Walter Julius Hennecke
0acb013a7a
Renamed weapons in weapon_t ...
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... to more common names WP_0 to WP_15.
2012-03-16 13:05:41 +01:00
Harry Young
ac334633df
Manual revert to make sure things are level here.
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-12 21:52:43 +01:00
Walter Julius Hennecke
d3685e16d2
Critical and minor bugfixes
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- Fixed critical error in G_ParseField
- Made other minor bugfix
BIG ISSUES: RPG-X is now crashing to desktop without error when loading maps.
I have no clue whats the problem ...
2011-12-12 18:30:56 +01:00
Harry Young
f69ff3a240
Begin of fx-conversion and a minor change to the laser turret
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Going to open an issue here.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 23:07:12 +01:00
Harry Young
90125906cb
Fixes for misc_laser.
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Still need float to transfer alpha-channel from game to cgame
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 19:47:42 +01:00
Walter Julius Hennecke
252a52afdc
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2011-12-05 17:44:24 +01:00
Harry Young
1fbd9796e2
Buggy fixes for misc_laser-turret
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Harry Young
03f2bdfbd0
*Fixes to the Exit-Screen-Strings (Pretty cheap, I know ^^) Needs to be put in the .pak3
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*new g_turrets.c with what I've done so far with the Laser. Need sth to get the color done...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-16 22:08:30 +01:00
UberGames
bbdc52c075
initial commit
2011-06-01 14:20:56 +02:00