38 lines
1.4 KiB
Text
38 lines
1.4 KiB
Text
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By default, MODSound is going to produce only uncompressed sound.
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If you want to enable compressed sound, here is what you need to do:
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1. Have the DirectX SDK installed. (March 2008 or later required)
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2. Make sure that your DirectX SDK Utilities\bin\x86 folder is in the PATH environment variable.
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To set it from the command line use this:
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set PATH=%DXKSDK_DIR%\Utilities\Bin\x86;%PATH%
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Two tools are used from that folder AdpcmEncode.exe and WMAEncode.exe
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As an alternative to adding PATH to your folder, you can copy these two tools to the same directory where MODSound.exe is.
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3. Download the open-sourced SOX tool (Sound-Exchange) and place it in the same directory where MODSound.exe.
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You can download prebuilt sox executable from here:
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http://prdownloads.sourceforge.net/sox/sox-14.0.1.zip?download
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You need only sox.exe from the archive.
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Take a look for more up to date version into http://sox.sourceforge.net/Main/HomePage
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4. Even without sox.exe you can still use compression, but it won't always be able to use xWMA.
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xWMA has a strict requirments on what the sample rate of the wave files are, and sox is being used to resample these in case the requirment is not met.
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Dimiter "malkia" Stanev,
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malkia@treyarch.com
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P.S.
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Anytime you type MODSound -help it'll bring up help screen.
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