334 KiB
334 KiB
1 | name | platform | file | sequence | vol_min | vol_max | dist_min | dist_max | limit_count | limit_type | entity_limit_count | entity_limit_type | bus | volume_min_falloff_curve | volumefalloffcurve | reverb_send | dist_reverb_max | reverb_min_falloff_curve | reverb_falloff_curve | pitch_min | pitch_max | randomize_type | spatialized | type | probability | loop | masterslave | loadspec | subtitle | compression | secondaryaliasname | chainaliasname | startdelay | speakermap | lfe percentage | center percentage | envelop_min | envelop_max | envelop percentage | occlusion_level | occlusion_wet_dry | real_delay | distance_lpf | move_type | move_time | min_priority | max_priority | min_priority_threshold | max_priority_threshold | doppler | isbig |
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2 | # FUN stuff | ||||||||||||||||||||||||||||||||||||||||||||||||||
3 | |||||||||||||||||||||||||||||||||||||||||||||||||||
4 | weap_rgun_fire_plr | SFX\Weapon\ray_gun\wpn_ray_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
5 | weap_rgun_fire_rear_plr | SFX\Weapon\ray_gun\wpn_ray_st_r.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_rear_plr | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
6 | weap_rgun_fire_plr_act | SFX\Weapon\ray_gun\wpn_ray_st_f_act.wav | 1 | 1 | 3 | oldest | rfl_1st | 1 | 1 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
7 | weap_rgun_fire | SFX\Weapon\ray_gun\wpn_ray_mn.wav | 1 | 1 | 250 | 4000 | 1 | oldest | rfl_3rd | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_act | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
8 | weap_rgun_fire_act | SFX\Weapon\ray_gun\wpn_ray_mn_act.wav | 1 | 1 | 100 | 400 | 3 | oldest | rfl_3rd | 1 | 1 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_l | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
9 | weap_rgun_flux_plr_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
10 | weap_rgun_flux_plr_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
11 | weap_rgun_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
12 | weap_rgun_flux_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
13 | weap_rgun_loop | SFX\Weapon\ray_gun\wpn_ray_loop.wav | 1 | 1 | 300 | 4000 | rfl_3rd | curve2 | 0.98 | 1.02 | 3d | looping | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | 70 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||||||
14 | weap_rgun_exp | SFX\Weapon\ray_gun\wpn_ray_exp.wav | 1 | 1 | 1200 | 8000 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_cl | 70 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
15 | weap_rgun_exp_cl | SFX\Weapon\ray_gun\wpn_ray_exp_cl.wav | 1 | 1 | 250 | 400 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_l | 250 | 70 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
16 | weap_rgun_exp_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 0.7 | 0.8 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_r | 125 | left_player | 3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
17 | weap_rgun_exp_flux_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 0.7 | 0.8 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 250 | right_player | 3 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
18 | |||||||||||||||||||||||||||||||||||||||||||||||||||
19 | ray_reload_open | SFX/Weapon/ray_gun/wpn_ray_reload_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
20 | ray_reload_battery_out | SFX/Weapon/ray_gun/wpn_ray_reload_battery_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
21 | ray_reload_battery_in | SFX/Weapon/ray_gun/wpn_ray_reload_battery.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
22 | ray_reload_close | SFX/Weapon/ray_gun/wpn_ray_reload_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
23 | |||||||||||||||||||||||||||||||||||||||||||||||||||
24 | # Rifles | ||||||||||||||||||||||||||||||||||||||||||||||||||
25 | #Browning Automatic Rifle (BAR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
26 | #weap_bar_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.9 | 1 | 2 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
27 | #weap_bar_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.96 | 1 | 3 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
28 | weap_bar_fire | SFX\Weapon\Rifle\BAR\Fire\mono_## | 0.85 | 1 | 250 | 2000 | 10 | priority | 3 | oldest | pis_3rd | 2000 | 0.92 | 1.08 | pitch variant | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_mn_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
29 | weap_bar_fire_mn_act | SFX/Weapon/Rifle/BAR/Fire/act_## | 0.95 | 1 | 100 | 400 | 10 | priority | 3 | oldest | pis_3rd | 1000 | 0.92 | 1.08 | pitch variant | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
30 | weap_bar_fire_dist | SFX/Weapon/dist/us/dist_us_bar.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.92 | 1.08 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
31 | gr_bar_charge | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
32 | gr_bar_mag_in | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
33 | gr_bar_mag_out | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
34 | gr_bar_tap | SFX/Weapon/Rifle/BAR/Foley/bar_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
35 | gr_bar_charge_plr | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
36 | gr_bar_mag_in_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
37 | gr_bar_mag_out_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
38 | gr_bar_tap_plr | SFX/Weapon/Rifle/BAR/Foley/bar_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
39 | |||||||||||||||||||||||||||||||||||||||||||||||||||
40 | weap_bar_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_plr_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
41 | weap_bar_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
42 | |||||||||||||||||||||||||||||||||||||||||||||||||||
43 | weap_bar_move_mn_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.2 | 0.25 | 200 | 1800 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_plr_r | left_shot | 2 | 10 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||
44 | weap_bar_move_mn_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.2 | 0.25 | 200 | 1800 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | right_shot | 2 | 10 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||
45 | |||||||||||||||||||||||||||||||||||||||||||||||||||
46 | weap_bar_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.9 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
47 | weap_bar_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.85 | 0.95 | 3 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
48 | |||||||||||||||||||||||||||||||||||||||||||||||||||
49 | #FG42 | ||||||||||||||||||||||||||||||||||||||||||||||||||
50 | weap_fg42_fire_plr | SFX/Weapon/Rifle/fg42/Fire/wpn_fg42_st_f.wav | 0.7 | 0.7 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
51 | weap_fg42_fire_plr_act | SFX/Weapon/Rifle/fg42/Fire/wpn_fg42_st_act.wav | 0.7 | 0.7 | 3 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_move_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
52 | weap_fg42_fire | SFX/Weapon/Rifle/FG42/wpn_fg42_mn.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve0 | 2000 | 0.95 | 1.05 | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
53 | weap_fg42_fire_act | SFX/Weapon/Rifle/FG42/wpn_fg42_mn_act.wav | 0.3 | 0.3 | 100 | 600 | 10 | priority | 3 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
54 | weap_fg42_fire_dist | SFX/Weapon/dist/ger/dist_ger_mg.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||
55 | weap_fg42_reload_plr | SFX/Weapon/Rifle/fg42/Foley/GR_fg42.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
56 | weap_fg42_reload | SFX/Weapon/Rifle/fg42/Foley/GR_fg42.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
57 | |||||||||||||||||||||||||||||||||||||||||||||||||||
58 | weap_fg42_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
59 | weap_fg42_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 500 | 6000 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
60 | |||||||||||||||||||||||||||||||||||||||||||||||||||
61 | gr_fg42_mag_out_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
62 | gr_fg42_futz_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
63 | gr_fg42_mag_in_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
64 | gr_fg42_pull_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
65 | gr_fg42_release_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_release.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
66 | |||||||||||||||||||||||||||||||||||||||||||||||||||
67 | #Gewehr 43 | ||||||||||||||||||||||||||||||||||||||||||||||||||
68 | weap_g43_fire_plr | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_f.wav | 1 | 1 | 2 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
69 | weap_g43_fire_plr_act | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_act.wav | 1 | 1 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
70 | |||||||||||||||||||||||||||||||||||||||||||||||||||
71 | weap_g43_fire | SFX\Weapon\Rifle\Gewehr43\Fire\wpn_G43_mn.wav | 1 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_add | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
72 | weap_g43_fire_add | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
73 | weap_g43_fire_act | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_act.wav | 0.75 | 0.85 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
74 | weap_g43_fire_dist | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_mn_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
75 | |||||||||||||||||||||||||||||||||||||||||||||||||||
76 | gr_g43_slide_back_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_back.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
77 | gr_g43_slide_forward_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
78 | gr_g43_mag_in_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
79 | gr_g43_mag_out_plr | SFX/Weapon/rifle/Gewehr43/foley/GR_g43_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
80 | gr_g43_tap_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_mag_contact.wav | 0.75 | 0.8 | 1 | reject | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
81 | |||||||||||||||||||||||||||||||||||||||||||||||||||
82 | weap_g43_move_mn_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.9 | 0.95 | pitch | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_mn_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
83 | weap_g43_move_mn_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.18 | 0.22 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | pitch | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
84 | |||||||||||||||||||||||||||||||||||||||||||||||||||
85 | weap_g43_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
86 | weap_g43_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
87 | |||||||||||||||||||||||||||||||||||||||||||||||||||
88 | weap_g43_fire_plr_sup | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_sup.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
89 | weap_g43_fire_sup | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
90 | |||||||||||||||||||||||||||||||||||||||||||||||||||
91 | |||||||||||||||||||||||||||||||||||||||||||||||||||
92 | #Kar 98 | ||||||||||||||||||||||||||||||||||||||||||||||||||
93 | weap_kar98k_fire_plr | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
94 | weap_kar98k_fire_plr_act | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_act.wav | 0.87 | 0.94 | rfl_1st | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
95 | weap_kar98k_fire | SFX/Weapon/Rifle/Kar_98/Fire/mono_## | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
96 | weap_kar98k_fire_act | SFX/Weapon/Rifle/Kar_98/fire/act_## | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
97 | weap_kar98k_fire_dist | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
98 | gr_kar98_bolt_back_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_back.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
99 | gr_kar98_bolt_front_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
100 | gr_kar98_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
101 | gr_kar98_bolt_up_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_up.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
102 | gr_kar98_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
103 | gr_kar98_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
104 | gr_kar98_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
105 | |||||||||||||||||||||||||||||||||||||||||||||||||||
106 | |||||||||||||||||||||||||||||||||||||||||||||||||||
107 | weap_kar98_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 500 | 6000 | 2 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98_move_r | 250 | left_shot | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
108 | weap_kar98_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 500 | 6000 | 2 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 350 | right_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
109 | |||||||||||||||||||||||||||||||||||||||||||||||||||
110 | weap_kar98k_fire_plr_r | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_r.wav | 0.87 | 0.94 | decay | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
111 | #Kar 98 Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
112 | weap_kar98k_fire_plr_snp | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
113 | weap_kar98k_fire_plr_act_snp | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_act.wav | 0.87 | 0.94 | rfl_1st | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
114 | weap_kar98k_snp_ring_plr | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.7 | 0.8 | 2 | oldest | rfl_1st | curve0 | 0.95 | 1.05 | pitch | 2d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | wpn_all | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
115 | weap_kar98k_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_ring_mn | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
116 | weap_kar98k_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_dist_snp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
117 | weap_kar98k_fire_dist_snp | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_move_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
118 | gr_kar98_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
119 | |||||||||||||||||||||||||||||||||||||||||||||||||||
120 | weap_kar98k_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98k_snp_move_r | 100 | 0.2 | no | no | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
121 | weap_kar98k_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | 0.2 | no | no | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
122 | #Arisaka | ||||||||||||||||||||||||||||||||||||||||||||||||||
123 | weap_arisaka_fire_plr | SFX/Weapon/Rifle/arisaka/Fire/wpn_arisaka_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_act_plr | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
124 | weap_arisaka_act_plr | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_st_act_b.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
125 | weap_arisaka_fire | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_mn.wav | 0.9 | 0.95 | 500 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
126 | weap_arisaka_fire_dist | SFX/Weapon/dist/jap/dist_jap_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_mn_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
127 | weap_arisaka_fire_act | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_mn_act.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
128 | gr_arisaka_bolt_back_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
129 | gr_arisaka_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
130 | gr_arisaka_bolt_front_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_front.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
131 | gr_arisaka_bolt_up_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
132 | gr_arisaka_clip_in_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
133 | |||||||||||||||||||||||||||||||||||||||||||||||||||
134 | weap_arisaka_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 1000 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_r | 100 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
135 | weap_arisaka_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.75 | 0.85 | 1000 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
136 | |||||||||||||||||||||||||||||||||||||||||||||||||||
137 | weap_arisaka_move_mn_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.9 | 0.95 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_mn_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
138 | weap_arisaka_move_mn_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.025 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
139 | |||||||||||||||||||||||||||||||||||||||||||||||||||
140 | #Arisaka Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
141 | weap_arisaka_fire_plr_snp | SFX/Weapon/Rifle/Arisaka_snp/Fire/wpn_arisaka_snp_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_act_snp_plr | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
142 | weap_arisaka_act_snp_plr | SFX/Weapon/Rifle/Arisaka_snp/Fire/wpn_arisaka_snp_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_snp_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
143 | weap_arisaka_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist_snp | 0.2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
144 | weap_arisaka_fire_dist_snp | SFX/Weapon/dist/jap/dist_jap_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_snp_move_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
145 | weap_arisaka_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
146 | gr_arisaka_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
147 | |||||||||||||||||||||||||||||||||||||||||||||||||||
148 | weap_arisaka_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisaka_snp_move_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
149 | weap_arisaka_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
150 | |||||||||||||||||||||||||||||||||||||||||||||||||||
151 | #Mosin nagant | ||||||||||||||||||||||||||||||||||||||||||||||||||
152 | weap_mosinnagant_fire_plr | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
153 | #weap_mosinnagant_fire_plr_r | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_r.wav | 1 | 1 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
154 | weap_mosinnagant_fire_plr_act | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 1 | 1 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
155 | #weap_mosinnagant_fire_plr_sur | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.8 | 0.9 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
156 | weap_mosinnagant_fire | SFX/Weapon/Rifle/Mosin_Nagant/fire/mono_## | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
157 | weap_mosinnagant_fire_act | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_mn_act.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
158 | weap_mosinnagant_fire_dist | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosin_move_l_mn | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
159 | gr_mosin_bolt_back_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
160 | gr_mosin_bolt_front_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_forward.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
161 | gr_mosin_bolt_up_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
162 | gr_mosin_bolt_down_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
163 | gr_mosin_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
164 | gr_mosin_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
165 | gr_mosin_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
166 | gr_mosin_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
167 | |||||||||||||||||||||||||||||||||||||||||||||||||||
168 | weap_mosinnagant_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
169 | weap_mosinnagant_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
170 | |||||||||||||||||||||||||||||||||||||||||||||||||||
171 | weap_mosin_move_l_mn | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 1000 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosin_move_r_mn | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
172 | weap_mosin_move_r_mn | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 1000 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
173 | |||||||||||||||||||||||||||||||||||||||||||||||||||
174 | #Mosin nagant Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
175 | weap_mosinnagant_fire_plr_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 0.7 | 0.9 | rfl_1st | curve3 | 1 | 1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_r_snp | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
176 | weap_mosinnagant_fire_plr_r_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_r.wav | 0.8 | 0.9 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
177 | weap_mosinnagant_fire_plr_act_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 0.8 | 0.9 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_sur_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
178 | weap_mosinnagant_fire_plr_sur_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.3 | 0.4 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_snp_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
179 | weap_mosinnagant_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_snp_ring_mn | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
180 | weap_mosinnagant_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_fire_dist_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
181 | weap_mosinnagant_fire_dist_snp | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
182 | gr_mosin_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
183 | |||||||||||||||||||||||||||||||||||||||||||||||||||
184 | weap_mosinnagant_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagant_snp_move_r | 100 | 0.2 | no | no | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
185 | weap_mosinnagant_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | 0.2 | no | no | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
186 | |||||||||||||||||||||||||||||||||||||||||||||||||||
187 | |||||||||||||||||||||||||||||||||||||||||||||||||||
188 | #weap_mosinnagant_fire_plr_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 0.7 | 0.9 | 1 | priority | rfl_1st | curve3 | 1 | 1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_r_snp | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
189 | #weap_mosinnagant_fire_plr_r_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_r.wav | 0.8 | 0.9 | 1 | priority | rfl_1st | curve3 | 0.9 | 1.1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
190 | #weap_mosinnagant_fire_plr_act_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 0.8 | 0.9 | 35 | 500 | 1 | priority | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_sur_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
191 | #weap_mosinnagant_fire_plr_sur_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.3 | 0.4 | 35 | 500 | 1 | priority | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosin_snp_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
192 | #weap_mosinnagant_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_act_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
193 | #weap_mosinnagant_fire_act_snp | SFX/Weapon/Rifle/Kar_98/fire/act_## | 0.9 | 1 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_snp_ring_mn | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
194 | #weap_mosinnagant_fire_dist_snp | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosin_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
195 | #gr_mosin_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
196 | #weap_mosinnagant_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_dist_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
197 | |||||||||||||||||||||||||||||||||||||||||||||||||||
198 | #weap_mosin_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosin_snp_move_r | 100 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
199 | #weap_mosin_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 125 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
200 | |||||||||||||||||||||||||||||||||||||||||||||||||||
201 | #M1 Carbine | ||||||||||||||||||||||||||||||||||||||||||||||||||
202 | weap_carbine_fire_plr | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0.85 | 0.95 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
203 | weap_carbine_fire_plr_act | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_act.wav | 0.8 | 0.8 | rfl_1st | curve3 | 1 | 1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_l | 100 | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
204 | weap_carbine_fire_lastshot_plr | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0.85 | 0.95 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
205 | weap_carbine_fire | SFX/Weapon/Rifle/M1_Carbine/Fire/mono/wpn_M1Carbine_mn_00.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 2000 | curve4 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
206 | weap_carbine_fire_act | SFX/Weapon/Rifle/M1_Carbine/Fire/act/wpn_carbine_act_mn_00.wav | 0.6 | 0.7 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve3 | 1000 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
207 | weap_carbine_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
208 | weap_m1carbine_reload_plr | SFX/Weapon/Rifle/m1_carbine/Foley/GR_m1carbine.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
209 | weap_m1carbine_reload | SFX/Weapon/Rifle/m1_carbine/Foley/GR_m1carbine.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
210 | |||||||||||||||||||||||||||||||||||||||||||||||||||
