Zachary Slater
|
1a7147ef95
|
More specification on the requirements for binary installers.
|
2006-03-05 07:08:09 +00:00 |
|
Ludwig Nussel
|
39f2e449b6
|
use mmap to allocate memory for generated code to be able to set PROT_EXEC
|
2006-03-04 11:14:44 +00:00 |
|
Aaron Gyes
|
87ce505868
|
Fix crazy ISO8859 stuff.
|
2006-03-04 04:24:31 +00:00 |
|
Aaron Gyes
|
9a996c1338
|
Makefile
|
2006-03-01 22:32:02 +00:00 |
|
Tim Angus
|
1ceb039bb0
|
* Look, I'm anally retentive OK?
|
2006-03-01 21:43:43 +00:00 |
|
Zachary Slater
|
769db7648c
|
This is needed for binary installers.
|
2006-03-01 01:30:39 +00:00 |
|
Aaron Gyes
|
92cac77033
|
More
|
2006-03-01 00:42:45 +00:00 |
|
Tim Angus
|
4ec0c94828
|
* Displace the '\n's passed to SV_Shutdown
|
2006-02-28 23:01:23 +00:00 |
|
Tim Angus
|
ef4dad1875
|
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
|
2006-02-28 21:52:25 +00:00 |
|
Tim Angus
|
0f8c7da187
|
* Lets try that again
|
2006-02-26 21:22:12 +00:00 |
|
Ludwig Nussel
|
a99e721711
|
try to fix msvc build
|
2006-02-26 20:01:45 +00:00 |
|
Tim Angus
|
40a5ee007f
|
* Sound related bug fixes from Thilo Schulz
|
2006-02-26 18:47:39 +00:00 |
|
Tim Angus
|
c93d8fc185
|
* Resolve symlinks to the binary. This prevents the situation where a symlink
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
/usr/local/bin/ is the directory the actual binary sits.
|
2006-02-26 18:44:15 +00:00 |
|
Tim Angus
|
d5509dcd35
|
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
CPU if the running game did not set the nextmap cvar. This patch instead uses
the mapname server cvar, which is guaranteed to be defined.
|
2006-02-23 23:10:54 +00:00 |
|
Tim Angus
|
0e0aac2cb6
|
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
same thing without degrading the sound quality or changing the API.
|
2006-02-23 20:43:34 +00:00 |
|
Tim Angus
|
eb49195a6e
|
* Some README shenanigans
|
2006-02-23 18:56:24 +00:00 |
|
Aaron Gyes
|
b777855879
|
I guess the image is getting converted on the fly for the installer, lets at least add a border so it doesn't clash so bad
|
2006-02-22 06:13:48 +00:00 |
|
Tim Angus
|
cb1a097db7
|
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
sample)
|
2006-02-21 22:29:29 +00:00 |
|
Ludwig Nussel
|
6fd0d60628
|
fallback to 32bit binaries on 64bit biarchs if available
|
2006-02-21 22:13:36 +00:00 |
|
Ludwig Nussel
|
f3bcf07ecf
|
use new logo file name
|
2006-02-21 22:12:55 +00:00 |
|
Tim Angus
|
659ded3a41
|
* Fix to bug #2599 (fullscreen cinematics)
|
2006-02-21 21:29:26 +00:00 |
|
Aaron Gyes
|
fe210b1f6b
|
Angst's installer + icon
|
2006-02-20 23:08:59 +00:00 |
|
Aaron Gyes
|
966ffaa0f2
|
o rly
|
2006-02-20 22:08:23 +00:00 |
|
Aaron Gyes
|
cc9ead2fd7
|
Bump version number.
|
2006-02-20 22:04:16 +00:00 |
|
Aaron Gyes
|
f7642afeea
|
Clean up ARGB 16*16 icon too.
|
2006-02-20 21:13:19 +00:00 |
|
Aaron Gyes
|
c5a0d40f40
|
Redone 16*16 icons by hand, they should be less nasty now.
