dat"
#pragma progs_dat "../../../cstrike/data.pk3dir/csprogs.dat"
#define CSQC
#define CSTRIKE
#includelist
../builtins.h
../defs.h
../shared/cstrike/defs.h
../math.h
../materials.h
../events.h
../entities.h
cstrike/defs.h
../../builtins.h
../../defs.h
../../shared/cstrike/defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
defs.h
../defs.h
../vgui/include.src
../../vgui/include.src
voice.c
sound.c
text.c
../voice.c
../sound.c
../text.c
../shared/cstrike/weaponak47.c
../shared/cstrike/weaponaug.c
../shared/cstrike/weaponawp.c
../shared/cstrike/weaponc4bomb.c
../shared/cstrike/weapondeagle.c
../shared/cstrike/weaponelites.c
../shared/cstrike/weaponfiveseven.c
../shared/cstrike/weaponflashbang.c
../shared/cstrike/weapong3sg1.c
../shared/cstrike/weaponglock18.c
../shared/cstrike/weaponhegrenade.c
../shared/cstrike/weaponknife.c
../shared/cstrike/weaponm3.c
../shared/cstrike/weaponm4a1.c
../shared/cstrike/weaponmac10.c
../shared/cstrike/weaponmp5.c
../shared/cstrike/weaponp228.c
../shared/cstrike/weaponp90.c
../shared/cstrike/weaponpara.c
../shared/cstrike/weaponscout.c
../shared/cstrike/weaponsg550.c
../shared/cstrike/weaponsg552.c
../shared/cstrike/weaponsmokegrenade.c
../shared/cstrike/weapontmp.c
../shared/cstrike/weaponump45.c
../shared/cstrike/weaponusp45.c
../shared/cstrike/weaponxm1014.c
../shared/cstrike/basegun.c
../shared/cstrike/weapons.c
../shared/cstrike/radio.c
../shared/cstrike/equipment.c
../shared/cstrike/animations.c
../../shared/cstrike/weaponak47.c
../../shared/cstrike/weaponaug.c
../../shared/cstrike/weaponawp.c
../../shared/cstrike/weaponc4bomb.c
../../shared/cstrike/weapondeagle.c
../../shared/cstrike/weaponelites.c
../../shared/cstrike/weaponfiveseven.c
../../shared/cstrike/weaponflashbang.c
../../shared/cstrike/weapong3sg1.c
../../shared/cstrike/weaponglock18.c
../../shared/cstrike/weaponhegrenade.c
../../shared/cstrike/weaponknife.c
../../shared/cstrike/weaponm3.c
../../shared/cstrike/weaponm4a1.c
../../shared/cstrike/weaponmac10.c
../../shared/cstrike/weaponmp5.c
../../shared/cstrike/weaponp228.c
../../shared/cstrike/weaponp90.c
../../shared/cstrike/weaponpara.c
../../shared/cstrike/weaponscout.c
../../shared/cstrike/weaponsg550.c
../../shared/cstrike/weaponsg552.c
../../shared/cstrike/weaponsmokegrenade.c
../../shared/cstrike/weapontmp.c
../../shared/cstrike/weaponump45.c
../../shared/cstrike/weaponusp45.c
../../shared/cstrike/weaponxm1014.c
../../shared/cstrike/basegun.c
../../shared/cstrike/weapons.c
../../shared/cstrike/radio.c
../../shared/cstrike/equipment.c
../../shared/cstrike/animations.c
../shared/valve/player.cpp
../shared/pmove.c
../gs-entbase/client.src
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/valve/player.cpp
../../shared/pmove.c
../../gs-entbase/client.src
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
cstrike/overview.c
player.c
predict.c
events.c
cstrike/view.c
overview.c
../player.c
../predict.c
../events.c
view.c
damage.c
chat.c
cstrike/nightvision.c
cstrike/hudcrosshair.c
cstrike/hudscope.c
cstrike/hudweaponselect.c
cstrike/hudorbituaries.c
cstrike/hud.c
vgui.cpp
cstrike/vgui_buymenu.cpp
cstrike/vgui_chooseteam.cpp
cstrike/vgui_motd.cpp
cstrike/vgui_radio.cpp
valve/scoreboard.c
../view.c
../damage.c
../chat.c
nightvision.c
hudcrosshair.c
hudscope.c
hudweaponselect.c
hudorbituaries.c
hud.c
../vgui.cpp
vgui_buymenu.cpp
vgui_chooseteam.cpp
vgui_motd.cpp
vgui_radio.cpp
../valve/scoreboard.c
cstrike/draw.c
cstrike/entities.c
cstrike/event.c
cstrike/init.c
cstrike/player.c
draw.c
entities.c
event.c
init.c
cstrike/input.c
entry.c
player.c
../entities.c
input.c
../entry.c
#endlist

