Commit Graph

204 Commits

Author SHA1 Message Date
Walter Julius Hennecke ca510f36a1 Moved list of self destruct safezone into level locals 2012-10-26 13:32:55 +02:00
Walter Julius Hennecke 2f85e31baf Cleanup (RPG-X) 2012-10-26 13:21:46 +02:00
Walter Julius Hennecke a090136963 Updated sqlite3 to newer version 2012-10-24 13:14:30 +02:00
Walter Julius Hennecke 3c306be290 Fixed mp3 support not beeng compiled ... 2012-10-24 13:03:42 +02:00
Walter Julius Hennecke b3050ce324 Added missing SVF_CLIENTMASK in g_public.h 2012-10-24 13:00:33 +02:00
Walter Julius Hennecke 5592294ec2 Cleanup (RPG-X) 2012-10-19 13:21:49 +02:00
Walter Julius Hennecke f2b7356ed4 More reformating and cleanup 2012-10-17 16:26:50 +02:00
Walter Julius Hennecke 14a2f98330 Reformating and cleanup (RPG-X)
- reformated code for better readablility
- removed old /unused code
2012-10-17 16:06:05 +02:00
Walter Julius Hennecke 6d5adbaee0 Cleanup (RPG-X)
- removed unused/old commented code
- removed unused client side cvars
2012-10-17 13:47:28 +02:00
Walter Julius Hennecke 1c5a60cc7b - 2012-10-16 11:32:01 +02:00
Harry Young f98de9a8e1 Fixes to FX-System
fixed drip-entity (was stowing duration in wrong state-var)
fixed defaultstate for chunks-entity (material was 0 = none, fixed to 1 = metal)
disabled spawnfunction for all non-functional SP-Ports (I might look into them gain... maybe I just need to find their shaders)

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-10-15 14:50:09 +02:00
Walter Julius Hennecke cde51336e8 Removed old/commented code 2012-10-15 13:13:25 +02:00
Walter Julius 'GSIO01' Hennecke fa51ff5a70 Sync with RPG-X2-rpgxEF Repo 2012-10-15 13:05:45 +02:00
Walter Julius Hennecke a4db04e5b1 Fix for linux compile ... 2012-10-08 12:46:02 +02:00
Walter Julius 'GSIO01' Hennecke b05c3295f2 Important security updates 2012-09-21 17:47:53 +02:00
Walter Julius 'GSIO01' Hennecke def5d8ffd6 Added missing svFlag to g_public.h 2012-09-18 04:00:07 +02:00
Walter Julius 'GSIO01' Hennecke f8eab147d4 Fixed some things ...
- fixed some insecure code
- fixed alot of warnings
2012-09-10 21:26:13 +02:00
Walter Julius 'GSIO01' Hennecke f75168cce5 Fixed some things ...
- fixed some insecure code
- fexed a lot of warnings
2012-09-10 12:55:24 +02:00
Walter Julius 'GSIO01' Hennecke 7f958b7651 Fixed some things ...
- fixed some unsecure code
- fixed lots of warnings
- removed some very long parts of commented code that is not used
anymore
2012-09-09 13:30:56 +02:00
Walter Julius 'GSIO01' Hennecke 725dfe17a1 Sync with RPG-X rpgxEF edition repo 2012-09-09 09:16:07 +02:00
Walter Julius 'GSIO01' Hennecke 40d05218c7 Added default gitignore file 2012-09-07 17:08:44 +02:00
lol 6dab122140 Added a missing file 2012-08-04 22:59:10 +02:00
Walter Julius Hennecke 71e23e32ac ... 2012-08-04 18:22:20 +02:00
Walter Julius Hennecke 0748cb7b59 Fixed compile errors and modified Makefile
- fixed compile errors while compiling the engine
- fixed a warning while compiling the engine
- modified Makefile to compile client, server and shared libs by default
2012-08-04 17:16:01 +02:00
Walter Hennecke c8ca3f2f37 Updated ReadMes 2012-08-04 15:24:25 +02:00
Walter Julius Hennecke eb333f2da6 Update README.txt
Updated the Readme
2012-08-04 16:03:58 +03:00
Walter Julius Hennecke a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke 21151db397 Readded external lightmap support 2012-08-01 15:49:12 +02:00
Walter Julius Hennecke b90a89ea61 Fixes and other
- removed all #ifdefs ELITEFORCE nad #ifdefs XTRA
- changes to fix shader remapping
2012-08-01 15:29:19 +02:00
Walter Julius Hennecke c44406e24f Fixed wrong value for MAX_MODEL_BITS 2012-08-01 11:56:35 +02:00
unknown ff0810a994 Updated MSVC10 project
Set preprocessors
2012-07-06 16:15:28 +02:00
unknown 781ae4561e fs_game adjustment 2012-07-06 16:07:29 +02:00
Veritas 1fe1561696 Changed default start location from /RPG-X2 to /rpgxEF 2012-06-05 18:01:48 -04:00
Walter Julius Hennecke caa45cd867 added make-i386.sh 2012-05-05 20:10:54 +02:00
Walter Julius Hennecke ad36255435 added make-i386.sh 2012-05-05 20:09:57 +02:00
Walter Hennecke 8571cebfa4 Fixes and OS X compile
- Fixed new client window icon
- Modified OS X make shell scripts
2012-01-26 13:30:54 +01:00
Walter Julius Hennecke 356413e1c4 . 2012-01-24 12:01:30 +01:00
Walter Julius Hennecke e9bee0e1a6 Changed window mode Icon to RPG-X Icon 2012-01-24 11:54:27 +01:00
Walter Julius Hennecke 7862720ccd Added rpgxEF icon 2012-01-24 11:38:27 +01:00
Walter Julius Hennecke 5a468b8550 Modified Makefile
rpgxEF is now linked with correct binary names.
2012-01-24 11:24:21 +01:00
Walter Julius Hennecke e42e39afc0 Added Readme file 2012-01-23 10:11:45 +01:00
Walter Julius Hennecke 6cd7b2554b Commit becuase of modified project file 2012-01-23 00:57:08 +01:00
Walter Julius Hennecke d7c59c1a21 Fixed mp3 sound 2012-01-23 00:51:53 +01:00
Walter Julius Hennecke c2b5d43bfe Current progress 2012-01-23 00:32:35 +01:00
Walter Julius Hennecke 61429f882f Some fixes 2012-01-23 00:05:51 +01:00
Walter Julius Hennecke 1e26694845 Fixed some #ifdef stuff 2012-01-22 23:39:52 +01:00
Walter Julius Hennecke 858dc0c831 Fixed mp3 codec issues
ADDED:
code/client/snd_codec_mp3.c
code/libmad/mad.h
code/libs/win32/libmad.a
code/libs/win32/libmad.dll.a
code/libs/win32/libmad.la
code/libs/win64/libmad.a
code/libs/win64/libmad.dll.a
code/libs/win64/libmad.la
2012-01-22 23:27:39 +01:00
Walter Julius Hennecke 344ecbba31 Made teh cross compile shell scripts executablew 2012-01-22 22:47:39 +01:00
Walter Julius Hennecke ac826f207d Updated Makefile 2012-01-22 22:44:06 +01:00
Walter Julius Hennecke 9766c706a0 New version based on ioq3/ioEF head revision (unstested) 2012-01-22 22:34:33 +01:00