211 | weap_carbine_fire_plr_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0 | 0 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act_sil | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
212 | weap_carbine_fire_plr_act_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_l | 100 | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
213 | weap_carbine_fire_lastshot_plr_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0 | 0 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act_sil | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
214 | weap_carbine_fire_act_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/act/wpn_carbine_act_mn_00.wav | 0.6 | 0.7 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve3 | 1000 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
215 | |||||||||||||||||||||||||||||||||||||||||||||||||||
216 | weap_carbine_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
217 | weap_carbine_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
218 | |||||||||||||||||||||||||||||||||||||||||||||||||||
219 | |||||||||||||||||||||||||||||||||||||||||||||||||||
220 | gr_m1carbine_mag_out_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_mag_out.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
221 | gr_m1carbine_futz_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_futz.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
222 | gr_m1carbine_mag_in_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_mag_in.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
223 | gr_m1carbine_tap_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_tap.wav | 0.8 | 0.9 | reload | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
224 | gr_m1carbine_charge_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_charge.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
225 | |||||||||||||||||||||||||||||||||||||||||||||||||||
226 | |||||||||||||||||||||||||||||||||||||||||||||||||||
227 | |||||||||||||||||||||||||||||||||||||||||||||||||||
228 | #M1 Garand | ||||||||||||||||||||||||||||||||||||||||||||||||||
229 | weap_m1garand_fire_plr | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_plr_act | 50 | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
230 | weap_m1garand_fire_plr_act | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
231 | weap_m1garand_lastshot_plr | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
232 | weap_m1garand_lastshot_plr_act | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip_plr | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
233 | weap_m1garand_clip_plr | SFX/Weapon/rifle/m1gar/Foley/wpn_m1garand_clip.wav | 0.5 | 0.5 | rfl_1st | 1 | 1 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | 110 | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
234 | |||||||||||||||||||||||||||||||||||||||||||||||||||
235 | |||||||||||||||||||||||||||||||||||||||||||||||||||
236 | weap_m1garand_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.65 | 0.75 | 500 | 6000 | 1 | priority | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_r | 75 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
237 | weap_m1garand_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.75 | 500 | 6000 | 1 | priority | decay | curve3 | 1 | 1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
238 | |||||||||||||||||||||||||||||||||||||||||||||||||||
239 | weap_m1garand_fire | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
240 | weap_m1garand_fire_act | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
241 | weap_m1garand_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_l_mn | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
242 | weap_m1garand_lastshot | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_action | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
243 | weap_m1garand_lastshot_action | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
244 | weap_m1garand_lastshot_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
245 | weap_m1garand_clip | SFX/Weapon/rifle/m1gar/Foley/wpn_m1garand_clip.wav | 0.71 | 0.77 | 35 | 1000 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_l_mn | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||||||||
246 | |||||||||||||||||||||||||||||||||||||||||||||||||||
247 | weap_m1garand_fire_plr_act_sil | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
248 | weap_m1garand_lastshot_plr_act_sil | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip_plr | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
249 | weap_m1garand_fire_act_sil | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
250 | weap_m1garand_lastshot_action_sil | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
251 | |||||||||||||||||||||||||||||||||||||||||||||||||||
252 | gr_m1gar_breech_close | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_breech_close.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
253 | gr_m1gar_clip_in | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
254 | gr_m1gar_clip_out | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_out.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
255 | gr_m1gar_pull_slide | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_pull_slide.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
256 | gr_m1gar_breech_close_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_breech_close.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
257 | gr_m1gar_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
258 | gr_m1gar_clip_out_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_out.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
259 | gr_m1gar_pull_slide_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_pull_slide.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
260 | |||||||||||||||||||||||||||||||||||||||||||||||||||
261 | weap_m1_move_l_mn | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.98 | 1.02 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_r_mn | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
262 | weap_m1_move_r_mn | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
263 | |||||||||||||||||||||||||||||||||||||||||||||||||||
264 | #Springfield | ||||||||||||||||||||||||||||||||||||||||||||||||||
265 | weap_springfield_fire_plr | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_act_plr | 20 | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
266 | weap_springfield_act_plr | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_move_plr_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
267 | |||||||||||||||||||||||||||||||||||||||||||||||||||
268 | weap_springfield_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 1 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp mak | weap_springfield_move_plr_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
269 | weap_springfield_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 1 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp mak | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
270 | |||||||||||||||||||||||||||||||||||||||||||||||||||
271 | weap_springfield_fire | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
272 | weap_springfield_fire_act | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn_act.wav | 0.15 | 0.4 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
273 | weap_springfield_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
274 | |||||||||||||||||||||||||||||||||||||||||||||||||||
275 | gr_springfield_bolt_back_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
276 | gr_springfield_bolt_front_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_forward.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
277 | gr_springfield_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
278 | gr_springfield_bolt_up_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
279 | gr_springfield_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
280 | gr_springfield_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
281 | gr_springfield_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
282 | |||||||||||||||||||||||||||||||||||||||||||||||||||
283 | #Springfield Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
284 | weap_springfield_fire_plr_snp | SFX/Weapon/Rifle/spring_snp/Fire/wpn_Spring_snp_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_act_plr_snp | 95 | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
285 | weap_springfield_act_plr_snp | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_snp_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
286 | weap_springfield_fire_snp | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn.wav | 0.9 | 1 | 500 | 1300 | 10 | priority | 2 | oldest | rfl_3rd | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_act_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
287 | weap_springfield_fire_act_snp | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn_act.wav | 0.5 | 0.6 | 50 | 300 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_dist_snp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
288 | weap_springfield_fire_dist_snp | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
289 | gr_springfield_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
290 | |||||||||||||||||||||||||||||||||||||||||||||||||||
291 | |||||||||||||||||||||||||||||||||||||||||||||||||||
292 | weap_springfield_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.75 | 0.8 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfield_snp_move_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
293 | weap_springfield_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.75 | 0.8 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
294 | |||||||||||||||||||||||||||||||||||||||||||||||||||
295 | |||||||||||||||||||||||||||||||||||||||||||||||||||
296 | #Sturmgewehr (MP44) | ||||||||||||||||||||||||||||||||||||||||||||||||||
297 | weap_MP44_fire_plr | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_f.wav | 0.9 | 1 | 1 | oldest | smg_1st | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_plr_r | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
298 | weap_MP44_fire_plr_r | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_r.wav | 0.9 | 1 | 1 | oldest | smg_1st | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
299 | weap_MP44_fire_plr_act | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_mp44_move_l | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
300 | weap_MP44_fire | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
301 | weap_MP44_fire_act | SFX/Weapon/Rifle/MP44/Fire/act_## | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.98 | 1.02 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_dist | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
302 | weap_MP44_fire_dist | SFX/Weapon/dist/ger/dist_ger_stg.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
303 | weap_MP44_reload_plr | SFX/Weapon/Rifle/MP44/Foley/GR_mp44.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
304 | weap_MP44_reload | SFX/Weapon/Rifle/MP44/Foley/GR_mp44.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
305 | |||||||||||||||||||||||||||||||||||||||||||||||||||
306 | weap_MP44_fire_plr_sil | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_f.wav | 0.7 | 0.7 | 2 | oldest | smg_1st | 1.2 | 1.2 | 2d | 0.75 | all_mp | weap_MP44_fire_plr_act_sil | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
307 | weap_MP44_fire_plr_act_sil | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | all_mp | shell_eject_rifle | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
308 | |||||||||||||||||||||||||||||||||||||||||||||||||||
309 | weap_mp44_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.6 | 0.6 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_mp44_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
310 | weap_mp44_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.6 | 0.6 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
311 | |||||||||||||||||||||||||||||||||||||||||||||||||||
312 | weap_MP44_fire_plr_sup | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
313 | weap_MP44_fire_sup | SFX/Weapon/Rifle/MP44/Fire/act_## | 0.9 | 1 | 100 | 1200 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
314 | |||||||||||||||||||||||||||||||||||||||||||||||||||
315 | gr_mp44_mag_out_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
316 | gr_mp44_futz_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
317 | gr_mp44_mag_in_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
318 | gr_mp44_charge_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
319 | |||||||||||||||||||||||||||||||||||||||||||||||||||
320 | #SVT40 | ||||||||||||||||||||||||||||||||||||||||||||||||||
321 | weap_svt40_fire_plr | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_f.wav | 0.8 | 0.8 | 2 | oldest | rfl_1st | 2d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
322 | weap_svt40_fire_plr_r | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_r.wav | 0.8 | 0.8 | 2 | oldest | rfl_1st | 2d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
323 | weap_svt40_fire_plr_act | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_act.wav | 0.7 | 0.7 | 2 | oldest | rfl_1st | 0 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_sur | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
324 | weap_svt40_fire_plr_sur | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_sur.wav | 0.7 | 0.7 | 2 | oldest | rfl_1st | 0 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
325 | weap_svt40_fire | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_stv40_fire_add | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
326 | weap_svt40_fire_act | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
327 | weap_svt40_fire_dist | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_svt40_move_l_npc | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
328 | weap_stv40_fire_add | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_svt40_fire_act | 0.5 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
329 | weap_svt40_reload_plr | SFX/Weapon/Rifle/Kar_98/Foley/GR_Kar98.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
330 | weap_svt40_rechamber_plr | SFX/Weapon/Rifle/Kar_98/Foley/GF_Kar98_Rechamber.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
331 | weap_svt40_reload | SFX/Weapon/Rifle/Kar_98/Foley/GR_Kar98.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
332 | weap_svt40_rechamber | SFX/Weapon/Rifle/Kar_98/Foley/GF_Kar98_Rechamber.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
333 | |||||||||||||||||||||||||||||||||||||||||||||||||||
334 | weap_svt40_move_l_npc | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | priority | decay | curve2 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
335 | weap_svt40_move_r_npc | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | priority | decay | curve2 | 0.92 | 1.04 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
336 | |||||||||||||||||||||||||||||||||||||||||||||||||||
337 | weap_svt40_move_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left.wav | 0.75 | 0.85 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
338 | weap_svt40_move_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right.wav | 0.65 | 0.95 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
339 | |||||||||||||||||||||||||||||||||||||||||||||||||||
340 | weap_svt40_fire_plr_r_sil | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_r.wav | 0.2 | 0.2 | 2 | oldest | rfl_1st | 0.9 | 1.1 | 2d | 0.75 | all_mp | weap_svt40_fire_plr_act_sil | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
341 | weap_svt40_fire_plr_act_sil | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_act.wav | 0.9 | 1 | 2 | oldest | rfl_1st | 0.97 | 1.03 | 2d | 0.7 | all_mp | shell_eject_rifle | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
342 | weap_svt40_fire_act_sil | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
343 | |||||||||||||||||||||||||||||||||||||||||||||||||||
344 | |||||||||||||||||||||||||||||||||||||||||||||||||||
345 | |||||||||||||||||||||||||||||||||||||||||||||||||||
346 | |||||||||||||||||||||||||||||||||||||||||||||||||||
347 | gr_svt40_charge_plr | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
348 | gr_svt40_mag_in_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
349 | gr_svt40_mag_out_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
350 | gr_svt40_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
351 | |||||||||||||||||||||||||||||||||||||||||||||||||||
352 | #Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
353 | ## weap_rifle_ringoff_outdoor_st | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_st.wav | 0.87 | 0.94 | decay | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
354 | ## weap_rifle_ringoff_outdoor_mn | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_mn.wav | 0.87 | 0.94 | 35 | 1500 | decay | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||||
355 | #Moving Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
356 | weap_snp_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_R | 0.2 | left_shot | 16 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
357 | weap_snp_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 16 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
358 | weap_snp_ring_plr_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_plr_R | 0.2 | left_shot | 6 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
359 | weap_snp_ring_plr_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 6 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
360 | weap_asslt_ring_L | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_left.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_asslt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
361 | weap_asslt_ring_R | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_right.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
362 | weap_bolt_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_bolt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
363 | weap_bolt_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
364 | |||||||||||||||||||||||||||||||||||||||||||||||||||
365 | #PTRS | ||||||||||||||||||||||||||||||||||||||||||||||||||
366 | weap_ptrs_fire_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_shot.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_act_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
367 | weap_ptrs_act_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
368 | weap_ptrs_fire | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_shot.wav | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 10000 | 0.95 | 1.05 | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
369 | weap_ptrs_fire_dist | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_dist.wav | 1 | 1 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve4 | 15000 | rcurve1 | curve4 | 0.95 | 105% | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | 0.2 | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
370 | |||||||||||||||||||||||||||||||||||||||||||||||||||
371 | weap_ptrssnp_move_plr_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.95 | 1 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
372 | weap_ptrssnp_move_plr_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.9 | 1 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
373 | |||||||||||||||||||||||||||||||||||||||||||||||||||
374 | gr_ptrs_clip_in_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_clip_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
375 | gr_ptrs_open_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
376 | gr_ptrs_close_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
377 | gr_ptrs_pull_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
378 | gr_ptrs_release_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_release.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
379 | gr_ptrs_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
380 | |||||||||||||||||||||||||||||||||||||||||||||||||||
381 | #Sniper Breaths | ||||||||||||||||||||||||||||||||||||||||||||||||||
382 | weap_sniper_heartbeat | sfx/character/heartbeat/heartbeat.wav | 1 | 1 | full_vol | 1 | 1 | 2d | looping | all_mp all_sp firing_range audio_test_tuey | wpn_fnt | 0.5 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||
383 | weap_sniper_breathin | sfx/character/breath_in_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
384 | weap_sniper_breathout | sfx/character/breath_out_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
385 | weap_sniper_breathgasp | sfx/character/breath_out_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
386 | #Submachineguns | ||||||||||||||||||||||||||||||||||||||||||||||||||
387 | #mp40 | ||||||||||||||||||||||||||||||||||||||||||||||||||
388 | weap_mp40_fire_plr | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_f.wav | 1 | 1 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_plr_r | wpn_all | 0.1 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
389 | weap_mp40_fire_plr_r | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_act.wav | 1 | 1 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
390 | weap_mp40_fire | SFX/Weapon/SMG/MP40/Fire/mono/mono_00.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
391 | weap_mp40_fire_act | SFX/Weapon/SMG/MP40/Fire/act_## | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
392 | weap_mp40_fire_dist | SFX/Weapon/dist/ger/dist_ger_smg.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve3 | 0.8 | 12000 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
393 | gr_mp40_mag_in_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
394 | gr_mp40_mag_out_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
395 | gr_mp40_charge_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
396 | gr_mp40_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
397 | |||||||||||||||||||||||||||||||||||||||||||||||||||
398 | weap_mp40_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.6 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
399 | weap_mp40_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.6 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
400 | |||||||||||||||||||||||||||||||||||||||||||||||||||
401 | weap_mp40_fire_plr_sil | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_f.wav | 0.3 | 0.3 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | all_mp | weap_mp40_fire_plr_r_sil | wpn_all | 0.1 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
402 | weap_mp40_fire_plr_r_sil | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_act.wav | 1 | 1 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
403 | weap_mp40_fire_act_sil | SFX/Weapon/SMG/MP40/Fire/act_## | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
404 | |||||||||||||||||||||||||||||||||||||||||||||||||||
405 | #Thompson | ||||||||||||||||||||||||||||||||||||||||||||||||||
406 | weap_thompson_fire_plr | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_f.wav | 0.8 | 0.85 | 2 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_action_plr | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
407 | weap_thompson_fire_action_plr | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_act.wav | 0.55 | 0.55 | 2 | oldest | smg_1st | 0.9 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_move_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
408 | weap_thompson_fire | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_mn.wav | 0.7 | 0.7 | 250 | 1500 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_action | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
409 | weap_thompson_fire_action | SFX/Weapon/SMG/Thompson/Fire/act/act_00.wav | 0.9 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve3 | 1000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_dist | 10 | 40 | 0.65 | 1 | ||||||||||||||||||||||||||||
410 | weap_thompson_fire_dist | SFX/Weapon/dist/us/dist_us_smg.wav | 0.6 | 0.7 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
411 | gr_thompson_mag_in_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
412 | gr_thompson_mag_out_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
413 | gr_thompson_charge_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
414 | gr_thompson_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
415 | |||||||||||||||||||||||||||||||||||||||||||||||||||
416 | weap_thompson_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_move_r | 75 | left_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
417 | weap_thompson_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
418 | |||||||||||||||||||||||||||||||||||||||||||||||||||
419 | weap_thompson_fire_plr_sil | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_sil.wav | 0.8 | 0.8 | 2 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
420 | weap_thompson_fire_action_sil | SFX/Weapon/SMG/Thompson/Fire/act/act_00.wav | 0.9 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||||
421 | #Sten | ||||||||||||||||||||||||||||||||||||||||||||||||||
422 | #weap_sten_fire_plr | SFX/Weapon/SMG/sten/Fire/wpn_sten_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.95 | 1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
423 | #weap_sten_fire_plr_act | SFX/Weapon/SMG/sten/Fire/wpn_sten_st_act.wav | 0.87 | 0.94 | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
424 | #weap_sten_fire | SFX/Weapon/SMG/Sten/Fire/mono_## | 0.9 | 1 | 250 | 1000 | 10 | priority | 2 | oldest | 2 | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
425 | #weap_sten_fire_act | SFX/Weapon/SMG/Sten/Fire/act_## | 0.9 | 1 | 50 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
