614 lines
17 KiB
Text
614 lines
17 KiB
Text
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// basic setup
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ignore,code_post_gfx
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ignore,common
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include,water
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col_map_sp,maps/see1.d3dbsp
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localize,see1
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sound,common,see1,all_sp
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sound,generic,see1,all_sp
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sound,voiceovers,see1,all_sp
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sound,requests,see1,all_sp
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sound,character,see1,all_sp
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sound,weapons,see1,all_sp
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sound,projectiles,see1,all_sp
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sound,see1,see1,all_sp
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sound,ru_battlechatter,see1,all_sp
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sound,ge_battlechatter,see1,all_sp
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rawfile,vision/see1_default.vision
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sound,vehicles,see1,all_sp
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include,common_player_rus
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stringtable,mp/playerStatsTable.csv
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// fx for footsteps,,,
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fx,bio/player/fx_footstep_dust
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fx,bio/player/fx_footstep_mud
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fx,bio/player/fx_footstep_sand
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fx,bio/player/fx_water_hit_player_bubbles
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fx,bio/player/fx_player_water_waist_ripple
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fx,bio/player/fx_player_water_knee_ripple
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////////////////////////////////////////
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// scripts
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rawfile,maps/see1.gsc
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rawfile,maps/see1_anim.gsc
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rawfile,maps/see1_amb.gsc
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rawfile,maps/see1_fx.gsc
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rawfile,maps/see1_code.gsc
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rawfile,maps/see1_status.gsc
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rawfile,maps/see1_opening.gsc
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rawfile,maps/see1_event1.gsc
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rawfile,maps/see1_event2.gsc
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rawfile,maps/see1_event3.gsc
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rawfile,maps/see1_retreat.gsc
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rawfile,maps/createfx/see1_fx.gsc
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rawfile,maps/createart/see1_art.gsc
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rawfile,maps/_planeweapons.gsc
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rawfile,clientscripts/see1.csc
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rawfile,clientscripts/see1_fx.csc
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rawfile,clientscripts/createfx/see1_fx.csc
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rawfile,clientscripts/see1_amb.csc
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rawfile,clientscripts/_tiger.csc
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rawfile,clientscripts/_t34.csc
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rawfile,clientscripts/_halftrack.csc
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rawfile,clientscripts/_truck.csc
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rawfile,maps/_destructible_opel_blitz.gsc
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rawfile,character/char_rus_h_reznov_coat.gsc
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// SRS 6/24/2008: viewmodel arms
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xmodel,viewmodel_rus_guard_player
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xmodel,viewmodel_rus_guard_arms
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// weapons
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weapon,sp/Stielhandgranate
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weapon,sp/mosin_rifle
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weapon,sp/ppsh
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weapon,sp/tiger_coaxial_mg
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weapon,sp/t34_Turret
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weapon,sp/tiger_Turret
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weapon,sp/molotov
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weapon,sp/napalmblob
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weapon,sp/napalmbloblight
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weapon,sp/stick_grenade
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weapon,sp/allied_coaxial_mg
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weapon,sp/mg42_bipod
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weapon,sp/mg42_bipod_stand
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weapon,sp/mg42_bipod_crouch
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weapon,sp/mg42_bipod_prone
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weapon,sp/fg42_bipod
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weapon,sp/fg42_bipod_stand
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weapon,sp/fg42_bipod_crouch
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weapon,sp/fg42_bipod_prone
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weapon,sp/panzerschrek
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weapon,sp/stuka_mg
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// tiger tank
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rawfile,maps/_tiger.gsc
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rawfile,animtrees/tiger.atr
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rawfile,vehicles/tiger
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xmodel,vehicle_ger_tracked_king_tiger
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xmodel,vehicle_ger_tracked_king_tiger_d
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// tank mantle
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//rawfile,maps/_tankmantle.gsc
