cod5-sdk/zone_source/nazi_zombie_asylum.csv

6.4 KiB

1ignore,code_post_gfx
2ignore,common
3// for zombie specific assets
4include,zombiemode
5include,zombiemode_dogs
6// for coop players
7include,common_player_us
8// for puddle effects,,,
9include,water
10rawfile,clientscripts/nazi_zombie_asylum.csc
11rawfile,clientscripts/nazi_zombie_asylum_amb.csc
12rawfile,clientscripts/nazi_zombie_asylum_fx.csc
13rawfile,clientscripts/createfx/nazi_zombie_asylum_fx.csc
14rawfile,maps/nazi_zombie_asylum.gsc
15rawfile,maps/nazi_zombie_asylum_fx.gsc
16rawfile,maps/createfx/nazi_zombie_asylum_fx.gsc
17rawfile,maps/_destructible_opel_blitz.gsc
18rawfile,maps/_mgturret.gsc
19rawfile,vision/zombie_asylum.vision
20rawfile,shock/electrocution.shock
21material,watersheeting_color_distort_blur
22col_map_sp,maps/nazi_zombie_asylum.d3dbsp
23sound,common,nazi_zombie_asylum,all_sp
24sound,generic,nazi_zombie_asylum,all_sp
25sound,voiceovers,nazi_zombie_asylum,all_sp
26sound,requests,nazi_zombie_asylum,all_sp
27sound,character,nazi_zombie_asylum,all_sp
28sound,projectiles,nazi_zombie_asylum,all_sp
29sound,nazi_zombie_asylum,nazi_zombie_asylum,all_sp
30sound,physics,nazi_zombie_asylum,all_sp
31sound,destructibles,nazi_zombie_asylum,all_sp
32// for all weapon sounds
33sound,weapons,audio_test_tuey,all_sp
34// SCRIPTED FX
35fx,destructibles/fx_dest_fire_car_fade_40
36fx,destructibles/fx_dest_fire_car_fade_25
37fx,destructibles/fx_dest_fire_lg
38fx,destructibles/fx_dest_fire_med
39fx,destructibles/fx_dest_fire_sm
40fx,env/smoke/fx_smoke_sm_blk_20_fade
41fx,misc/fx_zombie_electric_trap
42fx,env/electrical/fx_elec_sparking_oneshot
43fx,misc/fx_zombie_elec_trail
44fx,misc/fx_zombie_cola_on
45fx,misc/fx_zombie_cola_dtap_on
46fx,misc/fx_zombie_cola_jugg_on
47fx,misc/fx_zombie_cola_revive_on
48fx,misc/fx_zombie_zapper_powerbox_on
49fx,misc/fx_zombie_zapper_wall_control_on
50fx,misc/fx_zombie_zapper_light_green
51fx,misc/fx_zombie_zapper_light_red
52fx,misc/fx_zombie_elec_trail_oneshot
53fx,env/electrical/fx_elec_wire_spark_dl_oneshot
54fx,env/electrical/fx_elec_player_md
55fx,env/electrical/fx_elec_player_sm
56fx,env/electrical/fx_elec_player_torso
57fx,explosions/fx_flamethrower_char_explosion
58fx,weapon/bouncing_betty/fx_explosion_betty_generic
59fx,weapon/bouncing_betty/fx_betty_trail
60fx,env/electrical/fx_elec_wire_spark_burst
61fx,misc/fx_zombie_elec_gen_on
62fx,misc/fx_zombie_elec_gen_idle
63fx,destructibles/fx_barrelexp
64fx,destructibles/fx_barrel_ignite
65fx,destructibles/fx_barrel_fire_top
66fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
67fx,misc/fx_zombie_couch_effect
68fx,misc/fx_zombie_light_elec_room_on
69fx,env/light/fx_glow_hanginglamp
70fx,bio/player/fx_footstep_dust
71fx,bio/player/fx_footstep_water
72fx,bio/player/fx_footstep_sand
73fx,bio/player/fx_footstep_mud
74xanim,ch_dazed_d_death
75xanim,ch_dazed_c_death
76xanim,ch_dazed_b_death
77xanim,ch_dazed_a_death
78xanim,ch_dazed_d
79xanim,ch_dazed_c
80xanim,ch_dazed_b
81xanim,ch_dazed_a
82xmodel,exploding_barrel_test
83xmodel,exploding_barrel_test_d
84xmodel,global_explosive_barrel_japanese
85xmodel,zombie_teddybear
86xmodel,zombie_vending_doubletap_on
87xmodel,zombie_vending_jugg_on
88xmodel,zombie_vending_revive_on
89xmodel,zombie_vending_sleight_on
90xmodel,zombie_zapper_power_box_on
91xmodel,zombie_zapper_power_box
92xmodel,zombie_zapper_cagelight_red
93xmodel,zombie_zapper_cagelight_green
94xmodel,lights_tinhatlamp_off
