cod5-sdk/raw/soundaliases/pel1.csv
2008-11-20 00:00:00 +00:00

87 KiB

1nameplatformmaturefilesequencevol_minvol_maxdist_mindist_maxlimit_countlimit_typeentity_limit_countentity_limit_typebusvolume_min_falloff_curvevolumefalloffcurvereverb_senddist_reverb_maxreverb_min_falloff_curvereverb_falloff_curvepitch_minpitch_maxrandomize_typespatializedtypeprobabilityloopmasterslaveloadspecsubtitlecompressionsecondaryaliasnamechainaliasnamestartdelayspeakermaplfe percentagecenter percentageenvelop_minenvelop_maxenvelop percentageocclusion_levelocclusion_wet_dryreal_delaydistance_lpfmove_typemove_timemin_prioritymax_prioritymin_priority_thresholdmax_priority_thresholdisbigsubtitledoppler
2
3# Background Tracks
4bgt_windStream/Level/Pel1/land/BG_Windy_Land.wav0ambience2dstreamedloopingambience90900.251
5bgt_LST_InteriorSFX\Levels\Peleliu_1\OnShip\LST_Interior.wav0.4ambience2dstreamedloopingambience90900.251
6bgt_wind_interiorStream/Level/Pel1/land/BG_Windy_Bunker.wav0.4ambience2dstreamedloopingambience90900.251
7bgt_wind_atseaStream/Level/Pel1/atsea/BG_atsea.wav0.2ambience2dstreamedloopingambience90900.251
8bgt_wind_outdoorStream/Level/Pel1/land/BG_Windy_Land.wav0ambience2dstreamedloopingambience90900.251
9
10# Line Sounds
11pel1_dst_btlStream/Level/Pel1/linebattle/line_dist_battle.wav0010001000000ambience113dstreamedlooping90900.251
12distant_wallaSFX/Levels/Peleliu_1/walla/walla_americans_large.wav11103000ambience113dstreamed25040000.990900.251
13# Music Tracks
14mx_introStream\Music\Mission\Peleliu_1\final\mx_opening_final.wav11music02dstreamed0.9music_all90900.251
15mx_beachStream\Music\Mission\Peleliu_1\final\MX_beach.wav11music02dstreamed0.9music_all90900.251
16mx_post_rocketsStream\Music\Mission\Peleliu_1\final\mx_post_rockets_2.wav0.90.9music02dstreamedmusic90900.251
17# Ambient SFX - Static
18shoreline_loopSFX/Amb/Pacific/ocean/mod_surf_loop.wav0.90.91002000ambience0.91.13dstreamedlooping50950.51
19ocean_at_seaSFX\Levels\Peleliu_1\Ocean_At_Sea\Ocean_At_Sea_00.wav0.80.81000020000ambience0.91.13dstreamedlooping
20earthquakeSFX\Levels\Peleliu_1\eggs\earthquake.wav11voice12dstreamed0.9music_all90900.251
21water_rollSFX/Amb/Pacific/ocean/surge_##0.10.45010008priorityambiencecurve32000curve20.61.13dpcm25450.41
22wave_breakSFX/Amb/Pacific/ocean/wave_break_##0.60.950100010rejectambiencecurve31000curve20.61.1pitch3dpcm2505000.25100.11
23
24pel1_beach_whizbynull.wav0.80.9500500010rejectfull_volcurve38000curve20.81.12dlooping25450.41yes
25
26
27amb_distant_artySFX/Amb/distant_fire/artillery_##0.812506000hvy_wpn0.91.053damb_distant_arty_imp60750.40.9yes
28amb_distant_arty_impSFX/Amb/distant_Impacts/imp_artillery_##0.812506000hvy_wpn0.91.13d400060750.40.9yes
29wind_gust_tree_farSFX/Amb/Wind/leaves_##0.918003000ambiencecurve350000.91.13dpcm50800.41
30wind_gust_treeSFX/Amb/Wind/leaves_##0.91800300010ambiencecurve350000.91.13dpcm25450.41
31wind_gust_grassSFX/Amb/Wind/gusts/thrugrass_##0.50.710060015rejectambiencecurve31000curve20.61.1pitch3dpcm2505000.25100.11
32wind_monoSFX/Levels/Peleliu_1/Wind_Mono/wind_mono.wav0.20.290750ambiencecurve30.91.13dloopingpcm25450.41
330.80.95004000explosion0.91.13dpel120950.251yes
34rocket_expanderSFX/Destruction/Explosion_Falloff_##0.81explosion113dexplo_explode_trail_l20900.651yes
35rocket_dirtSFX/Destruction/Explosion_Debris/dirt_##0.750.955003000explosion0.91.13drocket_impact20900.651yes
36
37rocket_launchSFX/Weapon/gen_rocket/launch/gen_rocket_launch.wav10.9512500250008priorityexplosion3600011.053d20950.251
38rocket_launchSFX/Weapon/gen_rocket/launch/gen_rocket_launch_b.wav20.9512500250008priorityexplosion3600011.053d20950.251
39rocket_barrage_lSFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav0.30.312008000explosion11.053d20900.251
40rocket_barrage_rSFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav0.650.6550008000explosion11.053d20900.251
41rocket_barrage_sSFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav0.750.75500045000hvy_wpn11.053d20900.251
42rocket_runSFX/Weapon/gen_rocket/rocket_run_##0.8515001700012rejectprojectilecurve30.91.13dloopingnono20600.250.75yes
43
44
45fake_rockets_LSFX\Levels\Peleliu_1\fakerockets\new\fake_rockets_l.wav11200018000full_volcurve4113dexplo_explode_trail_l0nonoleft_player101001000.250.75
46fake_rockets_RSFX\Levels\Peleliu_1\fakerockets\new\fake_rockets_r.wav11200018000full_volcurve4113dbunker_explo_sweet_l0nonoright_player101001000.250.75
47
48bunker_exploSFX\Destruction\Marquee_Explos\Explo_Storage.wav0.95150010000full_volcurve415000curve20.91.13dbunker_explo_sweet_l0.50.30nono90950.251yes