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//xanim,int_mantle_king_tiger_right
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//xanim,int_mantle_king_tiger_left
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//xanim,int_mantle_king_tiger_rear
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//fx,vehicle/vfire/fx_vsmoke_tiger_implode
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//fx,vehicle/vexplosion/fx_vexplode_tiger_turret_cookoff
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//fx,vehicle/vfire/fx_vsmoke_tiger_billow
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//fx,vehicle/vfire/fx_vsmoke_tiger_smolder
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//fx,explosions/large_vehicle_explosion
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//xanim,o_mantle_king_tiger_right
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//xanim,o_mantle_king_tiger_left
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//xanim,o_mantle_king_tiger_rear
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//xmodel,vehicle_ger_tracked_king_tiger_d_inter
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// halftrack
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rawfile,maps/_halftrack.gsc
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rawfile,vehicles/halftrack
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xmodel,vehicle_ger_tracked_halftrack_d
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// t34
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rawfile,maps/_t34.gsc
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rawfile,vehicles/t34
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xmodel,vehicle_rus_tracked_t34
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rawfile,shock/tankblast.shock
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rawfile,animtrees/see1_t34.atr
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xmodel,vehicle_rus_tracked_t34_dmg
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// opel truck
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rawfile,vehicles/opel
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rawfile,maps/_truck.gsc
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xmodel,vehicle_ger_wheeled_opel_blitz_d
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fx,vehicle/exhaust/fx_exhaust_generic_truck
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// plane
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rawfile,vehicles/stuka
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rawfile,maps/_stuka.gsc
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xmodel,vehicle_rus_airplane_il2
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xmodel,aircraft_bomb
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// drone models
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rawfile,maps/_drones.gsc
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rawfile,character/char_rus_r_rifle.gsc
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rawfile,character/char_ger_wrmcht_k98.gsc
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rawfile,xmodelalias/char_rus_guard_bodyalias.gsc
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rawfile,xmodelalias/char_rus_guard_headalias.gsc
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rawfile,xmodelalias/char_rus_guard_helmalias.gsc
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// misc models
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xmodel,weapon_ger_mg_mg42
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xmodel,weapon_ger_panzershreck_rocket
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xmodel,weapon_machinegun_tiger
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//xmodel,exploding_barrel_test_d
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//xmodel,mounted_usa_bar_bipod_lmg
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// intro
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xmodel,static_berlin_ger_knife
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xmodel,anim_seelow_pocketwatch
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// molotov stuff
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xmodel,weapon_rus_molotov_grenade
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xanim,ch_seelow1_molotov_guy2
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fx,weapon/molotov/fx_molotov_wick
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fx,weapon/molotov/fx_molotov_exp
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fx,weapon/molotov/fx_molotov_burn_trail2
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fx,weapon/molotov/fx_molotov_burn_trail
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//////////////////////////////////////////
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// traverse anims
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xanim,step_up_low_wall
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xanim,death_run_stumble
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xanim,void_loop
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xanim,jump_across_100
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xanim,trench_jump_out
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xanim,ai_climb_platform_40
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xanim,ai_climb_platform_56
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// run anims
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xanim,unarmed_run_russian
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xanim,unarmed_panickedrun_loop_v2
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xanim,unarmed_panickedrun_loop_v1
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// intro
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xanim,ch_seelow1_intro_zeitzev
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xanim,ch_seelow1_intro_chernov
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xanim,ch_seelow1_intro_deadguy
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xanim,ch_seelow1_intro_german1
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xanim,ch_seelow1_intro_german2
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xanim,ch_seelow1_intro_german3
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xanim,ch_seelow1_intro_german2_loop
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xanim,ch_seelow1_intro_german3_loop
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xanim,ch_seelow1_intro_german1_dead
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xanim,ch_seelow1_intro_german2_dead
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xanim,ch_seelow1_intro_german3_dead
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xanim,ch_seelow1_intro_deadguy_dead
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xanim,ch_seelow1_intro_deadguy2_dead
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//xanim,ch_seelow1_river_corpse1