95xmodel,lights_tinhatlamp_on
96xmodel,lights_indlight_on
97xmodel,lights_indlight
98xmodel,skybox_zombie_asylum
99xmodel,viewmodel_usa_marine_arms
100xmodel,viewmodel_usa_marine_player
101// Fog and vision,
102rawfile,maps/createart/nazi_zombie_asylum_art.gsc
103// WEAPONS
104// regular weapons
105weapon,sp/colt
106weapon,sp/colt_dirty_harry
107weapon,sp/m1garand
108weapon,sp/kar98k_scoped_zombie
109weapon,sp/kar98k
110weapon,sp/fraggrenade
111weapon,sp/m2_flamethrower_zombie
112weapon,sp/molotov
113weapon,sp/napalmblob
114weapon,sp/napalmbloblight
115weapon,sp/doublebarrel
116weapon,sp/m1carbine
117weapon,sp/fg42_bipod
118weapon,sp/doublebarrel_sawed_grip
119weapon,sp/gewehr43
120weapon,sp/ptrs41_zombie
121weapon,sp/shotgun
122weapon,sp/stg44
123weapon,sp/thompson
124weapon,sp/mp40
125weapon,sp/mg42_bipod
126weapon,sp/bar
127weapon,sp/bar_bipod
128weapon,sp/bar_bipod_stand
129weapon,sp/bar_bipod_crouch
130weapon,sp/bar_bipod_prone
131weapon,sp/springfield
132weapon,sp/m1garand_gl_zombie
133weapon,sp/panzerschrek_zombie
134weapon,sp/mk2_frag
135weapon,sp/m7_launcher_zombie
136weapon,sp/walther
137weapon,sp/sw_357
138weapon,sp/30cal_bipod
139weapon,sp/zombie_colt
140weapon,sp/stielhandgranate
141weapon,sp/ray_gun
142weapon,sp/fg42_bipod_crouch
143weapon,sp/fg42_bipod_stand
144weapon,sp/fg42_bipod_prone
145weapon,sp/mg42_bipod_crouch
146weapon,sp/mg42_bipod_stand
147weapon,sp/mg42_bipod_prone
148weapon,sp/ppsh
149// FX
150fx,env/light/fx_light_god_ray_sm_single
151fx,env/light/fx_light_god_rays_dust_motes
152fx,env/light/fx_ray_ceiling_amber_dim_sm
153fx,env/light/fx_dlight_fire_glow
154fx,maps/mp_maps/fx_mp_ray_fire_ribbon
155fx,maps/mp_maps/fx_mp_ray_fire_thin
156fx,env/fire/fx_fire_debris_xsmall
157fx,env/fire/fx_static_fire_sm_ndlight
158fx,env/fire/fx_static_fire_md_ndlight
159fx,env/fire/fx_fire_column_creep_xsm
160fx,env/fire/fx_fire_column_creep_sm
161fx,env/fire/fx_fire_150x600_tall_distant
162fx,env/fire/fx_fire_win_nsmk_0x35y50z
163fx,maps/mp_maps/fx_mp_fire_tree_trunk
164fx,maps/mp_maps/fx_mp_fire_rubble_small_column
165fx,maps/mp_maps/fx_mp_fire_rubble_small_column_smldr
166fx,maps/mp_maps/fx_mp_fire_rubble_detail_grp
167fx,maps/mp_maps/fx_mp_fire_large
168fx,maps/mp_maps/fx_mp_fire_medium
169fx,env/fire/fx_ash_embers_light
170fx,maps/ber2/fx_smoke_fill_indoor
171fx,env/smoke/fx_smoke_door_top_exit_drk
172fx,maps/ber2/fx_smk_plume_xlg_slow_blk_w
173fx,env/smoke/fx_smoke_hallway_faint_dark
174fx,env/smoke/fx_smoke_brush_smolder_md
175fx,maps/mp_maps/fx_mp_smoke_fire_column_short
176fx,env/smoke/fx_smoke_crater_w
177fx,maps/mp_maps/fx_mp_smoke_column_tall
178fx,env/smoke/fx_fog_rolling_thick_zombie
179fx,env/smoke/fx_fog_low_floor_sm
180fx,env/smoke/fx_fog_low_thick_sm
181fx,system_elements/fx_blood_drips_looped_decal
182fx,maps/mp_maps/fx_mp_insects_lantern
183fx,maps/mp_maps/fx_mp_insect_swarm
184fx,maps/mp_maps/fx_mp_flies_carcass
185fx,maps/mp_maps/fx_mp_water_spill
186fx,env/water/fx_water_leak_runner_100
187fx,maps/mp_maps/fx_mp_water_spill_splash
188fx,env/water/fx_water_drips_hvy
189fx,maps/mp_maps/fx_mp_water_drip
190fx,maps/mp_maps/fx_mp_water_spill_long
191fx,maps/mp_maps/fx_mp_water_drips_hvy_long
192fx,maps/mp_maps/fx_mp_water_spill_splatter
193fx,maps/mp_maps/fx_mp_water_splash_small
194fx,env/electrical/fx_elec_wire_spark_burst_blue
195
196weapon,sp/30cal_bipod_crouch
197weapon,sp/30cal_bipod_stand
198weapon,sp/30cal_bipod_prone