426 | #weap_sten_fire_dist | SFX/Weapon/SMG/Sten/Fire/dist_## | 0.7 | 0.8 | 250 | 2000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 3000 | 0.95 | 1.05 | variant pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
427 | #weap_sten_reload_plr | SFX/Weapon/SMG/sten/Foley/GR_sten.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
428 | #weap_sten_reload | SFX/Weapon/SMG/sten/Foley/GR_sten.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
429 | |||||||||||||||||||||||||||||||||||||||||||||||||||
430 | #PPSH | ||||||||||||||||||||||||||||||||||||||||||||||||||
431 | weap_ppsh_fire_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_f.wav | 0.8 | 0.9 | 1 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_action_plr | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
432 | weap_ppsh_fire_action_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_act.wav | 1 | 1 | 35 | 500 | 1 | oldest | smg_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_sur_plr | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
433 | weap_ppsh_fire_sur_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_sur.wav | 0.7 | 0.7 | 35 | 500 | smg_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
434 | weap_ppsh_fire_plr_r | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_r.wav | 0.7 | 0.8 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
435 | weap_ppsh_fire | SFX/Weapon/SMG/ppsh/Fire/mono/wpn_ppsh_mnh_00.wav | 0.4 | 0.5 | 500 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 3000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_action | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
436 | weap_ppsh_fire_action | SFX/Weapon/SMG/ppsh/Fire/act_## | 0.5 | 0.6 | 100 | 1000 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_dist | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||
437 | weap_ppsh_fire_dist | SFX/Weapon/dist/rus/dist_rus_smg.wav | 0.7 | 0.8 | 1000 | 4000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 8000 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
438 | gr_ppsh_slide_back_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
439 | gr_ppsh_mag_in_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
440 | gr_ppsh_mag_out_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
441 | gr_ppsh_tap_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_tap.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
442 | |||||||||||||||||||||||||||||||||||||||||||||||||||
443 | weap_ppsh_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_move_r | 75 | left_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
444 | weap_ppsh_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
445 | |||||||||||||||||||||||||||||||||||||||||||||||||||
446 | #type100 | ||||||||||||||||||||||||||||||||||||||||||||||||||
447 | weap_type100_fire_plr | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_f.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
448 | weap_type100_fire_plr_act | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_act.wav | 0.95 | 1 | 3 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_sup | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
449 | weap_type100_fire_sup | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_sup.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
450 | weap_type100_fire | SFX/Weapon/SMG/type100/Fire/wpn_type100_mn.wav | 0.7 | 0.8 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
451 | weap_type100_act | SFX/Weapon/SMG/type100/Fire/wpn_type100_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
452 | weap_type100_fire_dist | SFX/Weapon/dist/jap/dist_jap_smg.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
453 | |||||||||||||||||||||||||||||||||||||||||||||||||||
454 | weap_type100_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_move_r | 75 | left_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
455 | weap_type100_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
456 | |||||||||||||||||||||||||||||||||||||||||||||||||||
457 | weap_type100_fire_plr_act_sil | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_sup.wav | 0.95 | 1 | 3 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
458 | weap_type100_act_sil | SFX/Weapon/SMG/type100/Fire/wpn_type100_m_sup.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
459 | |||||||||||||||||||||||||||||||||||||||||||||||||||
460 | gr_type100_charge | SFX/Weapon/SMG/type100/foley/type100_charge.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
461 | gr_type100_mag_in | SFX/Weapon/SMG/type100/foley/type100_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
462 | gr_type100_mag_out | SFX/Weapon/SMG/type100/foley/type100_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
463 | gr_type100_tap | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
464 | gr_type100_charge_plr | SFX/Weapon/SMG/type100/foley/type100_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
465 | gr_type100_mag_in_plr | SFX/Weapon/SMG/type100/foley/type100_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
466 | gr_type100_mag_out_plr | SFX/Weapon/SMG/type100/foley/type100_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
467 | gr_type100_tap_plr | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
468 | |||||||||||||||||||||||||||||||||||||||||||||||||||
469 | #SMG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
470 | # weap_smg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
471 | # weap_smg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
472 | |||||||||||||||||||||||||||||||||||||||||||||||||||
473 | |||||||||||||||||||||||||||||||||||||||||||||||||||
474 | # Machine Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
475 | #Browning .30 Cal | ||||||||||||||||||||||||||||||||||||||||||||||||||
476 | weap_30cal_fire_plr | SFX/Weapon/mg/30cal/Fire/wpn_30cal_st_f.wav | 0.7 | 0.74 | 2 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
477 | weap_30cal_fire_plr_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_st_act.wav | 0.65 | 0.75 | 3 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_l | 75 | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
478 | weap_30cal_fire | SFX/Weapon/mg/30cal/Fire/wpn_30cal_mn.wav | 0.9 | 1 | 250 | 2000 | 2 | oldest | smg_3rd | curve4 | 2000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_act | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
479 | weap_30cal_fire_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_mn_act.wav | 0.9 | 1 | 100 | 600 | 2 | oldest | smg_3rd | curve4 | 1000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
480 | weap_30cal_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve3 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
481 | |||||||||||||||||||||||||||||||||||||||||||||||||||
482 | gr_30cal_start_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_start.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
483 | gr_30cal_open_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_open.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
484 | gr_30cal_grab_belt_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_grab_belt.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
485 | gr_30cal_belt_remove_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_remove.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
486 | gr_30cal_belt_raise_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_raise.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
487 | gr_30cal_belt_contact_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_contact.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
488 | gr_30cal_belt_press_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_press.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
489 | gr_30cal_lid_bonk_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_lid_bonk.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
490 | gr_30cal_close_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_close.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
491 | gr_30cal_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
492 | gr_30cal_charge_release_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
493 | gr_30cal_ammo_toss_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_toss.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
494 | gr_30cal_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
495 | |||||||||||||||||||||||||||||||||||||||||||||||||||
496 | weap_30cal_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
497 | weap_30cal_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | 3 | priority | decay | curve3 | 1 | 1 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
498 | |||||||||||||||||||||||||||||||||||||||||||||||||||
499 | gr_30cal_3p_full | SFX\Weapon\MG\30cal\Foley\GR_30cal.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
500 | |||||||||||||||||||||||||||||||||||||||||||||||||||
501 | |||||||||||||||||||||||||||||||||||||||||||||||||||
502 | #Browning M2 .50 Cal (Ma Deuce) | ||||||||||||||||||||||||||||||||||||||||||||||||||
503 | weap_50cal_fire_plr | SFX/Weapon/MG/50cal/Fire/1pShot_## | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol1 audio_test_tuey | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
504 | weap_50cal_fire | SFX/Weapon/mg/50cal/Fire/wpn_50cal_mn.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_act | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
505 | weap_50cal_fire_act | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_act.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_dist | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
506 | weap_50cal_fire_dist | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_dist.wav | 0.65 | 0.75 | 35 | 6000 | dist_hmg | curve4 | 0.8 | 1 | variant | 3d | 0.7 | hol1 audio_test_tuey | 90 | 50 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
507 | #weap_50cal_reload | SFX/Weapon/mg/50cal/Foley/GR_50cal.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 audio_test_tuey | 60 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
508 | |||||||||||||||||||||||||||||||||||||||||||||||||||
509 | #MG34 - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
510 | #weap_mg34_fire_plr | SFX/Weapon/mg/mg34/Fire/wpn_mg34_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
511 | #weap_mg34_fire | SFX/Weapon/mg/mg34/Fire/wpn_mg34_mn.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | weap_mg34_fire_dist | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
512 | #weap_mg34_fire_dist | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
513 | #weap_mg34_reload | SFX/Weapon/mg/mg34/Foley/GR_mg34.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | 60 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
514 | |||||||||||||||||||||||||||||||||||||||||||||||||||
515 | #MG34 Coaxial - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
516 | #tank_mg34_loop | SFX/Weapon/mg/mg34coax/Fire/wpn_mg34coax_mn_loop.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve3 | 1 | 1 | 3d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
517 | #tank_mg34_cooldown | SFX/Weapon/mg/mg34coax/Fire/wpn_mg34coax_mn_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve3 | 1 | 1 | 3d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
518 | |||||||||||||||||||||||||||||||||||||||||||||||||||
519 | #MG42 | ||||||||||||||||||||||||||||||||||||||||||||||||||
520 | #weap_mg42_loop | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_loop.wav | 0.9 | 0.9 | 35 | 3000 | smg_3rd | curve0 | 1 | 1 | 3d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | weap_mg42_loop_dist | 80 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
521 | #weap_mg42_loop_dist | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_loop_dist.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve4 | 1 | 1 | 3d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 0.25 | 40 | 90 | 0.5 | 1 | ||||||||||||||||||||||||||||||||
522 | #weap_mg42_cooldown | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_lastshot.wav | 0.9 | 0.9 | 35 | 3000 | 2 | priority | smg_3rd | curve0 | 1 | 1 | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | weap_mg42_cooldown_dist | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
523 | #weap_mg42_cooldown_dist | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_lastshot_dist.wav | 0.9 | 0.9 | 35 | 8400 | 2 | priority | dist_wpn | curve4 | 1 | 1 | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 0.25 | 70 | 20 | 0.5 | 1 | |||||||||||||||||||||||||||||||
524 | #weap_mg42_loop_plr | SFX/Weapon/mg/mg42/Fire/wpn_mg42_st_loop.wav | 0.9 | 0.9 | 35 | 3000 | smg_1st | curve3 | 1 | 1 | 2d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
525 | #weap_mg42_cooldown_plr | SFX/Weapon/mg/mg42/Fire/wpn_mg42_st_lastshot.wav | 0.9 | 0.9 | 35 | 3000 | 2 | priority | smg_1st | curve3 | 1 | 1 | 2d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
526 | #MG42_portable | ||||||||||||||||||||||||||||||||||||||||||||||||||
527 | weap_mg42bpod_fire_plr | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_st_f.wav | 0.5 | 0.5 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
528 | weap_mg42_fire | SFX\Weapon\MG\MG42_bpod\fire\mg42_## | 0.5 | 0.6 | 250 | 3000 | 15 | priority | 10 | oldest | hvy_wpn | 5000 | curve2 | 0.9 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_dist | 0.25 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
529 | weap_mg42_fire_mn_act | SFX/Weapon/Rifle/BAR/Fire/act_## | 0.8 | 0.9 | 100 | 1000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1200 | 0.98 | 1.02 | pitch | 3d | 0.7 | see1 audio_test_tuey firing_range living_battlefield all_mp sniper | 0.25 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
530 | weap_mg42_fire_dist | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_mn_dist.wav | 0.7 | 0.85 | 1000 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | shell_eject_rifle | 0.25 | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||
531 | |||||||||||||||||||||||||||||||||||||||||||||||||||
532 | weap_mg42_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mg42_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
533 | weap_mg42_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
534 | |||||||||||||||||||||||||||||||||||||||||||||||||||
535 | weap_mg42_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.75 | 0.85 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
536 | weap_mg42_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.6 | 0.65 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
537 | |||||||||||||||||||||||||||||||||||||||||||||||||||
538 | |||||||||||||||||||||||||||||||||||||||||||||||||||
539 | gr_mg42_jimmy_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_jimmy.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
540 | gr_mg42_mag_out_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
541 | gr_mg42_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
542 | gr_mg42_mag_in_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
543 | gr_mg42_pull_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_pull.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
544 | gr_mg42_charge_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
545 | |||||||||||||||||||||||||||||||||||||||||||||||||||
546 | |||||||||||||||||||||||||||||||||||||||||||||||||||
547 | # Type92 | ||||||||||||||||||||||||||||||||||||||||||||||||||
548 | weap_type92_fire_plr | SFX/Weapon/mg/type92/Fire/wpn_type92_st_f.wav | 0.78 | 0.84 | 2 | oldest | 2 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
549 | weap_type92_fire_plr_act | SFX/Weapon/mg/type92/Fire/wpn_type92_st_act.wav | 0.78 | 0.84 | 3 | oldest | 3 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
550 | weap_type92_fire | SFX/Weapon/mg/type92/Fire/wpn_type92_mn.wav | 0.9 | 1 | 250 | 2500 | 2 | oldest | hvy_wpn | curve3 | 2000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_act | 0.25 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
551 | weap_type92_act | SFX/Weapon/mg/type92/Fire/wpn_type92_act.wav | 1 | 1 | 100 | 1000 | 3 | oldest | hvy_wpn | curve2 | 1000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_dist | 0.5 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
552 | weap_type92_fire_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.9 | 1 | 700 | 6500 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.9 | 1.1 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
553 | #weap_type92_reload_plr | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
554 | #weap_type92_reload | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
555 | weap_type92_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
556 | weap_type92_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
557 | |||||||||||||||||||||||||||||||||||||||||||||||||||
558 | |||||||||||||||||||||||||||||||||||||||||||||||||||
559 | # Type99 - | PBY_FLY for Type99 is in the LEVEL FILE FOR MIX REASONS | |||||||||||||||||||||||||||||||||||||||||||||||||
560 | weap_type99_fire_plr | SFX/Weapon/mg/type99/Fire/wpn_type99_st_f.wav | 0.87 | 0.94 | 1 | oldest | smg_1st | curve3 | 0.96 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | weap_type99_fire_plr_act | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
561 | weap_type99_fire_plr_act | SFX/Weapon/mg/type99/Fire/wpn_type99_st_act.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | weap_type99_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
562 | weap_type99_fire | SFX/Weapon/mg/type99/Fire/wpn_type99_mn.wav | 0.9 | 1 | 250 | 1700 | 2 | oldest | smg_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | weap_type99_fire_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
563 | weap_type99_fire_act | SFX/Weapon/MG/type99/Fire/wpn_type99_mn_act.wav | 0.65 | 0.75 | 100 | 600 | 2 | oldest | smg_3rd | curve3 | 1000 | 0.8 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | weap_type99_fire_dist | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
564 | weap_type99_fire_dist | SFX/Weapon/dist/jap/dist_jap_t99.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
565 | |||||||||||||||||||||||||||||||||||||||||||||||||||
566 | gr_type99lmg_click_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_click.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
567 | gr_type99lmg_mag_out_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
568 | gr_type99lmg_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
569 | gr_type99lmg_mag_in_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
570 | gr_type99lmg_charge_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
571 | |||||||||||||||||||||||||||||||||||||||||||||||||||
572 | |||||||||||||||||||||||||||||||||||||||||||||||||||
573 | |||||||||||||||||||||||||||||||||||||||||||||||||||
574 | |||||||||||||||||||||||||||||||||||||||||||||||||||
575 | |||||||||||||||||||||||||||||||||||||||||||||||||||
576 | |||||||||||||||||||||||||||||||||||||||||||||||||||
577 | |||||||||||||||||||||||||||||||||||||||||||||||||||
578 | weap_type99_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
579 | weap_type99_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
580 | |||||||||||||||||||||||||||||||||||||||||||||||||||
581 | |||||||||||||||||||||||||||||||||||||||||||||||||||
582 | #DP28 | ||||||||||||||||||||||||||||||||||||||||||||||||||
583 | weap_dp28_fire_plr | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_f.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
584 | weap_dp28_fire_plr_r | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_r.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
585 | weap_dp28_fire_plr_act | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_act.wav | 0.65 | 0.65 | 2 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
586 | weap_dp28_fire | SFX/Weapon/MG/dp28/wpn_dp28_mn.wav | 0.8 | 0.9 | 250 | 1700 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_act | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
587 | weap_dp28_fire_act | SFX/Weapon/MG/dp28/wpn_dp28_mn_act.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | 1000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_dist | 10 | 40 | 0.65 | 1 | yes | ||||||||||||||||||||||||||||
588 | weap_dp28_fire_dist | SFX/Weapon/dist/rus/dist_rus_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
589 | |||||||||||||||||||||||||||||||||||||||||||||||||||
590 | weap_dp28_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_r | 75 | left_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
591 | weap_dp28_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
592 | |||||||||||||||||||||||||||||||||||||||||||||||||||
593 | gr_dp28_mag_in_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
594 | gr_dp28_mag_out_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
595 | gr_dp28_mag_land_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_land.wav | 0.4 | 0.5 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
596 | gr_dp28_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
597 | gr_dp28_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
598 | #MG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
599 | #weap_mg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
600 | #weap_mg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
601 | |||||||||||||||||||||||||||||||||||||||||||||||||||
602 | #HMG Overheat | ||||||||||||||||||||||||||||||||||||||||||||||||||
603 | hmg_overheat_plr | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 2d | streamed | all_sp all_mp | wpn_fnt | 0.3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
604 | hmg_overheat | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 3d | streamed | all_sp all_mp | 0.3 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
605 | |||||||||||||||||||||||||||||||||||||||||||||||||||
606 | |||||||||||||||||||||||||||||||||||||||||||||||||||
607 | #Vickers - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
608 | #weap_vickers_loop | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
609 | #weap_vickers_cooldown | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
610 | #weap_vickers_loop_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_f | curve3 | 1 | 1 | 2d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
611 | #weap_vickers_cooldown_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_r | curve3 | 1 | 1 | 2d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
612 | |||||||||||||||||||||||||||||||||||||||||||||||||||
613 | #RPG | ||||||||||||||||||||||||||||||||||||||||||||||||||
614 | #Panzershreck | ||||||||||||||||||||||||||||||||||||||||||||||||||
615 | weap_pnzr_fire_plr_f | SFX/Weapon/rpg/panzershreck/front_## | 0.7 | 0.8 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
616 | weap_pnzr_fire_plr_r | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_r_00.wav | 0.65 | 0.75 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_sur | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
617 | weap_pnzr_fire_plr_sur | SFX/Weapon/rpg/panzershreck/wpn_pnzr_sur_00.wav | 0.8 | 0.9 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_action_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
618 | weap_pnzr_fire_action_plr | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_act_00.wav | 0.6 | 0.7 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | sub_thump_rpg | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
619 | weap_pnzr_fire | SFX/Weapon/rpg/panzershreck/wpn_pnzr_mn_00.wav | 1 | 1 | 1000 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
620 | weap_pnzr_fire_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | 90 | 90 | 0.25 | 1 | yes | yes | ||||||||||||||||||||||||||
621 | #rpg_impact_boom | SFX/projectile/rpg/boom_00.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_crack | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
622 | #rpg_impact_crack | SFX/projectile/rpg/crack_01.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_sur | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
623 | rpg_impact_sur | SFX/projectile/rpg/boom_sur_00.wav | 0.5 | 0.7 | 50 | 5000 | 3 | reject | hvy_wpn | curve3 | 10000 | curve2 | 0.95 | 1.04 | 2d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 200 | wpn_rear | 40 | 85 | 0.1 | 1 | yes | |||||||||||||||||||||||||||
624 | #rpg_rocket | SFX/projectile/rpg/rocket_00.wav | 1 | 1 | 100 | 2000 | hvy_wpn | curve3 | 1 | 1 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 85 | 0.1 | 1 | |||||||||||||||||||||||||||||||||
625 | rpg_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||
626 | |||||||||||||||||||||||||||||||||||||||||||||||||||
627 | rpg_move_l | SFX/projectile/rpg/rpg_decay_L.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 0.98 | 1.02 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_move_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
628 | rpg_move_r | SFX/projectile/rpg/rpg_decay_R.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 1.02 | 1.5 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
629 | |||||||||||||||||||||||||||||||||||||||||||||||||||
630 | rpg_impact_boom | SFX/Destruction/explosion_main_## | 0.85 | 1 | 1000 | 10000 | full_vol | curve4 | 12000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_impact_boom_dirt | 0.7 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
631 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
632 | #mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
633 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
634 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
635 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
636 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_00.wav | 1 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
637 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_01.wav | 2 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
638 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_02.wav | 3 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