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//xanim,ch_seelow1_river_corpse2
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//xanim,ch_seelow1_river_corpse1_loop
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//xanim,ch_seelow1_river_corpse2_loop
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// Player Hands
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rawfile,animtrees/player.atr
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xanim,int_seelow1_intro_player
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//xanim,int_seelow1_outro_player
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// opening, 2 melee battles
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//xanim,ch_berlin1_e3vignette4_german_death
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xanim,ch_berlin1_e3vignette3_german_death
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//xanim,ch_berlin1_e3vignette4_russian
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//xanim,ch_berlin1_e3vignette4_german
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xanim,ch_berlin1_e3vignette3_russian
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xanim,ch_berlin1_e3vignette3_german
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// opening, 2 guys running out on fire
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xanim,ch_peleliu1_outbunker_guy2
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xanim,ch_peleliu1_outbunker_guy1
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// opening, germans turning around
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xanim,run_2_stand_180r
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xanim,run_2_crouch_180r
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// opening, guy flinch from explosion
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xanim,ch_seelow1_flinch_run
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xanim,ch_seelow1_knockdown_run_b
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// opening, guy tripping over when running
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xanim,ch_training_trips_guy_1
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// toss molotov
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xanim,ch_seelow1_pickup_molotov_a
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// cough
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xanim,ch_seelow1_reznov_runandcaugh
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// opening, tank guy climb up, dying
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xanim,crew_tank1_commander_death_fire
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xanim,v_seelow1_tank_hatch_open
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// mg42 portable guys anim
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xanim,ai_stand_pistol_switch_suprise
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xanim,ai_mg_shoulder_run
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xanim,ai_mg_shoulder_run2crouch
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xanim,ai_mg_shoulder_crouch_idle
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xanim,ai_mg_shoulder_run2stand
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xanim,ai_mg_shoulder_stand_idle
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// kick door
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xanim,ch_seelow1_melee4_doorkick_guy1
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xanim,ch_seelow1_melee4_doorkick_guy2
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// event 3 truck anims
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xanim,crew_truck_guy8_drive_sit_idle
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xanim,crew_truck_guy7_drive_sit_idle
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xanim,crew_truck_guy6_drive_sit_idle
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xanim,crew_truck_guy5_drive_sit_idle
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xanim,crew_truck_guy4_drive_sit_idle
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xanim,crew_truck_guy3_drive_sit_idle
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xanim,crew_truck_guy2_drive_sit_idle
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xanim,crew_truck_guy1_drive_sit_idle
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xanim,crew_truck_passenger_drive_idle
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xanim,crew_truck_driver_drive_idle
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xanim,crew_truck_guy8_climbout
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xanim,crew_truck_guy7_climbout
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xanim,crew_truck_guy6_climbout
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xanim,crew_truck_guy5_climbout
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xanim,crew_truck_guy4_climbout
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xanim,crew_truck_guy3_climbout
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xanim,crew_truck_guy2_climbout
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xanim,crew_truck_guy1_climbout
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xanim,crew_truck_passenger_climbout
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xanim,crew_truck_driver_climbout
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xanim,crew_truck_guy1_climbout_fast
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xanim,crew_truck_guy2_climbout_fast
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xanim,crew_truck_guy5_climbout_fast
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xanim,crew_truck_guy6_climbout_fast
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xanim,crew_truck_guy8_sit_idle
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xanim,crew_truck_guy7_sit_idle
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xanim,crew_truck_guy6_sit_idle
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xanim,crew_truck_guy5_sit_idle
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xanim,crew_truck_guy4_sit_idle
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xanim,crew_truck_guy3_sit_idle
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xanim,crew_truck_guy2_sit_idle
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xanim,crew_truck_guy1_sit_idle
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xanim,crew_truck_passenger_sit_idle
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xanim,crew_truck_driver_sit_idle
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xanim,crew_truck_guy8_drive_reaction
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xanim,crew_truck_guy7_drive_reaction
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xanim,crew_truck_guy6_drive_reaction
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xanim,crew_truck_guy5_drive_reaction