View file

@ -1,80 +1,80 @@
#pragma target fte
#pragma progs_dat "../../rewolf/data.pk3dir/csprogs.dat"
#pragma progs_dat "../../../rewolf/data.pk3dir/csprogs.dat"
#define CSQC
#define VALVE
#define REWOLF
#includelist
../builtins.h
../../builtins.h
../../defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../valve/defs.h
../valve/particles.h
../defs.h
../math.h
../materials.h
../events.h
../entities.h
valve/defs.h
valve/particles.h
defs.h
../vgui/include.src
../../vgui/include.src
util.c
rewolf/init.c
../util.c
init.c
../gs-entbase/client.src
../../gs-entbase/client.src
rewolf/decore.cpp
decore.cpp
sound.c
text.c
voice.c
../sound.c
../text.c
../voice.c
../shared/valve/animations.h
../shared/valve/animations.c
../shared/valve/player.cpp
player.c
../shared/pmove.c
predict.c
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/valve/animations.h
../../shared/valve/animations.c
../../shared/valve/player.cpp
../player.c
../../shared/pmove.c
../predict.c
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../shared/valve/items.h
../shared/valve/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
../shared/valve/weapons.c
../shared/valve/weapon_common.c
../../shared/valve/items.h
../../shared/valve/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
../../shared/valve/weapons.c
../../shared/valve/weapon_common.c
valve/player.c
valve/entities.c
entities.c
../valve/player.c
../valve/entities.c
../entities.c
valve/cmds.c
valve/game_event.c
events.c
valve/view.c
view.c
damage.c
chat.c
vgui.cpp
../valve/cmds.c
../valve/game_event.c
../events.c
../valve/view.c
../view.c
../damage.c
../chat.c
../vgui.cpp
rewolf/hud.c
valve/hud_weaponselect.c
valve/scoreboard.c
hud.c
../valve/hud_weaponselect.c
../valve/scoreboard.c
valve/input.c
entry.c
../valve/input.c
../entry.c
#endlist

View file

@ -1,81 +1,80 @@
#pragma target fte
#pragma progs_dat "../../scihunt/data.pk3dir/csprogs.dat"
#pragma progs_dat "../../../scihunt/data.pk3dir/csprogs.dat"
#define CSQC
#define VALVE
#includelist
../builtins.h
../../builtins.h
../../defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../valve/defs.h
../valve/particles.h
../defs.h
../math.h
../materials.h
../events.h
../entities.h
valve/defs.h
valve/particles.h
defs.h
../vgui/include.src
../../vgui/include.src
util.c
scihunt/init.c
../util.c
init.c
../gs-entbase/client.src
../../gs-entbase/client.src
sound.c
text.c
voice.c
../sound.c
../text.c
../voice.c
../shared/valve/animations.h
../shared/valve/animations.c
../shared/scihunt/player.cpp
player.c
../shared/pmove.c
predict.c
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/valve/animations.h
../../shared/valve/animations.c
../../shared/scihunt/player.cpp
../player.c
../../shared/pmove.c
../predict.c
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../shared/scihunt/items.h
../shared/scihunt/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
../shared/scihunt/w_cannon.c
../shared/scihunt/w_chainsaw.c
../shared/scihunt/w_hammer.c
../shared/scihunt/weapons.c
../shared/valve/weapon_common.c
../../shared/scihunt/items.h
../../shared/scihunt/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
../../shared/scihunt/w_cannon.c
../../shared/scihunt/w_chainsaw.c
../../shared/scihunt/w_hammer.c
../../shared/scihunt/weapons.c
../../shared/valve/weapon_common.c
../valve/player.c
../valve/entities.c
../entities.c
valve/player.c
valve/entities.c
entities.c
../valve/cmds.c
../valve/game_event.c
../events.c
../valve/view.c
../view.c
../damage.c
../chat.c
../vgui.cpp
valve/cmds.c
valve/game_event.c
events.c
valve/view.c
view.c
damage.c
chat.c
vgui.cpp
../valve/hud.c
../valve/hud_weaponselect.c
../valve/scoreboard.c
valve/hud.c
valve/hud_weaponselect.c
valve/scoreboard.c
valve/input.c
entry.c
../valve/input.c
../entry.c
#endlist

