{ "30cal_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "-1.7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "30cal_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "-1.7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "30cal_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "15" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "60" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "-1.7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "60" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "50cal_turret_technical" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "40" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "weap_50cal_fire_plr" "fireSoundPlayer" "weap_50cal_fire" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "360" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "360" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "36" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "allied_coaxial_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "1" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_30cal_coax" "fireSoundPlayer" "" "fireTime" "0.08" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "35" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "35" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "allied_hull_flamethrower" ( "turretweapon.gdf" ) { "accuracy" "1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "20" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "40" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "50" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "1600" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "explosionRadius" "300" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "wasp_flame_thirdperson" "flameTableThirdPerson" "wasp_flame_thirdperson" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "none" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "35" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "5" "minDamageRange" "16000" "minHorTurnSpeed" "5" "minPlayerDamage" "5" "minVertTurnSpeed" "5" "overheatEndVal" "45" "overheatRate" "17" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "none" "pitchConvergenceTime" "0.3" "playerDamage" "5" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "600" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "hud_flamethrower_reticle" "reticleCenterSize" "50" "rifleBullet" "0" "rightArc" "35" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "2" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "35" "unlimitedAmmo" "1" "useHintString" "" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_flamethrower_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "gas" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_flamethrower_world.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "2" } "bar_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.16" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bar_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.16" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bar_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "bar" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "bar" "clipSize" "20" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.16" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "180" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "180" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "14" "unlimitedAmmo" "0" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bmp_turret2" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "0" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "26" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "26" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "40" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bren_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bren_fire" "fireSoundPlayer" "weap_bren_fire_plr" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bren" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bren_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bren_fire" "fireSoundPlayer" "weap_bren_fire_plr" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bren" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "bren_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bren_fire" "fireSoundPlayer" "weap_bren_fire_plr" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_bren" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "cod2mg42_turret" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "40" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "360" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "360" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "40" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "corsair_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "weap_corsair_fire" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "default_aircraft_turret" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "dp28_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_dp28_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "dp28_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_dp28_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "dp28_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_dp28_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "fg42_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "fg42_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "fg42_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "40" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "40" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "fletcher_bofor" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "10" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "45" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "1" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-14" "duckedOfsR" "0" "duckedOfsU" "7" "enemyCrosshairRange" "4000" "explosionInnerDamage" "1" "explosionOuterDamage" "1" "explosionRadius" "200" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bofors_fire" "fireSoundPlayer" "" "fireTime" "0.1" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "200" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "1" "minDamageRange" "200" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "1" "playerPositionDist" "46" "playerSpread" "0.1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "1190" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "2" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "fx\\weapon\\flak\\fx_flak_single_day_dist.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "rocket" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_bofors.efx" "proneOfsF" "-14" "proneOfsR" "0" "proneOfsU" "7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "180" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_bofor_world.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_bofor_world.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "hind_turret" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "75" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "75" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "25" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "45" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "75" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "100" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "25" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "suppressionTime" "4" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "10" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "hind_turret_old" ( "turretweapon.gdf" ) { "accuracy" "0.5" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "20" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "90" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "500" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "115" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "5" "minPlayerDamage" "150" "minVertTurnSpeed" "5" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "250" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "115" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "2" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "90" "unlimitedAmmo" "1" "useHintString" "" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "2" } "jap_gunboat_light" ( "turretweapon.gdf" ) { "accuracy" "1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "1" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "90" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "0" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Single