Commit graph

90 commits

Author SHA1 Message Date
Simon
2d44b6bd40 Left Handed Weapon Rendering (invert model etc) 2020-07-19 19:48:18 +01:00
Simon
460cf56d71 AKIMBO! 2020-07-19 15:41:27 +01:00
Simon
5fab5734fe Weapon alignments and save games 2020-07-19 11:04:54 +01:00
Simon
e9ba317825 Hacky Dual Wield solution
Increased vertex count to 6000 too
2020-07-16 23:52:04 +01:00
Simon
cd929657ab Small Tweaks
Increase base HUNK size
Prevent enemy pain causing haptics
2020-07-16 23:40:18 +01:00
Simon
c8bc1f14a5 More fixes
- Some stereo depth to the binocular sights (looks better)
- make scopes work better when reloading
- Fix issue with altfire not switching scope on mauser correctly
- fix issue some weapons continuously firing
- Increase scope and binocular activation range
2020-07-16 22:57:01 +01:00
Simon
2469bd8cc8 Updated version number 2020-07-15 23:21:42 +01:00
Simon
6a1ad59805 Some nice changes...
- You can now grab from the backpack:
  - Grip Button - Grenades / Pineapple / Dynamite
  - A Button - Knife
  - B Button - Binoculars (move them to your face to activate)
- Fixed bug with scopes
- Improved HUD and fading
- X button now enables/disables HUD (might change this)
2020-07-15 23:16:44 +01:00
Simon
9bb1435b87 HUD now visible
and has some stereo depth
2020-07-14 23:10:31 +01:00
Simon
565efdc14b haptics for flamethrower and tesla 2020-07-14 20:27:41 +01:00
Simon
fc3a941f1f Scope work...
- Ability to detach the scope from the Mauser and use iron sights (use alt-fire)
- Player moves at 1/3 normal  speed when scope is active
- Backpack will now provide grenades if player has them
2020-07-14 18:56:03 +01:00
Simon
f019166c08 Weapon Alignment Mode
set control options to 99
2020-07-13 23:58:12 +01:00
Simon
20ea9c6817 Weapon Model Adjust
- Angular adjustments now possible
- Improved knife haptics
- Weapon direction laser to allow weapon alignment (needs to be configurable)
2020-07-12 23:26:56 +01:00
Simon
39aac7000e failed attempt at laser beam 2020-07-12 16:45:20 +01:00
Simon
04352f89be Make knife true 6DoF weapon 2020-07-12 16:04:26 +01:00
Simon
d5a0bd09a2 Finishing touches to thowables 2020-07-12 08:50:23 +01:00
Simon
9afcd3110a Throwable Grenades etc 2020-07-12 00:08:29 +01:00
Simon
fc2a648796 Further weapon offset changes
and a couple of other little bits n' pieces
2020-07-11 17:51:11 +01:00
Simon
e8cb0d91f4 Weapon offset config
Implemented configurable offsets for weapons so they can be tuned without changing code
2020-07-11 11:01:27 +01:00
Simon
632ae12597 default near clipping to low so weapon isn't clipped 2020-07-11 08:52:13 +01:00
Simon
0242fd1543 Suggested cvar defaults by VR_Bummser 2020-07-10 22:57:17 +01:00
Simon
3bb4b5f274 Few small fixes
back pack
don't fire haptics when enemies fire etc
2020-07-10 22:46:52 +01:00
Simon
ff2c351549 So many improvements!!
- Scoped Weapons/Binoculars now working perfectly
- Haptic Feedback implemented
-
2020-07-10 21:58:40 +01:00
Simon
7902c68107 Sniper rifle work...
already working pretty well!
2020-07-09 23:53:06 +01:00
Simon
79f9d36d70 Implemented clean shutdown
no crash on exit (stops debugger going nuts too)
2020-07-07 23:22:47 +01:00
Simon
ab47451b12 Weapon Scaling
Now working correctly
Also implemented the height adjust (for seated play)
2020-07-07 19:13:13 +01:00
Simon
0389a33e5b tiny fix + version increment 2020-07-06 23:28:15 +01:00
Simon
076392b618 Many fixes
- Weapon 6DoF is now pretty good, apart from correcting the relative location to the controller, it now feels right
- If you have the binoculars you can activate them pressing X
- Pressing X whilst holding down the right grip button gives you ALL WEAPONS!
- Fixed crash when you die (I'd introduced it)
- Off-hand joystick click to Kick
- Weapon scale cvar that doesn't really work
2020-07-06 23:09:20 +01:00
Simon
062682addd Start of 6DoF weapons..
Not there yet, but good progress!
2020-07-05 23:24:18 +01:00
Simon
f92f75e136 Several changes
fixed menu mouse control
fixed skybox wobble
fixed player height
2020-07-05 10:49:07 +01:00
Simon
1684e5f9c2 Fixed rendering order (and don't draw crosshair)
Now everything that should draw does at the right time..
only issue now is the skybox seems to have a life of its own!
2020-07-04 20:20:16 +01:00
Simon
1a8ae3ab0a Make stuff draw in both eyes 2020-07-04 11:46:12 +01:00
Simon
380daf2711 Almost there..
though head tracking is borked
2020-07-03 23:26:33 +01:00
Simon
8a8631f03e Positional Tracking now seems to be working 2020-07-02 07:39:44 +01:00
Simon
8a4ad32dd1 Lots of change going on... 2020-07-01 23:49:41 +01:00
Simon
1f5a068b27 Now running...
..and almost playable in some sort of rubbish way!
2020-07-01 00:03:19 +01:00
Simon
8ec8eb9adb Now building..
but obviously won't run
2020-06-28 22:58:18 +01:00
Simon
15880317b4 Getting it building...
..but not there yet
2020-06-28 14:41:34 +01:00
Simon
371ed1d9e2 Added RTCW source 2020-06-10 23:16:41 +01:00
Simon
ed2e26394c Adding stuff 2020-06-10 19:20:11 +01:00