View file

@ -1,77 +1,77 @@
#pragma target fte
#pragma progs_dat "../../valve/data.pk3dir/csprogs.dat"
#pragma progs_dat "../../../valve/data.pk3dir/csprogs.dat"
#define CSQC
#define VALVE
#includelist
../builtins.h
../defs.h
../math.h
../materials.h
../events.h
../entities.h
valve/defs.h
valve/particles.h
../../builtins.h
../../defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
defs.h
particles.h
../defs.h
../vgui/include.src
../../vgui/include.src
util.c
valve/init.c
../util.c
init.c
../gs-entbase/client.src
../../gs-entbase/client.src
sound.c
text.c
voice.c
../sound.c
../text.c
../voice.c
../../shared/valve/animations.h
../../shared/valve/animations.c
../../shared/valve/player.cpp
../player.c
../../shared/pmove.c
../predict.c
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../../shared/valve/items.h
../../shared/valve/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
../../shared/valve/weapons.c
../../shared/valve/weapon_common.c
../shared/valve/animations.h
../shared/valve/animations.c
../shared/valve/player.cpp
player.c
../shared/pmove.c
predict.c
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../shared/valve/items.h
../shared/valve/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
../shared/valve/weapons.c
../shared/valve/weapon_common.c
valve/player.c
valve/entities.c
entities.c
../entities.c
valve/cmds.c
valve/game_event.c
events.c
valve/view.c
cmds.c
game_event.c
../events.c
view.c
damage.c
chat.c
vgui.cpp
../view.c
../damage.c
../chat.c
../vgui.cpp
valve/hud.c
valve/hud_weaponselect.c
valve/scoreboard.c
hud.c
hud_weaponselect.c
scoreboard.c
valve/input.c
entry.c
input.c
../entry.c
#endlist

