5.6 KiB
5.6 KiB
1 | name | sequence | file | platform | vol_min | vol_max | pitch_min | pitch_max | dist_min | dist_max | dist_reverb_max | limit_count | limit_type | entity_limit_count | entity_limit_type | bus | priority | spatialized | type | probability | loop | masterslave | loadspec | reverb_falloff_curve | subtitle | compression | randomize_type | secondaryaliasname | chainaliasname | volumefalloffcurve | startdelay | speakermap | reverb_send | lfe percentage | center percentage | platform | envelop_min | envelop_max | envelop percentage | move_type | move_time | occlusion_level | min_priority | max_priority | min_priority_threshold | max_priority_threshold |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | ||||||||||||||||||||||||||||||||||||||||||||||
3 | # Ambient SFX - Static | |||||||||||||||||||||||||||||||||||||||||||||
4 | ghost_wind_l_00 | sfx/levels/mp_nachtfeuer/ghost_wind_l_00.wav | !wii | 0.6 | 0.6 | 1 | 1 | 100 | 1200 | 1500 | ambience | 3d | streamed | looping | curve3 | curve3 | 250 | 400 | 0.5 | 0.2 | 20 | 50 | 0.25 | 1 | ||||||||||||||||||||||
5 | ghost_wind_r_00 | sfx/levels/mp_nachtfeuer/ghost_wind_r_00.wav | !wii | 0.6 | 0.6 | 1 | 1 | 100 | 1200 | 1500 | ambience | 3d | streamed | looping | curve3 | curve3 | 250 | 400 | 0.5 | 0.2 | 20 | 50 | 0.25 | 1 | ||||||||||||||||||||||
6 | ghost_wind_l_01 | sfx/levels/mp_nachtfeuer/ghost_wind_l_01.wav | !wii | 0.6 | 0.6 | 1 | 1 | 100 | 1200 | 1500 | ambience | 3d | looping | curve3 | curve3 | 250 | 400 | 0.5 | 0.2 | 20 | 50 | 0.25 | 1 | |||||||||||||||||||||||
7 | ghost_wind_r_01 | sfx/levels/mp_nachtfeuer/ghost_wind_r_01.wav | !wii | 0.6 | 0.6 | 1 | 1 | 100 | 1200 | 1500 | ambience | 3d | looping | curve3 | curve3 | 250 | 400 | 0.5 | 0.2 | 20 | 50 | 0.25 | 1 | |||||||||||||||||||||||
8 | ||||||||||||||||||||||||||||||||||||||||||||||
9 | # Ambient SFX - Spawned | |||||||||||||||||||||||||||||||||||||||||||||
10 | lightbulb_loop | SFX\Amb\lightbulbs\light_humming_00.wav | !wii | 0.3 | 0.4 | 0.95 | 1.05 | 50 | 500 | 800 | ambience | 3d | looping | curve2 | pitch | curve2 | 0.25 | 30 | 50 | 0.1 | 1 | |||||||||||||||||||||||||
11 | lightbulb_loop_minispot | SFX\Amb\lightbulbs\light_humming_00.wav | !wii | 0.35 | 0.35 | 0.8 | 0.8 | 50 | 500 | 800 | ambience | 3d | looping | curve2 | pitch | curve2 | 0.25 | 30 | 50 | 0.1 | 1 | |||||||||||||||||||||||||
12 | lightbulb_loop_spot | SFX\Amb\lightbulbs\light_humming_00.wav | !wii | 1 | 1 | 0.8 | 0.8 | 50 | 750 | 1000 | ambience | 3d | looping | curve2 | pitch | curve2 | 0.25 | 30 | 50 | 0.1 | 1 | |||||||||||||||||||||||||
13 | lantern | sfx/levels/mp_nachtfeuer/lantern_loop.wav | !wii | 0.3 | 0.4 | 0.95 | 1.05 | 50 | 500 | 800 | ambience | 3d | looping | curve2 | pitch | curve2 | 0.25 | 30 | 50 | 0.1 | 1 | |||||||||||||||||||||||||
14 | fountain | sfx/levels/mp_nachtfeuer/fountain_loop.wav | !wii | 0.55 | 0.55 | 1 | 1 | 100 | 500 | 800 | ambience | 60 | 3d | looping | curve3 | curve2 | 0.4 | 20 | 60 | 0.15 | 0.85 | |||||||||||||||||||||||||
15 | ||||||||||||||||||||||||||||||||||||||||||||||
16 | speech_1 | voiceovers\vfx\speech\speech_01.wav | !wii | 0.45 | 0.45 | 500 | 10000 | ambience | 60 | 3d | looping | curve3 | curve3 | 1 | 0.2 | 100 | 100 | 0.25 | 1 | |||||||||||||||||||||||||||
17 | speech_2 | voiceovers\vfx\speech\speech_01.wav | !wii | 0.35 | 0.35 | 500 | 7500 | ambience | 60 | 3d | looping | curve3 | curve3 | 500 | 1 | 0.2 | 100 | 100 | 0.25 | 1 | ||||||||||||||||||||||||||
