Commit graph

9 commits

Author SHA1 Message Date
Walter Julius Hennecke
0acb013a7a Renamed weapons in weapon_t ...
... to more common names WP_0 to WP_15.
2012-03-16 13:05:41 +01:00
Harry Young
ac334633df Manual revert to make sure things are level here.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-12 21:52:43 +01:00
Walter Julius Hennecke
d3685e16d2 Critical and minor bugfixes
- Fixed critical error in G_ParseField
- Made other minor bugfix

BIG ISSUES: RPG-X is now crashing to desktop without error when loading maps.
I have no clue whats the problem ...
2011-12-12 18:30:56 +01:00
Harry Young
f69ff3a240 Begin of fx-conversion and a minor change to the laser turret
Going to open an issue here.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 23:07:12 +01:00
Harry Young
90125906cb Fixes for misc_laser.
Still need float to transfer alpha-channel from game to cgame

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 19:47:42 +01:00
Walter Julius Hennecke
252a52afdc ... 2011-12-05 17:44:24 +01:00
Harry Young
1fbd9796e2 Buggy fixes for misc_laser-turret
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Harry Young
03f2bdfbd0 *Fixes to the Exit-Screen-Strings (Pretty cheap, I know ^^) Needs to be put in the .pak3
*new g_turrets.c with what I've done so far with the Laser. Need sth to get the color done...

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-16 22:08:30 +01:00
UberGames
bbdc52c075 initial commit 2011-06-01 14:20:56 +02:00