8ffd4bb134
Initial New-Menu Commit.
2018-12-27 23:53:24 +01:00
628097eff9
Added early infodecal ents. They don't align to the texture coords YET.
2018-12-07 20:03:07 +01:00
efeaa2822d
- Changed mp_fillweapons to fcs_fillweapons to reflect its origin
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- fcs_fillweapons will basically act as a switch for CS:S ammo behaviour
- Some default.cfg and ftesrv.cfg changes
2018-12-05 17:02:49 +01:00
c7dbc3a2b9
Fix some default settings. Please delete config.cfgs!
2018-12-05 15:56:39 +01:00
ebce90e265
Added master-server entries into default.cfg for the custom engine clients
2018-12-05 11:10:36 +01:00
David Knapp
b1a91280da
Set maxpitch and minpitch to 89 and -89 respectively. It's not perfect 90 degrees in Goldsrc.
2018-10-31 17:03:38 -04:00
Marco Hladik
53d4ac9591
Added custom, white bitmap font to resemble WON closer
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Fixed the chat parsing
Fixed crouching not working
2018-06-10 02:26:15 +02:00
Marco Hladik
6e9268d764
- Physics are now handled partially by the engine again
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- Added first bot prototypes (only use with the latest FTEQW and ENGINE_ROUTING enabled
2018-06-09 18:37:42 +02:00
Marco Hladik
d78d12fd71
Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
2018-02-12 07:24:08 -08:00
e016772037
Adjusting a few things, as well as adding a soon-custom gfx.wad
2018-01-11 22:07:12 -08:00
6f682653b1
Added invlast, added buyammo1 and buyammo2 commands.
2017-12-28 19:16:30 -08:00
b003b933b4
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
057420ed4c
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
2017-12-01 13:02:58 -06:00
b76d39796c
Fixed a possible problem with hostages being rescued... multiple times in one frame.
2017-11-22 15:34:09 -06:00
979c1d1d95
Added sv_autoreload for those who really want it
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Tweaked shell ejections just a little bit
2017-11-20 23:51:19 -06:00
cd6263299e
Fixed #79 by updating the spectator check
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Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
e18f0dae6d
Added splitscreen stuff (experimental)
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Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
d0f0322fc5
Tweaked configs and added slighty better chat logging to the server
2017-11-12 16:23:18 -06:00
9ddf09029c
Changed fullscreen/windowed behaviour, config saving behaviour
2017-11-10 18:44:32 -06:00
edc1ca3e1e
More fixed and functionality for the server browser.
2017-11-10 18:35:21 -06:00
a6e7a22d95
Adds explosion sounds to the HE Grenade
2017-10-23 11:10:38 -04:00
b95120e965
Basic kevlar detection stuff
2017-09-26 00:10:21 -05:00
dbde5342d7
Fixed range of TraceAttack weapons
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Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
06d1cf7a3c
Weapon selection now cares about the grenade slot again.
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Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
072820002c
Player drops primary weapon/bomb now upon death
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Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
79fa38562a
Made some tweaks to the bomb ( Fixes #13 )
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Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
5b0cc923a0
Server browser, scrollbars... lots of fun stuff.
2017-06-22 19:31:43 +02:00
e58ddeb566
Fixed weapon switching in reverse, fixed radius damages healing players on special occasions...
2017-06-21 21:07:23 +02:00
8abd531b10
Updated... things
2017-04-20 00:04:47 +02:00
435917aa74
Update default.cfg
2017-04-19 19:17:36 +02:00
4a14bb6fab
Renamed project, fixed potential money bugs revised input....
2017-01-15 20:56:58 +01:00