raze/source/common/rendering/hwrenderer
Simon dff31bcad2 Additional 2D drawer for fullscreen palette blend (for damage/pickups)
and also for drawing the crosshair and fps counter.
Required for RazeXR since the standard HUD 2D drawer is now scalable.
2023-01-16 20:14:08 +00:00
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data Additional 2D drawer for fullscreen palette blend (for damage/pickups) 2023-01-16 20:14:08 +00:00
postprocessing Initial commit of update to Raze mazter 2023-01-13 23:41:22 +00:00
hw_draw2d.cpp Initial commit of update to Raze mazter 2023-01-13 23:41:22 +00:00