9 KiB
9 KiB
1 | ignore,code_post_gfx,, |
---|---|
2 | ignore,common,, |
3 | impactfx,nazi_zombie_factory |
4 | // for zombie specific assets,,, |
5 | include,zombiemode,, |
6 | include,zombiemode_dogs,, |
7 | // for coop players,,, |
8 | mptype,nazi_zombie_heroes,, |
9 | rawfile,clientscripts/_zombie_mode.csc,, |
10 | rawfile,clientscripts/nazi_zombie_factory.csc,, |
11 | rawfile,clientscripts/nazi_zombie_factory_amb.csc,, |
12 | rawfile,clientscripts/nazi_zombie_factory_fx.csc,, |
13 | rawfile,clientscripts/createfx/nazi_zombie_factory_fx.csc,, |
14 | rawfile,clientscripts/nazi_zombie_factory_teleporter.csc |
15 | sound,common,nazi_zombie_factory,all_sp |
16 | sound,projectiles,nazi_zombie_factory,all_sp |
17 | sound,physics,nazi_zombie_factory,all_sp |
18 | sound,destructibles,nazi_zombie_factory,all_sp |
19 | sound,nazi_zombie_factory,nazi_zombie_factory,all_sp |
20 | // dlc2 vox and shared csv |
21 | sound,dlc3_vox,nazi_zombie_factory,all_sp |
22 | sound,dlc_share,nazi_zombie_factory,all_sp |
23 | // for all weapon sounds,,, |
24 | sound,weapons,audio_test_tuey,all_sp |
25 | rawfile,maps/nazi_zombie_factory.gsc,, |
26 | rawfile,maps/nazi_zombie_factory_teleporter.gsc,, |
27 | rawfile,clientscripts/nazi_zombie_factory.csc,, |
28 | col_map_sp,maps/nazi_zombie_factory.d3dbsp |
29 | //FX scripts, |
30 | rawfile,maps/nazi_zombie_factory_fx.gsc |
31 | rawfile,maps/createfx/nazi_zombie_factory_fx.gsc |
32 | rawfile,clientscripts/nazi_zombie_factory_fx.csc |
33 | rawfile,clientscripts/createfx/nazi_zombie_factory_fx.csc |
34 | xmodel,viewmodel_usa_marine_arms |
35 | xmodel,viewmodel_usa_marine_player |
36 | xmodel,viewmodel_knife_bowie |
37 | xanim,ch_dazed_d_death |
38 | xanim,ch_dazed_c_death |
39 | xanim,ch_dazed_b_death |
40 | xanim,ch_dazed_a_death |
41 | xanim,ch_dazed_d |
42 | xanim,ch_dazed_c |
43 | xanim,ch_dazed_b |
44 | xanim,ch_dazed_a |
45 | //PI ESM - added for bouncing betties, |
46 | fx,weapon/bouncing_betty/fx_explosion_betty_generic |
47 | fx,weapon/bouncing_betty/fx_betty_trail |
48 | //ESM - added for electrical trap |
49 | fx,misc/fx_zombie_electric_trap |
50 | fx,env/electrical/fx_elec_sparking_oneshot |
51 | fx,misc/fx_zombie_zapper_powerbox_on |
52 | fx,misc/fx_zombie_zapper_wall_control_on |
53 | fx,maps/zombie/fx_zombie_light_glow_green |
54 | fx,maps/zombie/fx_zombie_light_glow_red |
55 | fx,misc/fx_zombie_elec_trail_oneshot |
56 | fx,env/electrical/fx_elec_wire_spark_dl_oneshot |
57 | fx,env/electrical/fx_elec_player_md |
58 | fx,env/electrical/fx_elec_player_sm |
59 | fx,env/electrical/fx_elec_player_torso |
60 | fx,misc/fx_zombie_elec_gen_on |
