cod5-sdk/zone_source/oki3.csv
2008-11-20 00:00:00 +00:00

13 KiB

1ignorecode_post_gfx
2ignorecommon
3includecommon_player_us
4col_map_spmaps/oki3.d3dbsp
5localizeoki3
6include_consolesplitscreen
7materialmotionblurradial
8materialwater_dynamic_spray
9rawfileshock/teargas.shock
10rawfilevision/oki3.vision
11rawfilemaps/oki3.gsc
12rawfilemaps/oki3_anim.gsc
13rawfilemaps/oki3_amb.gsc
14rawfilemaps/oki3_fx.gsc
15rawfilemaps/createfx/oki3_fx.gsc
16rawfilemaps/createart/oki3_art.gsc
17rawfilemaps/oki3_status.gsc
18rawfilemaps/oki3_util.gsc
19rawfileanimtrees/oki3_models.atr
20rawfilecharacter/char_usa_marine_r_special.gsc
21xanimai_mortar_aimguy_waittwitch
22xanimai_mortar_aimguy_waitidle
23xanimai_mortar_aimguy_readyidle_alone
24xanimai_mortar_aimguy_readyidle
25xanimai_mortar_aimguy_pickup_alone
26xanimai_mortar_aimguy_pickup
27xanimai_mortar_aimguy_fire_alone
28xanimai_mortar_aimguy_fire
29xanimai_bonzai_sprint_c
30xanimai_bonzai_sprint_b
31xanimai_bonzai_sprint_a
32xanimo_supplydrop_landing
33xanimo_supplydrop_landingB
34xanimo_supplydrop_loop
35xanimvoid_loop
36xanimstep_down_low_wall
37xanimstandmg42gun_fire_foward
38xanimstep_up_low_wall
39xanimai_climb_platform_56
40xanimdoor_kick_in
41fxenv/light/fx_lights_lantern_on
42//fxenv/water/fx_water_ripple_puddle
43//fxmaps/oki3/fx_impact_supplydrop
44//fxmaps/oki3/fx_exp_art_ctyd_redwall
45//fxmaps/oki3/fx_exp_art_ctyd_wall
46//fxprops/american_smoke_grenade_mp
47//fxfire/fire_smoke_trail_L
48//fxmaps/pel1/fx_exp_treeburst_palm
49//fxmisc/fx_spotlight_large
50//fxweapon/grenade/fx_smoke_grenade_light
51//fxmaps/oki3/fx_exp_shuri_bldg01
52fxbio/player/fx_footstep_dust
53fxbio/player/fx_footstep_sand
54fxbio/player/fx_footstep_mud
55fxbio/player/fx_footstep_water
56fximpacts/fx_water_hit_sm
57fximpacts/fx_water_hit_md
58fximpacts/fx_water_hit_lg
59fxbio/player/fx_water_hit_player_bubbles
60fxbio/player/fx_player_water_waist_ripple
61fxbio/player/fx_player_water_knee_ripple
62fxmaps/mak/fx_dust_foot_kickup
63fxmaps/mak/fx_dust_and_leaves_kickup_small
64fxmaps/oki3/fx_exp_shuri_bldg_roof01
65fxmaps/oki3/fx_exp_shuri_bldg_grnd01
66fxmaps/oki3/fx_exp_shuri_bldg_roof02
67fxmaps/oki3/fx_exp_shuri_bldg_grnd02
68fxmaps/oki3/fx_smokebank_postmortar
69fxmaps/oki3/fx_bunker_dust_shock
70fxmaps/oki3/fx_exp_mortar_punji
71fxmaps/oki3/fx_exp_mortar_bunker
72fxweapon/mortar/fx_mortar_exp_dirt_brown
73fxtrail/fx_trail_blood_streak
74fximpacts/fx_water_object_ripple
75//fximpacts/flesh_hit_head_fatal_exit
76fxmaps/oki3/fx_head_pop
77fxenv/electrical/fx_elec_short_oneshot
78fxenv/light/fx_glow_hanginglamp
79fxweapon/grenade/fx_geotrail_smk_grn
80fxdestructibles/fx_barrelexp
81fxdestructibles/fx_barrel_ignite
82fxdestructibles/fx_barrel_fire_top
83fxdestructibles/fx_ammoboxexp
84fxdestructibles/fx_ammobox_ignite
85fxdestructibles/fx_ammobox_fire_top
86fxmaps/oki3/fx_exp_art_ctyd_roof
87fxmaps/oki3/fx_exp_art_ctyd_tile
88fxmaps/oki3/fx_exp_bunker_satchel
89fxmaps/oki3/fx_exp_palm_dir1
90fxdestructibles/fx_dest_tree_palm_snipe_leaf01
91fxdestructibles/fx_dest_tree_palm_snipe_leaf02