|
2006-02-20 20:14:07 +00:00 |
|
Aaron Gyes
|
797df27e23
|
Hot new sexy Windows icon.
|
2006-02-20 06:59:48 +00:00 |
|
Aaron Gyes
|
c5bc92294b
|
Generate new 32x32 raster image from new svg, kill off old uglies.
|
2006-02-18 19:28:50 +00:00 |
|
Aaron Gyes
|
20ee886a29
|
<Timbo> you should probably strip that
|
2006-02-18 19:13:43 +00:00 |
|
Aaron Gyes
|
4b4a01001f
|
Kill text node
|
2006-02-18 19:08:25 +00:00 |
|
Ludwig Nussel
|
4c242115dc
|
- change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
|
2006-02-18 19:07:23 +00:00 |
|
Ludwig Nussel
|
e129637b5a
|
64bit fix: VM_Call return value is a pointer
|
2006-02-18 19:03:06 +00:00 |
|
Aaron Gyes
|
058c2af2ce
|
Added gradients
|
2006-02-18 19:02:34 +00:00 |
|
Tim Angus
|
4fe0154cbe
|
* Added Sander van Loon's svg icon
|
2006-02-18 11:19:32 +00:00 |
|
Tim Angus
|
0ff6bf30b6
|
* EYE AM TEH TRAILING WHITESPACE AND TAB NAZI!!!!
|
2006-02-17 17:43:14 +00:00 |
|
Aaron Gyes
|
308ce08c03
|
Vincent sent me an email asking for his e-mail address to be also hidden.
|
2006-02-16 14:27:56 +00:00 |
|
Zachary Slater
|
1ff63cafd2
|
Modified the instructions for binars.
|
2006-02-15 05:36:54 +00:00 |
|
Aaron Gyes
|
cae96e7a4f
|
Add thing about contact and move name back up since I realize timbo had some alpha-foo going on.
|
2006-02-15 01:35:16 +00:00 |
|
Aaron Gyes
|
e388eab3c4
|
Rules for installer-maker-folks. I also moved my name down since I'm not important and obfuscated my email because I'm paranoid.
|
2006-02-15 01:17:29 +00:00 |
|
Tim Angus
|
26b4ed2f7d
|
* Fix to a woopsie
|
2006-02-13 18:17:08 +00:00 |
|
Tim Angus
|
932ca8027c
|
* OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
|
2006-02-12 10:43:37 +00:00 |
|
Tim Angus
|
3e803b40d2
|
* See bug #2583
|
2006-02-12 10:05:32 +00:00 |
|
Tim Angus
|
1911b2a45a
|
* OS X/SDL mouse sensitivity fix
|
2006-02-08 18:06:20 +00:00 |
|
Tim Angus
|
ef19ccd56f
|
* Removed (unintentional) C99 code
|
2006-02-07 18:36:17 +00:00 |
|
Maik
|
ca7b79c0fa
|
* updated q3asm msvc prj.
|
2006-02-07 13:00:44 +00:00 |
|
Maik
|
5b12a7a468
|
* enabled openal as default in msvc.
|
2006-02-07 12:47:12 +00:00 |
|
Maik
|
602743a25b
|
* workaround for msvc compiler bug.
|
2006-02-07 12:26:53 +00:00 |
|
Tim Angus
|
cb76ec0f2d
|
* Do not cull non-ascii keyboard chars at the SDL level any more, these are
handled in cl_keys.c. (This fixes ctrl-c not working).
|
2006-02-04 14:11:53 +00:00 |
|
Tim Angus
|
2e19bdfb5d
|
* Reimplement console history recall "bug" behaviour without the bug
|
2006-02-04 00:28:57 +00:00 |
|
Tim Angus
|
91b2b9297a
|
* Fix to an obo bug in the console history recall code
|
2006-01-28 23:26:23 +00:00 |
|