61 | fx,misc/fx_zombie_elec_gen_idle |
62 | xmodel,zombie_zapper_cagelight_red |
63 | xmodel,zombie_zapper_cagelight_green |
64 | // PI ESM - added for PC running, |
65 | //xmodel,exploding_barrel_test_d |
66 | xmodel,zombie_teddybear |
67 | // Swapping light models |
68 | xmodel,lights_indlight |
69 | xmodel,lights_indlight_on |
70 | xmodel,lights_milit_lamp_single_int |
71 | xmodel,lights_milit_lamp_single_int_on |
72 | xmodel,lights_tinhatlamp_off |
73 | xmodel,lights_tinhatlamp_on |
74 | xmodel,lights_berlin_subway_hat_0 |
75 | xmodel,lights_berlin_subway_hat_50 |
76 | xmodel,lights_berlin_subway_hat_100 |
77 | // WEAPONS, |
78 | // grenades |
79 | //weapon,sp/fraggrenade |
80 | // weapons |
81 | weapon,sp/zombie_colt_upgraded |
82 | weapon,sp/zombie_sw_357 |
83 | weapon,sp/zombie_sw_357_upgraded |
84 | weapon,sp/zombie_kar98k |
85 | weapon,sp/zombie_kar98k_upgraded |
86 | //weapon,sp/springfield |
87 | //weapon,sp/zombie_type99_rifle |
88 | //weapon,sp/zombie_type99_rifle_upgraded |
89 | weapon,sp/zombie_m1carbine |
90 | weapon,sp/zombie_m1carbine_upgraded |
91 | weapon,sp/zombie_gewehr43 |
92 | weapon,sp/zombie_gewehr43_upgraded |
93 | weapon,sp/zombie_m1garand |
94 | weapon,sp/zombie_m1garand_upgraded |
95 | weapon,sp/zombie_stg44 |
96 | weapon,sp/zombie_stg44_upgraded |
97 | weapon,sp/zombie_thompson |
98 | weapon,sp/zombie_thompson_upgraded |
99 | weapon,sp/zombie_mp40 |
100 | weapon,sp/zombie_mp40_upgraded |
101 | weapon,sp/zombie_type100_smg |
102 | weapon,sp/zombie_type100_smg_upgraded |
103 | weapon,sp/ptrs41_zombie |
104 | weapon,sp/ptrs41_zombie_upgraded |
105 | //weapon,sp/type99_rifle_scoped_zombie |
106 | //weapon,sp/kar98k_scoped_zombie |
107 | weapon,sp/molotov |
108 | weapon,sp/stielhandgranate |
109 | weapon,sp/m1garand_gl_zombie |
110 | weapon,sp/m1garand_gl_zombie_upgraded |
111 | weapon,sp/m7_launcher_zombie |
112 | weapon,sp/m7_launcher_zombie_upgraded |
113 | weapon,sp/zombie_doublebarrel |
114 | weapon,sp/zombie_doublebarrel_upgraded |
115 | weapon,sp/zombie_shotgun |
116 | weapon,sp/zombie_shotgun_upgraded |
117 | weapon,sp/zombie_bar |
118 | weapon,sp/zombie_bar_upgraded |
119 | weapon,sp/zombie_fg42 |
120 | weapon,sp/zombie_fg42_upgraded |
121 | weapon,sp/zombie_30cal |
122 | weapon,sp/zombie_30cal_upgraded |
123 | weapon,sp/zombie_mg42 |
124 | weapon,sp/zombie_mg42_upgraded |
125 | weapon,sp/zombie_ppsh |
126 | weapon,sp/zombie_ppsh_upgraded |
127 | weapon,sp/panzerschrek_zombie |
128 | weapon,sp/panzerschrek_zombie_upgraded |
129 | weapon,sp/m2_flamethrower_zombie |
130 | weapon,sp/m2_flamethrower_zombie_upgraded |