92fxweapon/mortar/fx_mortar_launch_w_trail
93fxsystem_elements/fx_null
94fxbio/animals/fx_birds_circling
95fxbio/insects/fx_insects_ambient
96fxenv/dirt/fx_dirt_falling_quick_md
97fxenv/dirt/fx_dust_kickup_sm
98fxenv/dirt/fx_dust_kickup_lg_lf
99fxenv/fire/fx_embers_falling_sm
100fxenv/fire/fx_fire_150x600_tall_distant_jp
101fxenv/foliage/fx_pollen_lg
102fxenv/smoke/fx_battlefield_smokebank_ling_sm_w
103fxenv/smoke/fx_smk_column_lg_blk
104fxenv/smoke/fx_smk_column_md_blk_dir
105fxenv/smoke/fx_smk_column_md_gray_dir
106fxenv/smoke/fx_smoke_plume_xlg_slow_blk_tall_w
107fxenv/smoke/fx_smoke_crater_w
108fxenv/smoke/fx_smoke_impact_smolder
109fxenv/smoke/fx_smoke_window_lg_gry
110fxenv/smoke/fx_smoke_window_md_gry
111fxenv/smoke/fx_smk_window_lg_smldr_lf
112fxenv/smoke/fx_smoke_brush_smolder_sm
113fxenv/smoke/fx_smoke_brush_smolder_md
114fxenv/smoke/fx_smoke_smolder_sm_blk
115fxenv/water/fx_wtr_splash_debris_sm
116fxmaps/oki3/fx_bunker_ceiling_ambient
117fxmaps/oki3/fx_bunker_ceiling_impact
118fxmaps/oki3/fx_bunker_ceiling_impact2
119fxmaps/oki3/fx_tunnel_ceiling_impact
120fxmaps/oki3/fx_smoke_ash_smldr_md
121fxmaps/oki3/fx_oki3_ash_embers
122//fxmaps/oki3/fx_fire_smoke_md_dist
123fxenv/fire/fx_fire_smoke_md_dist_jp
124//fxmaps/oki3/fx_fire_smoke_sm_dist
125fxenv/fire/fx_fire_smoke_sm_dist_jp
126//fxmaps/oki3/fx_fire_md_low_smk
127fxenv/fire/fx_fire_md_low_smk_jp
128//fxmaps/oki3/fx_fire_brush_smolder_sm_oki3
129fxenv/fire/fx_fire_brush_smolder_sm_jp
130//fxmaps/oki3/fx_fire_brush_smolder_md_oki3
131fxenv/fire/fx_fire_brush_smolder_md_jp
132//fxmaps/oki3/fx_fire_rubble_detail_oki3
133fxenv/fire/fx_fire_rubble_detail_jp
134//fxmaps/oki3/fx_fire_rubble_sm_oki3
135fxenv/fire/fx_fire_rubble_sm_jp
136//fxmaps/oki3/fx_fire_rubble_smolder_sm_oki3
137fxenv/fire/fx_fire_rubble_smolder_sm_jp
138//fxmaps/oki3/fx_fire_tree_smolder_sm_oki3
139fxenv/fire/fx_fire_tree_smolder_sm_jp
140//fxmaps/oki3/fx_fire_tree_sm_oki3
141fxenv/fire/fx_fire_tree_sm_jp
142//fxmaps/oki3/fx_fire_house_md
143fxenv/fire/fx_fire_house_md_jp
144fxmaps/oki3/fx_smokebank_black_lg_oki3
145fxmaps/oki3/fx_ray_window_high
146fxmaps/oki3/fx_ray_window_lg
147fxmaps/oki3/fx_ray_window_high_dim
148fxmaps/oki3/fx_ray_window_lg_dim
149fxmaps/oki3/fx_exp_shuri_window
150fxmaps/oki3/fx_shuri_collapse_gate
151fxmaps/oki3/fx_roof_collapse_bomb
152fxmaps/oki3/fx_paper_ash_burning
153//fxmaps/oki3/fx_fire_rubble_detail_md
154fxenv/fire/fx_fire_rubble_detail_md_jp
155fxmaps/oki3/fx_exp_mortarpit_bldg01
156fxmaps/oki3/fx_exp_mortarpit_bldg02
157fxmisc/fx_fire_manager1
158fxmisc/fx_fire_manager2
159fxmisc/fx_fire_manager3
160fxmisc/fx_fire_manager4
161fxmisc/fx_fire_manager5
162fxmisc/fx_fire_manager6
163fxmisc/fx_fire_manager7
164fxmisc/fx_fire_manager8
165fxmisc/fx_fire_manager9
166fxmisc/fx_fire_manager10
167fxmisc/fx_ui_airstrike
168fxmisc/fx_ui_airstrike_confirm
169xmodelviewmodel_usa_marine_arms
170xmodelviewmodel_usa_marine_player
171weaponsp/m8_white_smoke
172weaponsp/m8_white_smoke_light
173weaponsp/mortar_round
174weaponsp/type97_frag
175weaponsp/thompson
176weaponsp/springfield_scoped
