13 KiB
13 KiB
1 | ignore | code_post_gfx |
---|---|---|
2 | ignore | common |
3 | include | common_player_us |
4 | col_map_sp | maps/oki3.d3dbsp |
5 | localize | oki3 |
6 | include_console | splitscreen |
7 | material | motionblurradial |
8 | material | water_dynamic_spray |
9 | rawfile | shock/teargas.shock |
10 | rawfile | vision/oki3.vision |
11 | rawfile | maps/oki3.gsc |
12 | rawfile | maps/oki3_anim.gsc |
13 | rawfile | maps/oki3_amb.gsc |
14 | rawfile | maps/oki3_fx.gsc |
15 | rawfile | maps/createfx/oki3_fx.gsc |
16 | rawfile | maps/createart/oki3_art.gsc |
17 | rawfile | maps/oki3_status.gsc |
18 | rawfile | maps/oki3_util.gsc |
19 | rawfile | animtrees/oki3_models.atr |
20 | rawfile | character/char_usa_marine_r_special.gsc |
21 | xanim | ai_mortar_aimguy_waittwitch |
22 | xanim | ai_mortar_aimguy_waitidle |
23 | xanim | ai_mortar_aimguy_readyidle_alone |
24 | xanim | ai_mortar_aimguy_readyidle |
25 | xanim | ai_mortar_aimguy_pickup_alone |
26 | xanim | ai_mortar_aimguy_pickup |
27 | xanim | ai_mortar_aimguy_fire_alone |
28 | xanim | ai_mortar_aimguy_fire |
29 | xanim | ai_bonzai_sprint_c |
30 | xanim | ai_bonzai_sprint_b |
31 | xanim | ai_bonzai_sprint_a |
32 | xanim | o_supplydrop_landing |
33 | xanim | o_supplydrop_landingB |
34 | xanim | o_supplydrop_loop |
35 | xanim | void_loop |
36 | xanim | step_down_low_wall |
37 | xanim | standmg42gun_fire_foward |
38 | xanim | step_up_low_wall |
39 | xanim | ai_climb_platform_56 |
40 | xanim | door_kick_in |
41 | fx | env/light/fx_lights_lantern_on |
42 | //fx | env/water/fx_water_ripple_puddle |
43 | //fx | maps/oki3/fx_impact_supplydrop |
44 | //fx | maps/oki3/fx_exp_art_ctyd_redwall |
45 | //fx | maps/oki3/fx_exp_art_ctyd_wall |
46 | //fx | props/american_smoke_grenade_mp |
47 | //fx | fire/fire_smoke_trail_L |
48 | //fx | maps/pel1/fx_exp_treeburst_palm |
49 | //fx | misc/fx_spotlight_large |
50 | //fx | weapon/grenade/fx_smoke_grenade_light |
51 | //fx | maps/oki3/fx_exp_shuri_bldg01 |
52 | fx | bio/player/fx_footstep_dust |
53 | fx | bio/player/fx_footstep_sand |
54 | fx | bio/player/fx_footstep_mud |
55 | fx | bio/player/fx_footstep_water |
56 | fx | impacts/fx_water_hit_sm |
57 | fx | impacts/fx_water_hit_md |
58 | fx | impacts/fx_water_hit_lg |
59 | fx | bio/player/fx_water_hit_player_bubbles |
60 | fx | bio/player/fx_player_water_waist_ripple |
61 | fx | bio/player/fx_player_water_knee_ripple |
62 | fx | maps/mak/fx_dust_foot_kickup |
63 | fx | maps/mak/fx_dust_and_leaves_kickup_small |
64 | fx | maps/oki3/fx_exp_shuri_bldg_roof01 |
65 | fx | maps/oki3/fx_exp_shuri_bldg_grnd01 |
66 | fx | maps/oki3/fx_exp_shuri_bldg_roof02 |
67 | fx | maps/oki3/fx_exp_shuri_bldg_grnd02 |
68 | fx | maps/oki3/fx_smokebank_postmortar |
69 | fx | maps/oki3/fx_bunker_dust_shock |
70 | fx | maps/oki3/fx_exp_mortar_punji |
71 | fx | maps/oki3/fx_exp_mortar_bunker |
72 | fx | weapon/mortar/fx_mortar_exp_dirt_brown |
73 | fx | trail/fx_trail_blood_streak |
74 | fx | impacts/fx_water_object_ripple |