639 | |||||||||||||||||||||||||||||||||||||||||||||||||||
640 | #rpg_debris_move_left | SFX/projectile/rpg/rpg_decay_L.wav | 0.85 | 1 | 500 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber2 ber3 ber3b all_mp | rpg_debris_move_right | left_player | 5 | 40 | 85 | 0.1 | 1 | |||||||||||||||||||||||||||||
641 | #rpg_debris_move_right | SFX/projectile/rpg/rpg_decay_R.wav | 0.85 | 1 | 500 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber2 ber3 ber3b all_mp | right_player | 5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
642 | |||||||||||||||||||||||||||||||||||||||||||||||||||
643 | gr_panzerschreck_down | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
644 | gr_panzerschreck_ground | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
645 | gr_panzerschreck_start | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
646 | gr_panzerschreck_tap | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
647 | gr_panzerschreck_up | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
648 | gr_panzerschreck_down_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
649 | gr_panzerschreck_ground_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
650 | gr_panzerschreck_start_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
651 | gr_panzerschreck_tap_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
652 | gr_panzerschreck_up_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
653 | #Bazooka | ||||||||||||||||||||||||||||||||||||||||||||||||||
654 | |||||||||||||||||||||||||||||||||||||||||||||||||||
655 | |||||||||||||||||||||||||||||||||||||||||||||||||||
656 | gr_bazooka_down | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
657 | gr_bazooka_ground | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
658 | gr_bazooka_start | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
659 | gr_bazooka_tap | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
660 | gr_bazooka_up | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
661 | gr_bazooka_down_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
662 | gr_bazooka_ground_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
663 | gr_bazooka_start_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
664 | gr_bazooka_tap_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
665 | gr_bazooka_up_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
666 | |||||||||||||||||||||||||||||||||||||||||||||||||||
667 | #Cannons | ||||||||||||||||||||||||||||||||||||||||||||||||||
668 | #FLAK 88 | ||||||||||||||||||||||||||||||||||||||||||||||||||
669 | #flak88_fire | SFX/Weapon/cannons/flak88/Fire/wpn_flak88_mn.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | see2 | sub_thump_wpn | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
670 | |||||||||||||||||||||||||||||||||||||||||||||||||||
671 | #Model 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||
672 | model3_fire | SFX/Weapon/Cannons/model3/fire_## | 0.9 | 1 | 1000 | 20000 | full_vol | curve2 | 0.9 | 1 | 3d | 0.75 | pel1 oki2 firing_range | model3_fire_dist | 75 | 90 | 0.5 | 0.8 | yes | ||||||||||||||||||||||||||||||||
673 | model3_fire_dist | SFX/Weapon/Cannons/model3/dist_## | 0.9 | 1 | 1000 | 55000 | full_vol | curve4 | 0.8 | 1.1 | 3d | 0.7 | pel1 oki2 firing_range | 90 | 60 | 0.55 | 0.8 | yes | |||||||||||||||||||||||||||||||||
674 | |||||||||||||||||||||||||||||||||||||||||||||||||||
675 | #Flakvierling - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
676 | #flak20_fire_plr | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_st_f.wav | 0.87 | 0.94 | hvy_wpn | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
677 | #flak20_fire | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn.wav | 1 | 1 | 500 | 1600 | hvy_wpn | curve4 | 0.95 | 1.05 | 3d | 0.7 | flak20_fire_dist | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
678 | #flak20_fire_dist | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn_d.wav | 0.6 | 0.7 | 15 | 5000 | hvy_wpn | curve2 | 0.95 | 1.05 | 3d | 0.7 | 70 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
679 | |||||||||||||||||||||||||||||||||||||||||||||||||||
680 | #Triple 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||
681 | wpn_triple25_fire_plr | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_cl.wav | 0.5 | 0.55 | 3 | oldest | hvy_wpn | 0.98 | 1.02 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
682 | wpn_triple25_fire_plr_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_act.wav | 0.5 | 0.55 | 1 | oldest | hvy_wpn | 1 | 1 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_flux_l | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
683 | |||||||||||||||||||||||||||||||||||||||||||||||||||
684 | wpn_triple25_flux_l | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_l.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak firing_range ber3b living_battlefield all_mp js_pistolfire | wpn_triple25_flux_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
685 | wpn_triple25_flux_r | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_r.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak firing_range ber3b living_battlefield all_mp js_pistolfire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
686 | |||||||||||||||||||||||||||||||||||||||||||||||||||
687 | wpn_triple25_fire | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_mn.wav | 0.4 | 0.55 | 500 | 2000 | 1 | oldest | hvy_wpn | curve3 | 10000 | curve2 | 0.85 | 1.04 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_act | no | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||
688 | wpn_triple25_fire_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_act.wav | 0.85 | 0.95 | 500 | 1000 | 1 | oldest | hvy_wpn | curve2 | curve2 | 0.9 | 1.02 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_dist | no | no | 20 | 80 | 0.35 | 0.8 | |||||||||||||||||||||||||||
689 | wpn_triple25_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.8 | 0.9 | 1000 | 15000 | 1 | oldest | dist_wpn | curve4 | 28000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | pel2 pel1 pel1b | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
690 | |||||||||||||||||||||||||||||||||||||||||||||||||||
691 | #20mm | ||||||||||||||||||||||||||||||||||||||||||||||||||
692 | wpn_20mm_fire | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn.wav | 0.9 | 1 | 500 | 3000 | 1 | oldest | hvy_wpn | curve3 | 12000 | curve2 | 0.95 | 1.04 | pitch | 3d | 0.7 | sniper firing_range | wpn_20mm_fire_act | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
693 | wpn_20mm_fire_act | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn_act.wav | 0.9 | 1 | 50 | 1000 | 2 | oldest | hvy_wpn | curve2 | 2000 | curve2 | 0.95 | 1.02 | pitch | 3d | 0.7 | sniper firing_range | wpn_20mm_fire_dist | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
694 | wpn_20mm_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.5 | 0.6 | 1000 | 10000 | 1 | oldest | dist_wpn | curve3 | 15000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | sniper firing_range | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
695 | |||||||||||||||||||||||||||||||||||||||||||||||||||
696 | # Pistols | ||||||||||||||||||||||||||||||||||||||||||||||||||
697 | #Colt 1911 | ||||||||||||||||||||||||||||||||||||||||||||||||||
698 | weap_colt_fire_plr | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_st_f.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
699 | weap_colt_fire_plr_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_st_act.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
700 | weap_colt_fire | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_mn.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_act | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
701 | weap_colt_fire_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_mn_act.wav | 0.4 | 0.5 | 100 | 600 | pis_3rd | curve4 | 1000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_dist | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
702 | weap_colt_fire_dist | SFX/Weapon/dist/us/dist_us_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
703 | |||||||||||||||||||||||||||||||||||||||||||||||||||
704 | weap_colt_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
705 | weap_colt_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
706 | |||||||||||||||||||||||||||||||||||||||||||||||||||
707 | gr_1911_mag_in | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
708 | gr_1911_mag_out | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
709 | gr_1911_slide_forward | SFX/Weapon/Pistols/Colt1911/Foley/1911_slide_forward.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
710 | gr_1911_mag_in_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
711 | gr_1911_mag_out_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
712 | gr_1911_slide_forward_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_slide_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
713 | gr_1911_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
714 | |||||||||||||||||||||||||||||||||||||||||||||||||||
715 | #Walther P38 | ||||||||||||||||||||||||||||||||||||||||||||||||||
716 | weap_p38_fire_plr | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_f.wav | 0.8 | 0.8 | 2 | oldest | pis_1st | 0.88 | 0.92 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
717 | weap_p38_fire_plr_act | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_act.wav | 0.8 | 0.8 | 2 | oldest | pis_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_plr_sur | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
718 | weap_p38_fire_plr_sur | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_sur.wav | 0.5 | 0.5 | 2 | oldest | pis_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_move_plr_l | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
719 | weap_p38_fire | SFX/Weapon/pistols/p38/Fire/wpn_p38_mn.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_dist | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
720 | weap_p38_fire_dist | SFX/Weapon/dist/ger/dist_ger_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
721 | |||||||||||||||||||||||||||||||||||||||||||||||||||
722 | weap_p38_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
723 | weap_p38_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
724 | |||||||||||||||||||||||||||||||||||||||||||||||||||
725 | gr_p38_mag_in_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_mag_in.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
726 | gr_p38_mag_out_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_mag_out.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
727 | gr_p38_slide_forward_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_slide.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
728 | gr_p38_futz_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_futz.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
729 | 20 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||
730 | #nambu | ||||||||||||||||||||||||||||||||||||||||||||||||||
731 | weap_nambu_fire_plr | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_t.wav | 1 | 1 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
732 | weap_nambu_fire_plr_shot | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_f.wav | 0.9 | 1 | 1 | oldest | pis_1st | curve3 | 0.94 | 1.02 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_move_plr_l | 10 | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
733 | weap_nambu_fire_plr_act | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_act.wav | 0.9 | 1 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_fire_plr_shot | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
734 | weap_nambu_fire | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_mn.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_colt_fire_dist | 50 | 80 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
735 | weap_nambu_fire_dist | SFX/Weapon/dist/jap/dist_jap_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
736 | |||||||||||||||||||||||||||||||||||||||||||||||||||
737 | weap_nambu_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.35 | 0.45 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
738 | weap_nambu_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.35 | 0.45 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
739 | |||||||||||||||||||||||||||||||||||||||||||||||||||
740 | gr_nambu_mag_in | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
741 | gr_nambu_mag_out | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
742 | gr_nambu_slide_forward | SFX/Weapon/Pistols/Nambu/Foley/nambu_slide_forward.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
743 | gr_nambu_mag_in_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
744 | gr_nambu_mag_out_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
745 | gr_nambu_slide_forward_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_slide_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
746 | gr_nambu_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
747 | |||||||||||||||||||||||||||||||||||||||||||||||||||
748 | #TT33 (Tokarev) | ||||||||||||||||||||||||||||||||||||||||||||||||||
749 | weap_tt33_fire_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_f.wav | 0.8 | 0.9 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_plr_r | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
750 | weap_tt33_fire_plr_r | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_r.wav | 0.5 | 0.6 | 1 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_action_plr | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
751 | weap_tt33_fire_action_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_act.wav | 0.9 | 1 | 35 | 500 | 1 | oldest | pis_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_sur_plr | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
752 | weap_tt33_fire_sur_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_sur.wav | 0.7 | 0.8 | 35 | 500 | 1 | oldest | pis_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
753 | |||||||||||||||||||||||||||||||||||||||||||||||||||
754 | weap_tt33_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
755 | weap_tt33_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
756 | |||||||||||||||||||||||||||||||||||||||||||||||||||
757 | weap_tt33_fire | SFX/Weapon/Pistols/tt33/fire/wpn_tt33_mn.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.98 | 1.02 | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
758 | weap_tt33_fire_dist | SFX/Weapon/dist/rus/dist_rus_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
759 | weap_tt33_reload_plr | SFX/Weapon/pistols/colt1911/Foley/GR_colt1911.wav | 0.71 | 0.77 | 35 | 500 | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
760 | weap_tt33_reload | SFX/Weapon/pistols/colt1911/Foley/GR_colt1911.wav | 0.71 | 0.77 | 35 | 500 | pis_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
761 | |||||||||||||||||||||||||||||||||||||||||||||||||||
762 | gr_tt33_mag_in_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
763 | gr_tt33_mag_out_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
764 | gr_tt33_slide_forward_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_slide.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
765 | gr_tt33_futz_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
766 | #.357 Magnum | ||||||||||||||||||||||||||||||||||||||||||||||||||
767 | weap_357_fire_plr | SFX/Weapon/pistols/357/fire/wpn_357_st_shot.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
768 | weap_357_fire | SFX/Weapon/pistols/357/fire/wpn_357_mn_shot.wav | 0.8 | 0.9 | 250 | 1500 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
769 | weap_357_fire_dist | SFX/Weapon/pistols/357/fire/wpn_357_mn_dist.wav | 1 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | audio_test_tuey firing_range living_battlefield all_mp | 0.2 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
770 | |||||||||||||||||||||||||||||||||||||||||||||||||||
771 | weap_357_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.65 | 0.75 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_move_plr_r | 75 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
772 | weap_357_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.75 | 500 | 6000 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
773 | |||||||||||||||||||||||||||||||||||||||||||||||||||
774 | gr_357_open | SFX\Weapon\Pistols\357\foley\gr_357_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
775 | gr_357_empty | SFX\Weapon\Pistols\357\foley\gr_357_empty.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
776 | gr_357_load | SFX\Weapon\Pistols\357\foley\gr_357_load.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
777 | gr_357_close | SFX\Weapon\Pistols\357\foley\gr_357_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
778 | #pistol Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
779 | #weap_pistol_ringoff_outdoor_st | SFX/Weapon/Pistols/Ringoffs/wpn_Colt1911_st_ringoff.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 audio_test_tuey firing_range | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
780 | #weap_pistol_ringoff_outdoor_mn | SFX/Weapon/Pistols/Ringoffs/Pistol_Ringoff.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 audio_test_tuey firing_range | 40 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
781 | #Shotgun (Sullivan) | ||||||||||||||||||||||||||||||||||||||||||||||||||
782 | WARNING!!! All Shotgun Loadspec changes must be synced with PROJECTILES | ||||||||||||||||||||||||||||||||||||||||||||||||||
783 | weap_shotgun_fire_pump_plr | SFX/Weapon/shotgun/fire/wpn_shtgun_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_plr_act | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
784 | weap_shotgun_fire_pump_plr_act | SFX/Weapon/shotgun/fire/wpn_shtgun_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_move_l | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
785 | |||||||||||||||||||||||||||||||||||||||||||||||||||
786 | weap_dbshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_dbshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
787 | weap_dbshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
788 | |||||||||||||||||||||||||||||||||||||||||||||||||||
789 | weap_dbsawshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbsawshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_dbsawshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
790 | weap_dbsawshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
791 | |||||||||||||||||||||||||||||||||||||||||||||||||||
792 | weap_shotgun_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | weap_shotgun_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
793 | weap_shotgun_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
794 | |||||||||||||||||||||||||||||||||||||||||||||||||||
795 | |||||||||||||||||||||||||||||||||||||||||||||||||||
796 | weap_shotgun_fire_pump | SFX/Weapon/shotgun/fire/wpn_shtgun_m_v2.wav | 0.98 | 1 | 250 | 1300 | 10 | priority | 2 | oldest | rfl_1st | curve3 | 2000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
797 | weap_shotgun_fire_pump_act | SFX/Weapon/shotgun/fire/wpn_shtgun_m_act_v2.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_dist | 20 | 70 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
798 | weap_shotgun_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | sub_thump_wpn | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
799 | |||||||||||||||||||||||||||||||||||||||||||||||||||
800 | gr_shotgun_pull | SFX/Weapon/shotgun/foley/shotgun_pull.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
801 | gr_shotgun_push | SFX/Weapon/shotgun/foley/shotgun_push.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
802 | gr_shotgun_shell | SFX/Weapon/shotgun/foley/shotgun_shell_## | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
803 | gr_shotgun_rechamber | SFX\Weapon\shotgun\wpn_shtgun_mn_pmp.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
804 | |||||||||||||||||||||||||||||||||||||||||||||||||||
805 | gr_shotgun_pull_plr | SFX/Weapon/shotgun/foley/shotgun_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
806 | gr_shotgun_push_plr | SFX/Weapon/shotgun/foley/shotgun_push.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
807 | gr_shotgun_shell_plr | SFX/Weapon/shotgun/foley/shotgun_shell_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
808 | |||||||||||||||||||||||||||||||||||||||||||||||||||
809 | gr_dbshot_click_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_click.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
810 | gr_dbshot_break_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_break.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
811 | gr_dbshot_shake_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shake.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
812 | gr_dbshot_shake_1brl_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shake_1brl.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
813 | gr_dbshot_shell_in_1_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shell_in_1.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
814 | gr_dbshot_shell_in_2_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shell_in_2.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
815 | gr_dbshot_close_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
816 | |||||||||||||||||||||||||||||||||||||||||||||||||||
817 | |||||||||||||||||||||||||||||||||||||||||||||||||||
818 | #Tank Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
819 | #King Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
820 | weap_kingtiger_fire | SFX/Weapon/tank/kingtiger/Fire/wpn_kingtiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 | tank_ringoff | 40 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
821 | |||||||||||||||||||||||||||||||||||||||||||||||||||
822 | #Panzer MkIV | ||||||||||||||||||||||||||||||||||||||||||||||||||
823 | panzeriv_fire_plr | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | !ber2 audio_test_tuey | panzeriv_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
824 | panzeriv_fire | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_mn.wav | 0.9 | 1 | 1000 | 10000 | hvy_wpn | curve2 | 11000 | 0.85 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | panzeriv_fire_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
825 | panzeriv_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 18000 | dist_wpn | curve2 | 22000 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
826 | panzeriv_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
827 | panzeriv_reload_mp | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
828 | panzeriv_reload_mp_plr | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
829 | |||||||||||||||||||||||||||||||||||||||||||||||||||
830 | #T34 | ||||||||||||||||||||||||||||||||||||||||||||||||||
831 | t34_reload_mp | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
832 | t34_reload_mp_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
833 | t34_reload_see2_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 1 | 1 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | see2 | sherman_1p_ringoff | 500 | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||
834 | |||||||||||||||||||||||||||||||||||||||||||||||||||
835 | #Sherman | ||||||||||||||||||||||||||||||||||||||||||||||||||
836 | sherman_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
837 | #turret for see2 player | ||||||||||||||||||||||||||||||||||||||||||||||||||
838 | sherman_fire_plr_see2 | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | see2 | t34_reload_see2_plr | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
839 | sherman_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | sherman_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
840 | sherman_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
841 | sherman_reload | SFX/Weapon/tank/tank_reload/Foley/GR_Tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
842 | shell_whizby | SFX\projectile\whizby\tank_## | 1 | 1 | 300 | 2000 | 1 | reject | projectile | curve3 | 8500 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b firing_range see1 see2 ber2 ber3 ber3b all_mp pby_fly | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
843 | |||||||||||||||||||||||||||||||||||||||||||||||||||
844 | |||||||||||||||||||||||||||||||||||||||||||||||||||
845 | wpn_30cal_coax | SFX/Weapon/MG/30calCoax/Fire/wpn_30calCoax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 4 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | wpn_30cal_coax_dist | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
846 | wpn_30cal_coax_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
847 | |||||||||||||||||||||||||||||||||||||||||||||||||||
848 | #Buffalo | ||||||||||||||||||||||||||||||||||||||||||||||||||
849 | buffalo_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
850 | buffalo_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve2 | 0.85 | 1 | 3d | 0.7 | pel1 | buffalo_fire_dist | 60 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
851 | buffalo_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
852 | buffalo_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
853 | #amtank | ||||||||||||||||||||||||||||||||||||||||||||||||||
854 | amtank_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
855 | amtank_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 6000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | pel1 | amtank_fire_dist | 0.5 | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
856 | amtank_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sub_thump_tank | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
857 | amtank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.92 | 1 | 100 | 800 | hvy_wpn | curve3 | 0.95 | 1.1 | 3d | 0.7 | pel1 | 500 | 0.1 | 50 | 80 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
