cod5-sdk/zone_source/mp_outskirts.csv

2.0 KiB

1ignore,code_post_gfx_mp
2ignore,localized_code_post_gfx_mp
3ignore,common_mp
4ignore,localized_common_mp
5col_map_mp,maps/mp/mp_outskirts.d3dbsp
6rawfile,maps/mp/mp_outskirts.gsc
7// uncomment these when you actually have them to load
8rawfile,maps/mp/mp_outskirts_fx.gsc
9rawfile,maps/mp/mp_outskirts_amb.gsc
10rawfile,maps/mp/createfx/mp_outskirts_fx.gsc
11rawfile,maps/mp/createart/mp_outskirts_art.gsc
12// MINIMAP
13material,compass_map_mp_outskirts
14material,compass_overlay_map_outskirts
15// MISC
16xmodel,skybox_ber1
17//include,mptypes_german
18include,water
19include,vehicles_drivable_mp
20include,mp_vehicle_fx
21sound,vehicles,veh_mp,all_mp
22sound,mp_outskirts,mp_outskirts,all_mp
23include,destructible_barrels_mp
24// VISION,
25rawfile,vision/mp_outskirts.vision
26//uncomment these when you get them set-up
27rawfile,clientscripts/mp/mp_outskirts.csc
28rawfile,clientscripts/mp/mp_outskirts_amb.csc
29rawfile,clientscripts/mp/mp_outskirts_fx.csc
30rawfile,clientscripts/mp/createfx/mp_outskirts_fx.csc
31fx,maps/mp_maps/fx_mp_fire_small_detail
32fx,maps/mp_maps/fx_mp_fire_small
33fx,maps/mp_maps/fx_mp_fire_medium
34fx,maps/mp_maps/fx_mp_fire_large
35fx,maps/mp_maps/fx_mp_fire_tree_trunk
36fx,maps/mp_maps/fx_mp_insect_swarm
37fx,maps/mp_maps/fx_mp_battlesmoke_thick_large_area
38fx,maps/mp_maps/fx_mp_battlesmoke_thick_small_area
39fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area
40fx,maps/mp_maps/fx_mp_fog_rolling_thick_small_area
41fx,maps/mp_maps/fx_mp_godray_white_large
42fx,maps/mp_maps/fx_mp_godray_white_medium
43fx,maps/mp_maps/fx_mp_godray_white_small
44fx,maps/mp_maps/fx_mp_godray_yellow_large
45fx,maps/mp_maps/fx_mp_godray_yellow_medium
46fx,maps/mp_maps/fx_mp_godray_yellow_small
47fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor
48fx,maps/mp_maps/fx_mp_smoke_column_tall
49fx,maps/mp_maps/fx_mp_smoke_column_short
50fx,maps/mp_maps/fx_mp_light_glow_indoor_short
51fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor_misty
52fx,maps/mp_maps/fx_mp_water_splash_small
53fx,maps/mp_maps/fx_mp_water_wake_flow
54fx,maps/mp_maps/fx_mp_falling_leaves_elm