75 | //fx | impacts/flesh_hit_head_fatal_exit |
76 | fx | maps/oki3/fx_head_pop |
77 | fx | env/electrical/fx_elec_short_oneshot |
78 | fx | env/light/fx_glow_hanginglamp |
79 | fx | weapon/grenade/fx_geotrail_smk_grn |
80 | fx | destructibles/fx_barrelexp |
81 | fx | destructibles/fx_barrel_ignite |
82 | fx | destructibles/fx_barrel_fire_top |
83 | fx | destructibles/fx_ammoboxexp |
84 | fx | destructibles/fx_ammobox_ignite |
85 | fx | destructibles/fx_ammobox_fire_top |
86 | fx | maps/oki3/fx_exp_art_ctyd_roof |
87 | fx | maps/oki3/fx_exp_art_ctyd_tile |
88 | fx | maps/oki3/fx_exp_bunker_satchel |
89 | fx | maps/oki3/fx_exp_palm_dir1 |
90 | fx | destructibles/fx_dest_tree_palm_snipe_leaf01 |
91 | fx | destructibles/fx_dest_tree_palm_snipe_leaf02 |
92 | fx | weapon/mortar/fx_mortar_launch_w_trail |
93 | fx | system_elements/fx_null |
94 | fx | bio/animals/fx_birds_circling |
95 | fx | bio/insects/fx_insects_ambient |
96 | fx | env/dirt/fx_dirt_falling_quick_md |
97 | fx | env/dirt/fx_dust_kickup_sm |
98 | fx | env/dirt/fx_dust_kickup_lg_lf |
99 | fx | env/fire/fx_embers_falling_sm |
100 | fx | env/fire/fx_fire_150x600_tall_distant_jp |
101 | fx | env/foliage/fx_pollen_lg |
102 | fx | env/smoke/fx_battlefield_smokebank_ling_sm_w |
103 | fx | env/smoke/fx_smk_column_lg_blk |
104 | fx | env/smoke/fx_smk_column_md_blk_dir |
105 | fx | env/smoke/fx_smk_column_md_gray_dir |
106 | fx | env/smoke/fx_smoke_plume_xlg_slow_blk_tall_w |
107 | fx | env/smoke/fx_smoke_crater_w |
108 | fx | env/smoke/fx_smoke_impact_smolder |
109 | fx | env/smoke/fx_smoke_window_lg_gry |
110 | fx | env/smoke/fx_smoke_window_md_gry |
111 | fx | env/smoke/fx_smk_window_lg_smldr_lf |
112 | fx | env/smoke/fx_smoke_brush_smolder_sm |
113 | fx | env/smoke/fx_smoke_brush_smolder_md |
114 | fx | env/smoke/fx_smoke_smolder_sm_blk |
115 | fx | env/water/fx_wtr_splash_debris_sm |
116 | fx | maps/oki3/fx_bunker_ceiling_ambient |
117 | fx | maps/oki3/fx_bunker_ceiling_impact |
118 | fx | maps/oki3/fx_bunker_ceiling_impact2 |
119 | fx | maps/oki3/fx_tunnel_ceiling_impact |
120 | fx | maps/oki3/fx_smoke_ash_smldr_md |
121 | fx | maps/oki3/fx_oki3_ash_embers |
122 | //fx | maps/oki3/fx_fire_smoke_md_dist |
123 | fx | env/fire/fx_fire_smoke_md_dist_jp |
124 | //fx | maps/oki3/fx_fire_smoke_sm_dist |
125 | fx | env/fire/fx_fire_smoke_sm_dist_jp |
126 | //fx | maps/oki3/fx_fire_md_low_smk |
127 | fx | env/fire/fx_fire_md_low_smk_jp |
128 | //fx | maps/oki3/fx_fire_brush_smolder_sm_oki3 |
129 | fx | env/fire/fx_fire_brush_smolder_sm_jp |
130 | //fx | maps/oki3/fx_fire_brush_smolder_md_oki3 |
131 | fx | env/fire/fx_fire_brush_smolder_md_jp |
132 | //fx | maps/oki3/fx_fire_rubble_detail_oki3 |
133 | fx | env/fire/fx_fire_rubble_detail_jp |
134 | //fx | maps/oki3/fx_fire_rubble_sm_oki3 |
135 | fx | env/fire/fx_fire_rubble_sm_jp |
136 | //fx | maps/oki3/fx_fire_rubble_smolder_sm_oki3 |
137 | fx | env/fire/fx_fire_rubble_smolder_sm_jp |
138 | //fx | maps/oki3/fx_fire_tree_smolder_sm_oki3 |
139 | fx | env/fire/fx_fire_tree_smolder_sm_jp |