858 | |||||||||||||||||||||||||||||||||||||||||||||||||||
859 | |||||||||||||||||||||||||||||||||||||||||||||||||||
860 | #Stuart | ||||||||||||||||||||||||||||||||||||||||||||||||||
861 | #stuart_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | !ber2 | stuart_fire_dist | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
862 | #stuart_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | tank_ringoff | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
863 | #stuart_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
864 | |||||||||||||||||||||||||||||||||||||||||||||||||||
865 | #Type 97 | ||||||||||||||||||||||||||||||||||||||||||||||||||
866 | type97_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 500 | 3000 | hvy_wpn | curve4 | 6000 | 0.85 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | type97_fire_dist | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
867 | type97_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 500 | 6000 | dist_wpn | curve2 | 10000 | 0.8 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | tank_ringoff | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
868 | type97_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | !ber2 audio_test_tuey | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
869 | |||||||||||||||||||||||||||||||||||||||||||||||||||
870 | wpn_type97_coax | SFX/Weapon/Tank/Type97/Fire/wpn_type97_coax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 2 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 audio_test_tuey | wpn_type97_coax_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
871 | wpn_type97_coax_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | !ber2 audio_test_tuey | no | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||
872 | |||||||||||||||||||||||||||||||||||||||||||||||||||
873 | #Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
874 | tiger_fire | SFX/Weapon/tank/tiger/Fire/wpn_tiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | tank_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
875 | |||||||||||||||||||||||||||||||||||||||||||||||||||
876 | |||||||||||||||||||||||||||||||||||||||||||||||||||
877 | #Tank Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
878 | panzeriv_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 1 | 35 | 3000 | 3 | priority | decay | 0.9 | 1.1 | 3d | 0.7 | !oki2 all_mp audio_test_tuey | tank_reload | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
879 | panzeriv_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_st_ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | !oki2 audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
880 | sherman_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_sherman_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | sherman_3p_ringoffR | left_shot | 10 | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
881 | sherman_3p_ringoffR | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | sub_thump_tank | right_shot | 10 | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
882 | sherman_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Sherman_st_f_Ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp audio_test_tuey | sub_thump_tank | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
883 | tank_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Tank_ringoff.wav | 1 | 1 | 35 | 3000 | 2 | priority | decay | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
884 | |||||||||||||||||||||||||||||||||||||||||||||||||||
885 | #Tank Reload | ||||||||||||||||||||||||||||||||||||||||||||||||||
886 | tank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.9 | 0.9 | 35 | 1500 | 3 | priority | hvy_wpn | 0.9 | 1.1 | 3d | 0.7 | sub_thump_tank | 200 | ||||||||||||||||||||||||||||||||||||
887 | #Rocket Explode | ||||||||||||||||||||||||||||||||||||||||||||||||||
888 | rocket_explode_dirt | SFX/Destruction/explosion_main_## | 0.6 | 0.8 | 500 | 4000 | explosion | curve4 | 5000 | 0.9 | 1.1 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3b | rocket_debris_dirt | 0.5 | 0 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||
889 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
890 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
891 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
892 | rocket_debris_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 35 | 3000 | explosion | curve2 | 3200 | 0.9 | 1.08 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||||
893 | rocket_explode_default | SFX/null.wav | 1 | 1 | 500 | 12000 | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||||
894 | shell_explode_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.88 | 0.93 | 300 | 4500 | 6 | priority | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
895 | shell_explode_default | SFX/Destruction/Explosion_Impact_## | 0.88 | 1 | 300 | 12000 | 6 | reject | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b pby oki2 oki3 ber2 ber3b | shell_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
896 | |||||||||||||||||||||||||||||||||||||||||||||||||||
897 | rocket_expander | SFX/Destruction/Explosion_Falloff_## | 0.6 | 0.8 | 250 | 15000 | 6 | priority | explosion | curve5 | 16000 | 0.9 | 1.1 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | dist_debris_l | 0.05 | 0 | yes | no | 80 | 10 | 0.15 | 0.85 | yes | ||||||||||||||||||||||||||
898 | |||||||||||||||||||||||||||||||||||||||||||||||||||
899 | dist_debris_l | SFX/Levels/sniper/dist_explos/explo_sweetner_left.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.98 | 1.02 | 3d | !sniper | dist_debris_r | 75 | 0 | left_player | 6 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
900 | dist_debris_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.85 | 1.08 | 3d | !sniper | 100 | 0 | right_player | 6 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
901 | |||||||||||||||||||||||||||||||||||||||||||||||||||
902 | # Rifle Grenades | ||||||||||||||||||||||||||||||||||||||||||||||||||
903 | #M1 Garand Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
904 | |||||||||||||||||||||||||||||||||||||||||||||||||||
905 | weap_m1gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
906 | weap_m1gren_lastshot_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_3rd | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
907 | weap_m1gren_reload | SFX/weapon/gren/m1gren/Foley/GR_M1gren_raise.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
908 | |||||||||||||||||||||||||||||||||||||||||||||||||||
909 | #Kar 98 Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
910 | weap_kar98gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.87 | 0.94 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | firing_range all_mp | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
911 | weap_kar98gren_fire | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_mn.wav | 0.75 | 0.8 | 200 | 2000 | rfl_3rd | curve3 | 4000 | 0.85 | 1 | 3d | 0.7 | firing_range all_mp | weap_kar98gren_fire_dist | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
912 | weap_kar98gren_fire_dist | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve3 | 0.8 | 1 | 3d | 0.7 | firing_range all_mp | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
913 | weap_kar98gren_reload | SFX/weapon/gren/kar98gren/Foley/GR_kar98gren_raise.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.7 | firing_range all_mp | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
914 | #SHELL EJECT - Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||
915 | shell_eject | SFX/Weapon/shell_eject_## | 0.8 | 0.8 | 35 | 100 | 4 | priority | ambience | 0.95 | 1.05 | 3d | all_sp all_mp | shell_default | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
916 | shell_default | SFX/Weapon/shell_impact_## | 0.5 | 0.5 | 35 | 100 | 4 | priority | ambience | 0.95 | 1.05 | 3d | all_sp | 50 | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
917 | #SHELL EJECT - Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||
918 | shell_eject_rifle | SFX/Weapon/shell_eject_## | 0.8 | 0.8 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_sp all_mp | shell_default | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
919 | shell_default_rifle | SFX/Weapon/shell_impact_## | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_sp | 150 | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
920 | #mp opt | ||||||||||||||||||||||||||||||||||||||||||||||||||
921 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_00.wav | 1 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
922 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_01.wav | 2 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
923 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_02.wav | 3 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
924 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_05.wav | 4 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
925 | shell_default | SFX/Weapon/shell_impact/shell_impact_00.wav | 1 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
926 | shell_default | SFX/Weapon/shell_impact/shell_impact_01.wav | 2 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
927 | shell_default | SFX/Weapon/shell_impact/shell_impact_02.wav | 3 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
928 | shell_default | SFX/Weapon/shell_impact/shell_impact_05.wav | 4 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
929 | #SHELL EJECT - Rifle | largePBY | |||||||||||||||||||||||||||||||||||||||||||||||||
930 | shell_eject_large | SFX/Weapon/shell_impact/large_## | 0.8 | 0.8 | 2 | reject | reload | 0.95 | 1.05 | 2d | pby_fly | 100 | wpn_rear | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
931 | #SHELL EJECT - Rifle | medPBY | |||||||||||||||||||||||||||||||||||||||||||||||||
932 | shell_eject_med | SFX/Weapon/shell_impact/med_## | 0.8 | 0.8 | 2 | reject | reload | 0.95 | 1.05 | 2d | pby_fly | 100 | wpn_rear | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
933 | |||||||||||||||||||||||||||||||||||||||||||||||||||
934 | |||||||||||||||||||||||||||||||||||||||||||||||||||
935 | #FlameThrower | ||||||||||||||||||||||||||||||||||||||||||||||||||
936 | weap_flamethrower_start | SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite.wav | 1 | 1 | 35 | 8400 | full_vol | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_ignite_falloff | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
937 | weap_flamethrower_rear | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_st_r.wav | 0.8 | 0.8 | 35 | 8400 | full_vol | 1 | 1 | 2d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
938 | weap_flamethrower_fireloop | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_st_flame.wav | 0.9 | 0.9 | 35 | 8400 | full_vol | 1 | 1 | 3d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_flamethrower_rear | 250 | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
939 | weap_flamethrower_off | null.wav | 0.25 | 0.25 | 35 | 8400 | full_vol | 1 | 1 | 2d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
940 | weap_flamethrower_cooldown | SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown.wav | 0.7 | 0.7 | 35 | 8400 | full_vol | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
941 | weap_ignite_falloff | SFX/Destruction/Explosion_Falloff_## | 0.5 | 0.5 | 100 | 4500 | full_vol | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield see2 ber3 | 20 | 50 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||||
942 | weap_flamethrower_swtnr | SFX/Amb/bomb_far_## | 1 | 1 | 50 | 150 | full_vol | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 0.8 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
943 | |||||||||||||||||||||||||||||||||||||||||||||||||||
944 | |||||||||||||||||||||||||||||||||||||||||||||||||||
945 | weap_flamethrower_start_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite_mn.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | weap_flamethrower_swtnr | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
946 | weap_flamethrower_fireloop_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_mn_flame.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
947 | weap_flamethrower_cooldown_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown_mn.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 70 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
948 | |||||||||||||||||||||||||||||||||||||||||||||||||||
949 | weap_flamethrower_foley_F | SFX\Weapon\Special\Flame_Thrower\foley\flame_front.wav | 0.5 | 0.5 | 35 | 8400 | reload | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_flamethrower_foley_R | 500 | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
950 | weap_flamethrower_foley_R | SFX\Weapon\Special\Flame_Thrower\foley\flame_rear.wav | 0.5 | 0.5 | 35 | 8400 | reload | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | 500 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
951 | #For MP | ||||||||||||||||||||||||||||||||||||||||||||||||||
952 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_00.wav | 1 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
953 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_01.wav | 2 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
954 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_02.wav | 3 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
955 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_03.wav | 4 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
956 | |||||||||||||||||||||||||||||||||||||||||||||||||||
957 | #Special Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||
958 | #Mitsubishi Zero | ||||||||||||||||||||||||||||||||||||||||||||||||||
959 | weap_zero_fire | SFX/Weapon/MG/30cal/Fire/wpn_30Cal_mn.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a firing_range | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
960 | |||||||||||||||||||||||||||||||||||||||||||||||||||
961 | #F4 Corsair | ||||||||||||||||||||||||||||||||||||||||||||||||||
962 | weap_corsair_fire | SFX/Weapon/Special/airplane_50cal/plane_50cal.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a firing_range pel2 | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
963 | |||||||||||||||||||||||||||||||||||||||||||||||||||
964 | #Bouncing Betty | ||||||||||||||||||||||||||||||||||||||||||||||||||
965 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
966 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | audio_test_tuey | mortar_dirt_zombie | 75 | 90 | 0.25 | 0.8 | ||||||||||||||||||||||||||||||||
967 | |||||||||||||||||||||||||||||||||||||||||||||||||||
968 | bbetty_plant_wood | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
969 | bbetty_plant_rock | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
970 | bbetty_plant_dirt | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
971 | bbetty_plant_default | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
972 | bbetty_plant_bark | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
973 | bbetty_plant_brick | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
974 | bbetty_plant_carpet | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
975 | bbetty_plant_cloth | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
976 | bbetty_plant_concrete | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
977 | #bbetty_plant_flesh | SFX/null.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
978 | bbetty_plant_foliage | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
979 | bbetty_plant_glass | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
980 | bbetty_plant_grass | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
981 | bbetty_plant_gravel | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
982 | bbetty_plant_ice | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
983 | bbetty_plant_metal | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
984 | bbetty_plant_mud | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
985 | #bbetty_plant_paper | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
986 | bbetty_plant_plaster | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
987 | bbetty_plant_sand | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
988 | bbetty_plant_snow | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
989 | |||||||||||||||||||||||||||||||||||||||||||||||||||
990 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
991 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
992 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
993 | |||||||||||||||||||||||||||||||||||||||||||||||||||
994 | #bbetty_plant_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
995 | bbetty_plant_asphalt | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
996 | bbetty_plant_ceramic | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
997 | #bbetty_plant_plastic | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
998 | #bbetty_plant_rubber | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
999 | bbetty_plant_cushion | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1000 | #bbetty_plant_fruit | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1001 | #bbetty_plant_paintedmetal | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1002 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1003 | #Satchel Place | ||||||||||||||||||||||||||||||||||||||||||||||||||
1004 | #shoebox_bomb_plant | SFX/Weapon/Special/shoebox_bomb/set_bomb_## | 0.9 | 1 | 10 | 300 | hvy_wpn | curve3 | 600 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
1005 | #shoebox_activated | SFX/Weapon/Special/shoebox_bomb/shoebox_activate.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 600 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
1006 | #shoebox_explo_main | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1007 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1008 | satchel_plant_wood | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1009 | satchel_plant_rock | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1010 | satchel_plant_dirt | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1011 | satchel_plant_default | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1012 | satchel_plant_bark | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1013 | satchel_plant_brick | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1014 | satchel_plant_carpet | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1015 | satchel_plant_cloth | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1016 | satchel_plant_concrete | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1017 | #satchel_plant_flesh | SFX/null.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1018 | satchel_plant_foliage | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1019 | satchel_plant_glass | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1020 | satchel_plant_grass | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1021 | satchel_plant_gravel | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1022 | satchel_plant_ice | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1023 | satchel_plant_metal | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1024 | satchel_plant_mud | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1025 | satchel_plant_paper | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1026 | satchel_plant_plaster | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1027 | satchel_plant_sand | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1028 | satchel_plant_snow | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1029 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1030 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1031 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1032 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1033 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1034 | #satchel_plant_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1035 | satchel_plant_asphalt | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1036 | satchel_plant_ceramic | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1037 | satchel_plant_plastic | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1038 | satchel_plant_rubber | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1039 | satchel_plant_cushion | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1040 | #satchel_plant_fruit | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1041 | #satchel_plant_paintedmetal | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1042 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1043 | #Satchel Place | ||||||||||||||||||||||||||||||||||||||||||||||||||
1044 | satchel_click | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | 50 | 1300 | full_vol | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1045 | satchel_click_plr | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | full_vol | curve2 | 0.9 | 1.05 | 2d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
1046 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1047 | #Special Effects | ||||||||||||||||||||||||||||||||||||||||||||||||||
1048 | #Sub Thump | ||||||||||||||||||||||||||||||||||||||||||||||||||
1049 | sub_thump_wpn | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.3 | 500 | 5000 | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1050 | sub_thump_gren | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | rocket_expander | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1051 | sub_thump_gren2 | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 2000 | 5000 | 3 | priority | full_vol | curve5 | 1 | 1 | 3d | all_sp all_mp | grenade_explode_trail_l | wpn_all | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
1052 | sub_thump_tank | SFX/Levels/Berlin_2/thump_## | 0.8 | 1 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | tank_ringoff | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1053 | sub_thump_wpn_92 | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.35 | 500 | 1500 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1054 | sub_thump_rpg | SFX/Levels/Berlin_2/thump_## | 0.7 | 0.9 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 2d | all_sp all_mp | 250 | 1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1055 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1056 | # Grenade Explos | ||||||||||||||||||||||||||||||||||||||||||||||||||
1057 | #Pull Pin | ||||||||||||||||||||||||||||||||||||||||||||||||||
1058 | grenade_pull_pin | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1059 | #Pull Pin SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1060 | smoke_pull_pin_plyr | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | smoke_pull_pin_pop | 300 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1061 | smoke_pull_pin_pop | SFX/Weapon/Gren/Smoke/Fire/pin_## | 0.4 | 0.4 | 200 | 1000 | reload | 0.9 | 1.1 | 2d | all_sp all_mp | 410 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1062 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1063 | #Foley throw | ||||||||||||||||||||||||||||||||||||||||||||||||||
1064 | foley_throw | SFX/Weapon/Gren/Pull_Throw/gren_throw.wav | 0.9 | 1 | 200 | 300 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | gear_player | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1065 | #foley_throw_grunt | SFX/Weapon/Gren/Pull_Throw/grunt_## | 0.9 | 1 | 200 | 1000 | ambience | 0.98 | 1.02 | 3d | 0.015 | all_sp all_mp | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1066 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1067 | #Explo Generic | ||||||||||||||||||||||||||||||||||||||||||||||||||
1068 | #grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_l | 0.7 | no | no | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
1069 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_r | 50 | no | no | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1070 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | 50 | no | no | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1071 | #grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1072 | #grenade_explode_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||
1073 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.8 | 1 | 1000 | 6000 | 3 | priority | full_vol | curve4 | 12000 | 0.9 | 1.04 | 3d | master | all_sp | grenade_explode_dist | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1074 | grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 18000 | 3 | priority | full_vol | curve4 | 24000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_bass | 100 | 0.4 | yes | no | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1075 | grenade_explode_bass | SFX\Destruction\Explosion_Falloff_## | 0.7 | 0.8 | 1000 | 6000 | 3 | priority | full_vol | curve3 | 6500 | 0.9 | 1.04 | 3d | all_sp | grenade_explode_trail_l | wpn_all | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1076 | #For MP | ||||||||||||||||||||||||||||||||||||||||||||||||||
1077 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1078 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1079 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_02.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1080 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_03.wav | 4 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1081 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1082 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1083 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1084 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1085 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1086 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1087 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1088 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1089 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1090 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1091 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1092 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1093 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1094 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1095 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1096 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1097 | #Rifle Grenade Explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