Shot" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "none" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "360" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "1" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "0" "minDamageRange" "1" "minHorTurnSpeed" "1" "minPlayerDamage" "0" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "none" "pitchConvergenceTime" "0.3" "playerDamage" "0" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "fx_rifle_shell" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\Weapon\\Tracer\\fx_tracer_pby_50cal.efx" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "360" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "90" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "jap_gunboat_smallgun" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "1" "explosionOuterDamage" "1" "explosionRadius" "1" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.75" "fireType" "Single Shot" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "360" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "fx_rifle_shell" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\Weapon\\Tracer\\fx_tracer_pby_50cal.efx" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "360" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "90" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "jap_merchant_trip25" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "10" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "180" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "100" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-14" "duckedOfsR" "0" "duckedOfsU" "7" "enemyCrosshairRange" "4000" "explosionInnerDamage" "60" "explosionOuterDamage" "120" "explosionRadius" "600" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "wpn_triple25_fire" "fireSoundPlayer" "" "fireTime" "0.1" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "600" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "1" "minDamageRange" "600" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "1" "playerPositionDist" "46" "playerSpread" "0.1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "1190" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "2" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "fx\\weapon\\flak\\fx_flak_single_day_dist.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "rocket" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_jap_tripple25_tripple.efx" "proneOfsF" "-14" "proneOfsR" "0" "proneOfsU" "7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "180" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\tracer\\fx_muz_jap_tripple25.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\tracer\\fx_muz_jap_tripple25.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "jap_ptboat_turret" ( "turretweapon.gdf" ) { "accuracy" "0.05" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.05" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "120" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1200" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "180" "minPlayerDamage" "30" "minVertTurnSpeed" "180" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "2.5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "bullet_ap_metal" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_ptboat.efx" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_ptboat_flash_world.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_ptboat_flash_world.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "jap_zero_turret" ( "turretweapon.gdf" ) { "accuracy" "0.05" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "120" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1200" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "2.5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "15000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "bullet_ap_metal" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_ptboat.efx" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_plane_zero_world.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_plane_zero_world.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "lvt4_gunner" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "40" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.2" "swayLerpSpeed" "6" "swayMaxAngle" "4" "swayPitchScale" "0.1" "swayVertScale" "0.2" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "40" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "mg42_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "7" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "mg42_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "7" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "mg42_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "40" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "7" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "40" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "panther_coaxial_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "25" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_30cal_coax" "fireSoundPlayer" "" "fireTime" "0.08" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "panzeriv_coaxial_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_30cal_coax" "fireSoundPlayer" "" "fireTime" "0.08" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "pby_50cal_left_blister" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "30" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "0.15" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "24" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "300" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-20" "duckedOfsR" "0" "duckedOfsU" "5.875" "enemyCrosshairRange" "4000" "explosionInnerDamage" "300" "explosionOuterDamage" "100" "explosionRadius" "60" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "pby_fire" "fireSoundPlayer" "pby_50_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.35" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "93" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.15" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "17000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx" "proneOfsF" "-27" "proneOfsR" "0" "proneOfsU" "5.875" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "20" "swayMaxAngle" "0" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "110" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.35" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "pby_50cal_right_blister" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "1" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "30" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "0.15" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "24" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "300" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-20" "duckedOfsR" "0" "duckedOfsU" "5.875" "enemyCrosshairRange" "4000" "explosionInnerDamage" "300" "explosionOuterDamage" "100" "explosionRadius" "60" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "pby_fire" "fireSoundPlayer" "pby_50_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.35" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.15" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "17000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx" "proneOfsF" "-27" "proneOfsR" "0" "proneOfsU" "5.875" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "93" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "20" "swayMaxAngle" "0" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "110" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.35" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "pby_dual_30cal" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "10" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "0.1" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "225" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-9" "duckedOfsR" "0" "duckedOfsU" "4.26" "enemyCrosshairRange" "4000" "explosionInnerDamage" "200" "explosionOuterDamage" "100" "explosionRadius" "60" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "pby_fire" "fireSoundPlayer" "pby_30dual_fire_plr" "fireTime" "0.08" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.35" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "90" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "200" "minDamageRange" "16000" "minHorTurnSpeed" "150" "minPlayerDamage" "30" "minVertTurnSpeed" "150" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "17000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx" "proneOfsF" "-9" "proneOfsR" "0" "proneOfsU" "4.26" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "90" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "15" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.35" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "pby_ventral_30cal" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "10" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "0.1" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "200" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-18" "duckedOfsR" "-0.02" "duckedOfsU" "6.25" "enemyCrosshairRange" "4000" "explosionInnerDamage" "200" "explosionOuterDamage" "100" "explosionRadius" "60" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "pby_fire" "fireSoundPlayer" "pby_30single_fire_plr" "fireTime" "0.055" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.35" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "60" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "150" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "5" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "17000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "none" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tracer\\fx_tracer_pby_50cal_view.efx" "proneOfsF" "-18" "proneOfsR" "-0.02" "proneOfsU" "6.25" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "60" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "70" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.35" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_50cal_view.