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xanim,crew_truck_guy4_drive_reaction
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xanim,crew_truck_guy3_drive_reaction
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xanim,crew_truck_guy2_drive_reaction
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xanim,crew_truck_guy1_drive_reaction
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xanim,crew_truck_passenger_drive_reaction
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xanim,crew_truck_driver_drive_reaction
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xanim,crew_truck_guy8_death_fire
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xanim,crew_truck_guy7_death_fire
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xanim,crew_truck_guy6_death_fire
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xanim,crew_truck_guy5_death_fire
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xanim,crew_truck_guy4_death_fire
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xanim,crew_truck_guy3_death_fire
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xanim,crew_truck_guy2_death_fire
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xanim,crew_truck_guy1_death_fire
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xanim,crew_truck_passenger_death_fire
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xanim,crew_truck_driver_death_fire
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xanim,crew_halftrack_passenger6_idle
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xanim,crew_halftrack_passenger6_exit_jumpout
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xanim,crew_halftrack_passenger5_idle
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xanim,crew_halftrack_passenger5_exit_jumpout
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xanim,crew_halftrack_passenger4_idle
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xanim,crew_halftrack_passenger4_exit_jumpout
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xanim,crew_halftrack_passenger3_idle
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xanim,crew_halftrack_passenger3_exit_jumpout
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xanim,crew_halftrack_passenger2_idle
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xanim,crew_halftrack_passenger2_exit_jumpout
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xanim,crew_halftrack_passenger7_idle
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xanim,crew_halftrack_passenger7_exit_jumpout
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xanim,crew_halftrack_passenger8_idle
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xanim,crew_halftrack_passenger8_exit_jumpout
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xanim,crew_halftrack_passenger9_idle
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xanim,crew_halftrack_passenger9_exit_jumpout
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xanim,crew_halftrack_passenger9_exit_normal
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xanim,crew_halftrack_passenger8_exit_normal
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xanim,crew_halftrack_passenger7_exit_normal
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xanim,crew_halftrack_passenger6_exit_normal
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xanim,crew_halftrack_passenger5_exit_normal
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xanim,crew_halftrack_passenger4_exit_normal
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xanim,crew_halftrack_passenger3_exit_normal
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xanim,crew_halftrack_passenger2_exit_normal
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xanim,technical_turret_aim_level_center
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xanim,crew_tank1_passenger10_idle
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xanim,crew_tank1_passenger10_dismount
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xanim,crew_tank1_passenger9_idle
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xanim,crew_tank1_passenger9_dismount
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xanim,crew_tank1_passenger8_idle
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xanim,crew_tank1_passenger8_dismount
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xanim,crew_tank1_passenger7_idle
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xanim,crew_tank1_passenger7_dismount
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xanim,crew_tank1_passenger6_idle
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xanim,crew_tank1_passenger6_dismount
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xanim,crew_tank1_passenger5_idle
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xanim,crew_tank1_passenger5_dismount
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xanim,crew_tank1_passenger4_idle
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xanim,crew_tank1_passenger4_dismount
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xanim,crew_tank1_commander_idle
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xanim,crew_tank1_commander_dismount
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//xanim,ch_seelow1_outro_left_russian_guy1
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//xanim,ch_seelow1_outro_left_russian_guy2
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//xanim,ch_seelow1_outro_left_russian_guy3
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//xanim,ch_seelow1_outro_left_russian_guy4
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//xanim,ch_seelow1_outro_left_russian_guy5
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//xanim,ch_seelow1_outro_left_russian_guy6
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//xanim,ch_seelow1_outro_middle_russian_guy1
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//xanim,ch_seelow1_outro_middle_russian_guy2
|
||
|
//xanim,ch_seelow1_outro_middle_russian_guy3
|
||
|
//xanim,ch_seelow1_outro_middle_russian_guy4
|
||
|
//xanim,ch_seelow1_outro_middle_russian_guy5
|
||
|
//xanim,ch_seelow1_outro_middle_russian_guy6
|
||
|
|
||
|
//xanim,ch_seelow1_outro_right_russian_guy2
|
||
|
//xanim,ch_seelow1_outro_right_russian_guy1
|
||
|
|
||
|
xmodel,anim_seelow_barndoorkick
|
||
|
rawfile,animtrees/see1_barn_door_kick.atr
|
||
|
xanim,o_seelow1_melee4_door_open
|
||
|
xanim,o_seelow1_melee4_door_fire
|
||
|
|
||
|
xmodel,anim_seelow_barndoortank
|
||
|
rawfile,animtrees/see1_barn_door_tank.atr
|
||
|
xanim,o_seelow1_barndoortank
|
||
|
|
||
|
rawfile,animtrees/see1_explosion_truck.atr
|
||
|
rawfile,animtrees/see1_explosion_tree.atr
|
||
|
xanim,o_seelow1_truck_explosion_truck
|
||
|
xanim,o_seelow1_truck_explosion_tree
|
||
|
xanim,o_seelow1_truck_explosion_tree_idle
|
||
|
|
||
|
//////////////////////////////////////////,
|
||
|
// TODO guzzo - this is just a placeholder for the truck exhaust. remove eventually.