1098 | rifle_grenade_explode | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_sp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1099 | rifle_grenadeR | SFX/Destruction/explosion_main_## | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1100 | rifle_grenade_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1101 | rifle_grenade_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1102 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1103 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1104 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1105 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1106 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1107 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1108 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1109 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1110 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1111 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1112 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1113 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1114 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1115 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1116 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1117 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1118 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1119 | #Explo SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1120 | smoke_grenade_explode | SFX/Weapon/Gren/Smoke/Fire/explo_## | 0.8 | 1 | 500 | 1000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | smoke_hiss | 0.5 | yes | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1121 | smoke_hiss | Stream/weapon/smoke_grenade/hiss/smoke_hiss.wav | 0.8 | 1 | 500 | 1000 | explosion | 2500 | 0.9 | 1 | pitch | 3d | streamed | all_sp all_mp | smoke_explode_distL | 0.2 | yes | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1122 | smoke_explode_distL | SFX/Weapon/Gren/Smoke/Fire/dist/dist_smokeL.wav | 0.8 | 1 | 500 | 5000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp all_mp | smoke_explode_distR | 0.5 | yes | left_player | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
1123 | smoke_explode_distR | SFX/Weapon/Gren/Smoke/Fire/dist/dist_smokeR.wav | 0.8 | 1 | 500 | 5000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp all_mp | 0.5 | yes | right_player | 2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
1124 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1125 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1126 | #Material based explos | ||||||||||||||||||||||||||||||||||||||||||||||||||
1127 | grenade_explode_wood | SFX/weapon/gren/grenade_wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1128 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1129 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1130 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1131 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1132 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1133 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1134 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1135 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1136 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1137 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1138 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1139 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1140 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1141 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1142 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1143 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1144 | grenade_explode_sand | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1145 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1146 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1147 | grenade_explode_cloth | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1148 | grenade_explode_cushion | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1149 | grenade_explode_default | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1150 | grenade_explode_flesh | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1151 | grenade_explode_fruit | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1152 | grenade_explode_glass | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1153 | grenade_explode_metal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1154 | grenade_explode_paintedmetal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1155 | #grenade_explode_paper | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1156 | grenade_explode_plastic | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1157 | grenade_explode_rubber | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1158 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1159 | grenade_explode_water | SFX/Weapon/Gren/grenade_water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode_water_2 | 50 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1160 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1161 | #Material based bounce | ||||||||||||||||||||||||||||||||||||||||||||||||||
1162 | grenade_bounce_wood | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1163 | grenade_bounce_rock | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1164 | grenade_bounce_dirt | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1165 | grenade_bounce_default | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1166 | grenade_bounce_bark | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1167 | grenade_bounce_brick | SFX/Weapon/Gren/bounce/earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1168 | grenade_bounce_carpet | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1169 | grenade_bounce_cloth | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1170 | grenade_bounce_concrete | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1171 | #grenade_bounce_flesh | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1172 | grenade_bounce_foliage | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1173 | grenade_bounce_glass | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1174 | grenade_bounce_grass | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1175 | grenade_bounce_gravel | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1176 | grenade_bounce_ice | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1177 | grenade_bounce_metal | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1178 | grenade_bounce_mud | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1179 | grenade_bounce_paper | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1180 | grenade_bounce_plaster | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1181 | grenade_bounce_sand | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1182 | grenade_bounce_snow | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1183 | grenade_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1184 | #grenade_bounce_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1185 | grenade_bounce_asphalt | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1186 | grenade_bounce_ceramic | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1187 | #grenade_bounce_plastic | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1188 | grenade_bounce_rubber | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1189 | grenade_bounce_cushion | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1190 | #grenade_bounce_fruit | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1191 | #grenade_bounce_paintedmetal | SFX/weapon/gren/gen_gren/Fire_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1192 | #Sticky_gren bounce | ||||||||||||||||||||||||||||||||||||||||||||||||||
1193 | sticky_gren_bounce_wood | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1194 | sticky_gren_bounce_rock | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1195 | sticky_gren_bounce_dirt | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1196 | sticky_gren_bounce_default | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1197 | sticky_gren_bounce_bark | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1198 | sticky_gren_bounce_brick | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1199 | sticky_gren_bounce_carpet | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1200 | sticky_gren_bounce_cloth | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1201 | sticky_gren_bounce_concrete | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1202 | #sticky_gren_bounce_flesh | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1203 | sticky_gren_bounce_foliage | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1204 | sticky_gren_bounce_glass | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1205 | sticky_gren_bounce_grass | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1206 | sticky_gren_bounce_gravel | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1207 | sticky_gren_bounce_ice | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1208 | sticky_gren_bounce_metal | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1209 | sticky_gren_bounce_mud | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1210 | sticky_gren_bounce_paper | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1211 | sticky_gren_bounce_plaster | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1212 | sticky_gren_bounce_sand | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1213 | sticky_gren_bounce_snow | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1214 | sticky_gren_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1215 | #sticky_gren_bounce_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1216 | sticky_gren_bounce_asphalt | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1217 | sticky_gren_bounce_ceramic | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1218 | #sticky_gren_bounce_plastic | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1219 | sticky_gren_bounce_rubber | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1220 | sticky_gren_bounce_cushion | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1221 | #sticky_gren_bounce_fruit | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1222 | #sticky_gren_bounce_paintedmetal | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1223 | #Material bounce SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1224 | smoke_bounce_wood | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1225 | smoke_bounce_rock | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1226 | smoke_bounce_dirt | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1227 | smoke_bounce_default | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1228 | smoke_bounce_bark | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1229 | smoke_bounce_brick | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1230 | smoke_bounce_carpet | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1231 | smoke_bounce_cloth | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1232 | smoke_bounce_concrete | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1233 | #smoke_bounce_flesh | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1234 | smoke_bounce_foliage | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1235 | smoke_bounce_glass | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1236 | smoke_bounce_grass | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1237 | smoke_bounce_gravel | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1238 | smoke_bounce_ice | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1239 | smoke_bounce_metal | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1240 | smoke_bounce_mud | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1241 | smoke_bounce_paper | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1242 | smoke_bounce_plaster | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1243 | smoke_bounce_sand | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1244 | smoke_bounce_snow | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1245 | smoke_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1246 | #smoke_bounce_water_2 | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1247 | smoke_bounce_asphalt | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1248 | smoke_bounce_ceramic | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1249 | #smoke_bounce_plastic | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1250 | smoke_bounce_rubber | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1251 | smoke_bounce_cushion | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1252 | #smoke_bounce_fruit | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1253 | #smoke_bounce_paintedmetal | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1254 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1255 | #Material based explos -- RIFLE GRENADE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1256 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1257 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1258 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1259 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1260 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1261 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1262 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1263 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1264 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1265 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1266 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1267 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1268 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1269 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1270 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1271 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1272 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1273 | #rifle_grenade_sand | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1274 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_water_2 | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1275 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1276 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1277 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1278 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1279 | rifle_grenade_cloth | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1280 | rifle_grenade_cushion | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1281 | rifle_grenade_default | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1282 | rifle_grenade_flesh | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1283 | rifle_grenade_fruit | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1284 | rifle_grenade_glass | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1285 | rifle_grenade_metal | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1286 | rifle_grenade_paintedmetal | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1287 | rifle_grenade_paper | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1288 | rifle_grenade_plastic | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1289 | rifle_grenade_rubber | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1290 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1291 | #MP optimized by Kevin Material based explos -- RIFLE GRENADE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1292 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1293 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1294 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1295 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1296 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1297 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1298 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1299 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1300 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1301 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1302 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1303 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1304 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1305 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1306 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1307 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1308 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1309 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1310 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1311 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1312 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1313 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1314 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1315 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1316 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1317 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1318 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1319 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1320 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1321 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1322 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1323 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1324 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1325 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1326 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1327 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1328 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1329 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1330 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1331 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1332 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1333 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1334 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1335 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1336 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1337 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1338 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1339 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1340 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1341 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1342 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1343 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1344 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1345 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1346 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water/water_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1347 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water/water_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1348 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1349 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1350 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1351 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1352 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1353 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1354 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1355 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1356 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1357 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1358 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1359 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1360 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1361 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1362 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1363 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1364 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1365 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1366 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1367 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1368 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1369 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1370 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1371 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1372 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1373 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1374 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1375 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1376 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1377 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1378 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1379 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1380 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1381 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1382 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1383 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1384 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1385 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1386 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1387 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1388 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1389 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1390 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1391 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1392 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1393 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1394 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1395 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1396 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1397 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1398 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1399 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1400 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1401 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1402 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1403 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water/water_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1404 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water/water_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1405 | #Artillery Impacts | ||||||||||||||||||||||||||||||||||||||||||||||||||
1406 | #Incoming | ||||||||||||||||||||||||||||||||||||||||||||||||||
1407 | art_incoming | SFX/Destruction/incoming_## | 0.9 | 1 | 300 | 2000 | hvy_wpn | curve4 | 4000 | curve2 | 0.8 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1408 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1409 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1410 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1411 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1412 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1413 | mortar_dirt_zombie | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey | 0.5 | 0.25 | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1414 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 10000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.5 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1415 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1416 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey nazi_zombie_asylum | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1417 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 8000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1418 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 1000 | 3000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1419 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1420 | mortar_explosion_dist | SFX/Amb/bomb_far_## | 0.55 | 0.75 | 250 | 6000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | sub_thump_gren | 0.05 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1421 | bomb_far_falloff_glo | SFX/Destruction/Explosion_Falloff_## | 0.55 | 0.75 | 250 | 12000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||||
1422 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1423 | mortar_incoming1 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1424 | mortar_incoming2 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1425 | mortar_incoming3 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1426 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1427 | mortar_explosion | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | bomb_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1428 | mortar_explosion1 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1429 | mortar_explosion2 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1430 | mortar_explosion3 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1431 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1432 | #Makin Mortars | ||||||||||||||||||||||||||||||||||||||||||||||||||
1433 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1434 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1435 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1436 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1437 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water_dist | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1438 | mortar_water_dist | SFX/Destruction/water_explo_dist_## | 0.8 | 0.9 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1439 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1440 | mortar_dirt | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | bomb_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1441 | bomb_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