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "plane_rocket" ( "turretweapon.gdf" ) { "accuracy" "1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "20" "armorPiercing" "0" "autoAimRange" "1600" "bottomArc" "90" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "1600" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "explosionRadius" "300" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "grenade_explode" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "115" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "30" "minDamageRange" "16000" "minHorTurnSpeed" "5" "minPlayerDamage" "30" "minVertTurnSpeed" "5" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "128" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "600" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "0" "rightArc" "115" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "2" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "90" "unlimitedAmmo" "1" "useHintString" "" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "2" } "ptrs_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "1" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "75" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "75" "explosionOuterDamage" "45" "explosionRadius" "160" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mosinnagant_fire_plr" "fireSoundPlayer" "" "fireTime" "1.3" "fireType" "Single Shot" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "grenade_explode" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "35" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "360" "maxRange" "10000" "maxVertTurnSpeed" "360" "minDamage" "45" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "75" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "none" "pitchConvergenceTime" "0.3" "playerDamage" "100" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "35" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "rpd_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "rpd_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "rpd_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "rufe_aircraft_turret" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "saw_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "saw_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "saw_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_m249saw_turret_fire" "fireSoundPlayer" "" "fireTime" "0.065" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "saw/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "sherman_tank_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_30cal_coax" "fireSoundPlayer" "wpn_30cal_coax" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "stuka_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "t34_gunner_ber1" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "20" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-8.5" "duckedOfsR" "0" "duckedOfsU" "6.5" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_dp28_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal_overheat" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal_overheat" "killIconRatio" "2:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "100" "maxRange" "0" "maxVertTurnSpeed" "100" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "8" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-18" "proneOfsR" "0" "proneOfsU" "6.5" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.2" "swayLerpSpeed" "5" "swayMaxAngle" "1" "swayPitchScale" "0.1" "swayVertScale" "0.2" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "VEHICLE_T34_GUNNER" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "t72_turret2" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "75" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "2" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "45" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "75" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "100" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "10" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "suppressionTime" "4" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "tiger_coaxial_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "25" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_30cal_coax" "fireSoundPlayer" "" "fireTime" "0.08" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "type92_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type92_fire" "fireSoundPlayer" "weap_type92_fire_plr" "fireTime" "0.112" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type92" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "8" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "2" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "type92_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type92_fire" "fireSoundPlayer" "weap_type92_fire_plr" "fireTime" "0.112" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type92" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "8" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "2" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "type92_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "16" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type92_fire" "fireSoundPlayer" "weap_type92_fire_plr" "fireTime" "0.112" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type92" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "8" "overheatSound" "hmg_overheat" "overheatSoundPlayer" "hmg_overheat_plr" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "2" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "20" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "type97_tank_mg" ( "turretweapon.gdf" ) { "accuracy" "0.1" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "0.5" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "250" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "" "fireSound" "wpn_type97_coax" "fireSoundPlayer" "wpn_type97_coax" "fireTime" "0.05" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "100" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_ap" "inventoryType" "primary" "killIcon" "" "killIconRatio" "4:1" "leftArc" "18" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "180" "maxRange" "1600" "maxVertTurnSpeed" "360" "minDamage" "250" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "8" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "32" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "65" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "100" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "type99_lmg_bipod_crouch" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/crouch" "stance" "duck" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "type99_lmg_bipod_prone" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "40" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "40" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/prone" "stance" "prone" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "type99_lmg_bipod_stand" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "15" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "130" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "" "killIconRatio" "2:1" "leftArc" "45" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "100" "maxDamageRange" "1024" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "90" "minDamageRange" "2400" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "40" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "45" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "1: Single-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } }