cod5-sdk/source_data/turretsettings.gdt

10374 lines
265 KiB
Plaintext

{
"30cal_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "-1.7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"30cal_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "-1.7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"30cal_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "15"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "60"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "-1.7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "60"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"50cal_turret_technical" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "40"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "weap_50cal_fire_plr"
"fireSoundPlayer" "weap_50cal_fire"
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "360"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "360"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "36"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"allied_coaxial_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "1"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_30cal_coax"
"fireSoundPlayer" ""
"fireTime" "0.08"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "35"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "35"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"allied_hull_flamethrower" ( "turretweapon.gdf" )
{
"accuracy" "1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "20"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "40"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "50"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" ""
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "1600"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"explosionRadius" "300"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" "wasp_flame_thirdperson"
"flameTableThirdPerson" "wasp_flame_thirdperson"
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "none"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "35"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "5"
"minDamageRange" "16000"
"minHorTurnSpeed" "5"
"minPlayerDamage" "5"
"minVertTurnSpeed" "5"
"overheatEndVal" "45"
"overheatRate" "17"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "none"
"pitchConvergenceTime" "0.3"
"playerDamage" "5"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "hud_flamethrower_reticle"
"reticleCenterSize" "50"
"rifleBullet" "0"
"rightArc" "35"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "2"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "35"
"unlimitedAmmo" "1"
"useHintString" ""
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_flamethrower_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "gas"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_flamethrower_world.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "2"
}
"bar_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.16"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bar_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.16"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bar_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" "bar"
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" "bar"
"clipSize" "20"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.16"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "180"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "180"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "14"
"unlimitedAmmo" "0"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bmp_turret2" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "0"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "26"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "26"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "40"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bren_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bren_fire"
"fireSoundPlayer" "weap_bren_fire_plr"
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bren"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bren_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bren_fire"
"fireSoundPlayer" "weap_bren_fire_plr"
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bren"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"bren_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bren_fire"
"fireSoundPlayer" "weap_bren_fire_plr"
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bren"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"cod2mg42_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "40"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "360"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "360"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "40"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"corsair_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "weap_corsair_fire"
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"default_aircraft_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"dp28_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_dp28_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"dp28_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_dp28_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"dp28_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_dp28_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"fg42_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"fg42_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"fg42_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "40"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "40"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"fletcher_bofor" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "10"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "45"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "1"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-14"
"duckedOfsR" "0"
"duckedOfsU" "7"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "1"
"explosionOuterDamage" "1"
"explosionRadius" "200"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bofors_fire"
"fireSoundPlayer" ""
"fireTime" "0.1"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "200"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "1"
"minDamageRange" "200"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "1"
"playerPositionDist" "46"
"playerSpread" "0.1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "1190"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "2"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" "fx\\weapon\\flak\\fx_flak_single_day_dist.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "rocket"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_bofors.efx"
"proneOfsF" "-14"
"proneOfsR" "0"
"proneOfsU" "7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "180"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_bofor_world.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_bofor_world.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"hind_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "75"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "75"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "25"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "45"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "75"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "100"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "25"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"suppressionTime" "4"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "10"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"hind_turret_old" ( "turretweapon.gdf" )
{
"accuracy" "0.5"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "20"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "90"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "500"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" ""
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "115"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "5"
"minPlayerDamage" "150"
"minVertTurnSpeed" "5"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "250"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "115"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "2"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "90"
"unlimitedAmmo" "1"
"useHintString" ""
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "2"
}
"jap_gunboat_light" ( "turretweapon.gdf" )
{
"accuracy" "1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "1"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "90"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "0"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Single Shot"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "none"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "360"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "1"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "0"
"minDamageRange" "1"
"minHorTurnSpeed" "1"
"minPlayerDamage" "0"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "none"
"pitchConvergenceTime" "0.3"
"playerDamage" "0"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" "fx_rifle_shell"
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\Weapon\\Tracer\\fx_tracer_pby_50cal.efx"
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "360"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "90"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"jap_gunboat_smallgun" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "1"
"explosionOuterDamage" "1"
"explosionRadius" "1"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.75"
"fireType" "Single Shot"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "360"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" "fx_rifle_shell"
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\Weapon\\Tracer\\fx_tracer_pby_50cal.efx"
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "360"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "90"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"jap_merchant_trip25" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "10"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "180"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "100"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-14"
"duckedOfsR" "0"
"duckedOfsU" "7"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "60"
"explosionOuterDamage" "120"
"explosionRadius" "600"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "wpn_triple25_fire"
"fireSoundPlayer" ""
"fireTime" "0.1"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "600"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "1"
"minDamageRange" "600"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "1"
"playerPositionDist" "46"
"playerSpread" "0.1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "1190"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "2"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" "fx\\weapon\\flak\\fx_flak_single_day_dist.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "rocket"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_jap_tripple25_tripple.efx"
"proneOfsF" "-14"
"proneOfsR" "0"
"proneOfsU" "7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "180"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\tracer\\fx_muz_jap_tripple25.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\tracer\\fx_muz_jap_tripple25.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"jap_ptboat_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.05"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.05"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "120"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1200"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "180"
"minPlayerDamage" "30"
"minVertTurnSpeed" "180"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "2.5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "bullet_ap_metal"
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_ptboat.efx"
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_ptboat_flash_world.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_ptboat_flash_world.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"jap_zero_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.05"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "120"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1200"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "2.5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "15000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "bullet_ap_metal"
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_ptboat.efx"
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_plane_zero_world.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_plane_zero_world.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"lvt4_gunner" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "40"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.2"
"swayLerpSpeed" "6"
"swayMaxAngle" "4"
"swayPitchScale" "0.1"
"swayVertScale" "0.2"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "40"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"mg42_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "7"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"mg42_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "7"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"mg42_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "40"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "7"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "40"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"panther_coaxial_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "25"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_30cal_coax"
"fireSoundPlayer" ""
"fireTime" "0.08"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"panzeriv_coaxial_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_30cal_coax"
"fireSoundPlayer" ""
"fireTime" "0.08"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"pby_50cal_left_blister" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "30"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "0.15"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "24"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "300"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-20"
"duckedOfsR" "0"
"duckedOfsU" "5.875"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "300"
"explosionOuterDamage" "100"
"explosionRadius" "60"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "pby_fire"
"fireSoundPlayer" "pby_50_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.35"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "93"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.15"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "17000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx"
"proneOfsF" "-27"
"proneOfsR" "0"
"proneOfsU" "5.875"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "20"
"swayMaxAngle" "0"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "110"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.35"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"pby_50cal_right_blister" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "1"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "30"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "0.15"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "24"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "300"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-20"
"duckedOfsR" "0"
"duckedOfsU" "5.875"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "300"
"explosionOuterDamage" "100"
"explosionRadius" "60"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "pby_fire"
"fireSoundPlayer" "pby_50_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.35"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.15"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "17000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx"
"proneOfsF" "-27"
"proneOfsR" "0"
"proneOfsU" "5.875"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "93"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "20"
"swayMaxAngle" "0"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "110"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.35"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"pby_dual_30cal" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "10"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "0.1"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "225"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-9"
"duckedOfsR" "0"
"duckedOfsU" "4.26"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "200"
"explosionOuterDamage" "100"
"explosionRadius" "60"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "pby_fire"
"fireSoundPlayer" "pby_30dual_fire_plr"
"fireTime" "0.08"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.35"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "90"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "200"
"minDamageRange" "16000"
"minHorTurnSpeed" "150"
"minPlayerDamage" "30"
"minVertTurnSpeed" "150"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "17000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx"
"proneOfsF" "-9"
"proneOfsR" "0"
"proneOfsU" "4.26"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "90"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "15"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.35"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"pby_ventral_30cal" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "10"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "0.1"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "200"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-18"
