40 lines
No EOL
1.2 KiB
Text
40 lines
No EOL
1.2 KiB
Text
#include "ui/menudef.h"
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// ----------------- allocate stat for custom class settings -------------------
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// custom class stats allocation numbers
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#define CAC_PRIMARY_GRENADE 210
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#define CAC_PRIMARY 211
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#define CAC_PRIMARY_ATTACHMENT 212
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#define CAC_SECONDARY 213
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#define CAC_SECONDARY_ATTACHMENT 214
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#define CAC_SPECIALTY_EQUIPMENT 215
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#define CAC_SPECIALTY_WEAPON 216
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#define CAC_SPECIALTY_ABILITY 217
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#define CAC_SPECIAL_GRENADE 218
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#define CAC_CAMO 219
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#define CAC_CLASS 310
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// custom class stats allocation numbers in string
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#define CAC_S_PRIMARY_GRENADE "210"
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#define CAC_S_PRIMARY "211"
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#define CAC_S_PRIMARY_ATTACHMENT "212"
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#define CAC_S_SECONDARY "213"
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#define CAC_S_SECONDARY_ATTACHMENT "214"
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#define CAC_S_SPECIALTY_EQUIPMENT "215"
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#define CAC_S_SPECIALTY_WEAPON "216"
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#define CAC_S_SPECIALTY_ABILITY "217"
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#define CAC_S_SPECIAL_GRENADE "218"
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#define CAC_S_CAMO "219"
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#define CAC_S_CLASS "310"
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// custom class name, this will change according which class is being edited
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#define CAC_MENU_NAME "menu_cac_specops"
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#define CAC_PREFIX "specops_"
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#define CAC_CUSTOM_NAME "customclass2"
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#include "ui_mp/common_macro.inc"
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#include "ui_mp/cac.inc" |