View file

@ -1,90 +1,90 @@
#pragma target fte
#pragma progs_dat "../../cstrike/data.pk3dir/progs.dat"
#pragma progs_dat "../../../cstrike/data.pk3dir/progs.dat"
#define QWSSQC
#define CSTRIKE
#includelist
../builtins.h
../defs.h
cstrike/defs.h
../shared/cstrike/defs.h
../math.h
../materials.h
../events.h
../entities.h
../../builtins.h
../../defs.h
defs.h
cstrike/defsfields.h
../../shared/cstrike/defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../defs.h
defsfields.h
plugins.c
../plugins.c
../gs-entbase/server.src
../../gs-entbase/server.src
cstrike/money.c
../shared/cstrike/animations.c
../shared/cstrike/radio.c
../shared/cstrike/weaponak47.c
../shared/cstrike/weaponaug.c
../shared/cstrike/weaponawp.c
../shared/cstrike/weaponc4bomb.c
../shared/cstrike/weapondeagle.c
../shared/cstrike/weaponelites.c
../shared/cstrike/weaponfiveseven.c
../shared/cstrike/weaponflashbang.c
../shared/cstrike/weapong3sg1.c
../shared/cstrike/weaponglock18.c
../shared/cstrike/weaponhegrenade.c
../shared/cstrike/weaponknife.c
../shared/cstrike/weaponm3.c
../shared/cstrike/weaponm4a1.c
../shared/cstrike/weaponmac10.c
../shared/cstrike/weaponmp5.c
../shared/cstrike/weaponp228.c
../shared/cstrike/weaponp90.c
../shared/cstrike/weaponpara.c
../shared/cstrike/weaponscout.c
../shared/cstrike/weaponsg550.c
../shared/cstrike/weaponsg552.c
../shared/cstrike/weaponsmokegrenade.c
../shared/cstrike/weapontmp.c
../shared/cstrike/weaponump45.c
../shared/cstrike/weaponusp45.c
../shared/cstrike/weaponxm1014.c
../shared/cstrike/basegun.c
../shared/cstrike/basemelee.c
../shared/cstrike/weapons.c
../shared/cstrike/equipment.c
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../shared/valve/player.cpp
../shared/pmove.c
money.c
../../shared/cstrike/animations.c
../../shared/cstrike/radio.c
../../shared/cstrike/weaponak47.c
../../shared/cstrike/weaponaug.c
../../shared/cstrike/weaponawp.c
../../shared/cstrike/weaponc4bomb.c
../../shared/cstrike/weapondeagle.c
../../shared/cstrike/weaponelites.c
../../shared/cstrike/weaponfiveseven.c
../../shared/cstrike/weaponflashbang.c
../../shared/cstrike/weapong3sg1.c
../../shared/cstrike/weaponglock18.c
../../shared/cstrike/weaponhegrenade.c
../../shared/cstrike/weaponknife.c
../../shared/cstrike/weaponm3.c
../../shared/cstrike/weaponm4a1.c
../../shared/cstrike/weaponmac10.c
../../shared/cstrike/weaponmp5.c
../../shared/cstrike/weaponp228.c
../../shared/cstrike/weaponp90.c
../../shared/cstrike/weaponpara.c
../../shared/cstrike/weaponscout.c
../../shared/cstrike/weaponsg550.c
../../shared/cstrike/weaponsg552.c
../../shared/cstrike/weaponsmokegrenade.c
../../shared/cstrike/weapontmp.c
../../shared/cstrike/weaponump45.c
../../shared/cstrike/weaponusp45.c
../../shared/cstrike/weaponxm1014.c
../../shared/cstrike/basegun.c
../../shared/cstrike/basemelee.c
../../shared/cstrike/weapons.c
../../shared/cstrike/equipment.c
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../../shared/valve/player.cpp
../../shared/pmove.c
cstrike/armoury_entity.cpp
cstrike/hostage_entity.cpp
cstrike/func_hostage_rescue.cpp
cstrike/info_hostage_rescue.cpp
cstrike/func_vip_safetyzone.cpp
cstrike/info_map_parameters.cpp
armoury_entity.cpp
hostage_entity.cpp
func_hostage_rescue.cpp
info_hostage_rescue.cpp
func_vip_safetyzone.cpp
info_map_parameters.cpp
vox.c
cstrike/ammo.c
cstrike/damage.c
traceattack.c
cstrike/rules.c
cstrike/timer.c
../vox.c
ammo.c
damage.c
../traceattack.c
rules.c
timer.c
cstrike/func_bomb_target.cpp
cstrike/func_buyzone.cpp
cstrike/func_escapezone.cpp
cstrike/main.c
cstrike/player.c
cstrike/spawn.c
footsteps.c
flashlight.c
cstrike/input.c
cstrike/client.c
func_bomb_target.cpp
func_buyzone.cpp
func_escapezone.cpp
main.c
player.c
spawn.c
../footsteps.c
../flashlight.c
input.c
client.c
../client.c
entry.c
../entry.c
#endlist

