cod5-sdk/raw/ui_mp/cac_specops.menu

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2008-11-20 00:00:00 +00:00
#include "ui/menudef.h"
// ----------------- allocate stat for custom class settings -------------------
// custom class stats allocation numbers
#define CAC_PRIMARY_GRENADE 210
#define CAC_PRIMARY 211
#define CAC_PRIMARY_ATTACHMENT 212
#define CAC_SECONDARY 213
#define CAC_SECONDARY_ATTACHMENT 214
#define CAC_SPECIALTY_EQUIPMENT 215
#define CAC_SPECIALTY_WEAPON 216
#define CAC_SPECIALTY_ABILITY 217
#define CAC_SPECIAL_GRENADE 218
#define CAC_CAMO 219
#define CAC_CLASS 310
// custom class stats allocation numbers in string
#define CAC_S_PRIMARY_GRENADE "210"
#define CAC_S_PRIMARY "211"
#define CAC_S_PRIMARY_ATTACHMENT "212"
#define CAC_S_SECONDARY "213"
#define CAC_S_SECONDARY_ATTACHMENT "214"
#define CAC_S_SPECIALTY_EQUIPMENT "215"
#define CAC_S_SPECIALTY_WEAPON "216"
#define CAC_S_SPECIALTY_ABILITY "217"
#define CAC_S_SPECIAL_GRENADE "218"
#define CAC_S_CAMO "219"
#define CAC_S_CLASS "310"
// custom class name, this will change according which class is being edited
#define CAC_MENU_NAME "menu_cac_specops"
#define CAC_PREFIX "specops_"
#define CAC_CUSTOM_NAME "customclass2"
#include "ui_mp/common_macro.inc"
#include "ui_mp/cac.inc"