131 | weapon,sp/ray_gun |
132 | weapon,sp/ray_gun_upgraded |
133 | weapon,sp/tesla_gun |
134 | weapon,sp/tesla_gun_upgraded |
135 | weapon,sp/zombie_cymbal_monkey |
136 | weapon,sp/mine_bouncing_betty |
137 | // Scripted effects, |
138 | fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown |
139 | fx,env/electrical/fx_elec_wire_spark_burst |
140 | fx,misc/fx_zombie_couch_effect |
141 | fx,destructibles/fx_dest_fire_vert |
142 | fx,bio/player/fx_footstep_dust |
143 | fx,bio/player/fx_footstep_water |
144 | fx,bio/player/fx_footstep_sand |
145 | fx,bio/player/fx_footstep_mud |
146 | fx,weapon/bouncing_betty/fx_explosion_betty_generic |
147 | fx,weapon/bouncing_betty/fx_betty_trail |
148 | // Exploding barrel effects |
149 | //fx,destructibles/fx_barrelexp |
150 | //fx,destructibles/fx_barrel_ignite |
151 | //fx,destructibles/fx_barrel_fire_top |
152 | // Perks-a-cola effects |
153 | fx,misc/fx_zombie_cola_on |
154 | fx,misc/fx_zombie_cola_dtap_on |
155 | fx,misc/fx_zombie_cola_jugg_on |
156 | fx,misc/fx_zombie_cola_revive_on |
157 | // CreateFX effects |
158 | fx,env/fire/fx_embers_falling_sm |
159 | fx,maps/mp_maps/fx_mp_ray_moon_lg_1sd |
160 | fx,maps/mp_maps/fx_mp_ray_fire_ribbon |
161 | fx,maps/mp_maps/fx_mp_ray_fire_ribbon_med |
162 | fx,maps/mp_maps/fx_mp_ray_moon_lg |
163 | fx,maps/mp_maps/fx_mp_ray_moon_md |
164 | //fx,maps/mp_maps/fx_mp_flare_med |
165 | //fx,maps/mp_maps/fx_mp_flare_md |
166 | fx,maps/mp_maps/fx_mp_ray_moon_sm |
167 | //fx,maps/mp_maps/fx_mp_ray_moon_xsm |
168 | //fx,maps/ber3/fx_tracers_flak88_amb |
169 | fx,maps/mp_maps/fx_mp_ash_falling_large |
170 | fx,maps/mp_maps/fx_mp_battlesmoke_thin_lg |
171 | fx,maps/mp_maps/fx_mp_fire_150x150_tall_distant |
172 | fx,maps/mp_maps/fx_mp_fire_150x600_tall_distant |
173 | fx,maps/mp_maps/fx_mp_fire_column_lg |
174 | fx,maps/mp_maps/fx_mp_fire_rubble_detail_grp |
175 | fx,maps/mp_maps/fx_mp_fire_rubble_md_lowsmk |
176 | fx,maps/mp_maps/fx_mp_fire_rubble_md_smk |
177 | fx,maps/mp_maps/fx_mp_fire_rubble_small |
178 | fx,maps/mp_maps/fx_mp_fire_small_detail |
179 | fx,maps/mp_maps/fx_mp_fire_window |
180 | fx,maps/mp_maps/fx_mp_fire_window_smk_lf |
181 | fx,maps/mp_maps/fx_mp_fire_window_smk_rt |
182 | fx,maps/mp_maps/fx_mp_fire_furnace |
183 | //fx,maps/mp_maps/fx_mp_flak_field |
184 | //fx,maps/mp_maps/fx_mp_flak_field_flash |
185 | fx,maps/mp_maps/fx_mp_ray_fire_ribbon |
186 | fx,maps/mp_maps/fx_mp_ray_fire_thin |
187 | fx,maps/mp_maps/fx_mp_smoke_fire_column |
188 | fx,maps/mp_maps/fx_mp_smoke_hall |
189 | fx,maps/mp_maps/fx_mp_smoke_plume_lg |
190 | fx,maps/mp_maps/fx_mp_smoke_stack |
