iwmap 4 "000_Global" flags active "The Map" flags // entity 0 { "classname" "worldspawn" } // entity 1 { "script_team" "axis" "script_gameobjectname" "ctf" "targetname" "ctf_flag_pickup_trig" "target" "ctf_flag_axis" "classname" "trigger_multiple" // brush 0 { ( 32 32 -4 ) ( -32 32 -4 ) ( -32 -32 -4 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -32 104 ) ( -32 32 104 ) ( 32 32 104 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -32 104 ) ( 32 32 104 ) ( 32 32 72 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 32 32 ) ( -32 32 32 ) ( -32 32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 12 32 32 ) ( 32 12 32 ) ( 12 32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -12 32 ) ( 12 -32 32 ) ( 32 -12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -12 -32 32 ) ( -32 -12 32 ) ( -12 -32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 12 32 ) ( -12 32 32 ) ( -32 12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 8 8 -8 ) ( -8 8 -8 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -8 8 ) ( -8 8 8 ) ( 8 8 8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -8 28 ) ( 8 -8 28 ) ( 8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 -8 28 ) ( 8 8 28 ) ( 8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 8 28 ) ( -8 8 28 ) ( -8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 8 28 ) ( -8 -8 28 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 2 { "script_team" "axis" "script_gameobjectname" "ctf" "targetname" "ctf_flag_zone_trig" "classname" "trigger_multiple" // brush 0 { ( 32 32 -4 ) ( -32 32 -4 ) ( -32 -32 -4 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -32 104 ) ( -32 32 104 ) ( 32 32 104 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -32 104 ) ( 32 32 104 ) ( 32 32 72 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 32 32 ) ( -32 32 32 ) ( -32 32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 12 32 32 ) ( 32 12 32 ) ( 12 32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -12 32 ) ( 12 -32 32 ) ( 32 -12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -12 -32 32 ) ( -32 -12 32 ) ( -12 -32 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 12 32 ) ( -12 32 32 ) ( -32 12 64 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 8 8 -8 ) ( -8 8 -8 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -8 8 ) ( -8 8 8 ) ( 8 8 8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -8 28 ) ( 8 -8 28 ) ( 8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 -8 28 ) ( 8 8 28 ) ( 8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 8 28 ) ( -8 8 28 ) ( -8 8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 8 28 ) ( -8 -8 28 ) ( -8 -8 -8 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 3 { "classname" "script_model" "model" "prop_flag_neutral" "targetname" "ctf_flag_axis" "origin" "1.0 0.0 3.0" "script_gameobjectname" "ctf" "spawnflags" "4" "script_team" "axis" }