140 | //fx | maps/oki3/fx_fire_tree_sm_oki3 |
141 | fx | env/fire/fx_fire_tree_sm_jp |
142 | //fx | maps/oki3/fx_fire_house_md |
143 | fx | env/fire/fx_fire_house_md_jp |
144 | fx | maps/oki3/fx_smokebank_black_lg_oki3 |
145 | fx | maps/oki3/fx_ray_window_high |
146 | fx | maps/oki3/fx_ray_window_lg |
147 | fx | maps/oki3/fx_ray_window_high_dim |
148 | fx | maps/oki3/fx_ray_window_lg_dim |
149 | fx | maps/oki3/fx_exp_shuri_window |
150 | fx | maps/oki3/fx_shuri_collapse_gate |
151 | fx | maps/oki3/fx_roof_collapse_bomb |
152 | fx | maps/oki3/fx_paper_ash_burning |
153 | //fx | maps/oki3/fx_fire_rubble_detail_md |
154 | fx | env/fire/fx_fire_rubble_detail_md_jp |
155 | fx | maps/oki3/fx_exp_mortarpit_bldg01 |
156 | fx | maps/oki3/fx_exp_mortarpit_bldg02 |
157 | fx | misc/fx_fire_manager1 |
158 | fx | misc/fx_fire_manager2 |
159 | fx | misc/fx_fire_manager3 |
160 | fx | misc/fx_fire_manager4 |
161 | fx | misc/fx_fire_manager5 |
162 | fx | misc/fx_fire_manager6 |
163 | fx | misc/fx_fire_manager7 |
164 | fx | misc/fx_fire_manager8 |
165 | fx | misc/fx_fire_manager9 |
166 | fx | misc/fx_fire_manager10 |
167 | fx | misc/fx_ui_airstrike |
168 | fx | misc/fx_ui_airstrike_confirm |
169 | xmodel | viewmodel_usa_marine_arms |
170 | xmodel | viewmodel_usa_marine_player |
171 | weapon | sp/m8_white_smoke |
172 | weapon | sp/m8_white_smoke_light |
173 | weapon | sp/mortar_round |
174 | weapon | sp/type97_frag |
175 | weapon | sp/thompson |
176 | weapon | sp/springfield_scoped |
177 | weapon | sp/30cal |
178 | xmodel | mortar_shell |
179 | xmodel | vehicle_p51_mustang |
180 | xmodel | tag_origin |
181 | xmodel | radio_jap_bro |
182 | xmodel | weapon_satchel_charge |
183 | xmodel | exploding_barrel_test_d |
184 | //xmodel | static_okinawa_broken_sticktrap |
185 | //xmodel | static_peleliu_barbedwire |
186 | //xmodel | static_peleliu_sticktrap_sngl_broken |
187 | rawfile | maps/_spiderhole.gsc |
188 | rawfile | animtrees/spiderhole_model.atr |
189 | xanim | ai_spiderhole_jump_out |
190 | xanim | ai_spiderhole_stumble_out |
191 | xanim | ai_spiderhole_grenade_toss |
192 | xanim | ai_spiderhole_gun_spray |
193 | xanim | ai_spiderhole_idle |
194 | xanim | ai_spiderhole_jump_attack |
195 | xanim | o_spiderhole_jump_out_lid |
196 | xanim | o_spiderhole_stumble_out_lid |
197 | xanim | o_spiderhole_grenade_toss_lid |
198 | xanim | o_spiderhole_gun_spray_lid |
199 | xanim | o_spiderhole_idle_lid |
200 | xanim | o_spiderhole_jump_attack_lid |
201 | xmodel | global_flammable_crate_jap_piece01_d |
202 | xmodel | global_flammable_crate_jap_piece02_d |
203 | xmodel | global_flammable_crate_jap_piece03_d |
204 | xmodel | global_flammable_crate_jap_piece04_d |
205 | xmodel | global_flammable_crate_jap_piece05_d |
206 | xmodel | global_flammable_crate_jap_piece06_d |
207 | include | common_banzai |
208 | rawfile | animtrees/tree_sniper.atr |
209 | xmodel | anim_foliage_pacific_palmtree_hideout_rope |
210 | xanim | o_fall_tree_rope_a |
211 | xanim | o_fall_tree_idle_rope_a |