|
||
|
fx,vehicle/exhaust/fx_exhaust_generic_truck
|
||
|
fx,vehicle/exhaust/fx_exhaust_t34
|
||
|
fx,vehicle/exhaust/fx_exhaust_tiger
|
||
|
fx,vehicle/exhaust/fx_exhaust_halftrack
|
||
|
|
||
|
// intro
|
||
|
fx,maps/see1/fx_explosion_door_blast
|
||
|
fx,weapon/muzzleflashes/rifleflash
|
||
|
fx,weapon/shellejects/rifle
|
||
|
|
||
|
fx,maps/see1/fx_water_ripple_large
|
||
|
|
||
|
// tread effect
|
||
|
fx,vehicle/treadfx/fx_treadfx_dust
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_concrete
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_asphalt
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_dirt
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_grass
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_mud
|
||
|
fx,vehicle/treadfx/fx_treadfx_tiger_rain
|
||
|
|
||
|
// opening, guys running on fire
|
||
|
fx,env/fire/fx_fire_player_sm
|
||
|
fx,env/fire/fx_fire_player_md
|
||
|
fx,env/fire/fx_fire_player_torso
|
||
|
|
||
|
// opening, fire manager
|
||
|
fx,misc/fx_fire_manager1
|
||
|
fx,misc/fx_fire_manager2
|
||
|
fx,misc/fx_fire_manager3
|
||
|
fx,misc/fx_fire_manager4
|
||
|
fx,misc/fx_fire_manager5
|
||
|
fx,misc/fx_fire_manager6
|
||
|
fx,misc/fx_fire_manager7
|
||
|
fx,misc/fx_fire_manager8
|
||
|
fx,misc/fx_fire_manager9
|
||
|
fx,misc/fx_fire_manager10
|
||
|
fx,misc/fx_fire_fthrow_vert_short
|
||
|
|
||
|
// tank smoke column,
|
||
|
fx,maps/see1/fx_smoke_column_tank_1
|
||
|
|
||
|
// opening, tank blasts ground
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med
|
||
|
|
||
|
// opening, tank blowing up another tank
|
||
|
fx,maps/see1/fx_explosion_tank_shell_default
|
||
|
|
||
|
// opening, tank blowing up wheat field
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med_wheat
|
||
|
|
||
|
// opening, tank tread sut effect
|
||
|
fx,maps/see1/fx_treadfx_tank_dust_plume
|
||
|
|
||
|
// opening, kill during melee anim
|
||
|
fx,impacts/flesh_hit_knife
|
||
|
fx,impacts/flesh_hit_knife_noblood
|
||
|
|
||
|
// distant flashes,
|
||
|
fx,weapon/flak/fx_flak_cloudflash_night
|
||
|
fx,weapon/napalm/fx_napalmExp_lg_blk_smk_01
|
||
|
fx,weapon/muzzleflashes/heavy
|
||
|
|
||
|
// panzershreck fx,
|
||
|
fx,weapon/rocket/fx_trail_bazooka_geotrail
|
||
|
fx,explosions/default_explosion
|
||
|
|
||
|
// sandbags
|
||
|
fx,maps/pel2/fx_sandbag_explosion_01_lg
|
||
|
|
||
|
fx,weapon/tracer/fx_tracer_jap_tripple25_projectile
|
||
|
fx,weapon/tracer/fx_tracer_flak_single_noExp
|
||
|
|
||
|
fx,vehicle/exhaust/fx_exhaust_t34
|
||
|
