.. |
cg_anims.h
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
cg_consolecmds.c
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.
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2011-12-01 13:55:01 +01:00 |
cg_draw.c
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.
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2011-12-01 13:55:01 +01:00 |
cg_drawtools.c
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more fixes
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2011-12-05 12:37:32 +01:00 |
cg_effects.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_ents.c
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more fixes
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2011-12-05 12:37:32 +01:00 |
cg_env.c
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...
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2011-12-05 17:44:24 +01:00 |
cg_event.c
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Prep for some additional SP-FX I'm going to try and port.
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2011-12-04 22:44:54 +01:00 |
cg_info.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_lensflares.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_local.h
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started adding cgame lua support
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2011-12-05 19:19:16 +01:00 |
cg_localents.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
cg_main.c
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started adding cgame lua support
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2011-12-05 19:19:16 +01:00 |
cg_main.c.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_marks.c
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more fixes as result of code analysis
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2011-12-05 11:56:52 +01:00 |
cg_motionblur.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_players.c
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even more fixes
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2011-12-05 16:37:03 +01:00 |
cg_playerstate.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_predict.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_public.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_scoreboard.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
cg_screenfx.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_screenfx.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_servercmds.c
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even more fixes
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2011-12-05 16:37:03 +01:00 |
cg_snapshot.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_syscalls.asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_syscalls.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_text.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_view.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
cg_weapons.c
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Removed more unsued stuff, renamed more files
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2011-12-05 09:58:30 +01:00 |
cgame.def
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.dsp
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.dsw
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.opt
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.plg
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.q3asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcproj
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcxproj
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forgot to commit those
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2011-12-05 10:18:05 +01:00 |
cgame.vcxproj.filters
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forgot to commit those
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2011-12-05 10:18:05 +01:00 |
cgame.vcxproj.user
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_compression.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
fx_disruptor.c
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Removed more unsued stuff, renamed more files
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2011-12-05 09:58:30 +01:00 |
fx_grenade.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
fx_hypospray.c
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Removed even more unused things
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2011-12-05 10:06:14 +01:00 |
fx_item.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
fx_lib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_local.h
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Buggy fixes for misc_laser-turret
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2011-12-05 17:12:23 +01:00 |
fx_misc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_phaser.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
fx_quantum.c
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same as last commit
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2011-12-05 10:15:56 +01:00 |
fx_tetrion.c
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Removed even more unused things
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2011-12-05 10:06:14 +01:00 |
fx_transporter.c
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
Makefile
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started adding cgame lua support
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2011-12-05 19:19:16 +01:00 |
Todo.txt
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Added ToDo.txt files to cgame, game, and ui.
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2011-12-05 10:33:40 +01:00 |
tr_types.h
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initial commit
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2011-06-01 14:20:56 +02:00 |