212 | xanim | ch_fall_tree_idle_a |
213 | xanim | ch_fall_tree_a |
214 | xanim | ch_climb_tree_a |
215 | xanim | Ch_oki3_regroup_marine_talk |
216 | xanim | ch_oki3_tunnel_discover |
217 | xanim | ai_staircase_run_down_v1 |
218 | xanim | ai_staircase_run_up_v1 |
219 | xanim | ch_oki3_tableguys_guy1 |
220 | xanim | ch_oki3_tableguys_guy2 |
221 | xanim | ch_oki3_tableguys_guy3 |
222 | xanim | ch_oki3_tableguys_guy4 |
223 | xanim | ch_oki3_telescope |
224 | xanim | ch_oki3_tableguys_guy1_loop |
225 | xanim | ch_oki3_tableguys_guy2_loop |
226 | xanim | ch_oki3_tableguys_guy3_loop |
227 | xanim | ch_oki3_tableguys_guy4_loop |
228 | xanim | ch_oki3_telescope_loop |
229 | xanim | ch_oki3_regroup_sarge_order |
230 | xanim | ch_supplydrop_guy1_pickup |
231 | xanim | patrol_bored_patrolwalk |
232 | xanim | patrol_bored_patrolwalk_twitch |
233 | xanim | patrol_bored_walk_2_bored |
234 | xanim | patrol_bored_2_walk |
235 | xanim | patrol_bored_2_walk_180turn |
236 | xanim | patrol_bored_idle |
237 | xanim | patrol_bored_idle_smoke |
238 | xanim | patrol_bored_idle_cellphone |
239 | xanim | patrol_bored_twitch_bug |
240 | xanim | patrol_bored_twitch_checkphone |
241 | xanim | patrol_bored_twitch_stretch |
242 | rawfile | maps/_patrol.gsc |
243 | include | bayonet |
244 | xmodel | weapon_jap_mg_type92_notripod |
245 | xanim | o_clothblinders_flap_intro |
246 | xanim | o_clothblinders_flap_loop |
247 | xanim | o_clothblinders_flap_outro |
248 | //xanim | ai_mg_shoulder_run |
249 | //xanim | ai_mg_shoulder_run2crouch |
250 | //xanim | ai_mg_shoulder_crouch_idle |
251 | //xanim | ai_mg_shoulder_run2stand |
252 | //xanim | ai_mg_shoulder_stand_idle |
253 | rawfile | maps/oki3_dpad_asset.gsc |
254 | weapon | sp/air_support |
255 | xmodel | aircraft_bomb |
256 | xanim | ch_oki3_sachel_down_hole |
257 | material | water_dynamic_spray |
258 | xmodel | anim_okinawa_castlefront |
259 | xanim | o_oki3_castlefront |
260 | xanim | ch_grass_prone2run_fast |
261 | xanim | ch_grass_prone2run_fast_b |
262 | xmodel | dest_test_palm_spawnfrond1 |
263 | xmodel | dest_test_palm_spawnfrond2 |
264 | xanim | ch_oki3_snipershot_guy1_in |
265 | xanim | ch_oki3_snipershot_guy1_loop |
266 | xanim | ch_oki3_snipershot_guy1_out |
267 | xanim | ch_oki3_snipershot_guy2_in |
268 | xanim | ch_oki3_snipershot_guy2_loop |
269 | xanim | ch_oki3_snipershot_guy2_out |
270 | xanim | ch_oki3_snipershot_guy3_in |
271 | xanim | ch_oki3_snipershot_guy3_loop |
272 | xanim | ch_oki3_snipershot_guy3_out |
273 | xanim | ch_bayonet_flipover_guy1 |
274 | xanim | ch_bayonet_flipover_guy2 |
275 | xanim | ch_bayonet_jumpin_guy1 |
276 | xanim | ch_bayonet_jumpin_guy2 |
277 | xanim | ch_berlin1_E3vignette3_german |
278 | xanim | ch_berlin1_E3vignette3_russian |
279 | xanim | ch_berlin1_E3vignette3_german_death |
280 | xanim | ch_oki3_first_spider_guy1 |
281 | xanim | ch_oki3_first_spider_guy2 |
282 | xanim | ch_oki3_first_spider_guy1_loop |
283 | xanim | o_oki3_mortarpit_bunker |
284 | xmodel | anim_okinawa_mortarpit_bunker |
