cod5-sdk/zone_source/nazi_zombie_factory.csv
2009-09-18 00:00:00 +00:00

9 KiB

1ignore,code_post_gfx,,
2ignore,common,,
3impactfx,nazi_zombie_factory
4// for zombie specific assets,,,
5include,zombiemode,,
6include,zombiemode_dogs,,
7// for coop players,,,
8mptype,nazi_zombie_heroes,,
9rawfile,clientscripts/_zombie_mode.csc,,
10rawfile,clientscripts/nazi_zombie_factory.csc,,
11rawfile,clientscripts/nazi_zombie_factory_amb.csc,,
12rawfile,clientscripts/nazi_zombie_factory_fx.csc,,
13rawfile,clientscripts/createfx/nazi_zombie_factory_fx.csc,,
14rawfile,clientscripts/nazi_zombie_factory_teleporter.csc
15sound,common,nazi_zombie_factory,all_sp
16sound,projectiles,nazi_zombie_factory,all_sp
17sound,physics,nazi_zombie_factory,all_sp
18sound,destructibles,nazi_zombie_factory,all_sp
19sound,nazi_zombie_factory,nazi_zombie_factory,all_sp
20// dlc2 vox and shared csv
21sound,dlc3_vox,nazi_zombie_factory,all_sp
22sound,dlc_share,nazi_zombie_factory,all_sp
23// for all weapon sounds,,,
24sound,weapons,audio_test_tuey,all_sp
25rawfile,maps/nazi_zombie_factory.gsc,,
26rawfile,maps/nazi_zombie_factory_teleporter.gsc,,
27rawfile,clientscripts/nazi_zombie_factory.csc,,
28col_map_sp,maps/nazi_zombie_factory.d3dbsp
29//FX scripts,
30rawfile,maps/nazi_zombie_factory_fx.gsc
31rawfile,maps/createfx/nazi_zombie_factory_fx.gsc
32rawfile,clientscripts/nazi_zombie_factory_fx.csc
33rawfile,clientscripts/createfx/nazi_zombie_factory_fx.csc
34xmodel,viewmodel_usa_marine_arms
35xmodel,viewmodel_usa_marine_player
36xmodel,viewmodel_knife_bowie
37xanim,ch_dazed_d_death
38xanim,ch_dazed_c_death
39xanim,ch_dazed_b_death
40xanim,ch_dazed_a_death
41xanim,ch_dazed_d
42xanim,ch_dazed_c
43xanim,ch_dazed_b
44xanim,ch_dazed_a
45//PI ESM - added for bouncing betties,
46fx,weapon/bouncing_betty/fx_explosion_betty_generic
47fx,weapon/bouncing_betty/fx_betty_trail
48//ESM - added for electrical trap
49fx,misc/fx_zombie_electric_trap
50fx,env/electrical/fx_elec_sparking_oneshot
51fx,misc/fx_zombie_zapper_powerbox_on
52fx,misc/fx_zombie_zapper_wall_control_on
53fx,maps/zombie/fx_zombie_light_glow_green
54fx,maps/zombie/fx_zombie_light_glow_red
55fx,misc/fx_zombie_elec_trail_oneshot
56fx,env/electrical/fx_elec_wire_spark_dl_oneshot
57fx,env/electrical/fx_elec_player_md
58fx,env/electrical/fx_elec_player_sm
59fx,env/electrical/fx_elec_player_torso
60fx,misc/fx_zombie_elec_gen_on
61fx,misc/fx_zombie_elec_gen_idle
62xmodel,zombie_zapper_cagelight_red
63xmodel,zombie_zapper_cagelight_green
64// PI ESM - added for PC running,
65//xmodel,exploding_barrel_test_d
66xmodel,zombie_teddybear
67// Swapping light models
68xmodel,lights_indlight
69xmodel,lights_indlight_on
70xmodel,lights_milit_lamp_single_int
71xmodel,lights_milit_lamp_single_int_on
72xmodel,lights_tinhatlamp_off
73xmodel,lights_tinhatlamp_on
74xmodel,lights_berlin_subway_hat_0
75xmodel,lights_berlin_subway_hat_50
76xmodel,lights_berlin_subway_hat_100
77// WEAPONS,
78// grenades
79//weapon,sp/fraggrenade
80// weapons
81weapon,sp/zombie_colt_upgraded
82weapon,sp/zombie_sw_357
83weapon,sp/zombie_sw_357_upgraded
