cod5-sdk/raw/fx/maps/sniper/fx_deathfx_body_6shot.efx
2008-11-20 00:00:00 +00:00

1100 lines
12 KiB
Text

iwfx 2
{
name "bullet_1";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 100 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY -1 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0.5
1 0.5
}
{
0 0.5
1 0.5
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}
{
name "bullet_2";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 100 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY 1 0;
spawnOrgZ -5 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}
{
name "bullet_ 3";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 200 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY 1 0;
spawnOrgZ -8 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}
{
name "bullet_ 4";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 250 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY 1 0;
spawnOrgZ -10 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}
{
name "bullet_ 5";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 300 0;
lifeSpanMsec 100 0;
spawnOrgX 1 0;
spawnOrgY 3 0;
spawnOrgZ -14 1;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}
{
name "bullet_ 6";
editorFlags playOnDeath;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 4500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 160;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 400 0;
lifeSpanMsec 100 0;
spawnOrgX 2 0;
spawnOrgY 5 0;
spawnOrgZ -16 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "maps/sniper/fx_blood_bullet_impact";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
};
}