18 | speech_3 | voiceovers\vfx\speech\speech_01.wav | !wii | 0.3 | 0.3 | 500 | 7500 | ambience | 60 | 3d | looping | curve3 | curve3 | 700 | 1 | 0.2 | 100 | 100 | 0.25 | 1 | ||||||||||||||||||||||||||
19 | dog | sfx/amb/animals/dog_## | !wii | 0.4 | 0.5 | 50 | 1000 | 1200 | ambience | 60 | 3d | 0.8 | curve3 | curve3 | 0.7 | 20 | 40 | 0.25 | 1 | |||||||||||||||||||||||||||
20 | german_radio_loop | sfx/levels/mp_nachtfeuer/german_radio_loop.wav | !wii | 0.5 | 0.5 | 100 | 1200 | 1400 | ambience | 60 | 3d | streamed | looping | curve3 | curve3 | 0 | 100 | 100 | 0.25 | 1 | ||||||||||||||||||||||||||
21 | dist_imp | sfx/amb/distant_impacts/imp_artillery_## | !wii | 0.4 | 0.8 | 0.9 | 1 | 50 | 3500 | 4000 | ambience | 60 | 3d | 0.5 | curve3 | curve3 | 0.2 | 20 | 40 | 0.25 | 1 | |||||||||||||||||||||||||
22 | small_fire | 1 | SFX/Destruction/fires/small/small_00.wav | !wii | 0.6 | 0.8 | 0.8 | 1.05 | 120 | 800 | 1000 | ambience | 100 | 3d | looping | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||
23 | small_fire | 2 | SFX/Destruction/fires/small/small_01.wav | !wii | 0.3 | 0.6 | 0.8 | 1.05 | 120 | 800 | 1000 | ambience | 100 | 3d | looping | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||
24 | small_fire | 3 | SFX/Destruction/fires/small/small_05.wav | !wii | 0.6 | 0.8 | 0.8 | 1.05 | 120 | 800 | 1000 | ambience | 100 | 3d | looping | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||
25 | small_fire | 4 | SFX/Destruction/fires/small/small_06.wav | !wii | 0.6 | 0.8 | 0.8 | 1.05 | 120 | 800 | 1000 | ambience | 100 | 3d | looping | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||
26 | small_fire | 5 | SFX/Destruction/fires/small/small_07.wav | !wii | 0.6 | 0.8 | 0.8 | 1.05 | 120 | 800 | 1000 | ambience | 100 | 3d | looping | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||
27 | large_fire | SFX\Levels\Makin\hut_fire_## | !wii | 0.35 | 0.35 | 0.8 | 1.05 | 300 | 1800 | 2000 | ambience | 100 | 3d | looping | curve3 | pitch | 100 | 400 | 0.5 | 0.2 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||||
28 | fire_wind | 1 | sfx/levels/mp_nachtfeuer/fire_wind_## | !wii | 0.2 | 0.3 | 0.8 | 1.05 | 100 | 700 | 1000 | ambience | 100 | 3d | 0.7 | curve3 | pitch | left_player | 10 | 0.5 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||||
29 | fire_wind | 2 | sfx/levels/mp_nachtfeuer/fire_wind_## | !wii | 0.2 | 0.3 | 0.8 | 1.05 | 100 | 700 | 1000 | ambience | 100 | 3d | 0.7 | curve3 | pitch | right_player | 10 | 0.5 | 20 | 40 | 0.15 | 0.85 | ||||||||||||||||||||||
30 | ember | sfx/amb/debris/ember_## | !wii | 0.2 | 0.2 | 0.85 | 1.05 | 25 | 200 | 300 | ambience | 100 | 3d | curve3 | pitch | curve2 | 20 | 400 | 0.5 | 0.3 | 20 | 40 | 0.15 | 0.8 | ||||||||||||||||||||||
31 | flak_burst | null.wav | !wii | 0.8 | 0.8 | 1 | 1 | 50 | 800 | 1400 | ambience | 60 | 3d | |||||||||||||||||||||||||||||||||
32 | air_conditioner | sfx/levels/mp_nachtfeuer/aircond.wav | !wii | 0.8 | 0.8 | 1 | 1 | 100 | 250 | 400 | ambience | 60 | 3d | looping | curve3 | curve2 | 0.4 | 20 | 60 | 0.15 | 0.85 | |||||||||||||||||||||||||
33 | wood_creak | sfx/Amb/wood_creak_## | !wii | 0.4 | 0.6 | 0.9 | 1.1 | 50 | 450 | 800 | ambience | 60 | 3d | 0.8 | curve3 | curve3 | 0.5 | 20 | 60 | 0.2 | 1 | |||||||||||||||||||||||||
34 | # For Wii | |||||||||||||||||||||||||||||||||||||||||||||
35 | #courtyard_indoor | sfx/levles/mp_castle_indoor.wav | wii | 1 | 1 | ambience | 2d | streamed | looping | 60 | 60 | |||||||||||||||||||||||||||||||||||
36 | #courtyard_outdoor | sfx/levles/mp_castle_outdoor.wav | wii | 1 | 1 | ambience | 2d | streamed | looping | 60 | 60 |