84weapon,sp/zombie_kar98k
85weapon,sp/zombie_kar98k_upgraded
86//weapon,sp/springfield
87//weapon,sp/zombie_type99_rifle
88//weapon,sp/zombie_type99_rifle_upgraded
89weapon,sp/zombie_m1carbine
90weapon,sp/zombie_m1carbine_upgraded
91weapon,sp/zombie_gewehr43
92weapon,sp/zombie_gewehr43_upgraded
93weapon,sp/zombie_m1garand
94weapon,sp/zombie_m1garand_upgraded
95weapon,sp/zombie_stg44
96weapon,sp/zombie_stg44_upgraded
97weapon,sp/zombie_thompson
98weapon,sp/zombie_thompson_upgraded
99weapon,sp/zombie_mp40
100weapon,sp/zombie_mp40_upgraded
101weapon,sp/zombie_type100_smg
102weapon,sp/zombie_type100_smg_upgraded
103weapon,sp/ptrs41_zombie
104weapon,sp/ptrs41_zombie_upgraded
105//weapon,sp/type99_rifle_scoped_zombie
106//weapon,sp/kar98k_scoped_zombie
107weapon,sp/molotov
108weapon,sp/stielhandgranate
109weapon,sp/m1garand_gl_zombie
110weapon,sp/m1garand_gl_zombie_upgraded
111weapon,sp/m7_launcher_zombie
112weapon,sp/m7_launcher_zombie_upgraded
113weapon,sp/zombie_doublebarrel
114weapon,sp/zombie_doublebarrel_upgraded
115weapon,sp/zombie_shotgun
116weapon,sp/zombie_shotgun_upgraded
117weapon,sp/zombie_bar
118weapon,sp/zombie_bar_upgraded
119weapon,sp/zombie_fg42
120weapon,sp/zombie_fg42_upgraded
121weapon,sp/zombie_30cal
122weapon,sp/zombie_30cal_upgraded
123weapon,sp/zombie_mg42
124weapon,sp/zombie_mg42_upgraded
125weapon,sp/zombie_ppsh
126weapon,sp/zombie_ppsh_upgraded
127weapon,sp/panzerschrek_zombie
128weapon,sp/panzerschrek_zombie_upgraded
129weapon,sp/m2_flamethrower_zombie
130weapon,sp/m2_flamethrower_zombie_upgraded
131weapon,sp/ray_gun
132weapon,sp/ray_gun_upgraded
133weapon,sp/tesla_gun
134weapon,sp/tesla_gun_upgraded
135weapon,sp/zombie_cymbal_monkey
136weapon,sp/mine_bouncing_betty
137// Scripted effects,
138fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
139fx,env/electrical/fx_elec_wire_spark_burst
140fx,misc/fx_zombie_couch_effect
141fx,destructibles/fx_dest_fire_vert
142fx,bio/player/fx_footstep_dust
143fx,bio/player/fx_footstep_water
144fx,bio/player/fx_footstep_sand
145fx,bio/player/fx_footstep_mud
146fx,weapon/bouncing_betty/fx_explosion_betty_generic
147fx,weapon/bouncing_betty/fx_betty_trail
148// Exploding barrel effects
149//fx,destructibles/fx_barrelexp
150//fx,destructibles/fx_barrel_ignite
151//fx,destructibles/fx_barrel_fire_top
152// Perks-a-cola effects
153fx,misc/fx_zombie_cola_on
154fx,misc/fx_zombie_cola_dtap_on
155fx,misc/fx_zombie_cola_jugg_on
156fx,misc/fx_zombie_cola_revive_on
157// CreateFX effects
158fx,env/fire/fx_embers_falling_sm
159fx,maps/mp_maps/fx_mp_ray_moon_lg_1sd
160fx,maps/mp_maps/fx_mp_ray_fire_ribbon
161fx,maps/mp_maps/fx_mp_ray_fire_ribbon_med
162fx,maps/mp_maps/fx_mp_ray_moon_lg
163fx,maps/mp_maps/fx_mp_ray_moon_md
164//fx,maps/mp_maps/fx_mp_flare_med
165//fx,maps/mp_maps/fx_mp_flare_md
166fx,maps/mp_maps/fx_mp_ray_moon_sm
167//fx,maps/mp_maps/fx_mp_ray_moon_xsm
168//fx,maps/ber3/fx_tracers_flak88_amb
169fx,maps/mp_maps/fx_mp_ash_falling_large
170fx,maps/mp_maps/fx_mp_battlesmoke_thin_lg
171fx,maps/mp_maps/fx_mp_fire_150x150_tall_distant
172fx,maps/mp_maps/fx_mp_fire_150x600_tall_distant
