11 KiB
11 KiB
1 | name | sequence | file | vol_min | vol_max | pitch_min | pitch_max | dist_min | dist_max | dist_reverb_max | bus | priority | spatialized | type | probability | loop | masterslave | loadspec | reverb_falloff_curve | subtitle | compression | randomize_type | secondaryaliasname | chainaliasname | volumefalloffcurve | probability | startdelay | speakermap | reverb | lfe percentage | center percentage | platform | envelop_min | envelop_max | envelop percentage | occlusion_level | min_priority | max_priority | min_priority_threshold | max_priority_threshold |
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2 | # Ambient SFX - Static | |||||||||||||||||||||||||||||||||||||||
3 | ind_wind_L | sfx\levels\mp_subway\wind\int_wind_02_L.wav | 0.6 | 0.6 | 10 | 1000 | 1500 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.1 | 60 | 70 | 0.25 | 1 | ||||||||||||||||||||||
4 | ind_wind_R | sfx\levels\mp_subway\wind\int_wind_02_R.wav | 0.6 | 0.6 | 10 | 1000 | 1500 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.1 | 60 | 70 | 0.25 | 1 | ||||||||||||||||||||||
5 | ind_wind_2_L | sfx\levels\mp_subway\wind\int_wind_02_L.wav | 0.75 | 0.75 | 1.4 | 20 | 1400 | 1500 | ambience | 90 | 3d | looping | all_mp | curve1 | 0.4 | 60 | 70 | 0.25 | 1 | |||||||||||||||||||||
6 | ind_wind_2_R | sfx\levels\mp_subway\wind\int_wind_02_R.wav | 0.75 | 0.75 | 1.4 | 20 | 1400 | 1500 | ambience | 90 | 3d | looping | all_mp | curve1 | 0.4 | 60 | 70 | 0.25 | 1 | |||||||||||||||||||||
7 | low_wind | sfx\levels\mp_subway\wind\subway_ind_wind.wav | 0.7 | 0.7 | 10 | 800 | ambience | 90 | 3d | looping | all_mp | curve2 | 20 | 80 | 0.25 | 1 | ||||||||||||||||||||||||
8 | out_wind_L | sfx\levels\mp_subway\wind\out_wind_L.wav | 0.8 | 0.8 | 10 | 1100 | 1200 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.4 | 20 | 70 | 0.25 | 1 | ||||||||||||||||||||||
9 | out_wind_R | sfx\levels\mp_subway\wind\out_wind_R.wav | 0.8 | 0.8 | 10 | 1100 | 1200 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.4 | 20 | 70 | 0.25 | 1 | ||||||||||||||||||||||
10 | out_wind_top_L | sfx\levels\mp_subway\wind\out_wind_L.wav | 0.95 | 0.95 | 1.15 | 25 | 2500 | 1200 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.3 | 20 | 70 | 0.25 | 1 | |||||||||||||||||||||
11 | out_wind_top_R | sfx\levels\mp_subway\wind\out_wind_R.wav | 0.95 | 0.95 | 1.15 | 25 | 2500 | 1200 | ambience | 90 | 3d | looping | all_mp | curve2 | 0.3 | 20 | 70 | 0.25 | 1 | |||||||||||||||||||||
12 | lower_tunnel | sfx\levels\mp_subway\wind\lower_tunnel_wind.wav | 0.6 | 0.6 | 10 | 600 | 800 | ambience | 90 | 3d | looping | all_mp | curve2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
13 | amb_booming_01 | stream\level\mp_subway\amb_booming_01.wav | 0.86 | 0.86 | 3000 | 18000 | 18000 | ambience | 3d | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
14 | amb_booming_02 | stream\level\mp_subway\amb_booming_02.wav | 0.96 | 0.96 | 3000 | 18000 | 18000 | ambience | 3d | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
15 | amb_booming_03 | stream\level\mp_subway\amb_booming_03.wav | 0.58 | 0.58 | 3000 | 18000 | 18000 | ambience | 3d | streamed | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||
16 | amb_small_arms_01 | stream\level\mp_subway\amb_small_arms_01.wav | 0.42 | 0.42 | 3000 | 18000 | 18000 | ambience | 3d | streamed | looping | all_mp | amb_battle_shouts_dist_L | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||
17 | amb_small_arms_02 | stream\level\mp_subway\amb_small_arms_02.wav | 0.38 | 0.38 | 3000 | 18000 | 18000 | ambience | 3d | streamed | looping | all_mp | amb_battle_shouts_dist_R | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||
18 | amb_small_arms_03 | stream\level\mp_subway\amb_small_arms_03.wav | 0.4 | 0.4 | 3000 | 18000 | 18000 | ambience | 3d | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
19 | amb_shell_by_01 | stream\level\mp_subway\amb_shell_by_01.wav | 0.88 | 0.88 | 3000 | 18000 | 18000 | ambience | 3d | streamed | looping | all_mp | curve1 | 15000 | 18000 | 0.2 | 0 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||