"duckedOfsR" "-0.02"
"duckedOfsU" "6.25"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "200"
"explosionOuterDamage" "100"
"explosionRadius" "60"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "pby_fire"
"fireSoundPlayer" "pby_30single_fire_plr"
"fireTime" "0.055"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.35"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "60"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "150"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "5"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "17000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "none"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx"
"proneOfsF" "-18"
"proneOfsR" "-0.02"
"proneOfsU" "6.25"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "60"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "70"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.35"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"plane_rocket" ( "turretweapon.gdf" )
{
"accuracy" "1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "20"
"armorPiercing" "0"
"autoAimRange" "1600"
"bottomArc" "90"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" ""
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "1600"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"explosionRadius" "300"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "grenade_explode"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "115"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "30"
"minDamageRange" "16000"
"minHorTurnSpeed" "5"
"minPlayerDamage" "30"
"minVertTurnSpeed" "5"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "128"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "0"
"rightArc" "115"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "2"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "90"
"unlimitedAmmo" "1"
"useHintString" ""
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" ""
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" ""
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "2"
}
"ptrs_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "1"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "75"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "75"
"explosionOuterDamage" "45"
"explosionRadius" "160"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mosinnagant_fire_plr"
"fireSoundPlayer" ""
"fireTime" "1.3"
"fireType" "Single Shot"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "grenade_explode"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "35"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "360"
"maxRange" "10000"
"maxVertTurnSpeed" "360"
"minDamage" "45"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "75"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "none"
"pitchConvergenceTime" "0.3"
"playerDamage" "100"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "35"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"rpd_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"rpd_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"rpd_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"rufe_aircraft_turret" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"saw_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"saw_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"saw_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_m249saw_turret_fire"
"fireSoundPlayer" ""
"fireTime" "0.065"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "saw/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"sherman_tank_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_30cal_coax"
"fireSoundPlayer" "wpn_30cal_coax"
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"stuka_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"t34_gunner_ber1" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "20"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-8.5"
"duckedOfsR" "0"
"duckedOfsU" "6.5"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_dp28_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal_overheat"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal_overheat"
"killIconRatio" "2:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "100"
"maxRange" "0"
"maxVertTurnSpeed" "100"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "8"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-18"
"proneOfsR" "0"
"proneOfsU" "6.5"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" ""
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.2"
"swayLerpSpeed" "5"
"swayMaxAngle" "1"
"swayPitchScale" "0.1"
"swayVertScale" "0.2"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "VEHICLE_T34_GUNNER"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"t72_turret2" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "75"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "2"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "45"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "75"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "100"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "10"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"suppressionTime" "4"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"tiger_coaxial_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "25"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_30cal_coax"
"fireSoundPlayer" ""
"fireTime" "0.08"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"type92_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type92_fire"
"fireSoundPlayer" "weap_type92_fire_plr"
"fireTime" "0.112"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type92"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "8"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "2"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"type92_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type92_fire"
"fireSoundPlayer" "weap_type92_fire_plr"
"fireTime" "0.112"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type92"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "8"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "2"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"type92_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "16"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type92_fire"
"fireSoundPlayer" "weap_type92_fire_plr"
"fireTime" "0.112"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type92"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "8"
"overheatSound" "hmg_overheat"
"overheatSoundPlayer" "hmg_overheat_plr"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "2"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "20"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"type97_tank_mg" ( "turretweapon.gdf" )
{
"accuracy" "0.1"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "0.5"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "250"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" ""
"fireSound" "wpn_type97_coax"
"fireSoundPlayer" "wpn_type97_coax"
"fireTime" "0.05"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_ap"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"leftArc" "18"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "180"
"maxRange" "1600"
"maxVertTurnSpeed" "360"
"minDamage" "250"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "8"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "32"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" ""
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "65"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "100"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"type99_lmg_bipod_crouch" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/crouch"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"type99_lmg_bipod_prone" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "40"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "40"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/prone"
"stance" "prone"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"type99_lmg_bipod_stand" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "15"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "130"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "2:1"
"leftArc" "45"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "100"
"maxDamageRange" "1024"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "90"
"minDamageRange" "2400"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "40"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "45"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
}