191 | fx,maps/mp_maps/fx_mp_light_glow_indoor_short_loop |
192 | fx,maps/mp_maps/fx_mp_light_glow_outdoor_long_loop |
193 | fx,maps/mp_maps/fx_mp_insects_lantern |
194 | fx,maps/mp_maps/fx_mp_light_lamp |
195 | fx,maps/mp_maps/fx_mp_fire_torch_noglow |
196 | fx,maps/zombie/fx_zombie_moon_eclipse |
197 | fx,maps/zombie/fx_zombie_clock_hand |
198 | fx,maps/mp_maps/fx_mp_elec_broken_light_1shot |
199 | fx,maps/zombie/fx_zombie_packapunch |
200 | // CreateFX Exploders |
201 | fx,maps/zombie/fx_transporter_beam |
202 | fx,maps/zombie/fx_transporter_pad_start |
203 | fx,maps/zombie/fx_transporter_start |
204 | fx,maps/zombie/fx_transporter_ambient |
205 | fx,maps/zombie/fx_zombie_wire_spark |
206 | fx,maps/zombie/fx_zombie_mainframe_link_single |
207 | fx,maps/zombie/fx_zombie_mainframe_link_all |
208 | fx,maps/zombie/fx_zombie_mainframe_linked |
209 | fx,maps/zombie/fx_zombie_mainframe_beam |
210 | fx,maps/zombie/fx_zombie_mainframe_flat |
211 | fx,maps/zombie/fx_zombie_mainframe_flat_start |
212 | fx,maps/zombie/fx_zombie_mainframe_beam_start |
213 | fx,maps/zombie/fx_zombie_flashback_american |
214 | fx,maps/zombie/fx_zombie_difference |
215 | fx,maps/zombie/fx_zombie_mainframe_steam |
216 | fx,maps/zombie/fx_zombie_heat_sink |
217 | fx,maps/mp_maps/fx_mp_elec_spark_fast_random |
218 | fx,misc/fx_zombie_elec_gen_idle |
219 | fx,maps/zombie/fx_zombie_elec_pole_terminal |
220 | // Fog, Sky, and vision, |
221 | rawfile,maps/createart/nazi_zombie_factory_art.gsc |
222 | rawfile,vision/zombie_factory.vision |
223 | // Pandora Box |
224 | fx,maps/zombie/fx_zombie_factory_marker |
225 | fx,maps/zombie/fx_zombie_factory_marker_fl |
226 | fx,maps/zombie/fx_zombie_factory_marker_sm |
227 | // dogs |
228 | fx,maps/zombie/fx_zombie_dog_eyes |
229 | fx,maps/zombie/fx_zombie_dog_explosion |
230 | fx,maps/zombie/fx_zombie_dog_fire_trail |
231 | fx,maps/zombie/fx_zombie_dog_ash_trail |
232 | fx,maps/zombie/fx_zombie_dog_breath |
233 | // Teleporter |
234 | fx,maps/zombie/fx_transporter_pad_start |
235 | fx,maps/zombie/fx_transporter_start |
236 | fx,maps/zombie/fx_transporter_beam |
237 | // Pause Screen Map |
238 | material,menu_map_nazi_zombie_factory |
239 | // Animtrees |
240 | rawfile,animtrees/zombie_factory.atr |
241 | // extra anims |
242 | xanim,o_zombie_lattice_gate_full |
243 | xanim,o_zombie_lattice_gate_half |
244 | xanim,o_zombie_difference_engine_ani |
245 | xanim,ai_zombie_jump_down_127 |
246 | xanim,ai_zombie_jump_down_184 |
247 | xanim,ai_zombie_crawl_jump_down_127 |
248 | xanim,ai_zombie_crawl_jump_down_184 |
249 | // Do not remove |
250 | rawfile,buffer_5m_000.bin |