cod5-sdk/zone_source/mp_courtyard.csv

2.0 KiB

1ignore,code_post_gfx_mp
2ignore,localized_code_post_gfx_mp
3ignore,common_mp
4ignore,localized_common_mp
5col_map_mp,maps/mp/mp_courtyard.d3dbsp
6rawfile,maps/mp/mp_courtyard.gsc
7sound,mp_courtyard,mp_courtyard,all_mp
8material,compass_map_mp_courtyard
9material,compass_overlay_map_courtyard
10//include,mptypes_pacific
11include,water
12xmodel,skybox_mp_court
13// Client Scripts,
14rawfile,maps/mp/mp_courtyard.gsc
15rawfile,maps/mp/mp_courtyard_fx.gsc
16rawfile,maps/mp/createfx/mp_courtyard_fx.gsc
17rawfile,maps/mp/mp_courtyard_amb.gsc
18rawfile,maps/mp/createart/mp_courtyard_art.gsc
19//rawfile,devgui_fx.cfg
20rawfile,vision/mp_courtyard.vision
21rawfile,clientscripts/mp/mp_courtyard.csc
22rawfile,clientscripts/mp/mp_courtyard_amb.csc
23rawfile,clientscripts/mp/mp_courtyard_fx.csc
24rawfile,clientscripts/mp/createfx/mp_courtyard_fx.csc
25fx,maps/mp_maps/fx_mp_fire_small_detail
26fx,maps/mp_maps/fx_mp_fire_small
27fx,maps/mp_maps/fx_mp_fire_medium
28fx,maps/mp_maps/fx_mp_fire_large
29fx,maps/mp_maps/fx_mp_fire_tree_trunk
30fx,maps/mp_maps/fx_mp_insect_swarm
31fx,maps/mp_maps/fx_mp_battlesmoke_thick_large_area
32fx,maps/mp_maps/fx_mp_battlesmoke_thick_small_area
33fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area
34fx,maps/mp_maps/fx_mp_fog_rolling_thick_small_area
35fx,maps/mp_maps/fx_mp_godray_white_large
36fx,maps/mp_maps/fx_mp_godray_white_medium
37fx,maps/mp_maps/fx_mp_godray_white_small
38fx,maps/mp_maps/fx_mp_godray_yellow_large
39fx,maps/mp_maps/fx_mp_godray_yellow_medium
40fx,maps/mp_maps/fx_mp_godray_yellow_small
41fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor
42fx,maps/mp_maps/fx_mp_smoke_column_tall
43fx,maps/mp_maps/fx_mp_smoke_column_short
44fx,maps/mp_maps/fx_mp_light_glow_indoor_short
45fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor_misty
46fx,maps/mp_maps/fx_mp_water_splash_small
47fx,maps/mp_maps/fx_mp_water_wake_flow
48fx,maps/mp_maps/fx_mp_falling_leaves_elm
49fx,maps/mp_maps/fx_mp_smoke_fire_column_short
50fx,maps/mp_maps/fx_mp_ash_falling_large
51fx,maps/mp_maps/fx_mp_embers_patch