cod5-sdk/map_source/_prefabs/mp/ctf_flag_axis.map

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2009-01-23 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"script_team" "axis"
"script_gameobjectname" "ctf"
"targetname" "ctf_flag_pickup_trig"
"target" "ctf_flag_axis"
"classname" "trigger_multiple"
// brush 0
{
( 32 32 -4 ) ( -32 32 -4 ) ( -32 -32 -4 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 104 ) ( -32 32 104 ) ( 32 32 104 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -32 104 ) ( 32 32 104 ) ( 32 32 72 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 32 32 ) ( -32 32 32 ) ( -32 32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 32 32 ) ( 32 12 32 ) ( 12 32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -12 32 ) ( 12 -32 32 ) ( 32 -12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -32 32 ) ( -32 -12 32 ) ( -12 -32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 12 32 ) ( -12 32 32 ) ( -32 12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 8 -8 ) ( -8 8 -8 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 8 ) ( -8 8 8 ) ( 8 8 8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 28 ) ( 8 -8 28 ) ( 8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 28 ) ( 8 8 28 ) ( 8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 28 ) ( -8 8 28 ) ( -8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 28 ) ( -8 -8 28 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"script_team" "axis"
"script_gameobjectname" "ctf"
"targetname" "ctf_flag_zone_trig"
"classname" "trigger_multiple"
// brush 0
{
( 32 32 -4 ) ( -32 32 -4 ) ( -32 -32 -4 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 104 ) ( -32 32 104 ) ( 32 32 104 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -32 104 ) ( 32 32 104 ) ( 32 32 72 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 32 32 ) ( -32 32 32 ) ( -32 32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 32 32 ) ( 32 12 32 ) ( 12 32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -12 32 ) ( 12 -32 32 ) ( 32 -12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -32 32 ) ( -32 -12 32 ) ( -12 -32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 12 32 ) ( -12 32 32 ) ( -32 12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 8 -8 ) ( -8 8 -8 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 8 ) ( -8 8 8 ) ( 8 8 8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 28 ) ( 8 -8 28 ) ( 8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 28 ) ( 8 8 28 ) ( 8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 28 ) ( -8 8 28 ) ( -8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 28 ) ( -8 -8 28 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 3
{
"classname" "script_model"
"model" "prop_flag_neutral"
"targetname" "ctf_flag_axis"
"origin" "1.0 0.0 3.0"
"script_gameobjectname" "ctf"
"spawnflags" "4"
"script_team" "axis"
}