177weaponsp/30cal
178xmodelmortar_shell
179xmodelvehicle_p51_mustang
180xmodeltag_origin
181xmodelradio_jap_bro
182xmodelweapon_satchel_charge
183xmodelexploding_barrel_test_d
184//xmodelstatic_okinawa_broken_sticktrap
185//xmodelstatic_peleliu_barbedwire
186//xmodelstatic_peleliu_sticktrap_sngl_broken
187rawfilemaps/_spiderhole.gsc
188rawfileanimtrees/spiderhole_model.atr
189xanimai_spiderhole_jump_out
190xanimai_spiderhole_stumble_out
191xanimai_spiderhole_grenade_toss
192xanimai_spiderhole_gun_spray
193xanimai_spiderhole_idle
194xanimai_spiderhole_jump_attack
195xanimo_spiderhole_jump_out_lid
196xanimo_spiderhole_stumble_out_lid
197xanimo_spiderhole_grenade_toss_lid
198xanimo_spiderhole_gun_spray_lid
199xanimo_spiderhole_idle_lid
200xanimo_spiderhole_jump_attack_lid
201xmodelglobal_flammable_crate_jap_piece01_d
202xmodelglobal_flammable_crate_jap_piece02_d
203xmodelglobal_flammable_crate_jap_piece03_d
204xmodelglobal_flammable_crate_jap_piece04_d
205xmodelglobal_flammable_crate_jap_piece05_d
206xmodelglobal_flammable_crate_jap_piece06_d
207includecommon_banzai
208rawfileanimtrees/tree_sniper.atr
209xmodelanim_foliage_pacific_palmtree_hideout_rope
210xanimo_fall_tree_rope_a
211xanimo_fall_tree_idle_rope_a
212xanimch_fall_tree_idle_a
213xanimch_fall_tree_a
214xanimch_climb_tree_a
215xanimCh_oki3_regroup_marine_talk
216xanimch_oki3_tunnel_discover
217xanimai_staircase_run_down_v1
218xanimai_staircase_run_up_v1
219xanimch_oki3_tableguys_guy1
220xanimch_oki3_tableguys_guy2
221xanimch_oki3_tableguys_guy3
222xanimch_oki3_tableguys_guy4
223xanimch_oki3_telescope
224xanimch_oki3_tableguys_guy1_loop
225xanimch_oki3_tableguys_guy2_loop
226xanimch_oki3_tableguys_guy3_loop
227xanimch_oki3_tableguys_guy4_loop
228xanimch_oki3_telescope_loop
229xanimch_oki3_regroup_sarge_order
230xanimch_supplydrop_guy1_pickup
231xanimpatrol_bored_patrolwalk
232xanimpatrol_bored_patrolwalk_twitch
233xanimpatrol_bored_walk_2_bored
234xanimpatrol_bored_2_walk
235xanimpatrol_bored_2_walk_180turn
236xanimpatrol_bored_idle
237xanimpatrol_bored_idle_smoke
238xanimpatrol_bored_idle_cellphone
239xanimpatrol_bored_twitch_bug
240xanimpatrol_bored_twitch_checkphone
241xanimpatrol_bored_twitch_stretch
242rawfilemaps/_patrol.gsc
243includebayonet
244xmodelweapon_jap_mg_type92_notripod
245xanimo_clothblinders_flap_intro
246xanimo_clothblinders_flap_loop
247xanimo_clothblinders_flap_outro
248//xanimai_mg_shoulder_run
249//xanimai_mg_shoulder_run2crouch
250//xanimai_mg_shoulder_crouch_idle
251//xanimai_mg_shoulder_run2stand
252//xanimai_mg_shoulder_stand_idle
253rawfilemaps/oki3_dpad_asset.gsc
254weaponsp/air_support
255xmodelaircraft_bomb
256xanimch_oki3_sachel_down_hole
257materialwater_dynamic_spray
258xmodelanim_okinawa_castlefront
259xanimo_oki3_castlefront
260xanimch_grass_prone2run_fast
261xanimch_grass_prone2run_fast_b
262xmodeldest_test_palm_spawnfrond1
263xmodeldest_test_palm_spawnfrond2
264xanimch_oki3_snipershot_guy1_in
265xanimch_oki3_snipershot_guy1_loop
266xanimch_oki3_snipershot_guy1_out
267xanimch_oki3_snipershot_guy2_in
