Commit graph

9 commits

Author SHA1 Message Date
Walter Julius Hennecke
d58101a275 Missed some things yesterday ... now fixed. 2012-07-28 12:27:28 +02:00
Walter Julius Hennecke
063a0734a5 Removed some unused things 2012-07-28 00:38:41 +02:00
Harry Young
edcb550455 some fixes and some new stuff in here.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-26 18:50:31 +02:00
Walter Julius Hennecke
0b6c73beff Fixes to selfdestruct
Some fixes to selfdestruct .... not done yet still needs lots of debugging
...
2012-07-25 23:57:38 +02:00
Walter Julius Hennecke
6a7a1aa1ec Fixed some thing in selfdestruct command
- command was not registered on client side
- G_PrintClient with string of length > 1024 was split up
- added a missing }
2012-07-25 20:49:52 +02:00
Harry Young
31d1c720de Some fixes, however it won't compile due to a bug the compiler tells me about but taht I don't understand.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-25 18:22:43 +02:00
Harry Young
bb1797ba5c Minor fixes to the self destruct command
Added target_selfdestruct. I hope I got everything right so far...

I'd need someone to compile it for me. If I try to my game dies horribly...

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-25 17:31:17 +02:00
Harry Young
9b3931e37e Command-End of target_selfdestruct, eill try the entity once I'm back home.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-25 10:44:57 +02:00
Walter Julius Hennecke
27269ee319 initial commit 2012-05-05 13:49:28 +02:00