View file

@ -1,84 +1,84 @@
#pragma target fte
#pragma progs_dat "../../rewolf/data.pk3dir/progs.dat"
#pragma progs_dat "../../../rewolf/data.pk3dir/progs.dat"
#define QWSSQC
#define VALVE
#includelist
../builtins.h
../../builtins.h
../../defs.h
../valve/defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../../shared/valve/animations.h
../defs.h
valve/defs.h
../math.h
../materials.h
../events.h
../entities.h
../shared/valve/animations.h
defs.h
plugins.c
../plugins.c
../gs-entbase/server.src
valve/monster_rat.cpp
valve/monster_scientist_dead.cpp
rewolf/gunman_cycler.cpp
rewolf/monster_human_bandit.cpp
rewolf/monster_human_chopper.cpp
rewolf/monster_human_demoman.cpp
rewolf/monster_human_gunman.cpp
rewolf/monster_human_unarmed.cpp
../../gs-entbase/server.src
../valve/monster_rat.cpp
../valve/monster_scientist_dead.cpp
gunman_cycler.cpp
monster_human_bandit.cpp
monster_human_chopper.cpp
monster_human_demoman.cpp
monster_human_gunman.cpp
monster_human_unarmed.cpp
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../shared/valve/player.cpp
valve/player.c
../shared/pmove.c
valve/spectator.c
../shared/valve/items.h
../shared/valve/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
valve/items.cpp
valve/item_longjump.cpp
valve/item_suit.cpp
valve/item_healthkit.cpp
valve/item_battery.cpp
valve/item_weaponbox.cpp
valve/world_items.cpp
valve/ammo.cpp
../shared/valve/weapons.c
../shared/valve/weapon_common.c
../../shared/valve/player.cpp
../valve/player.c
../../shared/pmove.c
../valve/spectator.c
../../shared/valve/items.h
../../shared/valve/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
../valve/items.cpp
../valve/item_longjump.cpp
../valve/item_suit.cpp
../valve/item_healthkit.cpp
../valve/item_battery.cpp
../valve/item_weaponbox.cpp
../valve/world_items.cpp
../valve/ammo.cpp
../../shared/valve/weapons.c
../../shared/valve/weapon_common.c
spawn.c
vox.c
../spawn.c
../vox.c
../shared/valve/animations.c
valve/client.c
client.c
../../shared/valve/animations.c
../valve/client.c
../client.c
valve/server.c
server.c
../valve/server.c
../server.c
valve/damage.c
traceattack.c
../valve/damage.c
../traceattack.c
footsteps.c
flashlight.c
valve/input.c
../footsteps.c
../flashlight.c
../valve/input.c
valve/spawn.c
entry.c
../valve/spawn.c
../entry.c
#endlist

View file

@ -1,84 +1,84 @@
#pragma target fte
#pragma progs_dat "../../scihunt/data.pk3dir/progs.dat"
#pragma progs_dat "../../../scihunt/data.pk3dir/progs.dat"
#define QWSSQC
#define VALVE
#define SCIHUNT
#includelist
../builtins.h
../../builtins.h
../../defs.h
../valve/defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../../shared/valve/animations.h
../defs.h
valve/defs.h
../math.h
../materials.h
../events.h
../entities.h
../shared/valve/animations.h
defs.h
plugins.c
../plugins.c
../gs-entbase/server.src
valve/monster_rat.cpp
scihunt/monster_scientist.cpp
valve/monster_scientist_dead.cpp
../../gs-entbase/server.src
../valve/monster_rat.cpp
monster_scientist.cpp
../valve/monster_scientist_dead.cpp
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../shared/scihunt/player.cpp
valve/player.c
../shared/pmove.c
valve/spectator.c
../shared/scihunt/items.h
../shared/scihunt/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
../shared/scihunt/w_cannon.c
../shared/scihunt/w_chainsaw.c
../shared/scihunt/w_hammer.c
valve/items.cpp
valve/item_longjump.cpp
valve/item_suit.cpp
valve/item_healthkit.cpp
valve/item_battery.cpp
valve/item_weaponbox.cpp
valve/world_items.cpp
valve/ammo.cpp
../shared/scihunt/weapons.c
../shared/valve/weapon_common.c
../../shared/scihunt/player.cpp
../valve/player.c
../../shared/pmove.c
../valve/spectator.c
../../shared/scihunt/items.h
../../shared/scihunt/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
../../shared/scihunt/w_cannon.c
../../shared/scihunt/w_chainsaw.c
../../shared/scihunt/w_hammer.c
../valve/items.cpp
../valve/item_longjump.cpp
../valve/item_suit.cpp
../valve/item_healthkit.cpp
../valve/item_battery.cpp
../valve/item_weaponbox.cpp
../valve/world_items.cpp
../valve/ammo.cpp
../../shared/scihunt/weapons.c
../../shared/valve/weapon_common.c
scihunt/shdata_parse.c
spawn.c
vox.c
shdata_parse.c
../spawn.c
../vox.c
../shared/valve/animations.c
scihunt/client.c
../../shared/valve/animations.c
client.c
../client.c
scihunt/server.c
server.c
../server.c
valve/damage.c
traceattack.c
../valve/damage.c
../traceattack.c
footsteps.c
flashlight.c
scihunt/input.c
../footsteps.c
../flashlight.c
input.c
valve/spawn.c
entry.c
../valve/spawn.c
../entry.c
#endlist