20 | amb_shell_by_02 | stream\level\mp_subway\amb_shell_by_02.wav | 0.95 | 0.95 | 3000 | 18000 | 18000 | ambience | 3d | streamed | looping | all_mp | curve1 | 15000 | 18000 | 0.2 | 0 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||
21 | steam_leak_high | SFX\Levels\mp_subway\steam_leak_high.wav | 0.18 | 0.18 | 5 | 450 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
22 | steam_leak_low | SFX\Levels\mp_subway\steam_leak_low.wav | 0.14 | 0.14 | 5 | 550 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
23 | steam_leak_high_a | SFX\Levels\mp_subway\steam_leak_high.wav | 0.19 | 0.19 | 0.9 | 0.9 | 5 | 450 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
24 | steam_leak_low_a | SFX\Levels\mp_subway\steam_leak_low.wav | 0.15 | 0.15 | 0.9 | 0.9 | 5 | 550 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
25 | steam_grating | SFX\Levels\mp_subway\steam_grating.wav | 0.75 | 0.75 | 15 | 560 | ambience | 3d | looping | all_mp | curve2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
26 | amb_battle_shouts_dist_L | SFX\Levels\mp_subway\amb_battle_shouts_dist.L.wav | 0.2 | 0.2 | 3000 | 18000 | 18000 | ambience | 3d | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.3 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
27 | amb_battle_shouts_dist_R | SFX\Levels\mp_subway\amb_battle_shouts_dist.R.wav | 0.2 | 0.2 | 3000 | 18000 | 18000 | ambience | 3d | looping | all_mp | curve1 | 15000 | 18000 | 0.25 | 0.3 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
28 | vehicle_fire_high | SFX\Levels\mp_subway\vehicle_fire_high.wav | 0.4 | 0.4 | 1.05 | 1.05 | 40 | 2400 | ambience | 3d | looping | all_mp | curve1 | 0.1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||
29 | vehicle_fire_higher | SFX\Levels\mp_subway\vehicle_fire_higher.wav | 0.35 | 0.35 | 1.2 | 1.2 | 40 | 2250 | ambience | 3d | looping | all_mp | curve1 | 0.1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||
30 | vehicle_fire_low | SFX\Levels\mp_subway\vehicle_fire_low.wav | 0.75 | 0.75 | 20 | 4500 | ambience | 3d | looping | all_mp | vehicle_fire_high | curve2 | 0.1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
31 | vehicle_fire_high_a | SFX\Levels\mp_subway\vehicle_fire_high.wav | 0.4 | 0.4 | 0.95 | 0.95 | 20 | 1800 | ambience | 3d | looping | all_mp | vehicle_fire_higher | curve1 | 0.1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||
32 | vehicle_fire_low_a | SFX\Levels\mp_subway\vehicle_fire_low.wav | 0.75 | 0.75 | 0.9 | 0.9 | 20 | 4500 | ambience | 3d | looping | all_mp | vehicle_fire_high_a | curve2 | 0.1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||
33 | paper_fire | SFX\Levels\mp_subway\fires\paper_fire_00.wav | 0.3 | 0.3 | 5 | 350 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
34 | small_fire | SFX\Levels\mp_subway\fires\dyn_fire_00.wav | 0.4 | 0.4 | 15 | 525 | ambience | 3d | looping | all_mp | small_fire_a | curve1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||||
35 | small_fire_a | SFX\Levels\mp_subway\fires\fires_01.wav | 0.3 | 0.3 | 5 | 350 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
36 | small_fire_2 | SFX\Levels\mp_subway\fires\hut_fire_00.wav | 0.4 | 0.4 | 15 | 540 | ambience | 3d | looping | all_mp | small_fire_2a | curve1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||||
37 | small_fire_2a | SFX\Levels\mp_subway\fires\fire_ember_bg.wav | 0.5 | 0.5 | 5 | 320 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
38 | small_fire_3 | SFX\Levels\mp_subway\fires\dyn_fire_00.wav | 0.4 | 0.4 | 15 | 525 | ambience | 3d | looping | all_mp | paper_fire | curve1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||||
39 | small_fire_4 | SFX\Levels\mp_subway\fires\hut_fire_00.wav | 0.4 | 0.4 | 15 | 540 | ambience | 3d | looping | all_mp | small_fire_3 | curve1 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||||