285 | xanim | ai_mg_shoulder_run |
286 | //xanim | ai_flamethrower_combatrun_c |
287 | //xanim | ai_flamethrower_crouch_twitch |
288 | //xanim | ai_flamethrower_crouch_idle_b |
289 | //xanim | ai_flamethrower_crouch_idle_a |
290 | //xanim | ai_flamethrower_stand_twitch |
291 | //xanim | ai_flamethrower_stand_idle_casual_v1 |
292 | xanim | ai_mg_shoulder_run2crouch |
293 | xanim | ai_mg_shoulder_crouch_idle |
294 | xanim | ai_mg_shoulder_run2stand |
295 | xanim | ai_mg_shoulder_stand_idle |
296 | xanim | ch_makinraid_feigning_death_jap01_getup |
297 | xanim | ch_makinraid_feigning_death_jap01_die |
298 | xanim | ch_makinraid_feigning_death_jap01_dead |
299 | xanim | ch_makinraid_feigning_death_jap02_getup |
300 | xanim | ch_makinraid_feigning_death_jap02_die |
301 | xanim | ch_makinraid_feigning_death_jap02_dead |
302 | xanim | ch_makinraid_feigning_death_jap03_getup |
303 | xanim | ch_makinraid_feigning_death_jap03_die |
304 | xanim | ch_makinraid_feigning_death_jap03_dead |
305 | xanim | ch_makinraid_feigning_death_jap04_getup |
306 | xanim | ch_makinraid_feigning_death_jap04_die |
307 | xanim | ch_makinraid_feigning_death_jap04_dead |
308 | xanim | ch_oki3_waving |
309 | xanim | ch_oki3_waving_death |
310 | xanim | ch_oki3_satchel_waiting |
311 | xanim | ch_oki3_satchel_throw |
312 | xanim | ch_oki3_outro_japanese1 |
313 | xanim | ch_oki3_outro_japanese1_loop |
314 | xanim | ch_oki3_outro_japanese1_dead |
315 | xanim | ch_oki3_outro_japanese2 |
316 | xanim | ch_oki3_outro_japanese2_loop |
317 | xanim | ch_oki3_outro_japanese2_dead |
318 | xanim | ch_oki3_outro_japanese3 |
319 | xanim | ch_oki3_outro_japanese3_loop |
320 | xanim | ch_oki3_outro_japanese3_dead |
321 | xanim | ch_oki3_outro_polanski |
322 | xanim | ch_oki3_outro_roeabuck |
323 | xanim | ch_oki3_outro_roeabuck_dead |
324 | xanim | ch_oki3_outro_polanski_saved |
325 | xanim | ch_oki3_outro_roeabuck_saved |
326 | //xmodel | mounted_usa_30cal_bipod_lmg |
327 | //weapon | sp/30cal_bipod |
328 | //weapon | sp/30cal_bipod_stand |
329 | //weapon | sp/30cal_bipod_crouch |
330 | //weapon | sp/30cal_bipod_prone |
331 | xanim | int_oki3_outro2_player |
332 | xanim | ch_oki3_outro2_polanski |
333 | xanim | ch_oki3_outro2_redshirt1 |
334 | xanim | ch_oki3_outro2_redshirt2 |
335 | xanim | ch_oki3_outro2_roeabuck |
336 | xanim | ch_oki3_polonski_trap_in |
337 | xanim | ch_oki3_polonski_trap_loop |
338 | xanim | ch_oki3_polonski_trap_out |
339 | xanim | ch_berlin3b_door_bash |
340 | xanim | ch_berlin3b_door_bash_short |
341 | include | flamethrower |
342 | xmodel | okinawa_dogtag |
343 | xmodel | lights_tinhatlamp_off |
344 | xanim | ch_oki3_collectible |
345 | xanim | ch_oki3_guardian_angel |
346 | rawfile | rumble/wpn_mortar_prime |
347 | rawfile | rumble/wpn_mortar_prime_l.rmb |
348 | rawfile | rumble/wpn_mortar_prime_h.rmb |
349 | rawfile | rumble/oki3_castle_fall |
350 | rawfile | rumble/oki3_castle_fall_l.rmb |
351 | rawfile | rumble/oki3_castle_fall_h.rmb |
352 | xanim | ch_oki3_outro_polanski_dead |