1442 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1443 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1444 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1445 | #TEMP Rockets | ||||||||||||||||||||||||||||||||||||||||||||||||||
1446 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch.wav | 1 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1447 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch_b.wav | 2 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1448 | rocket_barrage_l | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.3 | 0.3 | 1200 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1449 | rocket_barrage_r | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.65 | 0.65 | 5000 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1450 | rocket_barrage_s | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.75 | 0.75 | 5000 | 45000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1451 | rocket_run | SFX/Weapon/gen_rocket/rocket_run_## | 0.85 | 1 | 1000 | 6000 | hvy_wpn | curve4 | 0.9 | 1.1 | 3d | looping | mak pel2 sniper pel1a pel1b pby oki2 | 0.1 | no | 30 | 80 | 0.25 | 0.75 | ||||||||||||||||||||||||||||||||
1452 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1453 | rocket_falloff | SFX/Destruction/Explosion_Falloff_## | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_sp | 1000 | 20 | 85 | 0.65 | 1 | |||||||||||||||||||||||||||||||||||||
1454 | #mp opt | ||||||||||||||||||||||||||||||||||||||||||||||||||
1455 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_00.wav | 1 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1456 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_01.wav | 2 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1457 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_02.wav | 3 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1458 | #Metal Explosions | # explo_metal_rand is in the PBY table for mix reasons. | |||||||||||||||||||||||||||||||||||||||||||||||||
1459 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b ber1 pby oki2 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1460 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1461 | explo_metal_rand | SFX/Destruction/vehicle/vehicle_02.wav | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1462 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1463 | explo_shockwave_l | SFX/Levels/Makin/exp_sweetner/exp_decay_R.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 0.98 | 1.02 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | explo_shockwave_r | 250 | no | no | left_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
1464 | explo_shockwave_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 1 | 1 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | bomb_far_falloff_glo | 350 | no | no | right_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
1465 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1466 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1467 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1200 | 18000 | full_vol | curve3 | 22000 | curve2 | 0.9 | 1.1 | 3d | see2 | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1468 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1469 | #Vehicle_explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
1470 | vehicle_explo | SFX/Destruction/vehicle_## | 1 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1471 | #for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1472 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1473 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1474 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | all_mp | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1475 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1476 | # Misc Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||
1477 | #Molotov Cocktail | ||||||||||||||||||||||||||||||||||||||||||||||||||
1478 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1479 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1480 | weap_molotov_flick_close | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1481 | #weap_molotov_fuseburn | SFX/Weapon/Special/Molotov/molotov_armed_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1482 | weap_molotov_throw | SFX/Weapon/Special/Molotov/molotov_throw_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | foley_throw | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1483 | weap_molotov_impact | SFX/Weapon/Special/Molotov/molotov_explode_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1484 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1485 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1486 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1487 | weap_molotov_flick_close | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1488 | #weap_molotov_fuseburn | SFX/Weapon/Special/Molotov/molotov_armed_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1489 | weap_molotov_throw | SFX/Weapon/Special/Molotov/molotov_throw_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | foley_throw | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1490 | weap_molotov_impact | SFX/Weapon/Special/Molotov/molotov_explode_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1491 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1492 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1493 | # Dry Fire | ||||||||||||||||||||||||||||||||||||||||||||||||||
1494 | dryfire_pistol_plr | SFX/Weapon/empty/Pistol_dry_fire_st.wav | 0.8 | 0.85 | pis_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1495 | dryfire_rifle_plr | SFX/Weapon/empty/Rifle_dry_fire_st.wav | 0.8 | 0.85 | rfl_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1496 | dryfire_smg_plr | SFX/Weapon/empty/smg_dry_fire_st.wav | 0.8 | 0.85 | smg_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1497 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1498 | dryfire_pistol | SFX/Weapon/empty/Pistol_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | pis_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1499 | dryfire_rifle | SFX/Weapon/empty/Rifle_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1500 | dryfire_smg | SFX/Weapon/empty/smg_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1501 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1502 | # Tank Impacts | ||||||||||||||||||||||||||||||||||||||||||||||||||
1503 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1504 | #Main Battle Tank | ||||||||||||||||||||||||||||||||||||||||||||||||||
1505 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1506 | tank_impact_full | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | all_sp | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1507 | tank_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
1508 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | 3 | oldest | explosion | 0.9 | 1.1 | pitch | 3d | all_sp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1509 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1510 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1511 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1512 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1513 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1514 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1515 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1516 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1517 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1518 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1519 | #for see2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
1520 | tank_shell | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | see2 all_mp | tank_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1521 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_00.wav | 1 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1522 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_01.wav | 2 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1523 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_02.wav | 3 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1524 | tank_shell_metal | SFX\Vehicles\impact\3p\Imp_3p_tank_00.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | shell_impact2d | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1525 | tank_shell_default | null.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | tank_shell | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1526 | #sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1527 | explosion | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | sniper | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1528 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1529 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1530 | #Small Main Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||
1531 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1532 | tank_impact_small | SFX/Destruction/explosion_main_## | 0.9 | 1 | 1500 | 8000 | explosion | curve4 | 12000 | curve2 | 0.9 | 1.1 | 3d | all_sp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 0.1 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
1533 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.8 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_sm_dirt_debris | 0.4 | 0.1 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1534 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_sp | sub_thump_rpg | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1535 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1536 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1537 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1538 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1539 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1540 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1541 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1542 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1543 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1544 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1545 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1546 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1547 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1548 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1549 | # Melee | ||||||||||||||||||||||||||||||||||||||||||||||||||
1550 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1551 | #Knife | ||||||||||||||||||||||||||||||||||||||||||||||||||
1552 | knife_stab_plr | SFX\Weapon\knife\knife_stab_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1553 | knife_pull_plr | SFX\Weapon\knife\knife_pull_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1554 | melee_knife_hit_body | SFX\Weapon\knife\knife_slash_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1555 | melee_knife_hit_other | SFX\Weapon\knife\hit_other_## | 0.68 | 0.78 | 100 | 100 | full_vol | 0.98 | 1.04 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1556 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1557 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1558 | gr_bayonet_futz | SFX\Weapon\bayonet\gr_bayonet_futz.wav | 0.5 | 0.6 | 10 | 300 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1559 | gr_bayonet_fix | SFX\Weapon\bayonet\gr_bayonet_ix.wav | 0.5 | 0.6 | 10 | 300 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1560 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1561 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1562 | #Rifle Grenade Reloads | ||||||||||||||||||||||||||||||||||||||||||||||||||
1563 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1564 | gr_m1gren_load | SFX\Weapon\rifle_gren\gr_rifle_gren_load.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1565 | gr_m1gren_futz | SFX\Weapon\rifle_gren\gr_rifle_gren_futz.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1566 | gr_m1gren_click | SFX\Weapon\rifle_gren\gr_rifle_gren_click.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1567 | gr_m1gren_remove | SFX\Weapon\rifle_gren\gr_rifle_gren_remove.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1568 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1569 | #MG Deploys | ||||||||||||||||||||||||||||||||||||||||||||||||||
1570 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1571 | gr_mg_deploy_start | SFX\Weapon\MG\deploy\gr_deploy_start.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1572 | gr_mg_deploy_end | SFX\Weapon\MG\deploy\gr_deploy_end.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1573 | gr_mg_break_down | SFX\Weapon\MG\deploy\gr_break_down.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1574 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1575 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1576 | #3p Reloads | ||||||||||||||||||||||||||||||||||||||||||||||||||
1577 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1578 | gr_rifle_rechamber_3p | SFX\Weapon\3p_Reload\rifle_rechamber_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1579 | gr_rifle_open_3p | SFX\Weapon\3p_Reload\rifle_open_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1580 | gr_rifle_round_in_3p | SFX\Weapon\3p_Reload\rifle_rechamber_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1581 | gr_rifle_close_3p | SFX\Weapon\3p_Reload\rifle_close_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1582 | gr_smg_reload_empty_3p | SFX\Weapon\3p_Reload\smg_reload_empty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1583 | gr_smg_reload_notempty_3p | SFX\Weapon\3p_Reload\smg_reload_notempty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1584 | gr_pistol_reload_empty_3p | SFX\Weapon\3p_Reload\pistol_reload_empty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1585 | gr_pistol_reload_notempty_3p | SFX\Weapon\3p_Reload\pistol_reload_notempty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1586 | gr_raygun_reload | sfx\weapon\ray_gun\wpn_ray_reload_3rd.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1587 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1588 | #Paintball | ||||||||||||||||||||||||||||||||||||||||||||||||||
1589 | paintball_fire_plr | SFX\Weapon\paintball\paintball_fire.wav | 1 | 1 | 3 | oldest | pis_1st | curve3 | 1 | 1 | 2d | all_sp all_mp | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1590 | paintball_fire | SFX\Weapon\paintball\paintball_fire.wav | 0.75 | 0.8 | 250 | 2000 | pis_3rd | curve4 | 4000 | 0.85 | 1 | 3d | all_sp all_mp | 50 | 80 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
1591 | paintball_impact | SFX\Weapon\paintball\paintball_imp_## | 0.75 | 0.8 | 250 | 2000 | projectile | curve4 | 4000 | curve4 | 0.9 | 1.1 | 3d | all_sp all_mp | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
1592 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1593 | #nulled missing | ||||||||||||||||||||||||||||||||||||||||||||||||||
1594 | weap_reload_smg_clipin_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1595 | weap_reload_smg_clipout_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1596 | weap_reload_pistol_clipout_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1597 | weap_reload_pistol_clipin_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1598 | weap_reload_pistol_chamber_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1599 | ai_shotgun_pump | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1600 | weap_reload_shotgun_loop_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1601 | weap_reload_shotgun_pump_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1602 | weap_nagant_fire | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1603 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1604 | dawnville_defensive_german_1 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1605 | dawnville_defensive_german_2 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1606 | dawnville_defensive_german_3 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1607 | dawnville_defensive_german_4 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1608 | dawnville_defensive_german_5 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1609 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1610 | #UBER Weapons for Zombies | ||||||||||||||||||||||||||||||||||||||||||||||||||
1611 | #BAR UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1612 | weap_bar_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.9 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_bar_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1613 | weap_bar_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.85 | 1 | 250 | 2000 | 10 | priority | 3 | oldest | pis_3rd | 2000 | 0.92 | 1.08 | pitch variant | 3d | 0.7 | all_sp all_mp | weap_bar_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1614 | weap_bar_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1615 | weap_bar_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_bar_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1616 | weap_bar_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1617 | weap_bar_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_bar_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1618 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1619 | #FG42 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1620 | weap_fg42_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.7 | 0.7 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_fg42_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1621 | weap_fg42_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve0 | 2000 | 0.95 | 1.05 | 3d | 0.7 | all_sp all_mp | weap_fg42_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1622 | weap_fg42_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_fg42_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1623 | weap_fg42_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_fg42_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1624 | weap_fg42_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_fg42_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1625 | weap_fg42_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_fg42_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1626 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1627 | #G43 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1628 | weap_g43_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 2 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_g43_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1629 | weap_g43_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 1 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_g43_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1630 | weap_g43_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_g43_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1631 | weap_g43_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_g43_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1632 | weap_g43_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_g43_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1633 | weap_g43_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_g43_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1634 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1635 | #KAR98k UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1636 | weap_kar98k_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_kar98k_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1637 | weap_kar98k_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | all_sp all_mp | weap_kar98k_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1638 | weap_kar98k_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98k_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1639 | weap_kar98k_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_kar98k_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1640 | weap_kar98k_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98k_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1641 | weap_kar98k_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_kar98k_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1642 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1643 | #KAR98k Sniper UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1644 | weap_kar98ksnp_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_kar98ksnp_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1645 | weap_kar98ksnp_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_kar98ksnp_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1646 | weap_kar98ksnp_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98ksnp_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1647 | weap_kar98ksnp_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_kar98k_fire_plr_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1648 | weap_kar98ksnp_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98ksnp_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1649 | weap_kar98ksnp_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_kar98k_fire_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1650 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1651 | #Arisaka UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1652 | weap_arisaka_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | all_sp all_mp | weap_arisaka_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1653 | weap_arisaka_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 0.95 | 500 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | all_sp all_mp | weap_arisaka_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
1654 | weap_arisaka_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisaka_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1655 | weap_arisaka_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_arisaka_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1656 | weap_arisaka_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisaka_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1657 | weap_arisaka_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_arisaka_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1658 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1659 | #Arisaka Sniper UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1660 | weap_arisakasnp_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_arisakasnp_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1661 | weap_arisakasnp_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_arisakasnp_move_m_l_uber | 0.2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
1662 | weap_arisakasnp_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisakasnp_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1663 | weap_arisakasnp_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_arisaka_fire_plr_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1664 | weap_arisakasnp_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisakasnp_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1665 | weap_arisakasnp_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_arisaka_fire_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1666 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1667 | #Mosin UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1668 | weap_mosinnagant_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_mosinnagant_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1669 | weap_mosinnagant_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | all_sp all_mp | weap_mosinnagant_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1670 | weap_mosinnagant_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagant_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1671 | weap_mosinnagant_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mosinnagant_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1672 | weap_mosinnagant_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagant_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1673 | weap_mosinnagant_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mosinnagant_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1674 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1675 | #Mosin Sniper UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1676 | weap_mosinnagantsnp_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.7 | 0.9 | rfl_1st | curve3 | 1 | 1 | 2d | all_sp all_mp | weap_mosinnagantsnp_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1677 | weap_mosinnagantsnp_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | all_sp all_mp | weap_mosinnagantsnp_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
1678 | weap_mosinnagantsnp_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagantsnp_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1679 | weap_mosinnagantsnp_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mosinnagant_fire_plr_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1680 | weap_mosinnagantsnp_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagantsnp_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1681 | weap_mosinnagantsnp_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mosinnagant_fire_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1682 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1683 | #Carbine UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1684 | weap_carbine_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.85 | 0.95 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | all_sp all_mp | weap_carbine_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1685 | weap_carbine_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 2000 | curve4 | 0.95 | 1.05 | pitch | 3d | all_sp all_mp | weap_carbine_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
