Walter Julius Hennecke
9cac290629
Make all game code projects compile as cpp code
...
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00
Walter Julius Hennecke
b6feda9b2b
Renamed and moved RPG-X related g_team.c functions to g_client.c
2012-11-16 00:02:59 +01:00
Walter Julius Hennecke
35303ecc8c
Removed the rest of unused team stuff
2012-11-15 23:49:35 +01:00
Walter Julius Hennecke
db0df99793
Removed lots of things
...
Removed all unused things from g_team.c and related things
2012-11-15 23:43:56 +01:00
Walter Julius Hennecke
973b0e2211
Removes and fixes
...
* fixed typo in lua_qmath
* removed target_score
* removed some unused stuff from g_team.c (still lots more to remove)
2012-11-15 22:51:47 +01:00
Harry Young
e561731baa
More work on definitions.
...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-15 06:41:12 +01:00
Walter Julius Hennecke
b4fb3ba5d0
Added TODOs and removed unused cvars
2012-11-10 13:38:54 +01:00
Walter Julius 'GSIO01' Hennecke
f75168cce5
Fixed some things ...
...
- fixed some insecure code
- fexed a lot of warnings
2012-09-10 12:55:24 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
9766c706a0
New version based on ioq3/ioEF head revision (unstested)
2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
0e9dc46ba2
Removed old ioquake/ioEF head revision
2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
cf8c93b07f
Initial commit (which basicly is ioEF 1.8 without modifcations)
2011-12-09 18:15:18 +01:00