268xanimch_oki3_snipershot_guy2_loop
269xanimch_oki3_snipershot_guy2_out
270xanimch_oki3_snipershot_guy3_in
271xanimch_oki3_snipershot_guy3_loop
272xanimch_oki3_snipershot_guy3_out
273xanimch_bayonet_flipover_guy1
274xanimch_bayonet_flipover_guy2
275xanimch_bayonet_jumpin_guy1
276xanimch_bayonet_jumpin_guy2
277xanimch_berlin1_E3vignette3_german
278xanimch_berlin1_E3vignette3_russian
279xanimch_berlin1_E3vignette3_german_death
280xanimch_oki3_first_spider_guy1
281xanimch_oki3_first_spider_guy2
282xanimch_oki3_first_spider_guy1_loop
283xanimo_oki3_mortarpit_bunker
284xmodelanim_okinawa_mortarpit_bunker
285xanimai_mg_shoulder_run
286//xanimai_flamethrower_combatrun_c
287//xanimai_flamethrower_crouch_twitch
288//xanimai_flamethrower_crouch_idle_b
289//xanimai_flamethrower_crouch_idle_a
290//xanimai_flamethrower_stand_twitch
291//xanimai_flamethrower_stand_idle_casual_v1
292xanimai_mg_shoulder_run2crouch
293xanimai_mg_shoulder_crouch_idle
294xanimai_mg_shoulder_run2stand
295xanimai_mg_shoulder_stand_idle
296xanimch_makinraid_feigning_death_jap01_getup
297xanimch_makinraid_feigning_death_jap01_die
298xanimch_makinraid_feigning_death_jap01_dead
299xanimch_makinraid_feigning_death_jap02_getup
300xanimch_makinraid_feigning_death_jap02_die
301xanimch_makinraid_feigning_death_jap02_dead
302xanimch_makinraid_feigning_death_jap03_getup
303xanimch_makinraid_feigning_death_jap03_die
304xanimch_makinraid_feigning_death_jap03_dead
305xanimch_makinraid_feigning_death_jap04_getup
306xanimch_makinraid_feigning_death_jap04_die
307xanimch_makinraid_feigning_death_jap04_dead
308xanimch_oki3_waving
309xanimch_oki3_waving_death
310xanimch_oki3_satchel_waiting
311xanimch_oki3_satchel_throw
312xanimch_oki3_outro_japanese1
313xanimch_oki3_outro_japanese1_loop
314xanimch_oki3_outro_japanese1_dead
315xanimch_oki3_outro_japanese2
316xanimch_oki3_outro_japanese2_loop
317xanimch_oki3_outro_japanese2_dead
318xanimch_oki3_outro_japanese3
319xanimch_oki3_outro_japanese3_loop
320xanimch_oki3_outro_japanese3_dead
321xanimch_oki3_outro_polanski
322xanimch_oki3_outro_roeabuck
323xanimch_oki3_outro_roeabuck_dead
324xanimch_oki3_outro_polanski_saved
325xanimch_oki3_outro_roeabuck_saved
326//xmodelmounted_usa_30cal_bipod_lmg
327//weaponsp/30cal_bipod
328//weaponsp/30cal_bipod_stand
329//weaponsp/30cal_bipod_crouch
330//weaponsp/30cal_bipod_prone
331xanimint_oki3_outro2_player
332xanimch_oki3_outro2_polanski
333xanimch_oki3_outro2_redshirt1
334xanimch_oki3_outro2_redshirt2
335xanimch_oki3_outro2_roeabuck
336xanimch_oki3_polonski_trap_in
337xanimch_oki3_polonski_trap_loop
338xanimch_oki3_polonski_trap_out
339xanimch_berlin3b_door_bash
340xanimch_berlin3b_door_bash_short
341includeflamethrower
342xmodelokinawa_dogtag
343xmodellights_tinhatlamp_off
344xanimch_oki3_collectible
345xanimch_oki3_guardian_angel
346rawfilerumble/wpn_mortar_prime
347rawfilerumble/wpn_mortar_prime_l.rmb
348rawfilerumble/wpn_mortar_prime_h.rmb
349rawfilerumble/oki3_castle_fall
350rawfilerumble/oki3_castle_fall_l.rmb
351rawfilerumble/oki3_castle_fall_h.rmb
352xanimch_oki3_outro_polanski_dead