40 | drip_loop_01_a | SFX\Levels\mp_subway\drip_loop_01_a.wav | 0.4 | 0.4 | 25 | 525 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||
41 | drip_loop_01_b | SFX\Levels\mp_subway\drip_loop_01_b.wav | 0.4 | 0.4 | 0.9 | 25 | 560 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
42 | drip_loop_01_c | SFX\Levels\mp_subway\drip_loop_01_c.wav | 0.4 | 0.4 | 0.82 | 25 | 600 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
43 | drip_loop_02_a | SFX\Levels\mp_subway\drip_loop_02_a.wav | 0.5 | 0.5 | 25 | 575 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||
44 | drip_loop_02_b | SFX\Levels\mp_subway\drip_loop_02_b.wav | 0.5 | 0.5 | 0.9 | 25 | 625 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
45 | drip_loop_03_a | SFX\Levels\mp_subway\drip_loop_03_a.wav | 0.4 | 0.4 | 25 | 630 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||
46 | drip_loop_03_b | SFX\Levels\mp_subway\drip_loop_03_a.wav | 0.4 | 0.4 | 0.9 | 25 | 675 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 5000 | 0.2 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||
47 | big_drip_loop | SFX\Levels\mp_subway\big_drip_loop.wav | 0.4 | 0.4 | 1.1 | 5 | 700 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
48 | big_drip_loop_02 | SFX\Levels\mp_subway\big_drip_loop.wav | 0.4 | 0.4 | 1 | 5 | 700 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
49 | water_trickle_01 | SFX\Levels\mp_subway\water_trickle.wav | 0.56 | 0.56 | 5 | 750 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||||
50 | water_trickle_02 | SFX\Levels\mp_subway\water_trickle.wav | 0.56 | 0.56 | 0.95 | 5 | 750 | ambience | 3d | looping | all_mp | big_drip_loop | curve2 | 0.3 | 20 | 90 | 0.25 | 1 | ||||||||||||||||||||||
51 | water_flow_soft | SFX\Levels\mp_subway\water_flow_soft.wav | 0.38 | 0.38 | 0.9 | 5 | 450 | ambience | 3d | looping | all_mp | curve2 | 0.3 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||
52 | boiler_01 | SFX\Levels\mp_subway\boiler_01.wav | 0.92 | 0.92 | 10 | 600 | ambience | 3d | looping | all_mp | curve2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
53 | boiler_02 | SFX\Levels\mp_subway\boiler_02.wav | 0.7 | 0.7 | 10 | 620 | ambience | 3d | looping | all_mp | curve2 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
54 | radio_static | SFX\Levels\mp_subway\radio_static.wav | 0.9 | 0.9 | 10 | 750 | ambience | 3d | looping | all_mp | curve1 | 20 | 90 | 0.25 | 1 | |||||||||||||||||||||||||
55 | # Ambient SFX - Spawned | |||||||||||||||||||||||||||||||||||||||
56 | train_squeak | sfx\levels\mp_subway\train\squeak_## | 0.6 | 0.9 | 0.5 | 1 | 10 | 450 | ambience | 0 | 3d | all_mp | train_creak | curve3 | 0.8 | 0.7 | 30 | 70 | 0.25 | 1 | ||||||||||||||||||||
57 | train_creak | sfx\levels\mp_subway\train\creak_## | 0.4 | 0.8 | 0.5 | 1 | 10 | 400 | ambience | 0 | 3d | all_mp | curve3 | 0.8 | 0.7 | 30 | 70 | 0.25 | 1 | |||||||||||||||||||||
58 | creaks | sfx\levels\mp_subway\creaks_## | 0.3 | 0.9 | 0.5 | 1 | 10 | 700 | ambience | 0 | 3d | all_mp | curve3 | 0.7 | 30 | 70 | 0.25 | 1 | ||||||||||||||||||||||
59 | pipe | sfx\levels\ber3b\pipes\water_loop.wav | 0.05 | 0.05 | 10 | 250 | 350 | ambience | 0 | 3d | looping | all_mp | curve4 | 0.3 | 30 | 70 | 0.25 | 1 | ||||||||||||||||||||||
60 | steam_pipe | sfx\levels\ber3b\pipes\steam_loop.wav | 0.08 | 0.08 | 10 | 400 | 550 | ambience | 0 | 3d | looping | all_mp | pipe | curve3 | 0.3 | 30 | 90 | 0.25 | 1 | |||||||||||||||||||||
61 | rodents | sfx\amb\animals\rodents_## | 0.1 | 0.4 | 0.85 | 1.15 | 10 | 450 | 400 | ambience | 0 | 3d | all_mp | curve3 | 0.8 | 30 | 70 | 0.25 | 1 | |||||||||||||||||||||
62 | drips | sfx\amb\water_drips_v2_## | 0.4 | 0.7 | 0.85 | 1.15 | 10 | 550 | 400 | ambience | 0 | 3d | all_mp | curve3 | 0.8 | 30 | 70 | 0.25 | 1 | |||||||||||||||||||||
63 | imp_high | sfx\amb\distant_impacts\imp_artillery_## | 0.4 | 0.6 | 10 | 900 | ambience | 0 | 3d | all_mp | curve3 | 0.7 | 0.7 | |||||||||||||||||||||||||||
64 | imp_low | sfx\amb\bomb_far_## | 0.4 | 0.7 | 10 | 1500 | ambience | 0 | 3d | all_mp | imp_high | curve4 | 0.8 |