View file

@ -1,79 +1,79 @@
#pragma target fte
#pragma progs_dat "../../valve/data.pk3dir/progs.dat"
#pragma progs_dat "../../../valve/data.pk3dir/progs.dat"
#define QWSSQC
#define VALVE
#includelist
../builtins.h
../defs.h
valve/defs.h
../math.h
../materials.h
../events.h
../entities.h
../shared/valve/animations.h
../../builtins.h
../../defs.h
defs.h
../../math.h
../../materials.h
../../events.h
../../entities.h
../../shared/valve/animations.h
../defs.h
plugins.c
../plugins.c
../gs-entbase/server.src
valve/monster_rat.cpp
valve/monster_scientist.cpp
valve/monster_scientist_dead.cpp
../../gs-entbase/server.src
monster_rat.cpp
monster_scientist.cpp
monster_scientist_dead.cpp
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
../../shared/decals.c
../../shared/effects.c
../../shared/spraylogo.cpp
../shared/valve/player.cpp
valve/player.c
../shared/pmove.c
valve/spectator.c
../shared/valve/items.h
../shared/valve/weapons.h
../shared/valve/w_crowbar.c
../shared/valve/w_glock.c
../shared/valve/w_python.c
../shared/valve/w_mp5.c
../shared/valve/w_crossbow.c
../shared/valve/w_shotgun.c
../shared/valve/w_rpg.c
../shared/valve/w_gauss.c
../shared/valve/w_egon.c
../shared/valve/w_hornetgun.c
../shared/valve/w_handgrenade.c
../shared/valve/w_tripmine.c
../shared/valve/w_satchel.c
../shared/valve/w_snark.c
valve/items.cpp
valve/item_longjump.cpp
valve/item_suit.cpp
valve/item_healthkit.cpp
valve/item_battery.cpp
valve/item_weaponbox.cpp
valve/world_items.cpp
valve/ammo.cpp
../shared/valve/weapons.c
../shared/valve/weapon_common.c
../../shared/valve/player.cpp
player.c
../../shared/pmove.c
spectator.c
../../shared/valve/items.h
../../shared/valve/weapons.h
../../shared/valve/w_crowbar.c
../../shared/valve/w_glock.c
../../shared/valve/w_python.c
../../shared/valve/w_mp5.c
../../shared/valve/w_crossbow.c
../../shared/valve/w_shotgun.c
../../shared/valve/w_rpg.c
../../shared/valve/w_gauss.c
../../shared/valve/w_egon.c
../../shared/valve/w_hornetgun.c
../../shared/valve/w_handgrenade.c
../../shared/valve/w_tripmine.c
../../shared/valve/w_satchel.c
../../shared/valve/w_snark.c
items.cpp
item_longjump.cpp
item_suit.cpp
item_healthkit.cpp
item_battery.cpp
item_weaponbox.cpp
world_items.cpp
ammo.cpp
../../shared/valve/weapons.c
../../shared/valve/weapon_common.c
../spawn.c
../vox.c
../../shared/valve/animations.c
client.c
../client.c
server.c
../server.c
damage.c
../traceattack.c
../footsteps.c
../flashlight.c
input.c
spawn.c
vox.c
../shared/valve/animations.c
valve/client.c
client.c
valve/server.c
server.c
valve/damage.c
traceattack.c
footsteps.c
flashlight.c
valve/input.c
valve/spawn.c
entry.c
../entry.c
#endlist