173fx,maps/mp_maps/fx_mp_fire_column_lg
174fx,maps/mp_maps/fx_mp_fire_rubble_detail_grp
175fx,maps/mp_maps/fx_mp_fire_rubble_md_lowsmk
176fx,maps/mp_maps/fx_mp_fire_rubble_md_smk
177fx,maps/mp_maps/fx_mp_fire_rubble_small
178fx,maps/mp_maps/fx_mp_fire_small_detail
179fx,maps/mp_maps/fx_mp_fire_window
180fx,maps/mp_maps/fx_mp_fire_window_smk_lf
181fx,maps/mp_maps/fx_mp_fire_window_smk_rt
182fx,maps/mp_maps/fx_mp_fire_furnace
183//fx,maps/mp_maps/fx_mp_flak_field
184//fx,maps/mp_maps/fx_mp_flak_field_flash
185fx,maps/mp_maps/fx_mp_ray_fire_ribbon
186fx,maps/mp_maps/fx_mp_ray_fire_thin
187fx,maps/mp_maps/fx_mp_smoke_fire_column
188fx,maps/mp_maps/fx_mp_smoke_hall
189fx,maps/mp_maps/fx_mp_smoke_plume_lg
190fx,maps/mp_maps/fx_mp_smoke_stack
191fx,maps/mp_maps/fx_mp_light_glow_indoor_short_loop
192fx,maps/mp_maps/fx_mp_light_glow_outdoor_long_loop
193fx,maps/mp_maps/fx_mp_insects_lantern
194fx,maps/mp_maps/fx_mp_light_lamp
195fx,maps/mp_maps/fx_mp_fire_torch_noglow
196fx,maps/zombie/fx_zombie_moon_eclipse
197fx,maps/zombie/fx_zombie_clock_hand
198fx,maps/mp_maps/fx_mp_elec_broken_light_1shot
199fx,maps/zombie/fx_zombie_packapunch
200// CreateFX Exploders
201fx,maps/zombie/fx_transporter_beam
202fx,maps/zombie/fx_transporter_pad_start
203fx,maps/zombie/fx_transporter_start
204fx,maps/zombie/fx_transporter_ambient
205fx,maps/zombie/fx_zombie_wire_spark
206fx,maps/zombie/fx_zombie_mainframe_link_single
207fx,maps/zombie/fx_zombie_mainframe_link_all
208fx,maps/zombie/fx_zombie_mainframe_linked
209fx,maps/zombie/fx_zombie_mainframe_beam
210fx,maps/zombie/fx_zombie_mainframe_flat
211fx,maps/zombie/fx_zombie_mainframe_flat_start
212fx,maps/zombie/fx_zombie_mainframe_beam_start
213fx,maps/zombie/fx_zombie_flashback_american
214fx,maps/zombie/fx_zombie_difference
215fx,maps/zombie/fx_zombie_mainframe_steam
216fx,maps/zombie/fx_zombie_heat_sink
217fx,maps/mp_maps/fx_mp_elec_spark_fast_random
218fx,misc/fx_zombie_elec_gen_idle
219fx,maps/zombie/fx_zombie_elec_pole_terminal
220// Fog, Sky, and vision,
221rawfile,maps/createart/nazi_zombie_factory_art.gsc
222rawfile,vision/zombie_factory.vision
223// Pandora Box
224fx,maps/zombie/fx_zombie_factory_marker
225fx,maps/zombie/fx_zombie_factory_marker_fl
226fx,maps/zombie/fx_zombie_factory_marker_sm
227// dogs
228fx,maps/zombie/fx_zombie_dog_eyes
229fx,maps/zombie/fx_zombie_dog_explosion
230fx,maps/zombie/fx_zombie_dog_fire_trail
231fx,maps/zombie/fx_zombie_dog_ash_trail
232fx,maps/zombie/fx_zombie_dog_breath
233// Teleporter
234fx,maps/zombie/fx_transporter_pad_start
235fx,maps/zombie/fx_transporter_start
236fx,maps/zombie/fx_transporter_beam
237// Pause Screen Map
238material,menu_map_nazi_zombie_factory
239// Animtrees
240rawfile,animtrees/zombie_factory.atr
241// extra anims
242xanim,o_zombie_lattice_gate_full
243xanim,o_zombie_lattice_gate_half
244xanim,o_zombie_difference_engine_ani
245xanim,ai_zombie_jump_down_127
246xanim,ai_zombie_jump_down_184
247xanim,ai_zombie_crawl_jump_down_127
248xanim,ai_zombie_crawl_jump_down_184
249// Do not remove
250rawfile,buffer_5m_000.bin