Zack Middleton
eea9fbdb61
Fix unchecked buffer size issues in l_script.c and l_precomp.c
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Found by Coverity.
2014-05-25 18:41:24 -05:00
Tim Angus
98360bcd57
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
Zack Middleton
945f01d4af
more '\n' business
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From /dev/humancontroller.
2012-06-19 15:14:57 +00:00
Thilo Schulz
23f6fd1633
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
Thilo Schulz
c95bd0a684
Remove newlines from Com_Error message format strings, patch by DevHC
2011-05-12 14:02:48 +00:00
Thilo Schulz
8869e989e4
typos, patch by Ansgar Burchardt <ansgar@43-1.org>
2011-02-04 17:18:40 +00:00
Ludwig Nussel
e8f5d5055d
fix wrong strcpy usage ( #4331 , patch by Andreas Bierfert)
2009-11-04 18:13:05 +00:00
Thilo Schulz
ba31be1736
Fix botlib parser for negative int/float values, thanks to Makro for reporting ( #4227 ).
2009-10-19 23:29:44 +00:00
Thilo Schulz
bb47026b5f
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
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- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Tim Angus
fd69a32508
* (bug 3427) Single Player causes SIGBUS on SGI IRIX (Patrick Baggett)
2008-02-20 19:41:52 +00:00
Tim Angus
dfc97a1dfa
* Make some botlib memory allocations /potentially/ safer
2007-12-02 13:30:12 +00:00
Tim Angus
31c24bd0d2
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
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* (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>)
* (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>)
* For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0
2007-11-02 23:36:23 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
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* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Tim Angus
4abd270a67
* Merge 954:955 from 1.34 branch
2006-11-28 14:03:27 +00:00
Tim Angus
05e8ab9538
* Added STATUS
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* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
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appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Zachary Slater
06c73f5e59
First diff from Andreas Schneider:
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here are gcc4 signedness fixes for latest svn :)
2005-08-31 18:00:00 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00