fx,vehicle/exhaust/fx_exhaust_tiger
|
||
|
|
||
|
fx,env/smoke/fx_smoke_plume_md_fast_blk
|
||
|
fx,env/smoke/fx_smoke_plume_sm_fast_blk
|
||
|
|
||
|
// env effects
|
||
|
fx,env/smoke/fx_battlefield_smokebank_low_thin
|
||
|
fx,env/smoke/fx_battlefield_smokebank_low_thick
|
||
|
fx,env/smoke/fx_battlefield_smokebank_ling_lg
|
||
|
fx,env/fire/fx_fire_smoke_tree_trunk_med_w
|
||
|
fx,maps/see1/fx_fire_smoke_tree_trunk_small
|
||
|
fx,env/fire/fx_fire_smoke_tree_brush_med_w
|
||
|
fx,env/fire/fx_fire_smoke_tree_brush_small_w
|
||
|
fx,env/fire/fx_fire_smoke_tree_brush_detail
|
||
|
fx,destructibles/fx_barrelexp
|
||
|
fx,destructibles/fx_barrel_ignite
|
||
|
fx,destructibles/fx_barrel_fire_top
|
||
|
fx,env/fire/fx_ash_embers_light
|
||
|
fx,env/fire/fx_tree_fire_ash_embers
|
||
|
fx,impacts/fx_water_hit_sm
|
||
|
fx,impacts/fx_water_hit_md
|
||
|
fx,impacts/fx_water_hit_lg
|
||
|
fx,impacts/fx_water_object_ripple
|
||
|
fx,vehicle/water/fx_wake_lvt_churn
|
||
|
fx,maps/see1/fx_fog_rolling_thick
|
||
|
fx,maps/see1/fx_smoke_rolling_thick
|
||
|
fx,maps/see1/fx_fog_rolling_thin
|
||
|
fx,maps/see1/fx_fire_foliage_medium
|
||
|
fx,maps/see1/fx_fire_foliage_medium2
|
||
|
fx,maps/see1/fx_fire_foliage_small
|
||
|
fx,maps/see1/fx_fire_foliage_xsmall
|
||
|
fx,maps/see1/fx_fire_embers_patch1
|
||
|
fx,maps/see1/fx_fire_embers_patch2
|
||
|
fx,maps/see1/fx_god_ray_forest_1
|
||
|
fx,maps/see1/fx_god_ray_forest_2
|
||
|
fx,maps/see1/fx_light_god_rays_small
|
||
|
fx,maps/see1/fx_light_god_rays_small2
|
||
|
fx,maps/see1/fx_fire_ash_cloud
|
||
|
fx,maps/see1/fx_fire_foliage_large
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med_house
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med_house2
|
||
|
fx,maps/see1/fx_smoke_column
|
||
|
fx,maps/see1/fx_smoke_column2
|
||
|
fx,maps/see1/fx_smoke_chimney
|
||
|
fx,maps/see1/fx_smoke_column_forest
|
||
|
fx,maps/see1/fx_water_wake_small
|
||
|
fx,maps/see1/fx_water_splash_small
|
||
|
fx,maps/see1/fx_water_wake_flow
|
||
|
fx,maps/see1/fx_water_wake_flow2
|
||
|
fx,maps/see1/fx_water_wake_flow_subtle
|
||
|
fx,maps/see1/fx_insects_swarm
|
||
|
fx,maps/see1/fx_smoke_ambiance_indoor
|
||
|
fx,maps/see1/fx_dust_falling_medium_runner
|
||
|
fx,maps/see1/fx_dust_falling_medium_runner2
|
||
|
fx,maps/see1/fx_dust_specs_interior
|
||
|
fx,maps/see1/fx_d_light_small
|
||
|
|
||
|
fx,bio/player/fx_footstep_dust_lft
|
||
|
fx,bio/player/fx_footstep_dust_rt
|
||
|
fx,bio/player/fx_footstep_sand_lft
|
||
|
fx,bio/player/fx_footstep_sand_rt
|
||
|
fx,bio/player/fx_footstep_mud_lft