1686 | weap_carbine_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_carbine_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1687 | weap_carbine_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_carbine_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1688 | weap_carbine_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_carbine_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1689 | weap_carbine_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_carbine_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1690 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1691 | #M1Garand UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1692 | weap_m1garand_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_m1garand_move_st_l_uber | 50 | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1693 | weap_m1garand_firelast_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | all_sp all_mp | weap_m1garand_movelast_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1694 | weap_m1garand_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_m1garand_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1695 | weap_m1garand_firelast_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_m1garand_movelast_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1696 | weap_m1garand_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_m1garand_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1697 | weap_m1garand_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_m1garand_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1698 | weap_m1garand_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_m1garand_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1699 | weap_m1garand_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_m1garand_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1700 | weap_m1garand_movelast_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_m1garand_movelast_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1701 | weap_m1garand_movelast_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_m1garand_lastshot_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1702 | weap_m1garand_movelast_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_m1garand_movelast_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1703 | weap_m1garand_movelast_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_m1garand_lastshot | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1704 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1705 | #Springfield UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1706 | weap_springfield_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | all_sp all_mp | weap_springfield_move_st_l_uber | 20 | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1707 | weap_springfield_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_springfield_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1708 | weap_springfield_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfield_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1709 | weap_springfield_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_springfield_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1710 | weap_springfield_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfield_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1711 | weap_springfield_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_springfield_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1712 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1713 | #Springfield Sniper UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1714 | weap_springfieldsnp_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | all_sp all_mp | weap_springfieldsnp_move_st_l_uber | 95 | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1715 | weap_springfieldsnp_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 500 | 1300 | 10 | priority | 2 | oldest | rfl_3rd | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_springfieldsnp_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
1716 | weap_springfieldsnp_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfieldsnp_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1717 | weap_springfieldsnp_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_springfield_fire_plr_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1718 | weap_springfieldsnp_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfieldsnp_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1719 | weap_springfieldsnp_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_springfield_fire_snp | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1720 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1721 | #MP44 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1722 | weap_mp44_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.9 | 1 | 1 | oldest | smg_1st | 2d | 0.75 | all_sp all_mp | weap_mp44_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1723 | weap_mp44_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | all_sp all_mp | weap_mp44_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
1724 | weap_mp44_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mp44_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1725 | weap_mp44_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mp44_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1726 | weap_mp44_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mp44_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1727 | weap_mp44_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mp44_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1728 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1729 | #SVT40 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1730 | weap_svt40_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.8 | 0.8 | 2 | oldest | rfl_1st | 2d | 0.75 | all_sp all_mp | weap_svt40_move_st_l_uber | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1731 | weap_svt40_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | all_sp all_mp | weap_svt40_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
1732 | weap_svt40_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_svt40_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1733 | weap_svt40_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_svt40_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1734 | weap_svt40_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_svt40_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1735 | weap_svt40_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_svt40_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1736 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1737 | #PTRS UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1738 | weap_ptrs_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_ptrs_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1739 | weap_ptrs_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 10000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_ptrs_move_m_l_uber | 0.2 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
1740 | weap_ptrs_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_ptrs_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1741 | weap_ptrs_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_ptrs_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1742 | weap_ptrs_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_ptrs_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1743 | weap_ptrs_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_ptrs_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1744 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1745 | #MP40 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1746 | weap_mp40_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_mp40_move_st_l_uber | wpn_all | 0.1 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1747 | weap_mp40_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_mp40_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
1748 | weap_mp40_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mp40_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1749 | weap_mp40_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mp40_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1750 | weap_mp40_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mp40_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1751 | weap_mp40_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mp40_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1752 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1753 | #Thompson UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1754 | weap_thompson_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.8 | 0.85 | 2 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_thompson_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1755 | weap_thompson_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.7 | 0.7 | 250 | 1500 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | 3d | 0.7 | all_sp all_mp | weap_thompson_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
1756 | weap_thompson_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_thompson_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1757 | weap_thompson_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_thompson_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1758 | weap_thompson_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_thompson_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1759 | weap_thompson_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_thompson_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1760 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1761 | #PPSH UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1762 | weap_ppsh_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.8 | 0.9 | 1 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_ppsh_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1763 | weap_ppsh_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.4 | 0.5 | 500 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 3000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_ppsh_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
1764 | weap_ppsh_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_ppsh_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1765 | weap_ppsh_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_ppsh_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1766 | weap_ppsh_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_ppsh_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1767 | weap_ppsh_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_ppsh_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1768 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1769 | #Type100 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1770 | weap_type100_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_type100_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1771 | weap_type100_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.7 | 0.8 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_type100_move_m_l_uber | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
1772 | weap_type100_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type100_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1773 | weap_type100_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type100_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1774 | weap_type100_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type100_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1775 | weap_type100_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type100_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1776 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1777 | #30Cal UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1778 | weap_30cal_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.7 | 0.74 | 2 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | all_sp all_mp | weap_30cal_move_st_l_uber | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
1779 | weap_30cal_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2000 | 2 | oldest | smg_3rd | curve4 | 2000 | 0.9 | 1.05 | 3d | 0.7 | all_sp all_mp | weap_30cal_move_m_l_uber | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
1780 | weap_30cal_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_30cal_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1781 | weap_30cal_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_30cal_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1782 | weap_30cal_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_30cal_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1783 | weap_30cal_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_30cal_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1784 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1785 | #MG42 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1786 | weap_mg42_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.75 | 0.85 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_mg42_move_st_l_uber | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1787 | weap_mg42_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.5 | 0.6 | 250 | 3000 | 15 | priority | 10 | oldest | hvy_wpn | 5000 | curve2 | 0.9 | 1.1 | pitch | 3d | 0.7 | all_sp all_mp | weap_mg42_move_m_l_uber | 0.25 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
1788 | weap_mg42_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mg42_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1789 | weap_mg42_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mg42_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1790 | weap_mg42_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mg42_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1791 | weap_mg42_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_mg42_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1792 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1793 | #Type92 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1794 | weap_type92_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.78 | 0.84 | 2 | oldest | 2 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | all_sp all_mp | weap_type92_move_st_l_uber | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1795 | weap_type92_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 2500 | 2 | oldest | hvy_wpn | curve3 | 2000 | 0.9 | 1.1 | pitch | 3d | 0.7 | all_sp all_mp | weap_type92_move_m_l_uber | 0.25 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
1796 | weap_type92_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type92_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1797 | weap_type92_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type92_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1798 | weap_type92_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type92_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1799 | weap_type92_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type92_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1800 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1801 | #Type99 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1802 | weap_type99_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.87 | 0.94 | 1 | oldest | smg_1st | curve3 | 0.96 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_type99_move_st_l_uber | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
1803 | weap_type99_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 1700 | 2 | oldest | smg_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | all_sp all_mp | weap_type99_move_m_l_uber | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
1804 | weap_type99_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1805 | weap_type99_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type99_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1806 | weap_type99_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1807 | weap_type99_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_type99_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1808 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1809 | #DP28 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1810 | weap_dp28_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_dp28_move_st_l_uber | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1811 | weap_dp28_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 1700 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | 3d | 0.7 | all_sp all_mp | weap_dp28_move_m_l_uber | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
1812 | weap_dp28_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_dp28_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1813 | weap_dp28_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_dp28_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1814 | weap_dp28_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_dp28_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1815 | weap_dp28_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_dp28_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1816 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1817 | #Pnzr (Panzer) UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1818 | weap_pnzr_fire_ubershot_st | null.wav | 0.7 | 0.8 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_pnzr_fire_plr_f | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1819 | weap_pnzr_fire_ubershot_m | null.wav | 1 | 1 | 1000 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1820 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1821 | #Colt UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1822 | weap_colt_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | all_sp all_mp | weap_colt_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1823 | weap_colt_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | curve3 | 0.85 | 1 | 3d | 0.7 | all_sp all_mp | weap_colt_move_m_l_uber | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
1824 | weap_colt_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_colt_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1825 | weap_colt_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_colt_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1826 | weap_colt_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_colt_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1827 | weap_colt_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_colt_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1828 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1829 | #P38 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1830 | weap_p38_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.8 | 0.8 | 2 | oldest | pis_1st | 0.88 | 0.92 | 2d | 0.75 | all_sp all_mp | weap_p38_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1831 | weap_p38_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | all_sp all_mp | weap_p38_move_m_l_uber | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1832 | weap_p38_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_p38_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1833 | weap_p38_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_p38_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1834 | weap_p38_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_p38_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1835 | weap_p38_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_p38_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1836 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1837 | #Nambu UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1838 | weap_nambu_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_nambu_move_st_l_uber | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1839 | weap_nambu_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.85 | 1 | 3d | 0.7 | all_sp all_mp | weap_nambu_move_m_l_uber | 50 | 80 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
1840 | weap_nambu_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_nambu_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1841 | weap_nambu_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_nambu_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1842 | weap_nambu_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_nambu_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1843 | weap_nambu_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_nambu_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1844 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1845 | #TT33 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1846 | weap_tt33_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 0.8 | 0.9 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | all_sp all_mp | weap_tt33_move_st_l_uber | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1847 | weap_tt33_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.98 | 1.02 | 3d | 0.7 | all_sp all_mp | weap_tt33_move_m_l_uber | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
1848 | weap_tt33_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_tt33_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1849 | weap_tt33_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_tt33_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1850 | weap_tt33_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_tt33_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1851 | weap_tt33_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_tt33_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1852 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1853 | #357 UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1854 | weap_357_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | all_sp all_mp | weap_357_move_st_l_uber | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1855 | weap_357_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.8 | 0.9 | 250 | 1500 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | weap_357_move_m_l_uber | 0.2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
1856 | weap_357_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_357_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1857 | weap_357_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_357_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1858 | weap_357_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_357_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1859 | weap_357_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_357_fire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1860 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1861 | #Shotguns UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1862 | weap_shotgun_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | rfl_1st | curve3 | 0.95 | 1 | 2d | 0.75 | all_sp all_mp | weap_shotgun_move_st_l_uber | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1863 | weap_shotgun_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_shotgun_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1864 | weap_shotgun_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_shotgun_fire_pump_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1865 | weap_dbshot_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | all_sp all_mp | weap_dbshot_move_st_l_uber | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1866 | weap_dbshot_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_dbshot_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1867 | weap_dbshot_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_dbshot_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1868 | weap_dbsawshot_fire_ubershot_st | SFX/Weapon/uber/uber_shot_st.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | all_sp all_mp | weap_dbsawshot_move_st_l_uber | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1869 | weap_dbsawshot_move_st_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_dbsawshot_move_st_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1870 | weap_dbsawshot_move_st_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_dbsawshot_fire_plr | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1871 | weap_shotgun_fire_ubershot_m | SFX/Weapon/uber/uber_shot_m.wav | 0.98 | 1 | 250 | 1300 | 10 | priority | 2 | oldest | rfl_1st | curve3 | 2000 | 0.95 | 1.05 | pitch | 3d | all_sp all_mp | weap_shotgun_move_m_l_uber | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
1872 | weap_shotgun_move_m_l_uber | SFX/Weapon/uber/uber_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_shotgun_move_m_r_uber | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1873 | weap_shotgun_move_m_r_uber | SFX/Weapon/uber/uber_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | weap_shotgun_fire_pump | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
1874 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1875 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1876 | #RGUN (Ray Gun) UBER | ||||||||||||||||||||||||||||||||||||||||||||||||||
1877 | weap_rgun_fire_ubershot_st | null.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | all_sp all_mp | weap_rgun_fire_plr | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1878 | weap_rgun_fire_ubershot_m | null.wav | 1 | 1 | 250 | 4000 | 1 | oldest | rfl_3rd | 0.98 | 1.02 | 3d | 0.75 | all_sp all_mp | weap_rgun_fire | 70 | 90 | 0.25 | 1 |