Commit graph

31 commits

Author SHA1 Message Date
8ffd4bb134 Initial New-Menu Commit. 2018-12-27 23:53:24 +01:00
628097eff9 Added early infodecal ents. They don't align to the texture coords YET. 2018-12-07 20:03:07 +01:00
efeaa2822d - Changed mp_fillweapons to fcs_fillweapons to reflect its origin
- fcs_fillweapons will basically act as a switch for CS:S ammo behaviour
- Some default.cfg and ftesrv.cfg changes
2018-12-05 17:02:49 +01:00
c7dbc3a2b9 Fix some default settings. Please delete config.cfgs! 2018-12-05 15:56:39 +01:00
ebce90e265 Added master-server entries into default.cfg for the custom engine clients 2018-12-05 11:10:36 +01:00
David Knapp
b1a91280da Set maxpitch and minpitch to 89 and -89 respectively. It's not perfect 90 degrees in Goldsrc. 2018-10-31 17:03:38 -04:00
Marco Hladik
53d4ac9591 Added custom, white bitmap font to resemble WON closer
Fixed the chat parsing
Fixed crouching not working
2018-06-10 02:26:15 +02:00
Marco Hladik
6e9268d764 - Physics are now handled partially by the engine again
- Added first bot prototypes (only use with the latest FTEQW and ENGINE_ROUTING enabled
2018-06-09 18:37:42 +02:00
Marco Hladik
d78d12fd71 Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also. 2018-02-12 07:24:08 -08:00
e016772037 Adjusting a few things, as well as adding a soon-custom gfx.wad 2018-01-11 22:07:12 -08:00
6f682653b1 Added invlast, added buyammo1 and buyammo2 commands. 2017-12-28 19:16:30 -08:00
b003b933b4 Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches. 2017-12-28 05:31:31 -08:00
057420ed4c Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully. 2017-12-01 13:02:58 -06:00
b76d39796c Fixed a possible problem with hostages being rescued... multiple times in one frame. 2017-11-22 15:34:09 -06:00
979c1d1d95 Added sv_autoreload for those who really want it
Tweaked shell ejections just a little bit
2017-11-20 23:51:19 -06:00
cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
d0f0322fc5 Tweaked configs and added slighty better chat logging to the server 2017-11-12 16:23:18 -06:00
9ddf09029c Changed fullscreen/windowed behaviour, config saving behaviour 2017-11-10 18:44:32 -06:00
edc1ca3e1e More fixed and functionality for the server browser. 2017-11-10 18:35:21 -06:00
a6e7a22d95 Adds explosion sounds to the HE Grenade 2017-10-23 11:10:38 -04:00
b95120e965 Basic kevlar detection stuff 2017-09-26 00:10:21 -05:00
dbde5342d7 Fixed range of TraceAttack weapons
Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
06d1cf7a3c Weapon selection now cares about the grenade slot again.
Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
072820002c Player drops primary weapon/bomb now upon death
Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
79fa38562a Made some tweaks to the bomb (Fixes #13)
Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
5b0cc923a0 Server browser, scrollbars... lots of fun stuff. 2017-06-22 19:31:43 +02:00
e58ddeb566 Fixed weapon switching in reverse, fixed radius damages healing players on special occasions... 2017-06-21 21:07:23 +02:00
8abd531b10 Updated... things 2017-04-20 00:04:47 +02:00
435917aa74 Update default.cfg 2017-04-19 19:17:36 +02:00
4a14bb6fab Renamed project, fixed potential money bugs revised input.... 2017-01-15 20:56:58 +01:00
Renamed from opencs/default.cfg (Browse further)