|
||
|
fx,bio/player/fx_footstep_mud_rt
|
||
|
fx,bio/player/fx_footstep_snow_lft
|
||
|
fx,bio/player/fx_footstep_snow_rt
|
||
|
fx,bio/player/fx_footstep_water
|
||
|
fx,bio/player/fx_footstep_fire
|
||
|
|
||
|
// destructible stuff
|
||
|
xanim,v_opelblitz_flattire_rf
|
||
|
xanim,v_opelblitz_flattire_rb
|
||
|
xanim,v_opelblitz_flattire_lf
|
||
|
xanim,v_opelblitz_flattire_lb
|
||
|
xanim,v_opelblitz_explode
|
||
|
fx,destructibles/fx_dest_fire_car_fade_40
|
||
|
|
||
|
xanim,patrol_bored_walk_2_bored
|
||
|
|
||
|
xanim,ai_flame_crouch_fire_center
|
||
|
xanim,ai_flame_fire_center
|
||
|
|
||
|
// new vehicle explosions - Jesse
|
||
|
fx,vehicle/vexplosion/fx_vexplode_rus_t34
|
||
|
fx,vehicle/vexplosion/fx_vexplode_ger_halftrack
|
||
|
fx,vehicle/vexplosion/fx_vexplode_ger_kingtiger
|
||
|
|
||
|
fx,maps/see1/fx_fire_foliage_medium_3min
|
||
|
fx,maps/see1/fx_fire_foliage_large_3min
|
||
|
fx,maps/see1/fx_smoke_column_3min
|
||
|
|
||
|
|
||
|
xmodel,vehicle_rus_tracked_t34_seta_body
|
||
|
xmodel,vehicle_rus_tracked_t34_seta_turret
|
||
|
xmodel,vehicle_rus_tracked_t34_setb_body
|
||
|
xmodel,vehicle_rus_tracked_t34_setb_turret
|
||
|
xmodel,vehicle_rus_tracked_t34_setc_body
|
||
|
xmodel,vehicle_rus_tracked_t34_setc_turret
|
||
|
|
||
|
|
||
|
xanim,ch_makinraid_blown_into_shed
|
||
|
|
||
|
//xanim,ch_seelow1_zeitsev_charge
|
||
|
xanim,ch_rejoicing_a
|
||
|
xanim,ch_rejoicing_b
|
||
|
xanim,ch_rejoicing_c
|
||
|
xanim,ch_rejoicing_d
|
||
|
xanim,ch_rejoicing_e
|
||
|
xanim,ch_rejoicing_f
|
||
|
|
||
|
|
||
|
xmodel,grenade_bag
|
||
|
|
||
|
xanim,ai_flame_deathwalk_a
|
||
|
xanim,ai_flame_death_run
|
||
|
|
||
|
xmodel,mounted_ger_mg42_bipod_mg
|
||
|
xmodel,mounted_ger_fg42_bipod_lmg
|
||
|
|
||
|
fx,maps/see1/fx_fire_truck_medium
|
||
|
fx,explosions/fx_lg_vehicle_exp_physics
|
||
|
|
||
|
xanim,ch_seelow1_tank_cheer
|
||
|
xanim,ch_seelow1_tank_cheer_idle
|
||
|
|
||
|
xanim,ch_see1_collectible
|
||
|
|
||
|
xmodel,static_berlin_books_diary
|
||
|
|
||
|
//xanim,scripted_talking
|
||
|
xanim,generic_talker_axis
|
||
|
xanim,generic_talker_allies
|
||
|
|
||
|
xanim,ch_resnov_runandcough1
|
||
|
|
||
|
xmodel,weapon_ger_panzerschreck_at_obj
|
||
|
|
||
|
rawfile,rumble/artillery_rumble
|
||
|
rawfile,rumble/damage_heavy
|
||
|
|
||
|
|
||
|
xanim,ai_flame_death_a
|
||
|
xanim,ai_flame_death_b
|
||
|
xanim,ai_flame_death_c
|
||
|
xanim,ai_flame_death_d
|
||
|
|
||
|
|
||
|
rawfile,animtrees/vehicles.atr
|
||
|
xanim,v_opelblitz_driverdoor_climbout
|
||
|
|
||
|
|
||
|
|